Tera: It has AWESOME combat. But, since it's "westernized", my interest is lost completely. I mean seriously, the female characters fight it their freaking underwear.
I think that it is an "eastern" feature not a western one.
That's why I said "westernized". "Westernized" is MMORPG jargon for a eastern game translated and modified to fare better in the western audience. An example would be Aion. It's still eastern, just not as eastern.
Dude sex sells or so the companies think, And you can find it in every game. East or West it does not matter.
LotRO. There are no bikini armors period.
Yea and that was a smashing success....LoL
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Tera: It has AWESOME combat. But, since it's "westernized", my interest is lost completely. I mean seriously, the female characters fight it their freaking underwear.
I think that it is an "eastern" feature not a western one.
That's why I said "westernized". "Westernized" is MMORPG jargon for a eastern game translated and modified to fare better in the western audience. An example would be Aion. It's still eastern, just not as eastern.
Dude sex sells or so the companies think, And you can find it in every game. East or West it does not matter.
LotRO. There are no bikini armors period.
Yea and that was a smashing success....LoL
3rd strongest western MMO behind EVE Online. More than likely it'll become the 2nd strongest with the influx of the new players.
Besides Aion had a ton of that bikini armor garbage and yet it's closing down servers in its first year. Lotro has never closed a server down in 3+ years of operation. And they'll be opening at least 2-3 new servers later this year.
So ya, tossing out a random LoL doesn't actually mean you have a point.
It's not a good argument because you stereotype hundreds of different kinds of games. There are many korean games which have a very different leveling curve from each other. There is no such thing as a Korean grind.
Are you kidding?
I said that Aion's grind is comparable to most western mmorpgs. Grind will always be a part of every mmorpg.
Tera: It has AWESOME combat. But, since it's "westernized", my interest is lost completely. I mean seriously, the female characters fight it their freaking underwear.
I think that it is an "eastern" feature not a western one.
That's why I said "westernized". "Westernized" is MMORPG jargon for a eastern game translated and modified to fare better in the western audience. An example would be Aion. It's still eastern, just not as eastern.
Dude sex sells or so the companies think, And you can find it in every game. East or West it does not matter.
LotRO. There are no bikini armors period.
Yea and that was a smashing success....LoL
3rd strongest western MMO behind EVE Online. More than likely it'll become the 2nd strongest with the influx of the new players.
Besides Aion had a ton of that bikini armor garbage and yet it's closing down servers in its first year. Lotro has never closed a server down in 3+ years of operation. And they'll be opening at least 2-3 new servers later this year.
So ya, tossing out a random LoL doesn't actually mean you have a point.
Aion has well over 300 servers woldwide
and they dont need to go F2P to gain players...not even in asia, which is well know for their detestation of P2P models...
ontopic, Rift might flop or not, but Tera definetly will have a much worse future than Aion in the west, its far more grindy than Aion and incredibly group based, something that the majority of western players abhor...
its a shame, I love twitch based combat, but I simply cant force myself to play another asian grinder where you have to kill ten thousand skeletons in a full group to see your exp bar move 1inch...
Check out the money being sucked up by 38 Studios. Thats a game Im really curious about.
I agree on this post , I for one am a huge R.A. Salvatore fan and cant wait to get my hands on a game that is an embodiment of literary talents ..... and well having the spawn guy do the art isnt too shabby either. As for Tera and Rifts I am curious about both but I feel that Rifts will fare far better than Tera just due to the physics of the games. Now this is mostly speculation but from what videos I have seen of both games to date Tera is going to turn into a teen boys CYOLD(create your own lap dance) game where the city and starting zones are going to be overflowing with female bot gold vendors with a dance/action macro looping to create the most bounce/jiggle they can. Rift on the other hand catches my intrest in its randomness. From reading previous interviews of devs working on the game stating that you can be crafting and have an epic fail and there might be a chance a rift opens. To me that is a system that brings action/reaction into the game in a very good way. You will have those who will play the game in a cautious manner not wanting to trigger the random rift or those (likely myself included) that will run rampant through the game trying to get rifts to spawn in the most peculiar or inconvenient location. I do hope that all three of the games area smashing success and are enjoyed by millions.
please tell me what makes you think TERA won't be a grindfest? It's another Korean company. Can you name one Korean made game that isn't a grindfest that was successful in the west?
Theyve said it multiple times. Could they be lying through their teeth? Sure. But right now it seems to be one of the main things they want to be rid of before they release it to western audiences. I also automatically passed it off as another grindfest MMO at first but the more I read about the game the more I loved it.
Here is a sample of quotes from dev interviews regarding the "grind"
New company, new philosophies. Best part? Its not NCSoft.
Aion repeatedly said it wouldn't have a grind either. We all saw how that worked out.
Oh great another, "well its a Korean game so obviously this one will be the same exact thing as the other fail game by another fail company that just happens to have created the game in the same country."
No, they dodged and danced around the question by saying "Well we are adding X amount of quests with the 1.4 (or 1.5) patch to ease the grind." When asked what they are doing to westernize it all they really promoted was the b/s translation which ended up sucking anyway.
Not once did they say they wanted questing to be the main method of leveling. Not once did they mention they were creating questlines to take you from level 1 to cap without repeating a single one. NCSoft just ported the game over, they DID NOT co-develope it from the ground up for both audiences. They released it in Korea then almost a year later ported it here with only a few extra quests. BlueHole is doing this way differently with EnMasse who is going as far as hosting FGT sessions and actually SHOWN they are implementing their suggestions into the game. They have been given permission by BlueHole to make changes to the game in order to make it great for western audiences. NCWest has barely done this even a year after Aions release which is the #1 reaons its failed so horribly.
