This thread is pointless! because not everyone hate Funcom nor hate on MMORPG games like you do so... if you trying to get followers to egerly shutdown FUNCOM it wont happen. So either go on with your life or simply stop playing MMORPG in genaral because with you if something not going as you imagine in an MMORPG you hate on it to the point of insanity. When AoC came out for the first time it was bad and I agree but it has improve to be playable and fun.
MODS PLEASE CLOSE THIS HATE THREAD and why has it been open for this long anyway?
I responded earlier in this post and am with you in that I think as long as people enjoy the game that's it's good that it's out but I think the op equally has every right to criticize Funcom for the state of release of the games they make. Considering they borked two of two launches with the same standard of fail it is good that some community members make it a point to make sure they know that won't be accepted. Trust me it's much better than no one ever saying it because theres a better than average chance they just may do it again as long as we are accepting of it.
At the end of the day it's a good reminder because there isn't much negative talk about this problem that exists in Funcom because right now AOC has a stable though small population so I would hope the mods keep it open.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
But you make out like it's a normal thing, every time I install a game/application I don't go looking for tuts on tweaking unless I have an issue(s). Same with a router or any other bit of hardware, if everything works without issue - job done. I might from time to time think about tweaking my overall PC performance but I do that as part of my overall preventative maintenance.
Note the marked red: I had AoC running smoothly over a period of 2 years before I started to invest more time in how to tweak graphical quality to optimum levels on DX10 settings.
This whole debate has become moot and ridiculous, bordering on the petty. So I'm done with it, if you're the kind of person that needs to have the last word, then be my quest.
Well your 'from time to time' just happened to coincide with when the specific game you are defending had some serious performance issues. In one breath you are saying there was no major problems with AOC after the expansion yet at the same time we find out you changed your graphics card and switched from DX9 (a possible cause of the issues) to DX10. So if that was a coincidence fair enough, but I also don't think you are in a position to defend AOC expansion performance when you make changes like this at the same time the issues were happening.
I've given up being an early adopter, I'm not falling for the pre-order, early access, collector edition trap. I'll let them get the game out the door and evaluate my purchase decision on what is live and in play before I buy.
My thoughts exactly. The first Funcom game I ever played was The Longest Journey. It was a very good stand alone game. But after being there at the release of Anarchy Online in 2001 my opinion of Funcom could never have sunk lower. You would think that a company could learn from their own mistakes. But the premature release of AoC years later proved otherwise. It appears that Funcom's game development strategy is:
1) Release an early beta version of the game and let your customers fund continued development with their subscription fees.
2) Find someone to blame among their management and make a big deal of firing them and hiring someone else who "turns the situation around."
3) One year plus after releasing the game--and many patches later--the product is actually up to the standard it should have been at release.
To me this stragegy is without any ethical support and I will not fall for it again.
This is basically the truth. Everyone who was in the closed beta knew the game was totally unfinished and junk. We told the devs, Not only did they say that 'there was a miracle patch coming right before launch' but they also reminded us that we were NOT allowed to comment about the game past the first 20 levels.
The developers ONLY allowed the press and open beta players to play the first 20 levels, and they put ALL of their development time and bug fixing into that first 20 levels in order to trick people
There was no miracle patch that fixed the game after level 20, it was all a lie to get as many boxes sold as possible.
The problem I have with funcom isn't that they had issues at launch. The problem was that they hyped so much, they flat out lied to closed beta testers (those of us that could see the game past lvl 20) and the HUGE difference between polish of the first 20 levels and the rest of the game was a total deception on the part of the COMPANY.
That last sentence is why I will never play a Funcom game again. I can forgive a company for making a bad decision, or having tech issues, but the entire AOC launch was about deception. A month before launch, the devs were bragging about the awesome pvp system. But the game launched not only without one, but also it was revealed that they hadn't even worked on it at all, or had really decided how it would work. How can a dev brag about it being the best pvp system in the world before launch, and then have it not even be designed??
Funcom had to write off a 25 M loss because of AOC, but it would have been much bigger if they had not scammed the sale of all those boxes early on.
