Just go free to play already. Also smart move laying off the person who actually listened to the community and responded. Yet Jeff, and Gouskos are still around. Wow.
This is bad news. The game needs an expansion not lay offs.
I agree that with EA its all about the profit, but of course they do cause they are a massive company if one game doesn't work they don't keep pumping money into it they cut their costs. Does this mean anything for Bioware, sure it does. If ToR doesn't perform with the 2 million subs then it will see cuts. EA aren't going to keeo pumping money in if it doesn't work or make a profit.
Sadly though Mystic isn't going to get out of its rut if it isn't invested in. I wish this game could work out but this looks like the begining of the end.
Im 100% certain that all the former Mythic workers wished they never got in bed with EA.
Actually, many of the employees sacked in the initial round mentioned the positive impact of EA, bringing stability and better workpractices. This was reported multiple times via blogs that many of the employees continued to write. They never blamed EA for their layoffs. And do you know why? It is quite simple, it is because it was not EAs fault.
Without EA we would never have seen WAR at all, so I guess we can actually blame them for something. But EA had no hand whatsoever in the design of the game. The game failed due to abysmal design not because of EA rushing it out the door.
Alas, another piece of negative news to pile on the rest of the negative news, further obscuring how GOOD THE GAME ACTUALLY IS.
Seriously...
^^^ FULLY agree. I don't have time for MMORPGs any more, but if I did ... I'd go back to Warhammer Online in a second. It's consistently fun, and never once felt like a grind.
Damn, that's a sad shame. Perhaps we'll never see DAOC 2?
You did; it was called WAR. They delivered a mediocer product and this is what happens.
The only similarities between DAOC and WAR is PVP is called RVR. They are completely different other than that. DAOC had three factions and didnt look like a WOW clone graphically
Im 100% certain that all the former Mythic workers wished they never got in bed with EA.
its not an EA/Mythic thing.
Trust me, as a journalist I would like nothing more than to write up a story about hoe there is some kind of internal turmoil and drama going on with this company, it would be an interesting read.
But since I DO cover mmorpg's I have to honestly tell you all this is not just happening at mythic. Its just the economy.
EA has has layoffs all over as have most gaming studios over the past year.
and it has nothing to do with the games performance. Microsoft is one of the more profitable companies in the world and XboX is a very successful platform. Xbox had layoffs , as well as other portions of microsoft.
Damn, that's a sad shame. Perhaps we'll never see DAOC 2?
You did; it was called WAR. They delivered a mediocer product and this is what happens.
The only similarities between DAOC and WAR is PVP is called RVR. They are completely different other than that. DAOC had three factions and didnt look like a WOW clone graphically
WAR was a poor game and the graphics were overwhelmingly dull and bland but if you think they bore any resemblance to WoWs cartoony brightness then I think you need to seek professional help (not sure who really, maybe an optometrist is not enough, possibly someone dealing in balances in brain chemistry because your peception filters seem really out of whack).
Honestly I am not a follower of computer games in general so I guess I don't understand the history behind the rabid hate for EA. I swear if some of you guys read a news story that EA donated a billion dollars to help find a cure for cancer some people would abuse them for not choosing diabetes instead.
No matter what company bought Mythic (and they desperately needed it) the result would have been the same. The game was already designed and much too far along and that was ALL Mythic. EA threw money at Mythic expecting WAR to be a success and allow them to make some money. Unfortunately the gamble did not pay off.
I really don't know of course but I would guess that EA probably regrets deciding to buy Mythic, they have a much better prospect in Bioware. But that is a rather simplistic take on the issue I am sure. There were probably a large number of considerations for EA to acquire Mythic.
I don't know how anyone who had the title of producer when WAR launched kept their job. You would think EA would have purged all of the leadership responsible. And how Barnett and Hickman are still employed is beyond me. As far as I know, those two were the most responsible for WAR in production.
Good company is slowly dying before our eyes. WAR was a clusterfuck but I blame EA for rushing it out the door more than Mythic. Tis a shame they accepted the buyout from EA...shortsighted.
in what paralel universe of rainbows and lollipops do you live?
EA allowed Mythic to delay WAR twice, and we could presume each time they had to inject more money than budgeted into the project.
there comes a time when investors want to see a return, and no one but Mythic can be blamed for failing to meet deadlines and not adjusting to budget.
No many companies in the real world would be given such out-of-jail cards, and STILL they failed at epic levels with what amounted to be a horrible, horrible game in all aspects.
how can you blame EA? Mythic brought this shitstorm onto themselves alone...
