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Some of this criticism seems ridiculous.

1911131415

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  • Sunshine06Sunshine06 Member Posts: 19

    Originally posted by Benjola

    Originally posted by anongr


     

    So in order for MMO rebirth a more-then-likely-highly-successful MMORPG must fail? You'd think 'creativity' would stand out.

    Since you're an expect in failure, why is ToR destined to fail. And what makes GW2 more creative then current and upcoming games (including ToR). I figure since you're here, you're trying to convert people, help them see the light. Enlighten me.

    I dont wanna convert anyone, you want info go look for it yourself, draw conclusions.

    As for what I consider the biggest con of SWTOR, my sig explains it.

    The LaLaFells

    http://www.guildwars2.com/en/the-game/races/asura/

    They both pretty much have the same story. Sigh I once did like GW until they brought out the first expansion.

  • anongranongr Member Posts: 32

    Originally posted by Benjola

    Originally posted by anongr


     

    So in order for MMO rebirth a more-then-likely-highly-successful MMORPG must fail? You'd think 'creativity' would stand out.

    Since you're an expect in failure, why is ToR destined to fail. And what makes GW2 more creative then current and upcoming games (including ToR). I figure since you're here, you're trying to convert people, help them see the light. Enlighten me.

    I dont wanna convert anyone, you want info go look for it yourself, draw conclusions.

    As for what I consider the biggest con of SWTOR, my sig explains it.

    Didn't think you had anything, guess I was correct.

    Mind explaining the comparison between WoW and SWTOR?

    Expecting to be told to find information myself. Because I'll find where Guild Wars 2 success will trample ToRs on the interewebs when it's based on your opinion.

  • BenjolaBenjola Member UncommonPosts: 843

    If you want to discuss GW2 do it on their forums, be a man.

    I care about your gaming 'problems' and teenage anxieties, just not today.

  • anongranongr Member Posts: 32

    Originally posted by Benjola

    If you want to discuss GW2 do it on their forums, be a man.

    Explains why you're talking about GW2 in the wrong board.

  • BenjolaBenjola Member UncommonPosts: 843

    Originally posted by anongr

    Mind explaining the comparison between WoW and SWTOR?

     

    The similarities were obvious for some time but last few days at E3 were eye opening.

    http://www.massively.com/2010/06/15/massivelys-exclusive-swtor-interview-starships-pvp-and-craft/

     

    that interview was the funniest of all, dude cant stop comparing it to WoW, I've never seen anything like it, saying that a feature of your game will be similar or very similar of a 6 year old game...and at same time hyping your game like it's something made by new and fresh ideas.

    Too funny.

    He SHOULD have just said "It's like WoW with lightsabers"and get it over with, I mean fanbois act like they are not hearing anything, he needs to quote those words exactly in order to a blind fanboi to wake up.

    So, the game is made for the WoW crowd, thats my statement, thats what I been saying for days now but some posters seem to be hurt by it for some reason.

    If you are WoW fan you'll love SWTOR whats so wrong about that?

    Why is that disputed.

    I care about your gaming 'problems' and teenage anxieties, just not today.

  • BenjolaBenjola Member UncommonPosts: 843

    Originally posted by anongr

    Originally posted by Benjola

    If you want to discuss GW2 do it on their forums, be a man.

    Explains why you're talking about GW2 in the wrong board.

    I mentioned it as an example of how new MMO should be designed, a prime example of a game for the new decade. fresh ideas and featurers implemented etc.

    That´s where I would end it but people seem to like to discuss it more.

    We can do it.. at the GW section np, go start a thread I´ll be right there.

    I care about your gaming 'problems' and teenage anxieties, just not today.

  • anongranongr Member Posts: 32

    Originally posted by Benjola

    The similarities were obvious for some time but last few days at E3 were eye opening.

    http://www.massively.com/2010/06/15/massivelys-exclusive-swtor-interview-starships-pvp-and-craft/

     

    that interview was the funniest of all, dude cant stop comparing it to WoW, I've never seen anything like it, saying that a feature of your game will be similar or very similar of a 6 year old game...and at same time hyping your game like it's something made by new and fresh ideas.