I don't understand how no one (actually I think 1 person said this) is not more hyped for Star wars TOR then these games or GW2...
Like honestly. I don't think people realize who's behind Bioware, forget EA, forget Mythic. Think of Bioware, they are the makers of Baldur's Gate. They are the makers of Mass Effect. They are the makers of Dragon Age.
Now, pay special attention to the improvement of the RPG element of these games. Every one of these has been amazing games, amazing stories, just amazing. Now, they already have experience in the star wars universe with KOTOR.
So they have the experience of making amazing stories, amazing RPG games, working with the star wars IP.
Now they also have people who have made MMOs on their team (from Mythic), they can learn from their mistakes and make a better MMO, even if WAR failed*(up to interpretation), lessons were learned. It's also been mentioned that Bioware made a bunch of internal MMOs that they stopped because they didn't like where they were going with them.
So, basically, how can an MMORPG player not be excited for this. To me, I think they will release an amazing RPG that I can play online with my friends with. Yes I'm hyped for this. The only downfall of single player RPGs was that they ended, even though the gameplay was better, it was always alone, this is going to be an MMO from the best RPG makers.
I don't understand how no one (actually I think 1 person said this) is not more hyped for Star wars TOR then these games or GW2...
Like honestly. I don't think people realize who's behind Bioware, forget EA, forget Mythic. Think of Bioware, they are the makers of Baldur's Gate. They are the makers of Mass Effect. They are the makers of Dragon Age.
Now, pay special attention to the improvement of the RPG element of these games. Every one of these has been amazing games, amazing stories, just amazing. Now, they already have experience in the star wars universe with KOTOR.
So they have the experience of making amazing stories, amazing RPG games, working with the star wars IP.
Now they also have people who have made MMOs on their team (from Mythic), they can learn from their mistakes and make a better MMO, even if WAR failed*(up to interpretation), lessons were learned. It's also been mentioned that Bioware made a bunch of internal MMOs that they stopped because they didn't like where they were going with them.
So, basically, how can an MMORPG player not be excited for this. To me, I think they will release an amazing RPG that I can play online with my friends with. Yes I'm hyped for this. The only downfall of single player RPGs was that they ended, even though the gameplay was better, it was always alone, this is going to be an MMO from the best RPG makers.
Definite buy.
If I do play TOR itll be on a private server as a single player game. There is still a lot of hype for the game though. In fact its probably the most hyped game right now. Regardless of how many MMO vets they got working for them now, Bioware has already shown they suck at MMO's and should stick with single player. The combat looks dull, the overemphasis on story and dialogue doesnt quite work as well for MMO's and especially if its in your face everywhere you go with no way around it (its going to get old, and quickly, just as it did with AoC).
But worst of all its their stupid pets and putting them into every single part of the game, making every class fight like a pet class or be gimped for themselves and any group they might join. They are a nice alternative to single player games since there arent other players you can play with but in MMOs you have other players. Any NPC that assist your character in combat is a freaking pet and fights like a pet, whether you micromanage them or not. Why force that shit on everyone? Id actually put up with the rest of its shortcomings if it wasnt for this crap, or at least try it.
Oh because its Bioware ... they really havent shown they know how to do anything else since ... MDK?
I don't understand how no one (actually I think 1 person said this) is not more hyped for Star wars TOR then these games or GW2...
Like honestly. I don't think people realize who's behind Bioware, forget EA, forget Mythic. Think of Bioware, they are the makers of Baldur's Gate. They are the makers of Mass Effect. They are the makers of Dragon Age.
Now, pay special attention to the improvement of the RPG element of these games. Every one of these has been amazing games, amazing stories, just amazing. Now, they already have experience in the star wars universe with KOTOR.
So they have the experience of making amazing stories, amazing RPG games, working with the star wars IP.
Now they also have people who have made MMOs on their team (from Mythic), they can learn from their mistakes and make a better MMO, even if WAR failed*(up to interpretation), lessons were learned. It's also been mentioned that Bioware made a bunch of internal MMOs that they stopped because they didn't like where they were going with them.
So, basically, how can an MMORPG player not be excited for this. To me, I think they will release an amazing RPG that I can play online with my friends with. Yes I'm hyped for this. The only downfall of single player RPGs was that they ended, even though the gameplay was better, it was always alone, this is going to be an MMO from the best RPG makers.
Definite buy.
I will definitely be buying SWTOR and playing the first month, but I am not sure I will be subscribing... I am not impressed by the later gameplay videos I have seen (combat, the mini-raid) so after some initial excitement, my hype has been dampened somewhat. I also hated Dragon Age (ME was good though) . I do look forward to the RP possibilities in SWTOR, though I am disappointed in some of the choices they've made for how group work will affect one's story.
That and GW2 is also proposing a very robust personal storyline that affects the gameplay world (example of my disappointment with SWTOR - if I am grouped with someone and we have the choice to kill a mook or let him live, and my partner chooses to kill the mook, he's dead for me as well, regardless of whether I get Light Side points for wanting to spare him. In GW2 if you group with soemone on their personal story, you cannot affect the story for that person, but still get rewards for tagging along and helping out. I prefer this approach.), and comes with lore I already have embraced (in GW1) and will be free to play after purchase.
ANet does not have Bioware's extensive RPG history and doesn't come with a franchise I have longed to play in as long as it's existed, but when it comes down the wire, and I have both games on hand, I'm already not inclined to pay a subscription - so GW2 has the edge. It would have to disappoint me SO catastrophically, and SWTOR be SO godlike in comparison, to cause me to stop playing a game I don't have to pay to play and instead actively subscribe to another.
Just my $0.02 on why I'm not more hyped for SWTOR.
