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Startrek Online (Better Than Eve Online IMO)

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Comments

  • TorgrimTorgrim Member CommonPosts: 2,088

    I have tons of fun playing Star Control 2 than I ever had in STO.

    If it's not broken, you are not innovating.

  • Xondar123Xondar123 Member CommonPosts: 2,543

    Originally posted by Torgrim

    I have tons of fun playing Star Control 2 than I ever had in STO.

    That's cause Star Control 2 was epic.

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by Logos1326

     

    except for firing the guy in charge.... unless you believed the spiel about Zinc resigning to be with his family, his goats, and those bees.. lol

     By firing the guy in charge, I mean one of the big three: Needham, Roper, and Emmert currently; the CO and STO heads get shuffled around every so often so that someone new can take the heat, but it's currently those three that set the direction Cryptic has taken. Both Funcom and Mythic got rid of their top guys, not some project manager; Atari needs to follow suit with Cryptic.

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • Xondar123Xondar123 Member CommonPosts: 2,543

    Originally posted by Dinendae

    Originally posted by Logos1326

     

    except for firing the guy in charge.... unless you believed the spiel about Zinc resigning to be with his family, his goats, and those bees.. lol

     By firing the guy in charge, I mean one of the big three: Needham, Roper, and Emmert currently; the CO and STO heads get shuffled around every so often so that someone new can take the heat, but it's currently those three that set the direction Cryptic has taken. Both Funcom and Mythic got rid of their top guys, not some project manager; Atari needs to follow suit with Cryptic.

    Yeah, seeing the mass canning on these three guys would go a long way in giving me hope that maybe STO will maybe someday be good.

  • Mopar63Mopar63 Member UncommonPosts: 300

    Originally posted by Dinendae

     Nice try, but the issue here is that the majority of STO's players were at the endgame within two or three weeks

     Can you please reference where you gained this inmformation. I am looking for factual proof BTW ..

  • WarmakerWarmaker Member UncommonPosts: 2,246

    Originally posted by Mopar63

    Originally posted by Dinendae

     Nice try, but the issue here is that the majority of STO's players were at the endgame within two or three weeks

     Can you please reference where you gained this inmformation. I am looking for factual proof BTW ..

    If you were there at launch, you'd know that there wrere many RA's / BG's within those first weeks.  The rank & level progression was very fast.  Seeing Sovereigns, Negv'hars, KDF Carriers more frequently as time progressed in those first weeks.  That was one of the reasons why Cryptic nerfed the living hell out of PvP experience point rewards.  That in turn made the Klingon levelling miserable, and more so these days since it seems PvP happens alot less now (and the KDF PvE is mindnumbingly dull).

    "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  • AG-VukAG-Vuk Member UncommonPosts: 823

    Originally posted by Xondar123

    Originally posted by Dinendae

    Originally posted by Logos1326

     

    except for firing the guy in charge.... unless you believed the spiel about Zinc resigning to be with his family, his goats, and those bees.. lol

     By firing the guy in charge, I mean one of the big three: Needham, Roper, and Emmert currently; the CO and STO heads get shuffled around every so often so that someone new can take the heat, but it's currently those three that set the direction Cryptic has taken. Both Funcom and Mythic got rid of their top guys, not some project manager; Atari needs to follow suit with Cryptic.

    Yeah, seeing the mass canning on these three guys would go a long way in giving me hope that maybe STO will maybe someday be good.

     I wouldn't hold my breath , the game engine , and the design decisions have crippled the game beyond hope. This is the best it gets , spam space bar and press F . This game was designed with X-box and PS-3 in mind , PC was an after thought. Someone at Cryptic got sold a bill of goods that this game ( STO and Champions Online come to think of it. ) would get on console. Unfortunately nobody bothered to ask M$ or $ony if they 'd put there. They had a game for consoles but no contract to get it on. Talk about putting the cart before the horse. Someone needs to be fired just for this reason alone.

    image
  • raistalin69raistalin69 Member Posts: 575

    Originally posted by Mopar63

    Originally posted by Dinendae

     Nice try, but the issue here is that the majority of STO's players were at the endgame within two or three weeks

     Can you please reference where you gained this inmformation. I am looking for factual proof BTW ..

     i quit  the game less than 2 weeks after launch, 4 ranks short of top rank, it just got way to boring

    IF THE ONLY DEFENCE FOR CRITICISM OF A GAME IS CALLING SOMEONE A TROLL OR HATER, THAT SAYS A LOT ABOUT THE QUALITY OF THE GAME

