Jack Emmert: I wouldn't say MMORPG at all--Neverwinter is a cooperative RPG. You can play with a bunch of friends and experience Neverwinter and D&D in a brand-new way. We're trying to create new sorts of games that we call "OMGs" (online multiplayer games).
With this admission , you think they could do it for their other games ? Does that mean mmorpg.com should be listing any of their games anymore? lol.
Now if they could just say that about STO and stop charging a monthly fee...
Yes.
They have finally admitted they make OMG!WTF?ISTHISCRAP
Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT Playing: Skyrim Following: The Repopulation I want a Virtual World, not just a Game. ITS TOO HARD! - Matt Firor (ZeniMax)
So basically STO with a D&D skin? Pretty much what I figured. So now they're claiming they're devolping a new type of game called online multiplayer games? Uhm I don't really think that's new. I guess they missed the dozens of co op and multiplayer games that are already on the market.
I wonder how many c points elminster's staff will be in the c store?
Jack Emmert: I wouldn't say MMORPG at all--Neverwinter is a cooperative RPG. You can play with a bunch of friends and experience Neverwinter and D&D in a brand-new way. We're trying to create new sorts of games that we call "OMGs" (online multiplayer games).
So, looking at the parts in green....they are trying to create new sorts of games...but, Neverwinter is going to be a co-op game which we've had for some time now. Maybe he should rephrase to "we're trying to market games in new sorts of ways".
I mean, what am I missing? What is new about a co-op experience? If it is just the fact that it is D&D, then any IP that doesn't currently have a co-op title can claim to be making a new sort of game. What seems like blatant marketing talk in place of substance is a major turn off imo. Hopefully I'm just reading it wrong.
-mklinic
"Do something right, no one remembers. Do something wrong, no one forgets" -from No One Remembers by In Strict Confidence
Glad to see there is at least one voice of reason at Atari; making this an actual MMO would be near-suicide with the Hasbro lawsuit hanging over them. By making it a co-op RPG, they avoid all the lawsuits that might open up if they produced an actual MMO and then had to shut it down if Hasbro wins the lawsuit. In this way, even if Hasbro does win, they're really not out of anything since they'll be focused more on box sales and (possibly) the C-store.
This also explains why they think they can make the game before any court ruling as well; by making it basically a third NWN game, most of the work of designing the setting and such is already done for them. Now all they have to do is adjust things slightly to make it a post-NWN city atmosphere, and they should be able to push this out relatively fast. Unfortunately Cryptic isn't known for their deep storytelling, something that is kind of necessary for these types of games, so the game will probably be a bit lacking in that area. Using the latest D&D system is fairly safe for them as well; despite WotC's denials, it is clear to most of the pen and paper crowd that 4th edition D&D borrowed its mechanics heavily from MMOs.
Quite awhile back, after STO's launch, Jack did an interview where he said Cryptic would probably be moving away from traditional MMOs, and would be moving more towards this type of game or perhaps casual, browser-based games. Looks like they took that step a bit earlier than I thought they would. That should work out decently for them; this type of game will work better with their shove it out the door as quickly as possible policy. If Hasbro's lawsuit still goes against them, it's no skin off of their noses; being a co-op RPG, it's not like they even have to pretend to give continued support.
I wonder if Cryptic is out of the MMO business for now, or if they plan on making another down the road?
"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan
Jack Emmert: I wouldn't say MMORPG at all--Neverwinter is a cooperative RPG. You can play with a bunch of friends and experience Neverwinter and D&D in a brand-new way. We're trying to create new sorts of games that we call "OMGs" (online multiplayer games).
So, looking at the parts in green....they are trying to create new sorts of games...but, Neverwinter is going to be a co-op game which we've had for some time now. Maybe he should rephrase to "we're trying to market games in new sorts of ways".
I mean, what am I missing? What is new about a co-op experience? If it is just the fact that it is D&D, then any IP that doesn't currently have a co-op title can claim to be making a new sort of game. What seems like blatant marketing talk in place of substance is a major turn off imo. Hopefully I'm just reading it wrong.
First off, it's Jack Emmert; that should explain things quite clearly. Secondly, Cryptic's marketing is rather infamous now for the amount of spin they produce, as well as the sheer amount of marketing fiascos.
"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan
Did they weed out the monthly fee already? I mean it's cryptic, it could definately get a monthly fee still even if it isn't considered an MMORPG. For the "Service".
Quite awhile back, after STO's launch, Jack did an interview where he said Cryptic would probably be moving away from traditional MMOs, and would be moving more towards this type of game or perhaps casual, browser-based games. Looks like they took that step a bit earlier than I thought they would. That should work out decently for them; this type of game will work better with their shove it out the door as quickly as possible policy. If Hasbro's lawsuit still goes against them, it's no skin off of their noses; being a co-op RPG, it's not like they even have to pretend to give continued support.
The browser game market is a perfect venue for Cryptic's cookie-cutter game design philosophy. All they have to do is follow in the footsteps of Gameforge, pushing out half-baked games based on a similar template. Players are so bloody eager to open their wallets to buy perks that make advancement effortless.
We're talking about Cryptic here. They've already shown they're willing to rape the desperate Trek fanbois by charging a monthly fee and having an extensive cash shop for STO...a game a lot of us don't even consider a MMO. Who's to say they won't try the same with the FR fans?
Hopefully Atari loses the lawsuit over the D&D license and has to scrap this before it launches.