Rift: Tries to do something like GW2, but GW2 sounds more interesting.
Tera: Has twitch-based combat. And pretty graphics.
Am i missing anything here?
In that other thread, 40% voted they'll try Rift before GW2. Why?
And are so many ppl into twitch-based combat that much?
Just curious why do you care?
I mean we use to have gamers who wanted their fellow gamer to find a game to enjoy.
These day's with this new generation of gamers it seems to be the "My Game Is Better Then Yours" who for some reason can not understand why person A would like to play game X over game Y.
Just curious.
Fair enough
F.e., i didn't know that both games seem to feature town sieges, maybe even with destroying and rebuilding stuff - now that sounds a little more interesting.
I think best thing to do is hope most of the new games will put out a demo/trial or if lucky a open beta for those who are curious towards upcoming releases, it's still the ONLY way to really know if something might or not be someone's taste.
About twitch-based combat... well, I'm really a bit opionated about that. So what if WoW suddenly had twitch-based combat, would that make it so much more awesome? To me, it just doesn't make much of a difference. But if someone is really into that, fine with me as well.
Same with me, I look at the overall gameplay and I can enjoy both twitch and skill-based combat.
PS. why do people actually bash NcSoft? Never heard anything bad about them...
If you follow forums long enough, regardless which game forum they ALL have the bash company X crowed. NcSoft is no exception. These day's people can not simple dislike something, noo they need to vent and bash company X cause the company didn't create a game meeting their expectations, they don't want to play what is given, but want only to play what is promised as many seem to be very high on promises. In real life I am high on promises but having high hope at promises in the gaming genre will as often proven by plenty of forums players end up in major disappointments, so they bash.
Rift: Tries to do something like GW2, but GW2 sounds more interesting.
Tera: Has twitch-based combat. And pretty graphics.
Am i missing anything here?
In that other thread, 40% voted they'll try Rift before GW2. Why?
And are so many ppl into twitch-based combat that much?
Twitch based should basically be a word to describe PacMan and DigDoug, not an an action MMO.
Also it's an obvious branch to take the genre. People want to aim with their arrows and lighting bolts and say it's skill > stats. The slow, my Mom plays this game, tab targetting style will still be around.
DDO is a hybrid of that, which I think can be it's own branch in control schemes coming down the pipeline.
I kill other players because they're smarter than AI, sometimes.
Tera: It has AWESOME combat. But, since it's "westernized", my interest is lost completely. I mean seriously, the female characters fight it their freaking underwear.
I think that it is an "eastern" feature not a western one.
That's why I said "westernized". "Westernized" is MMORPG jargon for a eastern game translated and modified to fare better in the western audience. An example would be Aion. It's still eastern, just not as eastern.
Dude sex sells or so the companies think, And you can find it in every game. East or West it does not matter.
LotRO. There are no bikini armors period.
Yea and that was a smashing success....LoL
3rd strongest western MMO behind EVE Online. More than likely it'll become the 2nd strongest with the influx of the new players.
Besides Aion had a ton of that bikini armor garbage and yet it's closing down servers in its first year. Lotro has never closed a server down in 3+ years of operation. And they'll be opening at least 2-3 new servers later this year.
So ya, tossing out a random LoL doesn't actually mean you have a point.
Aion has well over 300 servers woldwide
and they dont need to go F2P to gain players...not even in asia, which is well know for their detestation of P2P models...
ontopic, Rift might flop or not, but Tera definetly will have a much worse future than Aion in the west, its far more grindy than Aion and incredibly group based, something that the majority of western players abhor...
its a shame, I love twitch based combat, but I simply cant force myself to play another asian grinder where you have to kill ten thousand skeletons in a full group to see your exp bar move 1inch...
Well, I'm not sure exactly how you can truthfully say that TERA forces grouping upon people, unless you have tested the game.
Though if you really had tested the game I doubt you would have made that statement anyways.
For what it is worth, I have been in both FGTs and can tell you that the leveling curve is fairly similar to Vanilla WoW. There were enough quests to level to 30 without grind in the second FGT, and, oh yeah, groups are not really forced upon you unless you are running a dungeon/instance (though you could try to run one alone).
Furthermore, from my understanding, both Bluehole and En Mass writer's have been meeting regularly on a monthly basis to flesh out the story and quest lines. So the argument that it will be a "typical" Korean grindfest may not hold as much water as you would like others to believe.
Oh, and lastly, En Mass has stated that they will have control over the NA leveling curve themselves.
Any other questions you have regarding the game can likely be answered at the TERA website itself.
I don't understand how no one (actually I think 1 person said this) is not more hyped for Star wars TOR then these games or GW2...
I think it's going to end up like Lord of the Rings Online. While I loved Lord of the Rings Online, probably the most fun I had in an MMO after EverQuest, it too was story based. Why am I not playing it now? Because the story came to an end. I had done all the quests, I had my traits maxed, I had nothing to do. The game had come to an end so I had no reason to log in. An MMO should never come to an end like that, there should always be some reason to log in.
With their major focus on story and, from what I've heard, space combat being nothing more than a mini-game, I really can't see how they're going to keep their playerbase when the story is over. From what I've heard they're hoping people will make a new and different character and run through the game again, but what would be the point in that? You see a slightly different story, but at the back of your mind is the ever-gnawing thought that when you get through the story you're not going to have anything to do. Again.
Tera: It has AWESOME combat. But, since it's "westernized", my interest is lost completely. I mean seriously, the female characters fight it their freaking underwear.
I think that it is an "eastern" feature not a western one.
That's why I said "westernized". "Westernized" is MMORPG jargon for a eastern game translated and modified to fare better in the western audience. An example would be Aion. It's still eastern, just not as eastern.