    Too funny.

    He SHOULD have just said "It's like WoW with lightsabers"and get it over with, I mean fanbois act like they are not hearing anything, he needs to quote those words exactly in order to a blind fanboi to wake up.

    So, the game is made for the WoW crowd, thats my statement, thats what I been saying for days now but some posters seem to be hurt by it for some reason.

    If you are WoW fan you'll love SWTOR whats so wrong about that?

    Why is that disputed.

    So, some PvP will be instanced like WAR and WoW

    There will be world PvP like other MMOs

    There will be different sized grouped content like other MMOs.

    WoW is a familiar title, it's understandable to use a comparison. Besides, the few comparisons he made, will work very well.

    Basically you've come to this conclusion

    It has PvP - WoW Clone

    It has PvE - WoW clone.

    Hope Guild Wars 2 doesn't have any of those, wouldn't want it to be a 'WoW clone'.

  • anongranongr Member Posts: 32

    Originally posted by Benjola

    Originally posted by anongr


    Originally posted by Benjola

    If you want to discuss GW2 do it on their forums, be a man.

    Explains why you're talking about GW2 in the wrong board.

    I mentioned it as an example of how new MMO should be designed, a prime example of a game for the new decade. fresh ideas and featurers implemented etc.

    That´s where I would end it but people seem to like to discuss it more.

    We can do it.. at the GW section np, go start a thread I´ll be right there.

    Mentioning it brings it into the disussion, by your logic, this makes you less of a man.

  • Lynx27Lynx27 Member Posts: 32

    Originally posted by miagisan

    in regards to the classic trinity

     

    Rob Chestney commented in this thread concerning the "Tank, healer, DPS paradigm" in an attempt to clarify some misconceptions about the demo shown at E3.

     




    Hey guys,



    This is a great thread and it's nice to see so many of the discussions that take place within BioWare echoed among the fans. I'm actually in the booth now helping play through these demos (as the Jedi Knight--woot!), and this thread grabbed my attention. A lot of good points have been made already here to clarify what the multiplayer demo implies and what the takeway is, but I think it's worth a few more comments:



    - For the purpose of this multiplayer demo, we wanted to keep the 'team combat dynamic' simple and easy to understand. Furthermore, the Consular acts as the healer and as the 'camera' for the demo, so she isn't necessarily playing exactly as she would in a normal playthrough. We wanted her to stay back from the action to provide a wide-angle view of the entire scene. Thus, where she might have run into to strike a few blows for righteousness in a regular group battle, she has to minimize that to keep the view right.



    - One of the other things to keep in mind is that these are level 8-10 level characters, and none of them have begun to train as "advanced classes". New strategies for team combat develop as characters get new skills, get higher level powers, and select specializations. Keep in mind also, that the demo is designed so that people who may not be MMO veterans can understand it also.



    - There also seems to be some confusion about the primary classes being locked into primary roles. The Sith Warrior has two advanced classes; the Juggernaut and the Marauder. One is a better track for a 'tank', the other is more of a damage-dealer. The paradigm of advanced classes is designed to provide branching options so that all primary classes have at least two options for the types of role they will play in groups. Beyond that even, there are further specialization/customization options that will give characters additional variety in the types of roles they can play.



    To sum up, don't assume too much from one example of four-player team combat that we're showing at E3. We hope you like the team dynamic we're showing to folks here, but we don't want you guys to read too much into it. At a later date, we'll definitely try to show you some different strategies and team dynamics so you can get a better idea of the breadth of the experience of team combat in TOR.



    Eventually, we look forward to you guys getting your hands on the game to find out for yourselves!



    Thanks!!


     




    Benjola please read this article before posting in SWTOR forum again. The games not even in Beta and your trying to rip it.

     

    I'm not sure if your just anti-mainstream or if you just lack reading comprehension.