I think you need to ask yourself that.Lets look at past history shall we?
EA involved failed mmogs
Motor City Online-Shutdown
Sims Online-Shutdown
Earth and Beyond-Shut down
WAR-on it's deathbed
Mythic failed mmogs
0
You don't see what the fail ingredient is there? Pretty obvious to most of us.
actually Mythics cant blame EA since they decided to clone WoW instead of making Daoc2.
Never post again, please?
Well he have at least partly right. Mythic should have made a game either for Mythic fans or Games workshop fans, but they did say that they would take over millions of players from Blizzard.
Warhammers brilliant system taken away and replaced by the tired old EQ mechanics and all the best stuff taken out from the world.
It is clear that they could have done a lot better job, or they wouldn't be fired at a unseen rate for MMO companies. It could be a lot worse, WAR do have some good points but they really raped the IP with the game.
As for putting the blame on EA or not, it is EAs fault that the game was released in the shape it was with much important content removed including the intended endgame. It is however not EAs fault that Mythic messed up my beloved Warhammer, they should either have made DaoC 2 or actually played some Warhammer game and try to recreate the same feeling in a MMO.
everyone swore this wouldnt happen to mythic when ea bought them. people called me crazy for saying "as soon as things go south with this game, ea will start gutting the company"
this is ea's m.o.
theyve been impatient with mmo's since earth and beyond. this isn't changing anytime soon.
i give bioware another 2 years in the industry, tops. before ea starts gutting them too that is.
Games i'm playing right now...
"In short, I thought NGE was a very bad idea" - Raph Koster talking about NGE on his blog at raphkoster.com
lol, so many carebears in this thread. They are only hating on the game because they suck at it. Seriously guys, the game is great, but there hasn't been any content out for a year people. How can they expect to get more subs with the same content they have.
In a way its kind of funny to see how so many people can't figure out who to blame the most, EA or Mythic for Warhammer's decline. In the world of corporate economics though when a product is doing well and then after a short time starts to dive like Warhammer you have to start there first. If it had continued to be profitable EA would never have had to bail Mythic out. Who pays the money into the game? You and me, not Mythic, not EA.
Why did we stop? Because Mythic never corrected the mistakes they made with imbalanced characters. I can't tell you how many times my toon was killed within 5 seconds. Over a period of months it was so evident and yet all we got was promises of corrections and nothing ever happened. To this day after I checked their official forums the imbalance still exists and players are still leaving for it. Anything after that is just secondary reasons. Several of us mentioned Vanguard several times, because they had done the exact same thing. Hype an unfinished product, have millions of players to buy it, then they find out about imbalances and cheating, then they leave when nothing is corrected.
The sad part of it is both of these games had such great potential, but the corporate leaders were to shortsighted to fix the real problems.
Firstly I think we are forgetting that people have lost thier jobs over this, and so should spare a moment to think about how much it must suck to be now looking for a job in todays ecconomic climate. I really hope all the people being laid off can find employment quickly.
If as has been hinted at that it is rather the ecconomic climate rather than the state of the game that has prompted these moves then I wonder what this might mean for Star Wars The Old Republic will we see a change in the launch day so that EA can start bringing in some of the money they have invested. Or is Bioware still in the honeymoon period where they are immune to such lay offs. Or worst of all are they seeing lay offs and likely to prolong the development process or see features cut as happened to WAR.
As for WAR I found the game to be fun, the problem was as mentioned the horrible imbalances and the lack of content. It was almost like an MMO lite with the main content being the RvR lakes. Which when you have horrible imbalances and no place for tanks a some what short sighted approach. And sadly with the lay offs I can't see the content or the balance issues being fixed any time soon so it will likely drive more players away and see the game destroyed. It will be interesting to see what this will mean for ToR are they also going to seem like an MMO lite experience with Story which once complete leaves little reason to stick around?
First off it makes angry as hell seeing that guys like this fat british idiot called Barnett and his bigger buddy Hickman are still having a job and others getting fired and fired the only one I'm happy for is Josh Dresher because he's responsible for this bullshit like the two others.
I really wish all the others well hopefully you've learned your lesson: don't work for EA, Activisionblizzard or Sony! They are evil, bad and only there for shareholders screw them all.
They'll shut the game down as soon as Tor will come out, maybe giving the reamining War players some thing like 3 months of ToR for free.
We need a MMORPG Cataclysm asap, finish the dark age of MMORPGS now!