Dude sex sells or so the companies think, And you can find it in every game. East or West it does not matter.
LotRO. There are no bikini armors period.
Yea and that was a smashing success....LoL
3rd strongest western MMO behind EVE Online. More than likely it'll become the 2nd strongest with the influx of the new players.
Besides Aion had a ton of that bikini armor garbage and yet it's closing down servers in its first year. Lotro has never closed a server down in 3+ years of operation. And they'll be opening at least 2-3 new servers later this year.
So ya, tossing out a random LoL doesn't actually mean you have a point.
Aion has well over 300 servers woldwide
and they dont need to go F2P to gain players...not even in asia, which is well know for their detestation of P2P models...
ontopic, Rift might flop or not, but Tera definetly will have a much worse future than Aion in the west, its far more grindy than Aion and incredibly group based, something that the majority of western players abhor...
its a shame, I love twitch based combat, but I simply cant force myself to play another asian grinder where you have to kill ten thousand skeletons in a full group to see your exp bar move 1inch...
Well, I'm not sure exactly how you can truthfully say that TERA forces grouping upon people, unless you have tested the game.
Though if you really had tested the game I doubt you would have made that statement anyways.
For what it is worth, I have been in both FGTs and can tell you that the leveling curve is fairly similar to Vanilla WoW. There were enough quests to level to 30 without grind in the second FGT, and, oh yeah, groups are not really forced upon you unless you are running a dungeon/instance (though you could try to run one alone).
Furthermore, from my understanding, both Bluehole and En Mass writer's have been meeting regularly on a monthly basis to flesh out the story and quest lines. So the argument that it will be a "typical" Korean grindfest may not hold as much water as you would like others to believe.
Oh, and lastly, En Mass has stated that they will have control over the NA leveling curve themselves.
Any other questions you have regarding the game can likely be answered at the TERA website itself.
Wow, thanks. Thats really good to hear. Its one thing to hear a dev say it but an FGT player thats actuall ybeen there make me feel much more secure with Knox possibly lying yet again about the game. Was the FGT capped at 30? Or have they not fleshed out the quests for 30+ yet?
arcenemy, I really suggest you read into the game before you post about it. TERA is not Aion. En Masse is not NCSoft. En Masse (and by extention, BlueHole) is focusing very much on story and questing and have said multiple times you could level to cap by yourself if you so choose.
I don't understand how no one (actually I think 1 person said this) is not more hyped for Star wars TOR then these games or GW2...
Like honestly. I don't think people realize who's behind Bioware, forget EA, forget Mythic. Think of Bioware, they are the makers of Baldur's Gate. They are the makers of Mass Effect. They are the makers of Dragon Age.
Now, pay special attention to the improvement of the RPG element of these games. Every one of these has been amazing games, amazing stories, just amazing. Now, they already have experience in the star wars universe with KOTOR.
So they have the experience of making amazing stories, amazing RPG games, working with the star wars IP.
Now they also have people who have made MMOs on their team (from Mythic), they can learn from their mistakes and make a better MMO, even if WAR failed*(up to interpretation), lessons were learned. It's also been mentioned that Bioware made a bunch of internal MMOs that they stopped because they didn't like where they were going with them.
So, basically, how can an MMORPG player not be excited for this. To me, I think they will release an amazing RPG that I can play online with my friends with. Yes I'm hyped for this. The only downfall of single player RPGs was that they ended, even though the gameplay was better, it was always alone, this is going to be an MMO from the best RPG makers.
Definite buy.
Hate to burst your bubble but the BioWare who made the great classic we all know of is not the same BioWare who is making SWTOR...
Whenever i step outside, somebody claims to see the light It seems to me that all of us have lost our patience. 'cause everyone thinks they're right, And nobody thinks that there just might Be more than one road to our final destination--
I don't understand how no one (actually I think 1 person said this) is not more hyped for Star wars TOR then these games or GW2...
Like honestly. I don't think people realize who's behind Bioware, forget EA, forget Mythic. Think of Bioware, they are the makers of Baldur's Gate. They are the makers of Mass Effect. They are the makers of Dragon Age.
Now, pay special attention to the improvement of the RPG element of these games. Every one of these has been amazing games, amazing stories, just amazing. Now, they already have experience in the star wars universe with KOTOR.
So they have the experience of making amazing stories, amazing RPG games, working with the star wars IP.
Now they also have people who have made MMOs on their team (from Mythic), they can learn from their mistakes and make a better MMO, even if WAR failed*(up to interpretation), lessons were learned. It's also been mentioned that Bioware made a bunch of internal MMOs that they stopped because they didn't like where they were going with them.
So, basically, how can an MMORPG player not be excited for this. To me, I think they will release an amazing RPG that I can play online with my friends with. Yes I'm hyped for this. The only downfall of single player RPGs was that they ended, even though the gameplay was better, it was always alone, this is going to be an MMO from the best RPG makers.
Definite buy.
Hate to burst your bubble but the BioWare who made the great classic we all know of is not the same BioWare who is making SWTOR...
What do you mean?
I dont know about the other devs but the leaders behind SWTOR are one in the same who created Bioware games since Baldurs Gate and KotOR. And IMO, thats the problem. You got a bunch of single player developers calling the shots on a different genre. Developers who have barely done anything new outside of their "story choices+companions+voice overs = hit" formula since MDK for the PS1 ( and even that was somewhat similar).
I don't understand how no one (actually I think 1 person said this) is not more hyped for Star wars TOR then these games or GW2...
Like honestly. I don't think people realize who's behind Bioware, forget EA, forget Mythic. Think of Bioware, they are the makers of Baldur's Gate. They are the makers of Mass Effect. They are the makers of Dragon Age.