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759

    Originally posted by Sunshine06

    Originally posted by Benjola

    Originally posted by anongr

     

    So in order for MMO rebirth a more-then-likely-highly-successful MMORPG must fail? You'd think 'creativity' would stand out.

    Since you're an expect in failure, why is ToR destined to fail. And what makes GW2 more creative then current and upcoming games (including ToR). I figure since you're here, you're trying to convert people, help them see the light. Enlighten me.

    I dont wanna convert anyone, you want info go look for it yourself, draw conclusions.

    As for what I consider the biggest con of SWTOR, my sig explains it.

    The LaLaFells

    http://www.guildwars2.com/en/the-game/races/asura/

    They both pretty much have the same story. Sigh I once did like GW until they brought out the first expansion.

     So you consider a single race being similar to a race in another game to = the whole game is similar / just as bad while ignoring everything that sets it apart such as Dynamic Event System, the 2 forms of PvP, the ability of 1 players abilities to alter the effects of other players abilities (eg: Ele - cast flame wall, War - does a whirlwind type axe attack = wave of flames shoots out from the warrior), Personal Storyline & the available options within that, the housing theyre putting in, etc. Nice...

    Edit:

    Wow, did you even read the information youre posting? Practically same story?

    LaLa: agricultural race who inhabited fertile islands and has now spread from those islands due to trade & commerce

    small & agile, with a many intelligent ones

    family oriented with friendly ties to other races

    Asura: underground race that was forced to the surface by a dragon and his minions. Now live in vast jungle metropolises

    small & highly intelligent, magic wielding race who also develop/invent things such as golems

    belive they are superior to other races and plan to dominate the world through their superior intelligence, all other races are below them

    Wow, they sure sound the same to me....

  • anongranongr Member Posts: 32

    Originally posted by kaiser3282

    Originally posted by Sunshine06


    Originally posted by Benjola


    Originally posted by anongr


     

    So in order for MMO rebirth a more-then-likely-highly-successful MMORPG must fail? You'd think 'creativity' would stand out.

    Since you're an expect in failure, why is ToR destined to fail. And what makes GW2 more creative then current and upcoming games (including ToR). I figure since you're here, you're trying to convert people, help them see the light. Enlighten me.

    I dont wanna convert anyone, you want info go look for it yourself, draw conclusions.

    As for what I consider the biggest con of SWTOR, my sig explains it.

    The LaLaFells

    http://www.guildwars2.com/en/the-game/races/asura/

    They both pretty much have the same story. Sigh I once did like GW until they brought out the first expansion.

     So you consider a single race being similar to a race in another game to = the whole game is similar / just as bad while ignoring everything that sets it apart such as Dynamic Event System, the 2 forms of PvP, the ability of 1 players abilities to alter the effects of other players abilities (eg: Ele - cast flame wall, War - does a whirlwind type axe attack = wave of flames shoots out from the warrior), Personal Storyline & the available options within that, the housing theyre putting in, etc. Nice...

    Don't really see a difference in this and saying MMO's with difference sized group content means it's a WoW clone. Maybe Sunshine is poking fun at him.

  • BenjolaBenjola Member UncommonPosts: 843

    kaiser dont bother to explain to these guys about GW2 dude, it's a different crowd, a blind SWTOR crowd.

    Dont waste your time.

    I care about your gaming 'problems' and teenage anxieties, just not today.

  • anongranongr Member Posts: 32

    Originally posted by Benjola

    kaiser dont bother to explain to these guys about GW2 dude, it's a different crowd, a blind SWTOR crowd.

    Dont waste your time.

    Does him mentioning that game in the wrong board make him less of a man too?

  • BenjolaBenjola Member UncommonPosts: 843

    Originally posted by anongr

    Originally posted by Benjola

    kaiser dont bother to explain to these guys about GW2 dude, it's a different crowd, a blind SWTOR crowd.

    Dont waste your time.

    Does him mentioning that game in the wrong board make him less of a man too?

    Everything ok with you dude?

    You allright?

     

    I care about your gaming 'problems' and teenage anxieties, just not today.