  • BurntvetBurntvet Member RarePosts: 3,465

    Originally posted by raistalin69

    Originally posted by Mopar63


    Originally posted by Dinendae

     Nice try, but the issue here is that the majority of STO's players were at the endgame within two or three weeks

     Can you please reference where you gained this inmformation. I am looking for factual proof BTW ..

     i quit  the game less than 2 weeks after launch, 4 ranks short of top rank, it just got way to boring

    I got to LCDR5 in a day and a half during the last part of beta (when I quit and saved myself the $). Hardcores maxed in 3-4 days, "normal" players in 7-10 days, and casuals in 2-3 weeks, after launch.

    The "factual proof" is that everyone did it. It is common knowledge.

    And thus, the biggest complaint about STO: next to no content.

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by Warmaker

     

    If you were there at launch, you'd know that there wrere many RA's / BG's within those first weeks.  The rank & level progression was very fast.  Seeing Sovereigns, Negv'hars, KDF Carriers more frequently as time progressed in those first weeks.  That was one of the reasons why Cryptic nerfed the living hell out of PvP experience point rewards.  That in turn made the Klingon levelling miserable, and more so these days since it seems PvP happens alot less now (and the KDF PvE is mindnumbingly dull).

     Not to mention all of the various threads on the official STO by week three, complaining of that same issue. There were many others before that complaining that there wasn't anything to do at endgame, since it hadn't been added yet.

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • Mopar63Mopar63 Member UncommonPosts: 300

    Originally posted by Dinendae

    Originally posted by Warmaker

     

    If you were there at launch, you'd know that there wrere many RA's / BG's within those first weeks.  The rank & level progression was very fast.  Seeing Sovereigns, Negv'hars, KDF Carriers more frequently as time progressed in those first weeks.  That was one of the reasons why Cryptic nerfed the living hell out of PvP experience point rewards.  That in turn made the Klingon levelling miserable, and more so these days since it seems PvP happens alot less now (and the KDF PvE is mindnumbingly dull).

     Not to mention all of the various threads on the official STO by week three, complaining of that same issue. There were many others before that complaining that there wasn't anything to do at endgame, since it hadn't been added yet.

     But where is the factual proof that the "MAJORITY" fall into this catagory as was stated in the original post? I mean you make a broad statement and post it in wording that assumes it is factual and I am now asking for the factual backup to this statement.

    I mean if you are saying the majority of complaint posts then I would likely agree with you but since we know forum posts never represent more than a fraction of an active playerbase the wording in the original post I referenced is poorly done.

    I am asking for a clearification of Dinendae's post as to what reference he is making by majority and what the proof is that the word majority is correct.

  • Mopar63Mopar63 Member UncommonPosts: 300

    Originally posted by Burntvet

    Originally posted by raistalin69

    Originally posted by Mopar63

    Originally posted by Dinendae

     Nice try, but the issue here is that the majority of STO's players were at the endgame within two or three weeks

     Can you please reference where you gained this inmformation. I am looking for factual proof BTW ..

     i quit  the game less than 2 weeks after launch, 4 ranks short of top rank, it just got way to boring

    I got to LCDR5 in a day and a half during the last part of beta (when I quit and saved myself the $). Hardcores maxed in 3-4 days, "normal" players in 7-10 days, and casuals in 2-3 weeks, after launch.

    The "factual proof" is that everyone did it. It is common knowledge.

    And thus, the biggest complaint about STO: next to no content.

     Well since I know myself and about 10 other people I am close friends with did not do it then I would say your so called "factual proof" is in error. Since the base statement is in error I would say that common knowledge either means faulty knowledge or that the statement is in error as well.

    People like to make all encompassing statements about a game and then are presumpious enough to feel that their own personal experience is the only one that can be correct. Once they find a few people on a forum that agree they assume the whole world does and thus they must be right.

    This is very faulty logic. I am asking for a clearification of the factual basis by which anyone can say that the majority of the subscribers to STO reached max level within say the first month.

  • HagonbokHagonbok Member Posts: 365

    Originally posted by Mopar63

    Originally posted by Burntvet


    Originally posted by raistalin69


    Originally posted by Mopar63


    Originally posted by Dinendae

     Nice try, but the issue here is that the majority of STO's players were at the endgame within two or three weeks

     Can you please reference where you gained this inmformation. I am looking for factual proof BTW ..

     i quit  the game less than 2 weeks after launch, 4 ranks short of top rank, it just got way to boring

    I got to LCDR5 in a day and a half during the last part of beta (when I quit and saved myself the $). Hardcores maxed in 3-4 days, "normal" players in 7-10 days, and casuals in 2-3 weeks, after launch.