Now, pay special attention to the improvement of the RPG element of these games. Every one of these has been amazing games, amazing stories, just amazing. Now, they already have experience in the star wars universe with KOTOR.
So they have the experience of making amazing stories, amazing RPG games, working with the star wars IP.
Now they also have people who have made MMOs on their team (from Mythic), they can learn from their mistakes and make a better MMO, even if WAR failed*(up to interpretation), lessons were learned. It's also been mentioned that Bioware made a bunch of internal MMOs that they stopped because they didn't like where they were going with them.
So, basically, how can an MMORPG player not be excited for this. To me, I think they will release an amazing RPG that I can play online with my friends with. Yes I'm hyped for this. The only downfall of single player RPGs was that they ended, even though the gameplay was better, it was always alone, this is going to be an MMO from the best RPG makers.
Definite buy.
Hate to burst your bubble but the BioWare who made the great classic we all know of is not the same BioWare who is making SWTOR...
What do you mean?
I dont know about the other devs but the leaders behind SWTOR are one in the same who created Bioware games since Baldurs Gate and KotOR. And IMO, thats the problem. You got a bunch of single player developers calling the shots on a different genre. Developers who have barely done anything new outside of their "story choices+companions+voice overs = hit" formula since MDK for the PS1 ( and even that was somewhat similar).
I think he is saying that the actual developers of SW:TOR are not ones who did BG and KotOR, it is a different division within BioWare.
It feels like there is an underground movement of people waiting for that one MMO "to rule them all" so to speak. Some of us are sick of our current MMO's and moreso sick of the releases we've been plagued with. Dead promises, dead games, with dead grinds, unoriginal content and overdone graphics. We are all hoping that one of these games gets every piece of it's content and promise correct from the ground-up.
::: stares off remembering Vanguard, Saga of Heroes momentarily :::
Regardless, in my opinion, developers need to tone down the ridiculous armor sets, pick up on their lore and release something that is ACTUALLY challenging. As a few of the other's have posted . . . we are all just HOPING that these new games end up coming through in some way, shape or form. I'm not getting my hopes up though; I don't like the idea of only becoming a hero by absorbing the souls of dead heroes (that is, unless the lore is done exceptionally well) and I'm not much for twitch-based combat either.
I'll keep up on these games to find out more about how they play out; but I'm not going out of my way for beta keys, that's for sure.
I don't understand how no one (actually I think 1 person said this) is not more hyped for Star wars TOR then these games or GW2...
Like honestly. I don't think people realize who's behind Bioware, forget EA, forget Mythic. Think of Bioware, they are the makers of Baldur's Gate. They are the makers of Mass Effect. They are the makers of Dragon Age.
Now, pay special attention to the improvement of the RPG element of these games. Every one of these has been amazing games, amazing stories, just amazing. Now, they already have experience in the star wars universe with KOTOR.
So they have the experience of making amazing stories, amazing RPG games, working with the star wars IP.
Now they also have people who have made MMOs on their team (from Mythic), they can learn from their mistakes and make a better MMO, even if WAR failed*(up to interpretation), lessons were learned. It's also been mentioned that Bioware made a bunch of internal MMOs that they stopped because they didn't like where they were going with them.
So, basically, how can an MMORPG player not be excited for this. To me, I think they will release an amazing RPG that I can play online with my friends with. Yes I'm hyped for this. The only downfall of single player RPGs was that they ended, even though the gameplay was better, it was always alone, this is going to be an MMO from the best RPG makers.
Definite buy.
Hate to burst your bubble but the BioWare who made the great classic we all know of is not the same BioWare who is making SWTOR...
What do you mean?
I dont know about the other devs but the leaders behind SWTOR are one in the same who created Bioware games since Baldurs Gate and KotOR. And IMO, thats the problem. You got a bunch of single player developers calling the shots on a different genre. Developers who have barely done anything new outside of their "story choices+companions+voice overs = hit" formula since MDK for the PS1 ( and even that was somewhat similar).
It's not the same team that worked on Baldur's Gate that is working on SWTOR. I just dislike when people say SWTOR will do good because of BioWare is making it. It's their first MMO. I'm not saying SWTOR won't be good, but what I am saying is that you can't say SWTOR will be good just because BioWare is making it. I don't really want to get too deep in research, but I'm sure most of the BioWare team that has made RPGs are not working on SWTOR. Thus it's like a new company making the game.
Whenever i step outside, somebody claims to see the light It seems to me that all of us have lost our patience. 'cause everyone thinks they're right, And nobody thinks that there just might Be more than one road to our final destination--
I don't really want to get too deep in research, but I'm sure most of the BioWare team that has made RPGs are not working on SWTOR. Thus it's like a new company making the game.
I think this statement should be at the heart of this discussion. In so saying, I would also recommend that we NOT get our hopes up for any game that hasn't been released to the masses yet in some form or fashion. Turbine made Asheron's Call (which I loved) and we all know how AC2 turned out. Similar stories could be sung the MMO world-over. I wouldn't put my faith in anything I hadn't played for myself or (in the very least) hadn't been following for quite some time.
Get excited, be excitable but do your best not to set anyone ELSE up for the hard fall if you can help it.
I don't understand how no one (actually I think 1 person said this) is not more hyped for Star wars TOR then these games or GW2...
Like honestly. I don't think people realize who's behind Bioware, forget EA, forget Mythic. Think of Bioware, they are the makers of Baldur's Gate. They are the makers of Mass Effect. They are the makers of Dragon Age.
Now, pay special attention to the improvement of the RPG element of these games. Every one of these has been amazing games, amazing stories, just amazing. Now, they already have experience in the star wars universe with KOTOR.