  • anongranongr Member Posts: 32

    Originally posted by Benjola

    Originally posted by anongr


    Originally posted by Benjola

    kaiser dont bother to explain to these guys about GW2 dude, it's a different crowd, a blind SWTOR crowd.

    Dont waste your time.

    Does him mentioning that game in the wrong board make him less of a man too?

    Everything ok with you dude?

    You allright?

    Your avoidance is kinda funny.

  • BenjolaBenjola Member UncommonPosts: 843

    Originally posted by anongr

    Originally posted by Benjola


    Originally posted by anongr


    Originally posted by Benjola

    kaiser dont bother to explain to these guys about GW2 dude, it's a different crowd, a blind SWTOR crowd.

    Dont waste your time.

    Does him mentioning that game in the wrong board make him less of a man too?

    Everything ok with you dude?

    You allright?

    Your avoidance is kinda funny.

    I dunno, you made a new account and came directly here picking fights.... whats bothering you?

    You can tell us go ahead.

    I care about your gaming 'problems' and teenage anxieties, just not today.

  • KruxKrux Member Posts: 274

    a 4,5,6, 99 team vs team is not consisdered multiplayer...hence why SWTOR is not a massively multiplayer game.

  • Lynx27Lynx27 Member Posts: 32

    Originally posted by Krux

    a 4,5,6, 99 team vs team is not consisdered multiplayer...hence why SWTOR is not a massively multiplayer game.

    You get a mulligan on this post.

  • anongranongr Member Posts: 32

    Originally posted by Benjola

    Originally posted by anongr


    Originally posted by Benjola


    Originally posted by anongr


    Originally posted by Benjola

    kaiser dont bother to explain to these guys about GW2 dude, it's a different crowd, a blind SWTOR crowd.

    Dont waste your time.

    Does him mentioning that game in the wrong board make him less of a man too?

    Everything ok with you dude?

    You allright?

    Your avoidance is kinda funny.

    I dunno, you made a new account and came directly here picking fights.... whats bothering you?

    You can tell us go ahead.

    Telling you how SWTOR beta is suppose to work was picking a fight?

    Gee I didn't know correct information could be so threatening.

  • BenjolaBenjola Member UncommonPosts: 843

    Well, to be honest SWTOR never looked like a MMORPG to me in the first place, the only MMO thing about it was the expected monthly sub.

    After a lot of criticism and delayed launch they started showing some group play but it all looks EXTREMELY Wowish, every single feature is taken from WoW, the only original thing about this game is the fluff (voice overs).

    How can a long time MMO player like me ever get excited about this game?

    How?

    I care about your gaming 'problems' and teenage anxieties, just not today.

  • BenjolaBenjola Member UncommonPosts: 843

    I dont have to explain why this game is WoW with lightsabers, it's too obvious, you fanbois need to explain to ME, and by ME I mean yourselves why isn't a WoW with lightsabers.

    Someone wants to give it a shot?

    If not just admit it right here on forums that it very much looks like WoW with lightsabers and thats the way you want it to be and I will delete this account, I will dissapear, thats a promise.

    All people that argued with me, admit it and I'm gone.

    Why is that so hard? I dont get it.

    WoW is most popular game ever, 11 million subs was it?

    Whats the problem?

    It should be a compliment for SWTOR to be called WoW with lightsabers right?

    Right?

    I hate WoW but that has nothing to do with the topic here, those of you who love WoW and see so many similarities with SWTOR, why dont you admit it?

    Whats wrong?

    I care about your gaming 'problems' and teenage anxieties, just not today.

  • NormikeNormike Member Posts: 436

    Originally posted by Benjola

    Well, to be honest SWTOR never looked like a MMORPG to me in the first place, the only MMO thing about it was the expected monthly sub.

    After a lot of criticism and delayed launch they started showing some group play but it all looks EXTREMELY Wowish, every single feature is taken from WoW, the only original thing about this game is the fluff (voice overs).

    How can a long time MMO player like me ever get excited about this game?