    The "factual proof" is that everyone did it. It is common knowledge.

    And thus, the biggest complaint about STO: next to no content.

     Well since I know myself and about 10 other people I am close friends with did not do it then I would say your so called "factual proof" is in error. Since the base statement is in error I would say that common knowledge either means faulty knowledge or that the statement is in error as well.

     I saw it with 250+ that were in our fleet for the game. They were done with the game in less than a month and moved on to other games. These were not "hardcore players" by any stretch of the imagination. All mostly in their 20's, 30's, and 40's (some older), working people, and many with families. Even most of the lifetime subscription purchasers had to admit that there simply wasn't enough to keep them interested for more than a month. 

     

    [Mod Edit]

  • fatboy21007fatboy21007 Member Posts: 409

    this game will never EVER compete with eve. Eve has it beat hands down. as theirs endless amounts of content and stuff to do in eve. unlike ur sto thing here. i tried it before. n yea sucks. mb make it RTS seems more logical do it :-P

  • mezlabormezlabor Member Posts: 133

    Originally posted by AG-Vuk

    Originally posted by Mopar63


    Originally posted by Burntvet


    Originally posted by raistalin69


    Originally posted by Mopar63


    Originally posted by Dinendae

     Nice try, but the issue here is that the majority of STO's players were at the endgame within two or three weeks

     Can you please reference where you gained this inmformation. I am looking for factual proof BTW ..

     i quit  the game less than 2 weeks after launch, 4 ranks short of top rank, it just got way to boring

    I got to LCDR5 in a day and a half during the last part of beta (when I quit and saved myself the $). Hardcores maxed in 3-4 days, "normal" players in 7-10 days, and casuals in 2-3 weeks, after launch.

    The "factual proof" is that everyone did it. It is common knowledge.

    And thus, the biggest complaint about STO: next to no content.

     Well since I know myself and about 10 other people I am close friends with did not do it then I would say your so called "factual proof" is in error. Since the base statement is in error I would say that common knowledge either means faulty knowledge or that the statement is in error as well.

    People like to make all encompassing statements about a game and then are presumpious enough to feel that their own personal experience is the only one that can be correct. Once they find a few people on a forum that agree they assume the whole world does and thus they must be right.

    This is very faulty logic. I am asking for a clearification of the factual basis by which anyone can say that the majority of the subscribers to STO reached max level within say the first month.

     Aren't you and your friends special ? In a blue helmet , short bus kinda way . Especially since , the initial content release was 40 hours of PvE content. If it took you longer then 30 days to level you just weren't playing. 

      The Guild ( biggest Klingon group ) I was in had over two hundred active STO players and all but a dozen were full BG's by the end of the first month . Most didn't renew the subs after the first month. The majority weren't hardcore players , myself included and had maxed out at the end of 3 weeks.. This is factual for enough for you , because if it's not I can start surveying the other clans that were in game at the beginning. Although I suspect there aren't a lot of them left . Most of the members quit at the end of the 2 mo , due to the famed 45 d patch. How's that server population after the freeplay weekend ? Especially now that the 6 mo subs are coming to and end ?  People like you are apologist that just keep Craptic in business.  It's always the same too , it's usually the life time members who've lost there shirts on the game and are hoping not to look like fools to the general population .

     

    On another note something need to be done to to or with Cryptic before they smear another IP into eternal damnation. Someone needs to put a stop to these people. http://www.gamespot.com/news/6261413.html?tag=stitialclk%3Bnews

    I dont think I read a single positive comment about this news in the link you provided. The word is out and everyone is On to Cryptic. this game will crash faster and harder then any of their previous sub par efforts. Cryptic just needs to die. I'm very sad that they are probably going to be dragging NWN down with them. God I hope Hasbro saves the day here and yanks that license away from them before they get a chance to ruin that to. I posted that article in a FFXIV chatroom I'm  part of and everyone has had the same reaction. Another one? Really?