So they have the experience of making amazing stories, amazing RPG games, working with the star wars IP.
Now they also have people who have made MMOs on their team (from Mythic), they can learn from their mistakes and make a better MMO, even if WAR failed*(up to interpretation), lessons were learned. It's also been mentioned that Bioware made a bunch of internal MMOs that they stopped because they didn't like where they were going with them.
So, basically, how can an MMORPG player not be excited for this. To me, I think they will release an amazing RPG that I can play online with my friends with. Yes I'm hyped for this. The only downfall of single player RPGs was that they ended, even though the gameplay was better, it was always alone, this is going to be an MMO from the best RPG makers.
Definite buy.
Hate to burst your bubble but the BioWare who made the great classic we all know of is not the same BioWare who is making SWTOR...
What do you mean?
I dont know about the other devs but the leaders behind SWTOR are one in the same who created Bioware games since Baldurs Gate and KotOR. And IMO, thats the problem. You got a bunch of single player developers calling the shots on a different genre. Developers who have barely done anything new outside of their "story choices+companions+voice overs = hit" formula since MDK for the PS1 ( and even that was somewhat similar).
I think he is saying that the actual developers of SW:TOR are not ones who did BG and KotOR, it is a different division within BioWare.
Actually, Most people who worked on KotOR are working on SW:TOR, so yeah......
Rift: Tries to do something like GW2, but GW2 sounds more interesting.
Tera: Has twitch-based combat. And pretty graphics.
Am i missing anything here?
In that other thread, 40% voted they'll try Rift before GW2. Why?
And are so many ppl into twitch-based combat that much?
Maybe everyone isn't a jaded cynic like you, OP.
Well, its not just about game mechanics. The gameplay and gui need to be good but for me Rifts has, what appears to be, an interesting and compelling story line that appears to tie into the mechanics in interesting ways.
Guild Wars 2 looks great too. I would pick RIFTs over Tera but I an not sure if I would pick Rifts over Guild Wars 2. hard to say.
I don't understand how no one (actually I think 1 person said this) is not more hyped for Star wars TOR then these games or GW2...
Like honestly. I don't think people realize who's behind Bioware, forget EA, forget Mythic. Think of Bioware, they are the makers of Baldur's Gate. They are the makers of Mass Effect. They are the makers of Dragon Age.
Now, pay special attention to the improvement of the RPG element of these games. Every one of these has been amazing games, amazing stories, just amazing. Now, they already have experience in the star wars universe with KOTOR.
So they have the experience of making amazing stories, amazing RPG games, working with the star wars IP.
Now they also have people who have made MMOs on their team (from Mythic), they can learn from their mistakes and make a better MMO, even if WAR failed*(up to interpretation), lessons were learned. It's also been mentioned that Bioware made a bunch of internal MMOs that they stopped because they didn't like where they were going with them.
So, basically, how can an MMORPG player not be excited for this. To me, I think they will release an amazing RPG that I can play online with my friends with. Yes I'm hyped for this. The only downfall of single player RPGs was that they ended, even though the gameplay was better, it was always alone, this is going to be an MMO from the best RPG makers.
Definite buy.
Hate to burst your bubble but the BioWare who made the great classic we all know of is not the same BioWare who is making SWTOR...
What do you mean?
I dont know about the other devs but the leaders behind SWTOR are one in the same who created Bioware games since Baldurs Gate and KotOR. And IMO, thats the problem. You got a bunch of single player developers calling the shots on a different genre. Developers who have barely done anything new outside of their "story choices+companions+voice overs = hit" formula since MDK for the PS1 ( and even that was somewhat similar).
It's not the same team that worked on Baldur's Gate that is working on SWTOR. I just dislike when people say SWTOR will do good because of BioWare is making it. It's their first MMO. I'm not saying SWTOR won't be good, but what I am saying is that you can't say SWTOR will be good just because BioWare is making it. I don't really want to get too deep in research, but I'm sure most of the BioWare team that has made RPGs are not working on SWTOR. Thus it's like a new company making the game.
Obviously its not the same team. Not the whole team. The grunts move on to other games or get better jobs but like I said some of the guys calling the shots have been around Bioware forever.
James Ohlen for example, the lead designer for TOR has been with Bioware before even Baldurs Gate. His first job as Lead Designer was for Baldur's Gate according to wiki . Thats a pretty important "I pretty much made this game" role, IMO, as he pretty much decides what goes in and what goes out.
Comments
Yea and that was a smashing success....LoL
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
3rd strongest western MMO behind EVE Online. More than likely it'll become the 2nd strongest with the influx of the new players.
Besides Aion had a ton of that bikini armor garbage and yet it's closing down servers in its first year. Lotro has never closed a server down in 3+ years of operation. And they'll be opening at least 2-3 new servers later this year.
So ya, tossing out a random LoL doesn't actually mean you have a point.
Alltern8 Blog | Star Wars Space Combat and The Old Republic | Cryptic Studios - A Pre Post-Mortem | Klingon Preview, STO's Monster Play
SexuaLobster's Grease Portal
hehehehhehe
FUCK YES!!!!!!
Aion has well over 300 servers woldwide
and they dont need to go F2P to gain players...not even in asia, which is well know for their detestation of P2P models...
ontopic, Rift might flop or not, but Tera definetly will have a much worse future than Aion in the west, its far more grindy than Aion and incredibly group based, something that the majority of western players abhor...
its a shame, I love twitch based combat, but I simply cant force myself to play another asian grinder where you have to kill ten thousand skeletons in a full group to see your exp bar move 1inch...