Did Funcom learn anything from the AO launch? Nope, AOC was worse.
There is absolutely no reason to buy TSW for at least 3 months, and by then, like AOC, they will be doing server merges.
I'm looking for a good game to play, and I don't care who developed it. Maybe they'll learn from past mistakes? I'm certainly not going to pass up a good game... That being said, I won't preorder until I have a chance to play it, but that would be the same for every developer. (Except Bioware, of course!)
I've given up being an early adopter, I'm not falling for the pre-order, early access, collector edition trap. I'll let them get the game out the door and evaluate my purchase decision on what is live and in play before I buy.
My thoughts exactly.
This is basically the truth.
Yep. Same here. Thanks to FC I'll never pre-order, or even buy an MMO without a free-trial. As far as the OP's question is, I'm no fool, if FC makes a good game, I'll buy it. But again, only after launch and trying a free trial.
why would anybody play another game from funcom....
....well just because anarchy online is a magnificient game with a an awesome community, gameplay, content,databse and background, that a FC's game must be tryed before making such stipulations.
the death of a man is a tragedy,the death of a million is a statistic
Because one bad launch does not a bad company make.
Do you remember WoW's launch? Complete and total disaster. But a bad launch doesn't mean the company or game is bad, it's just hard to anticipate how things are going to go.
Besides, those of us who loved TLJ and Dreamfall know what the company is capable of. And I'm willing to put a little bit of faith in them on those merits alone.
I agree with one of the comments on that site, game already looks visually dated. I mean let us put this into perspective it started pre-production in 2002 and it won't be released until probably 2011 Nine years is a long time in technological terms. Average for an MMO must be around 5 years or there about. The artwork looks decent but the graphics don't match based on that trailer. Perhaps the question should change to why would you buy a nine year old game
As for the game - magical powers brilliant, originality is so rife at Funcom. Factions, lets pick Templars, Illuminati - again such originality is almost mind blowing. Game starts pre-production 2002 - Dan Brown releases a hit novel 2003 about secret societies. I reckon Dan Brown got wind Funcom where doing a game and jumped on the idea. Or is that the other way around?
Game starts with you getting a view of the future and your combat abilities - similar to Fallen Earth you start off at a maxed out level being able to use things like machine guns, die and come back years later starting from the beginning. Personally don't think that is a good idea at all, I don't like it in Fallen Earth. You start off with scoped sub-machine gun and then the next thing you know, you die, end up with an air gun. The general idea I suppose is to wet your appetite but I think it pisses most people off.
Third person shooting = crap game nine times out of ten. Not many games pull off utilising guns from an over the shoulder angle. It's awkward, clunky and suitable for consoles more than PC's. I caught a first person view in that trailer, but it didn't involve aiming so it might just be a 'look' mode. Overall the combat looked like Harry Potter and 'a' bloke with 'a' gun. This looks from what have I seen to have the feel of a console game, aimed at the console market. Bad Funcom, naughty Funcom - PC users have kept you afloat the last few years and you have eyes on a different market.
'Fresh and unique' states Tørnquist - anybody seen anything fresh/unique yet? Looks tired, old and dated before it's even released - can't wait. Though fair play the artwork is nice and if you notice the trailer seems to linger on the artwork and avoid showing too much of the game. Knowing Funcom I have probably now seen the best the game has to offer.
Sorry, but someone who is taking a piss and scorn on the years of brainstorming that Tornquist, the creator of thoroughly enjoyable games as Dreamfall and The Longest Journey, in TSW has invested, I cannot take seriously. Especially knowing that the same person has a deep and lasting hatred against anything related to Funcom (=suspicious motivations).
Tornquist mentioned that he was more enthusiastic about The Secret World than he was about his other games, and he has invested more of himself in TSW than in his former games. That's enough for me for now.
Shame on you for taking a piss on Tornquist and saying his ideas are a cheap ripoff of Dan Brown. How low someone can get...
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
why would anybody play another game from funcom....
....well just because anarchy online is a magnificient game with a an awesome community, gameplay, content,databse and background, that a FC's game must be tryed before making such stipulations.