  • raistalin69raistalin69 Member Posts: 575

    Originally posted by Mopar63

    Originally posted by Dinendae

     Nice try, but the issue here is that the majority of STO's players were at the endgame within two or three weeks

     Can you please reference where you gained this inmformation. I am looking for factual proof BTW ..

    http://www.mmorpg.com/discussion2.cfm/thread/287163/how-long-did-it-take-you-reach-max-rank.html

    overwhelming majority either quit, or reached max lvl before one month, again another statement about the sheer laziness that sto was put together with.

    its not that this game couldnt be fixed, i happen to beleive that cryptic is not interested in doing so. 

    IF THE ONLY DEFENCE FOR CRITICISM OF A GAME IS CALLING SOMEONE A TROLL OR HATER, THAT SAYS A LOT ABOUT THE QUALITY OF THE GAME

  • MeromorphMeromorph Member Posts: 75

    I had to keep checking the date on this thread, since it's pretty much all the same haters giving their same arguments from 6 months ago.   You guys need to update your material, Cryptic's PR strategy is kicking your butts, they've done a great job of putting the rough launch behind them (in PR terms) and so harping on about it really makes your case weaker.  

    I'm not saying the game is great now, what I am saying is that Cryptic keeps their players focused on all the huge improvements the game has seen, as well as what's coming up, so yammering on about what the game was like last Feburary just seems distant and irrelevant.   

    My honest suggestion is to move on, investing yourselves in hating this game will set you up to be frustrated with its success for years to come.   

  • TheAestheteTheAesthete Member Posts: 264

    Originally posted by AG-Vuk

    On another note something need to be done to to or with Cryptic before they smear another IP into eternal damnation. Someone needs to put a stop to these people. http://www.gamespot.com/news/6261413.html?tag=stitialclk%3Bnews

     

    What that gamespot "article" fails to point out is that Hasbro and Atari are currently embroiled in a lawsuit, one of the points of which is to deny Atari any further access to the D&D license. It's possible that Atari once intended to develop some sort of Forgotten Realms MMO, but it's not possible that they're working on one now. Just shows you what terrible editing goes on at gamespot, since they reported on the Hasbro/Atari lawsuit in January but have since forgotten all about it.

  • raistalin69raistalin69 Member Posts: 575

    Originally posted by Meromorph

    I had to keep checking the date on this thread, since it's pretty much all the same haters giving their same arguments from 6 months ago.   You guys need to update your material, Cryptic's PR strategy is kicking your butts, they've done a great job of putting the rough launch behind them (in PR terms) and so harping on about it really makes your case weaker.  

    I'm not saying the game is great now, what I am saying is that Cryptic keeps their players focused on all the huge improvements the game has seen, as well as what's coming up, so yammering on about what the game was like last Feburary just seems distant and irrelevant.   

    My honest suggestion is to move on, investing yourselves in hating this game will set you up to be frustrated with its success for years to come.   

     you would have a point if cryptic had fixed any of the major problems with the game, as you say there problems that are over 6 months old.... AND STILL HAVE NOT BEEN FIXED!

    have they added enough content... no

    have they fleshed out pve for klingons.... no

    have they fixed exploration... no

    you have a point that they keep there players focused on what they have done and what is coming soon.... my issue with that is id rather be playing a game then hearing about whats coming soon. there is still less than a months woth of content in the game, and thats not worth the box price let alone a sub.

    id suggest that when you start hearing different complaints will be when cryptic has actually done some work on the game, until then its the same problems they have had since launch. those major failings havent changed.

    IF THE ONLY DEFENCE FOR CRITICISM OF A GAME IS CALLING SOMEONE A TROLL OR HATER, THAT SAYS A LOT ABOUT THE QUALITY OF THE GAME

  • CacaphonyCacaphony Member Posts: 738

    Originally posted by Meromorph

    I had to keep checking the date on this thread, since it's pretty much all the same haters giving their same arguments from 6 months ago.   You guys need to update your material, Cryptic's PR strategy is kicking your butts, they've done a great job of putting the rough launch behind them (in PR terms) and so harping on about it really makes your case weaker.  

    I'm not saying the game is great now, what I am saying is that Cryptic keeps their players focused on all the huge improvements the game has seen, as well as what's coming up, so yammering on about what the game was like last Feburary just seems distant and irrelevant.   

    My honest suggestion is to move on, investing yourselves in hating this game will set you up to be frustrated with its success for years to come.   

     You might want to go check out the STO forums as well, because the same tune being sung here is being sung there as well.  Yes its the same arguement as 6 months before, but that's because they are still valid.  The 'haters' are not unique to this site... there are also plenty of haters on the games own forums.