I agree on this post , I for one am a huge R.A. Salvatore fan and cant wait to get my hands on a game that is an embodiment of literary talents ..... and well having the spawn guy do the art isnt too shabby either. As for Tera and Rifts I am curious about both but I feel that Rifts will fare far better than Tera just due to the physics of the games. Now this is mostly speculation but from what videos I have seen of both games to date Tera is going to turn into a teen boys CYOLD(create your own lap dance) game where the city and starting zones are going to be overflowing with female bot gold vendors with a dance/action macro looping to create the most bounce/jiggle they can. Rift on the other hand catches my intrest in its randomness. From reading previous interviews of devs working on the game stating that you can be crafting and have an epic fail and there might be a chance a rift opens. To me that is a system that brings action/reaction into the game in a very good way. You will have those who will play the game in a cautious manner not wanting to trigger the random rift or those (likely myself included) that will run rampant through the game trying to get rifts to spawn in the most peculiar or inconvenient location. I do hope that all three of the games area smashing success and are enjoyed by millions.
Oh great another, "well its a Korean game so obviously this one will be the same exact thing as the other fail game by another fail company that just happens to have created the game in the same country."
No, they dodged and danced around the question by saying "Well we are adding X amount of quests with the 1.4 (or 1.5) patch to ease the grind." When asked what they are doing to westernize it all they really promoted was the b/s translation which ended up sucking anyway.
Not once did they say they wanted questing to be the main method of leveling. Not once did they mention they were creating questlines to take you from level 1 to cap without repeating a single one. NCSoft just ported the game over, they DID NOT co-develope it from the ground up for both audiences. They released it in Korea then almost a year later ported it here with only a few extra quests. BlueHole is doing this way differently with EnMasse who is going as far as hosting FGT sessions and actually SHOWN they are implementing their suggestions into the game. They have been given permission by BlueHole to make changes to the game in order to make it great for western audiences. NCWest has barely done this even a year after Aions release which is the #1 reaons its failed so horribly.
I don't understand how no one (actually I think 1 person said this) is not more hyped for Star wars TOR then these games or GW2...
Like honestly. I don't think people realize who's behind Bioware, forget EA, forget Mythic. Think of Bioware, they are the makers of Baldur's Gate. They are the makers of Mass Effect. They are the makers of Dragon Age.
Now, pay special attention to the improvement of the RPG element of these games. Every one of these has been amazing games, amazing stories, just amazing. Now, they already have experience in the star wars universe with KOTOR.
So they have the experience of making amazing stories, amazing RPG games, working with the star wars IP.
Now they also have people who have made MMOs on their team (from Mythic), they can learn from their mistakes and make a better MMO, even if WAR failed*(up to interpretation), lessons were learned. It's also been mentioned that Bioware made a bunch of internal MMOs that they stopped because they didn't like where they were going with them.
So, basically, how can an MMORPG player not be excited for this. To me, I think they will release an amazing RPG that I can play online with my friends with. Yes I'm hyped for this. The only downfall of single player RPGs was that they ended, even though the gameplay was better, it was always alone, this is going to be an MMO from the best RPG makers.
Definite buy.
If I do play TOR itll be on a private server as a single player game. There is still a lot of hype for the game though. In fact its probably the most hyped game right now. Regardless of how many MMO vets they got working for them now, Bioware has already shown they suck at MMO's and should stick with single player. The combat looks dull, the overemphasis on story and dialogue doesnt quite work as well for MMO's and especially if its in your face everywhere you go with no way around it (its going to get old, and quickly, just as it did with AoC).
But worst of all its their stupid pets and putting them into every single part of the game, making every class fight like a pet class or be gimped for themselves and any group they might join. They are a nice alternative to single player games since there arent other players you can play with but in MMOs you have other players. Any NPC that assist your character in combat is a freaking pet and fights like a pet, whether you micromanage them or not. Why force that shit on everyone? Id actually put up with the rest of its shortcomings if it wasnt for this crap, or at least try it.
Oh because its Bioware ... they really havent shown they know how to do anything else since ... MDK?
I will definitely be buying SWTOR and playing the first month, but I am not sure I will be subscribing... I am not impressed by the later gameplay videos I have seen (combat, the mini-raid) so after some initial excitement, my hype has been dampened somewhat. I also hated Dragon Age (ME was good though) . I do look forward to the RP possibilities in SWTOR, though I am disappointed in some of the choices they've made for how group work will affect one's story.
That and GW2 is also proposing a very robust personal storyline that affects the gameplay world (example of my disappointment with SWTOR - if I am grouped with someone and we have the choice to kill a mook or let him live, and my partner chooses to kill the mook, he's dead for me as well, regardless of whether I get Light Side points for wanting to spare him. In GW2 if you group with soemone on their personal story, you cannot affect the story for that person, but still get rewards for tagging along and helping out. I prefer this approach.), and comes with lore I already have embraced (in GW1) and will be free to play after purchase.
ANet does not have Bioware's extensive RPG history and doesn't come with a franchise I have longed to play in as long as it's existed, but when it comes down the wire, and I have both games on hand, I'm already not inclined to pay a subscription - so GW2 has the edge. It would have to disappoint me SO catastrophically, and SWTOR be SO godlike in comparison, to cause me to stop playing a game I don't have to pay to play and instead actively subscribe to another.
Just my $0.02 on why I'm not more hyped for SWTOR.
Twitch based should basically be a word to describe PacMan and DigDoug, not an an action MMO.
Also it's an obvious branch to take the genre. People want to aim with their arrows and lighting bolts and say it's skill > stats. The slow, my Mom plays this game, tab targetting style will still be around.
DDO is a hybrid of that, which I think can be it's own branch in control schemes coming down the pipeline.
I kill other players because they're smarter than AI, sometimes.