"Everything you're bitching about is wrong. People don't have the time to invest in corpse runs, impossible zones, or long winded quests. Sometimes, they just want to pop on and play." "Then maybe MMORPGs aren't for you."
His elgibility for unemployment benifits. If your fired 50/50 chance you cant get it depending on what your fired for, and 0 chance if the company fights it. Your laid of it's golden and you get those benifits.
Comments
Just go free to play already. Also smart move laying off the person who actually listened to the community and responded. Yet Jeff, and Gouskos are still around. Wow.
Go to ArenaNet, hell go to Turbine.
Numbers?
Link?
I'm not disputing what you say, but I've learnt over the years to differentiate between fact and speculation. Evidence is the key to that.
http://www.youtube.com/watch?v=upenR6n7xWY
Go to Trion where Adam is!
This is bad news. The game needs an expansion not lay offs.
I agree that with EA its all about the profit, but of course they do cause they are a massive company if one game doesn't work they don't keep pumping money into it they cut their costs. Does this mean anything for Bioware, sure it does. If ToR doesn't perform with the 2 million subs then it will see cuts. EA aren't going to keeo pumping money in if it doesn't work or make a profit.
Sadly though Mystic isn't going to get out of its rut if it isn't invested in. I wish this game could work out but this looks like the begining of the end.
Actually, many of the employees sacked in the initial round mentioned the positive impact of EA, bringing stability and better workpractices. This was reported multiple times via blogs that many of the employees continued to write. They never blamed EA for their layoffs. And do you know why? It is quite simple, it is because it was not EAs fault.
Without EA we would never have seen WAR at all, so I guess we can actually blame them for something. But EA had no hand whatsoever in the design of the game. The game failed due to abysmal design not because of EA rushing it out the door.
^^^ FULLY agree. I don't have time for MMORPGs any more, but if I did ... I'd go back to Warhammer Online in a second. It's consistently fun, and never once felt like a grind.
Aww man I liked Josh ... I hope that Barnett guy still works there.
And here I was thinking WAR was getting heaps better and possibly had a bright future.
The only similarities between DAOC and WAR is PVP is called RVR. They are completely different other than that. DAOC had three factions and didnt look like a WOW clone graphically
its not an EA/Mythic thing.
Trust me, as a journalist I would like nothing more than to write up a story about hoe there is some kind of internal turmoil and drama going on with this company, it would be an interesting read.
But since I DO cover mmorpg's I have to honestly tell you all this is not just happening at mythic. Its just the economy.
EA has has layoffs all over as have most gaming studios over the past year.
and it has nothing to do with the games performance. Microsoft is one of the more profitable companies in the world and XboX is a very successful platform. Xbox had layoffs , as well as other portions of microsoft.
WAR was a poor game and the graphics were overwhelmingly dull and bland but if you think they bore any resemblance to WoWs cartoony brightness then I think you need to seek professional help (not sure who really, maybe an optometrist is not enough, possibly someone dealing in balances in brain chemistry because your peception filters seem really out of whack).
daoc2 thats all I am going to say
actually Mythics cant blame EA since they decided to clone WoW instead of making Daoc2.
Never post again, please?
EA destroys another company!!
First Origin Now Mythic!
thanks assholes!
Honestly I am not a follower of computer games in general so I guess I don't understand the history behind the rabid hate for EA. I swear if some of you guys read a news story that EA donated a billion dollars to help find a cure for cancer some people would abuse them for not choosing diabetes instead.
No matter what company bought Mythic (and they desperately needed it) the result would have been the same. The game was already designed and much too far along and that was ALL Mythic. EA threw money at Mythic expecting WAR to be a success and allow them to make some money. Unfortunately the gamble did not pay off.
I really don't know of course but I would guess that EA probably regrets deciding to buy Mythic, they have a much better prospect in Bioware. But that is a rather simplistic take on the issue I am sure. There were probably a large number of considerations for EA to acquire Mythic.
I don't know how anyone who had the title of producer when WAR launched kept their job. You would think EA would have purged all of the leadership responsible. And how Barnett and Hickman are still employed is beyond me. As far as I know, those two were the most responsible for WAR in production.
I think you need to ask yourself that.Lets look at past history shall we?
EA involved failed mmogs
Motor City Online-Shutdown
Sims Online-Shutdown
Earth and Beyond-Shut down
WAR-on it's deathbed
Mythic failed mmogs
0
You don't see what the fail ingredient is there? Pretty obvious to most of us.
The age of reckoning seems to be upon them.
Our spirit was here long before you
Long before us
And long will it be after your pride brings you to your end
Well he have at least partly right. Mythic should have made a game either for Mythic fans or Games workshop fans, but they did say that they would take over millions of players from Blizzard.