    How?

    Hahaha. So let's get this straight. The multiple party-member voice overs, multiple party-member quest influence, facial animations, body language animations for the mission dialogs are "fluff"?  O.o

     

    And the combat system where each blaster bolt and blade strike is accounted for and can be blocked is fluff too?

     

    And the player ships with interiors and companion crews are fluff?

     

    And collecting dark side or light side alignment (in an MMO!) is fluff?

     

    And PvP where blade actually hits the other persons blade, blaster bolts can be deflected, and each class has its own tactics, this is fluff too?

     

    Wait let me guess, the story immersion is fluff too. Who needs a story in MMOs right?

     

    Do tell Benjola, do tell...

  • anongranongr Member Posts: 32

    Originally posted by Benjola

    Well, to be honest SWTOR never looked like a MMORPG to me in the first place, the only MMO thing about it was the expected monthly sub.

    After a lot of criticism and delayed launch they started showing some group play but it all looks EXTREMELY Wowish, every single feature is taken from WoW, the only original thing about this game is the fluff (voice overs).

    How can a long time MMO player like me ever get excited about this game?

    How?

    Spoken like a person who believes WoW was the first in the genre. Good job.

    So tell me, having a tank, healer and a few dps automatically classifies this game as a WoW clone? Furthermoore how often is CC even worth using in WoW during PvE? Oh my Gluth required CC, WoW clone! From my observation it seemed like the basic trinity forumula for MMOs, WoW never clicked in my mind.

    Let's look at how WoWish this game is.

    Progressive armor (Guess WoW is the only one to have this, must have invented it to)

    Player Homes (WoW has that?)

    Tank (Same as armor, WoW created the genre)

    DPS (Look up)

    Heals (Look up again)

    Crowd Control (At one great time, WoW used this quite often, was sad to see it go, and happy to see it return in ToR)

    Companions (Hunter/Lock must have been inpiration here, right?)

    Multiple Sized Group content (...seriously? WoWish?)

    Instanced objective PvP (WoW clone, amirite?)

    World PvP (Don't think WoW has this anymore, WG doesn't count)

    Voice Overs (not even this is unique, shows how much you know)

    Resource Pools that regenerate a high rate and are hastened by certain abilities

    etc etc

    Should I continue? Or do you wanna backtrack and fix some mistakes.

     

     

     

  • anongranongr Member Posts: 32

    Originally posted by Benjola

    I dont have to explain why this game is WoW with lightsabers, it's too obvious, you fanbois need to explain to ME, and by ME I mean yourselves why isn't a WoW with lightsabers.

    That is correct, it is you who needs to be spoon fed.

  • BenjolaBenjola Member UncommonPosts: 843

    Originally posted by Normike

    Originally posted by Benjola

    Well, to be honest SWTOR never looked like a MMORPG to me in the first place, the only MMO thing about it was the expected monthly sub.

    After a lot of criticism and delayed launch they started showing some group play but it all looks EXTREMELY Wowish, every single feature is taken from WoW, the only original thing about this game is the fluff (voice overs).

    How can a long time MMO player like me ever get excited about this game?

    How?

    Hahaha. So let's get this straight. The multiple party-member voice overs, multiple party-member quest influence, facial animations, body language animations for the mission dialogs are "fluff"?  O.o

     

    And the combat system where each blaster bolt and blade strike is accounted for and can be blocked is fluff too?

     

    And the player ships with interiors and companion crews are fluff?

     

    And collecting dark side or light side alignment (in an MMO!) is fluff?

     

    And PvP where blade actually hits the other persons blade, blaster bolts can be deflected, and each class has its own tactics, this is fluff too?

     

    Wait let me guess, the story immersion is fluff too. Who needs a story in MMOs right?

     

    Do tell Benjola, do tell...

    Most of what you said is fluff correct.

    mostly SPRPG elements.

    From PVP all we know is WoW like BGs.

    I cant wait.....

    I care about your gaming 'problems' and teenage anxieties, just not today.

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