Well, I'm not sure exactly how you can truthfully say that TERA forces grouping upon people, unless you have tested the game.
Though if you really had tested the game I doubt you would have made that statement anyways.
For what it is worth, I have been in both FGTs and can tell you that the leveling curve is fairly similar to Vanilla WoW. There were enough quests to level to 30 without grind in the second FGT, and, oh yeah, groups are not really forced upon you unless you are running a dungeon/instance (though you could try to run one alone).
Furthermore, from my understanding, both Bluehole and En Mass writer's have been meeting regularly on a monthly basis to flesh out the story and quest lines. So the argument that it will be a "typical" Korean grindfest may not hold as much water as you would like others to believe.
Oh, and lastly, En Mass has stated that they will have control over the NA leveling curve themselves.
Any other questions you have regarding the game can likely be answered at the TERA website itself.
I think it's going to end up like Lord of the Rings Online. While I loved Lord of the Rings Online, probably the most fun I had in an MMO after EverQuest, it too was story based. Why am I not playing it now? Because the story came to an end. I had done all the quests, I had my traits maxed, I had nothing to do. The game had come to an end so I had no reason to log in. An MMO should never come to an end like that, there should always be some reason to log in.
With their major focus on story and, from what I've heard, space combat being nothing more than a mini-game, I really can't see how they're going to keep their playerbase when the story is over. From what I've heard they're hoping people will make a new and different character and run through the game again, but what would be the point in that? You see a slightly different story, but at the back of your mind is the ever-gnawing thought that when you get through the story you're not going to have anything to do. Again.
Wow, thanks. Thats really good to hear. Its one thing to hear a dev say it but an FGT player thats actuall ybeen there make me feel much more secure with Knox possibly lying yet again about the game. Was the FGT capped at 30? Or have they not fleshed out the quests for 30+ yet?
arcenemy, I really suggest you read into the game before you post about it. TERA is not Aion. En Masse is not NCSoft. En Masse (and by extention, BlueHole) is focusing very much on story and questing and have said multiple times you could level to cap by yourself if you so choose.
Hate to burst your bubble but the BioWare who made the great classic we all know of is not the same BioWare who is making SWTOR...
Whenever i step outside, somebody claims to see the light
It seems to me that all of us have lost our patience.
'cause everyone thinks they're right,
And nobody thinks that there just might
Be more than one road to our final destination--
What do you mean?
I dont know about the other devs but the leaders behind SWTOR are one in the same who created Bioware games since Baldurs Gate and KotOR. And IMO, thats the problem. You got a bunch of single player developers calling the shots on a different genre. Developers who have barely done anything new outside of their "story choices+companions+voice overs = hit" formula since MDK for the PS1 ( and even that was somewhat similar).
I think he is saying that the actual developers of SW:TOR are not ones who did BG and KotOR, it is a different division within BioWare.
It feels like there is an underground movement of people waiting for that one MMO "to rule them all" so to speak. Some of us are sick of our current MMO's and moreso sick of the releases we've been plagued with. Dead promises, dead games, with dead grinds, unoriginal content and overdone graphics. We are all hoping that one of these games gets every piece of it's content and promise correct from the ground-up.
::: stares off remembering Vanguard, Saga of Heroes momentarily :::
Regardless, in my opinion, developers need to tone down the ridiculous armor sets, pick up on their lore and release something that is ACTUALLY challenging. As a few of the other's have posted . . . we are all just HOPING that these new games end up coming through in some way, shape or form. I'm not getting my hopes up though; I don't like the idea of only becoming a hero by absorbing the souls of dead heroes (that is, unless the lore is done exceptionally well) and I'm not much for twitch-based combat either.
I'll keep up on these games to find out more about how they play out; but I'm not going out of my way for beta keys, that's for sure.
It's not the same team that worked on Baldur's Gate that is working on SWTOR. I just dislike when people say SWTOR will do good because of BioWare is making it. It's their first MMO. I'm not saying SWTOR won't be good, but what I am saying is that you can't say SWTOR will be good just because BioWare is making it. I don't really want to get too deep in research, but I'm sure most of the BioWare team that has made RPGs are not working on SWTOR. Thus it's like a new company making the game.
Whenever i step outside, somebody claims to see the light
It seems to me that all of us have lost our patience.
'cause everyone thinks they're right,
And nobody thinks that there just might
Be more than one road to our final destination--
I think this statement should be at the heart of this discussion. In so saying, I would also recommend that we NOT get our hopes up for any game that hasn't been released to the masses yet in some form or fashion. Turbine made Asheron's Call (which I loved) and we all know how AC2 turned out. Similar stories could be sung the MMO world-over. I wouldn't put my faith in anything I hadn't played for myself or (in the very least) hadn't been following for quite some time.
Get excited, be excitable but do your best not to set anyone ELSE up for the hard fall if you can help it.
Actually, Most people who worked on KotOR are working on SW:TOR, so yeah......
I don't care about innovation I care about fun.
Maybe everyone isn't a jaded cynic like you, OP.
Well, its not just about game mechanics. The gameplay and gui need to be good but for me Rifts has, what appears to be, an interesting and compelling story line that appears to tie into the mechanics in interesting ways.
Guild Wars 2 looks great too. I would pick RIFTs over Tera but I an not sure if I would pick Rifts over Guild Wars 2. hard to say.
Obviously its not the same team. Not the whole team. The grunts move on to other games or get better jobs but like I said some of the guys calling the shots have been around Bioware forever.
James Ohlen for example, the lead designer for TOR has been with Bioware before even Baldurs Gate. His first job as Lead Designer was for Baldur's Gate according to wiki . Thats a pretty important "I pretty much made this game" role, IMO, as he pretty much decides what goes in and what goes out.