in response to the OP I stopped mainly because my guild on Tallon Zek stopped and died out slowly, we were never a expansion to expansion raiding guild (we were a good race/class guild no sk's or necros allowed) and Tallon Zek being a PvP server all about gear we never cared much. We had plenty of people but we were also a very laid back and just did things on our own time and had fun with the game. We had raids set up for epics back in the day but always reschuled them, and we had dates set up for others such as elementals. I enjoyed taking orders from the right people that knew what they were doing, and haven't raided since hardcore since than due to nothing living up to EQ raiding maybe it was the fact that I was just in awe with the game and all its lore and aspects, I know the main reason I played EQ so long because we started doing more old world raids for fun rather than gear. Only other raids I could think of if they count would be DAoC RVR (well that would be sieges but still raiding kinda) and SWG base blowing (does that count?)
Never really raided to begin with, I tried it a few times wasent rly for me so I dont do it. Im more a journey person were the journey to top lvl is more fun to me then raiding. That and I love the social espect of mmos, im one of those that Role play with friends and do silly races and stuff.
I should also mention that raiding, at least in WoW, became more about performance on add on meters than it is about killing the bosses. The constant monitoring of those meters, boasting about the meters, etc. became a real drag.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
I haven't hard core raided in over a year and change, the game brought us to quitting as a guild on doing so. In EQ, we always had content to race for, no instance horse crap. It was survival of the fittest not everyone gets Trak! In retrospect, I loath instances but I see why they created them. Being a group of folks that firmly believed in to the victor goes the spoils WoW very fast lost our interest. It was fun for a while, but in WoW it almost seemed boring. In EQ, like the above mentioned, it was sometimes a raid night of fun older encounters to enjoy. WoW has been taken over, and most instance driven MMOs by a I am here for loot mentalities. I can't handle those people, that is why when we do decide to raid again, we will all move to a game that is going to be fun not just based on the loots. I can't say if that kind of MMO will come back any time soon however.
I stopped raiding after two raids. Why? Because I found out that if you aren't personal buddies with the person who started the raid team. You got nothing in the way of loot. You were there to "help" the raid "in-crowd" get what they wanted and if you bitched about it you were flamed in general chat.
Have you heard of rolling for loot?
That wasn't an option.
Especially when the raid leader has master loot rights and doles out the loot to his/her friends. I have seen whole guilds destoryed over the looting in raid content. Argueing over who gets what and how high one is on the food chain to actually get anything. It usually is the guild leader or leaders get thier stuff first, then the rest of the council so by time the membership gets anything the guild herarchy doesn't feel like forming a raiding party for that dungeon. So it's off to the next raid dungeon and it starts all over. So how is that suppose to be enjoyable?
I quit EQ raiding when everyone became obsessed with the parse, fighting over loot, fighting over who gets to complete what in what order. I just wanted to hang out with people and kill some stuff without the drama (well a little bit is okay). In part, I blame game design changes for some of the cultural shift that occured.
I've seen mostly the same attitude in people I've met in other games so I still don't raid.
Forever looking for employment. Life is rather dull without it.
Comments
in response to the OP I stopped mainly because my guild on Tallon Zek stopped and died out slowly, we were never a expansion to expansion raiding guild (we were a good race/class guild no sk's or necros allowed) and Tallon Zek being a PvP server all about gear we never cared much. We had plenty of people but we were also a very laid back and just did things on our own time and had fun with the game. We had raids set up for epics back in the day but always reschuled them, and we had dates set up for others such as elementals. I enjoyed taking orders from the right people that knew what they were doing, and haven't raided since hardcore since than due to nothing living up to EQ raiding maybe it was the fact that I was just in awe with the game and all its lore and aspects, I know the main reason I played EQ so long because we started doing more old world raids for fun rather than gear. Only other raids I could think of if they count would be DAoC RVR (well that would be sieges but still raiding kinda) and SWG base blowing (does that count?)
Never really raided to begin with, I tried it a few times wasent rly for me so I dont do it. Im more a journey person were the journey to top lvl is more fun to me then raiding. That and I love the social espect of mmos, im one of those that Role play with friends and do silly races and stuff.
http://theultimatecombo.com/blog/
Dual blog with 2 nerds:)
I should also mention that raiding, at least in WoW, became more about performance on add on meters than it is about killing the bosses. The constant monitoring of those meters, boasting about the meters, etc. became a real drag.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Mon: 3x3hr world boss camps = 9hrs (gotta love calls at 4am)
Tue: 3x3hr world boss camps
Wed: 3hour 64-man instance + 9hr camps
Thu: 3x3hr world boss camps
Fri: 3x3hr world boss camps
Sat: 3x3hr world boss camps
Sun: 3hour 64-man instance + 9hr camps
This was my schedule for the past 6 years. Add on top of that having to keep track of people's points/DKP.
Became tired of listening to people complain when i'm trying to explain the big picture is more important than the individual.
You know it's time to call it quits when you're looking forward to going work so you can get out of playing a game.
I haven't hard core raided in over a year and change, the game brought us to quitting as a guild on doing so. In EQ, we always had content to race for, no instance horse crap. It was survival of the fittest not everyone gets Trak! In retrospect, I loath instances but I see why they created them. Being a group of folks that firmly believed in to the victor goes the spoils WoW very fast lost our interest. It was fun for a while, but in WoW it almost seemed boring. In EQ, like the above mentioned, it was sometimes a raid night of fun older encounters to enjoy. WoW has been taken over, and most instance driven MMOs by a I am here for loot mentalities. I can't handle those people, that is why when we do decide to raid again, we will all move to a game that is going to be fun not just based on the loots. I can't say if that kind of MMO will come back any time soon however.
END OF LINE_
~V
That wasn't an option.
Especially when the raid leader has master loot rights and doles out the loot to his/her friends. I have seen whole guilds destoryed over the looting in raid content. Argueing over who gets what and how high one is on the food chain to actually get anything. It usually is the guild leader or leaders get thier stuff first, then the rest of the council so by time the membership gets anything the guild herarchy doesn't feel like forming a raiding party for that dungeon. So it's off to the next raid dungeon and it starts all over. So how is that suppose to be enjoyable?
I quit EQ raiding when everyone became obsessed with the parse, fighting over loot, fighting over who gets to complete what in what order. I just wanted to hang out with people and kill some stuff without the drama (well a little bit is okay). In part, I blame game design changes for some of the cultural shift that occured.
I've seen mostly the same attitude in people I've met in other games so I still don't raid.
Forever looking for employment. Life is rather dull without it.