Yeah, so after 9 years Anarchy Online is a magnificient game. Obviously you were not there at launch. I support your opinion that after a Funcom MMO has been out for 9+ years it's worth taking a look at.
wait for the game launch first then you can trash talk all you like, i'm not a fan of hypes, but at least wait for the game so you can talk about something
This thread is still open because the mods here support hate, trolling and flaming. It pays there bills. As long as people come online and see the ads they won't shut down anything. This website has been reduced to rubble because of the mods failure to control all the hate. We can't even have a decent discussion here without stupid, immature, and mal-informed people ruining what otherwise could be positive discussion of mmorpg's in question. Sorry MMORPG.COM. You all know it's true.
Tyvm. That is my opinion as well. This site was once my first choice for info about this genre. Not anymore.
Giving this thread another chance. I have to warn you all though, if the discussion gets out of hand the thread will be locked. Keep it CIVIL guys. If you guys can have a mature discussion on this matter, you're more than welcome to do it. Personal attacks and trolling will NOT be tolerated.
I can certainly understand where the OP is coming from. I have played AOC since launch and I do like the game. Beautiful game, good combat mechanics, awesome potential. What I hate about the game is that funcom managed it. I've only dealt with Turbine and SOE in the past, but funcom is the worst gaming company I have had the displeasure to give my money to. They mismanaged AOC so badly it would be difficult for me to buy anything from them again.
And I don't mean just changes that were made to the gameplay. I'm talking about how they did nothing about blatant exploitation in the game, barely enforced their EULA (and did so randomly when they did), allowed servers to completely die before the first merge, and just kept promising this or that without delivering.
They made some stupid decisions with the gameplay, as well, especially if you were a pvper. I think pvers were probably happy with everything. They added plenty of raid and six man instances, made the best pvp gear obtainable without killing another player, and gave us "easy-mode" caster classes to appease the wow fans (their words, not mine).
So I'd say if you are looking for a pve game and can put up with or want to exploit with no consequences, funcom games are for you. They do make a pretty game with interesting gameplay. I will give them that.
Fool me once shame on them, Fool me twice shame on me. They are simply takeing your money as best they can get it and with the least ammount of effort on there part. Funcom is a bad company and it keeps reminding us all on a weekly bases.
" Life Liberty and the Pursuit of Those Who Would Threaten It " MAGA
Fool me once shame on them, Fool me twice shame on me. They are simply takeing your money as best they can get it and with the least ammount of effort on there part. Funcom is a bad company and it keeps reminding us all on a weekly bases.
Understandable, although not everyone will agree.
NB: However, Tornquist is the lead designer for TSW and he's the one that made The Longest Journey and Dreamfall, both pretty good games.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Comments
I responded earlier in this post and am with you in that I think as long as people enjoy the game that's it's good that it's out but I think the op equally has every right to criticize Funcom for the state of release of the games they make. Considering they borked two of two launches with the same standard of fail it is good that some community members make it a point to make sure they know that won't be accepted. Trust me it's much better than no one ever saying it because theres a better than average chance they just may do it again as long as we are accepting of it.
At the end of the day it's a good reminder because there isn't much negative talk about this problem that exists in Funcom because right now AOC has a stable though small population so I would hope the mods keep it open.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
Well your 'from time to time' just happened to coincide with when the specific game you are defending had some serious performance issues. In one breath you are saying there was no major problems with AOC after the expansion yet at the same time we find out you changed your graphics card and switched from DX9 (a possible cause of the issues) to DX10. So if that was a coincidence fair enough, but I also don't think you are in a position to defend AOC expansion performance when you make changes like this at the same time the issues were happening.
This is basically the truth. Everyone who was in the closed beta knew the game was totally unfinished and junk. We told the devs, Not only did they say that 'there was a miracle patch coming right before launch' but they also reminded us that we were NOT allowed to comment about the game past the first 20 levels.
The developers ONLY allowed the press and open beta players to play the first 20 levels, and they put ALL of their development time and bug fixing into that first 20 levels in order to trick people
There was no miracle patch that fixed the game after level 20, it was all a lie to get as many boxes sold as possible.