Warhammers brilliant system taken away and replaced by the tired old EQ mechanics and all the best stuff taken out from the world.
It is clear that they could have done a lot better job, or they wouldn't be fired at a unseen rate for MMO companies. It could be a lot worse, WAR do have some good points but they really raped the IP with the game.
As for putting the blame on EA or not, it is EAs fault that the game was released in the shape it was with much important content removed including the intended endgame. It is however not EAs fault that Mythic messed up my beloved Warhammer, they should either have made DaoC 2 or actually played some Warhammer game and try to recreate the same feeling in a MMO.
Only Altdorf looks like Warhammer.
this is what bioware gets to look forward to.
everyone swore this wouldnt happen to mythic when ea bought them. people called me crazy for saying "as soon as things go south with this game, ea will start gutting the company"
this is ea's m.o.
theyve been impatient with mmo's since earth and beyond. this isn't changing anytime soon.
i give bioware another 2 years in the industry, tops. before ea starts gutting them too that is.
Games i'm playing right now...
"In short, I thought NGE was a very bad idea" - Raph Koster talking about NGE on his blog at raphkoster.com
lol, so many carebears in this thread. They are only hating on the game because they suck at it. Seriously guys, the game is great, but there hasn't been any content out for a year people. How can they expect to get more subs with the same content they have.
In a way its kind of funny to see how so many people can't figure out who to blame the most, EA or Mythic for Warhammer's decline. In the world of corporate economics though when a product is doing well and then after a short time starts to dive like Warhammer you have to start there first. If it had continued to be profitable EA would never have had to bail Mythic out. Who pays the money into the game? You and me, not Mythic, not EA.
Why did we stop? Because Mythic never corrected the mistakes they made with imbalanced characters. I can't tell you how many times my toon was killed within 5 seconds. Over a period of months it was so evident and yet all we got was promises of corrections and nothing ever happened. To this day after I checked their official forums the imbalance still exists and players are still leaving for it. Anything after that is just secondary reasons. Several of us mentioned Vanguard several times, because they had done the exact same thing. Hype an unfinished product, have millions of players to buy it, then they find out about imbalances and cheating, then they leave when nothing is corrected.
The sad part of it is both of these games had such great potential, but the corporate leaders were to shortsighted to fix the real problems.
Warhammer Short Story Chap. 6 updated 6/28/08
The Crusade of Shadows Warhammer Guild
Firstly I think we are forgetting that people have lost thier jobs over this, and so should spare a moment to think about how much it must suck to be now looking for a job in todays ecconomic climate. I really hope all the people being laid off can find employment quickly.
If as has been hinted at that it is rather the ecconomic climate rather than the state of the game that has prompted these moves then I wonder what this might mean for Star Wars The Old Republic will we see a change in the launch day so that EA can start bringing in some of the money they have invested. Or is Bioware still in the honeymoon period where they are immune to such lay offs. Or worst of all are they seeing lay offs and likely to prolong the development process or see features cut as happened to WAR.
As for WAR I found the game to be fun, the problem was as mentioned the horrible imbalances and the lack of content. It was almost like an MMO lite with the main content being the RvR lakes. Which when you have horrible imbalances and no place for tanks a some what short sighted approach. And sadly with the lay offs I can't see the content or the balance issues being fixed any time soon so it will likely drive more players away and see the game destroyed. It will be interesting to see what this will mean for ToR are they also going to seem like an MMO lite experience with Story which once complete leaves little reason to stick around?
First off it makes angry as hell seeing that guys like this fat british idiot called Barnett and his bigger buddy Hickman are still having a job and others getting fired and fired the only one I'm happy for is Josh Dresher because he's responsible for this bullshit like the two others.
I really wish all the others well hopefully you've learned your lesson: don't work for EA, Activisionblizzard or Sony! They are evil, bad and only there for shareholders screw them all.
They'll shut the game down as soon as Tor will come out, maybe giving the reamining War players some thing like 3 months of ToR for free.
We need a MMORPG Cataclysm asap, finish the dark age of MMORPGS now!
"Everything you're bitching about is wrong. People don't have the time to invest in corpse runs, impossible zones, or long winded quests. Sometimes, they just want to pop on and play."
"Then maybe MMORPGs aren't for you."
His elgibility for unemployment benifits. If your fired 50/50 chance you cant get it depending on what your fired for, and 0 chance if the company fights it. Your laid of it's golden and you get those benifits.