     

    The game now draws critisism from long time defenders of the game and lifetime members.  Heck.. there are a LOT of people that have left this game behind that were around since long before the game launched.  I wonder why that is?  Certianly not because of the games "success" as you so put it.

  • saxifrsaxifr Member UncommonPosts: 381

    Originally posted by Meromorph

    I had to keep checking the date on this thread, since it's pretty much all the same haters giving their same arguments from 6 months ago.   You guys need to update your material, Cryptic's PR strategy is kicking your butts, they've done a great job of putting the rough launch behind them (in PR terms) and so harping on about it really makes your case weaker.  

    I'm not saying the game is great now, what I am saying is that Cryptic keeps their players focused on all the huge improvements the game has seen, as well as what's coming up, so yammering on about what the game was like last Feburary just seems distant and irrelevant.   

    My honest suggestion is to move on, investing yourselves in hating this game will set you up to be frustrated with its success for years to come.   

    Come back and talk to us when they can keep their servers up for 48 consecutive hours during a "Welcome back weekend", kitten:)

    RELAX!@!! BREATHE!!!

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by TheAesthete

     

    What that gamespot "article" fails to point out is that Hasbro and Atari are currently embroiled in a lawsuit, one of the points of which is to deny Atari any further access to the D&D license. It's possible that Atari once intended to develop some sort of Forgotten Realms MMO, but it's not possible that they're working on one now. Just shows you what terrible editing goes on at gamespot, since they reported on the Hasbro/Atari lawsuit in January but have since forgotten all about it.

     Actually, they are not the only ones reporting it, and there does seem to be some indication that Cryptic may indeed be still working on this project. If so, that means they are hoping to either


    1. Get it out and get as much cash as possible before Hasbro shuts them down in court (leaving the players screwed), or

    2. Try to push it out the door before the lawsuit is settled, in an attempt to convince Hasbro that they deserve to have the I.P. and can do it justice.

    Since Hasbro's lawsuit dealt more with Atari giving the D7D franchise distribution rights to Hasbro's main competitor (Namco-Bandai), I doubt #2 would have any bearing. However, seeing as how Cryptic and Atari are both willing to squeeze every last penny they can from their players, #1 feels right to me. I hope everyone is wrong on this, and Jack was telling the truth (for once) about them doing their own IP for the next MMO instead of using an established one, but I can't shake the feeling that they really are this stupid.

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • canibusclubcanibusclub Member Posts: 84

    Originally posted by AG-Vuk

    I'll be curious to see what you say in one or two months. Also I suspect Cryptic employee of bumping unfavorable threads down and out of sight all while advertising the game.

     That's exactly what this is , it is an advertisement.  I never played STO , but I have played EvE and I can't say that I honestly liked it.

     

    May try out STO, but with all the negativity I keep hearing from it , I probably shouldn't even bother.

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by canibusclub

     

     That's exactly what this is , it is an advertisement.  I never played STO , but I have played EvE and I can't say that I honestly liked it.

     

    May try out STO, but with all the negativity I keep hearing from it , I probably shouldn't even bother.

     You could always try the free trial STO has, but since it is just the tutorial and one mission afterwards, I really wouldn't bother; you really don't get a good handle on the game with that trial, as opposed to other MMO trial offers.

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • LuxumaruLuxumaru Member UncommonPosts: 259

    Having played both games, I would have to say I personally prefer EVE, even though some aspects of EVE bother me, it is a better game. Putting my bias against Cryptic aside, STO just felt like it was missing something, even though I can't put my finger on what exactly was missing...

    The space combat in STO really bugs me too...not even the combat, just the flying...it feels awkward and incomplete. Ships don't move like that!! lol. I think the people who don't like EVE / call it "Spreadsheet Online" are just a little overwhelmed by all the menus and text invloved, but guess what? Flying an air / spacecraft, that's pretty much what your dealing with, gauges, switches, and readouts! You don't sit there for the whole flight staring out the window saying PEW PEW!

    Also, the time frame that EVE is set in, do you really think everything would be manual? This "Auto aim / fire" that bothers people, is probably as close to how it would actually be as you can get in a game.

    So in my opinion, EVE is more true to life / a great simulation. STO is for someone who wants a quick space fix and doesn't really care about technicalities and just wants to pewpew / be a Vulcan. : P

    When Incarna hits, I'm resubbing. Call me vain but human avatars is what this game was missing to be just about near perfect.

    Total MMOs played: 274|Enjoyed: 9. >:|

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