The problem I have with funcom isn't that they had issues at launch. The problem was that they hyped so much, they flat out lied to closed beta testers (those of us that could see the game past lvl 20) and the HUGE difference between polish of the first 20 levels and the rest of the game was a total deception on the part of the COMPANY.
That last sentence is why I will never play a Funcom game again. I can forgive a company for making a bad decision, or having tech issues, but the entire AOC launch was about deception. A month before launch, the devs were bragging about the awesome pvp system. But the game launched not only without one, but also it was revealed that they hadn't even worked on it at all, or had really decided how it would work. How can a dev brag about it being the best pvp system in the world before launch, and then have it not even be designed??
Funcom had to write off a 25 M loss because of AOC, but it would have been much bigger if they had not scammed the sale of all those boxes early on.
Did Funcom learn anything from the AO launch? Nope, AOC was worse.
There is absolutely no reason to buy TSW for at least 3 months, and by then, like AOC, they will be doing server merges.
I'm looking for a good game to play, and I don't care who developed it. Maybe they'll learn from past mistakes? I'm certainly not going to pass up a good game... That being said, I won't preorder until I have a chance to play it, but that would be the same for every developer. (Except Bioware, of course!)
Yep. Same here. Thanks to FC I'll never pre-order, or even buy an MMO without a free-trial. As far as the OP's question is, I'm no fool, if FC makes a good game, I'll buy it. But again, only after launch and trying a free trial.
why would anybody play another game from funcom....
....well just because anarchy online is a magnificient game with a an awesome community, gameplay, content,databse and background, that a FC's game must be tryed before making such stipulations.
the death of a man is a tragedy,the death of a million is a statistic
I once bought a book from Barnes and Noble, and it sucked. I'm never buying a book from Barnes and Noble ever again!
Because one bad launch does not a bad company make.
Do you remember WoW's launch? Complete and total disaster. But a bad launch doesn't mean the company or game is bad, it's just hard to anticipate how things are going to go.
Besides, those of us who loved TLJ and Dreamfall know what the company is capable of. And I'm willing to put a little bit of faith in them on those merits alone.
"Why would anyone buy another game from FUNCOM?"
I have bought The longest journey, Dreamfall, Anarchy Online and Age of Conan and I've enjoyed them all. So why would'nt I?
Well looking at stuff released on 27th August re The Secret World,
http://www.joystiq.com/2010/08/27/the-secret-world-much-less-secret-with-new-trailer/
I agree with one of the comments on that site, game already looks visually dated. I mean let us put this into perspective it started pre-production in 2002 and it won't be released until probably 2011 Nine years is a long time in technological terms. Average for an MMO must be around 5 years or there about. The artwork looks decent but the graphics don't match based on that trailer. Perhaps the question should change to why would you buy a nine year old game
As for the game - magical powers brilliant, originality is so rife at Funcom. Factions, lets pick Templars, Illuminati - again such originality is almost mind blowing. Game starts pre-production 2002 - Dan Brown releases a hit novel 2003 about secret societies. I reckon Dan Brown got wind Funcom where doing a game and jumped on the idea. Or is that the other way around?
Game starts with you getting a view of the future and your combat abilities - similar to Fallen Earth you start off at a maxed out level being able to use things like machine guns, die and come back years later starting from the beginning. Personally don't think that is a good idea at all, I don't like it in Fallen Earth. You start off with scoped sub-machine gun and then the next thing you know, you die, end up with an air gun. The general idea I suppose is to wet your appetite but I think it pisses most people off.
Third person shooting = crap game nine times out of ten. Not many games pull off utilising guns from an over the shoulder angle. It's awkward, clunky and suitable for consoles more than PC's. I caught a first person view in that trailer, but it didn't involve aiming so it might just be a 'look' mode. Overall the combat looked like Harry Potter and 'a' bloke with 'a' gun. This looks from what have I seen to have the feel of a console game, aimed at the console market. Bad Funcom, naughty Funcom - PC users have kept you afloat the last few years and you have eyes on a different market.
'Fresh and unique' states Tørnquist - anybody seen anything fresh/unique yet? Looks tired, old and dated before it's even released - can't wait. Though fair play the artwork is nice and if you notice the trailer seems to linger on the artwork and avoid showing too much of the game. Knowing Funcom I have probably now seen the best the game has to offer.
Sorry, but someone who is taking a piss and scorn on the years of brainstorming that Tornquist, the creator of thoroughly enjoyable games as Dreamfall and The Longest Journey, in TSW has invested, I cannot take seriously. Especially knowing that the same person has a deep and lasting hatred against anything related to Funcom (=suspicious motivations).
Tornquist mentioned that he was more enthusiastic about The Secret World than he was about his other games, and he has invested more of himself in TSW than in his former games. That's enough for me for now.
Shame on you for taking a piss on Tornquist and saying his ideas are a cheap ripoff of Dan Brown. How low someone can get...
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Yeah, so after 9 years Anarchy Online is a magnificient game. Obviously you were not there at launch. I support your opinion that after a Funcom MMO has been out for 9+ years it's worth taking a look at.
wait for the game launch first then you can trash talk all you like, i'm not a fan of hypes, but at least wait for the game so you can talk about something
@fallenlords
I dont have time to address everything that's wrong with your post, but for now this will address one of them:
Tyvm. That is my opinion as well. This site was once my first choice for info about this genre. Not anymore.
I7@4ghz, 5970@ 1 ghz/5ghz, water cooled||Former setups Byggblogg||Byggblogg 2|| Msi Wind u100
Giving this thread another chance. I have to warn you all though, if the discussion gets out of hand the thread will be locked. Keep it CIVIL guys. If you guys can have a mature discussion on this matter, you're more than welcome to do it. Personal attacks and trolling will NOT be tolerated.
I can certainly understand where the OP is coming from. I have played AOC since launch and I do like the game. Beautiful game, good combat mechanics, awesome potential. What I hate about the game is that funcom managed it. I've only dealt with Turbine and SOE in the past, but funcom is the worst gaming company I have had the displeasure to give my money to. They mismanaged AOC so badly it would be difficult for me to buy anything from them again.
And I don't mean just changes that were made to the gameplay. I'm talking about how they did nothing about blatant exploitation in the game, barely enforced their EULA (and did so randomly when they did), allowed servers to completely die before the first merge, and just kept promising this or that without delivering.
They made some stupid decisions with the gameplay, as well, especially if you were a pvper. I think pvers were probably happy with everything. They added plenty of raid and six man instances, made the best pvp gear obtainable without killing another player, and gave us "easy-mode" caster classes to appease the wow fans (their words, not mine).
So I'd say if you are looking for a pve game and can put up with or want to exploit with no consequences, funcom games are for you. They do make a pretty game with interesting gameplay. I will give them that.
worse then soe and turbine? I guess no
I posted on the 'offical' Secret World forum about the dated graphics and was informed the character models etc would be updated prior to release.
They are no the same dev team boy.
And i think u are the one to wake up.
Also age of conan's engine was complicated abd maybe that was the reason of many bugs.
I think funcom have learned from their mistakes and they are coming heavy and brutal with this new ip.
Also they bring new mechanisms in comparison to other mmos and thats a must for me.
Because despite their history of horrible launches, Anarchy online was still a great game. Also the theme of TSW is infinitely intriguing.
I played AO for years. So I know they can make great games.
What about this one then? I'm going to keep a watch on the game, when it's out I will try to not buy it and wait.
I also played AO for a godo few eyars and really enjoyed it...
I am currently really enjoying AOC... SO hell yes I would get another one of their games...
Fool me once shame on them, Fool me twice shame on me. They are simply takeing your money as best they can get it and with the least ammount of effort on there part. Funcom is a bad company and it keeps reminding us all on a weekly bases.
MAGA
Understandable, although not everyone will agree.
NB: However, Tornquist is the lead designer for TSW and he's the one that made The Longest Journey and Dreamfall, both pretty good games.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."