In 2012: "Well, we wouldn't call them "games", exactly. They're more like, 'Online activities with subscriptions, that compel you to take your own life due to the ineptitude of their design'."
anoyone else now realize why developement of content on sto has essentially stopped while they work on the usg system.. seeing as its allready being sold as a major feature for neverwinter.
LOL
sorry sto defender's, you got played. your the testers for a system cryptic plans for there next game!
IF THE ONLY DEFENCE FOR CRITICISM OF A GAME IS CALLING SOMEONE A TROLL OR HATER, THAT SAYS A LOT ABOUT THE QUALITY OF THE GAME
anoyone else now realize why developement of content on sto has essentially stopped while they work on the usg system.. seeing as its allready being sold as a major feature for neverwinter.
LOL
sorry sto defender's, you got played. your the testers for a system cryptic plans for there next game!
That's the hillarity of the whole situation now , they've become testers for Cryptics new game without even being paid to do it. lmao.
First post in this thread says a great deal . I feel kinda bad for all the people that got roped into Life time subs.
How can anyone say that people who subscribe to and play STO have been taken advantage of? If they didn't like the game, they wouldn't subscribe or play. If someone was foolish enough to buy a product (STO or any other) without first checking out any available info, that's not on Cryptic, it's on the consumer.
If what critics are saying is true (STO will not be expanded or developed beyond its current state), then I'm sure some people will be disappointed, and people who grow tired of the game will leave it like they would any other. So far there has been lots of negative specutlation, but I have yet to hear that the dev team has been disbanded or that the servers are shutting down. Sounds like a bunch of wishful thinking on the part of people who would like to see STO fail. I'm sure many critics feel that it already has, but it is still up and running with no announcements to the contrary from reputable sources.
How can anyone say that people who subscribe to and play STO have been taken advantage of? If they didn't like the game, they wouldn't subscribe or play. If someone was foolish enough to buy a product (STO or any other) without first checking out any available info, that's not on Cryptic, it's on the consumer.
If what critics are saying is true (STO will not be expanded or developed beyond its current state), then I'm sure some people will be disappointed, and people who grow tired of the game will leave it like they would any other. So far there has been lots of negative specutlation, but I have yet to hear that the dev team has been disbanded or that the servers are shutting down. Sounds like a bunch of wishful thinking on the part of people who would like to see STO fail. I'm sure many critics feel that it already has, but it is still up and running with no announcements to the contrary from reputable sources.
Well , I believe most people tend to be optimistic . Sometimes much to their chagrin blindly and niavely . Someone correct me if I'm incorrect , I heard that lifetime subs can expire if you don't log into the game for more then 90 days plus 1 . There is an clause that allows Cryptic to keep the money and end the life time sub ? Anyone with a life sub can you confirm or deny ?
Did they weed out the monthly fee already? I mean it's cryptic, it could definately get a monthly fee still even if it isn't considered an MMORPG. For the "Service".
I think they'd have a rather hard time trying to justify a monthly fee for a co-op game like this; more likely we'll see it's version of the C-Store and everything they publish for it will need to be purchased. I'm guessing somewhere between what Guild wars does, and their CO/STO model.
"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan
Did they weed out the monthly fee already? I mean it's cryptic, it could definately get a monthly fee still even if it isn't considered an MMORPG. For the "Service".
I think they'd have a rather hard time trying to justify a monthly fee for a co-op game like this; more likely we'll see it's version of the C-Store and everything they publish for it will need to be purchased. I'm guessing somewhere between what Guild wars does, and their CO/STO model.
Well didn't they get away with it at flagship with hellgate? That was basically a MOG and I think they charged a fee to get acess to certain equipment/areas if I remember right.
Did they weed out the monthly fee already? I mean it's cryptic, it could definately get a monthly fee still even if it isn't considered an MMORPG. For the "Service".
I think they'd have a rather hard time trying to justify a monthly fee for a co-op game like this; more likely we'll see it's version of the C-Store and everything they publish for it will need to be purchased. I'm guessing somewhere between what Guild wars does, and their CO/STO model.
Well didn't they get away with it at flagship with hellgate? That was basically a MOG and I think they charged a fee to get acess to certain equipment/areas if I remember right.
i don't know if you could say they got away with it since they ended up shutting the game down because no one would pay them. or atleast not enough to keep it running
and honestly the only reason they don't come out and call it a co-op is because most if not all co-op games dont charge a monthly fee, so they figure if they rename the same exact thing they could get away with charging for it.
Well , I believe most people tend to be optimistic . Sometimes much to their chagrin blindly and niavely . Someone correct me if I'm incorrect , I heard that lifetime subs can expire if you don't log into the game for more then 90 days plus 1 . There is an clause that allows Cryptic to keep the money and end the life time sub ? Anyone with a life sub can you confirm or deny ?
I don't have a lifetime subscription to STO, but I find it highly unlikely there would be such a clause; you are, after all, paying a large fee upfront in exchange to access to the game for as long as it is running (such as my lifetime subscription to LotRO: I have at times went 4 months or more without playing it). If Cryptic did add in such a clause, I guess the question would be whether or not that was actually stated in the description for the lifetime offer or in the checkout page when people purchased it. From what I remember, there was no such clause in either CO's or STO's lifetime offers.
"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan
Well didn't they get away with it at flagship with hellgate? That was basically a MOG and I think they charged a fee to get acess to certain equipment/areas if I remember right.
I can't realy speak as to Hellgate: London, as I had no experience with it. What I heard was that you could play it for free (the whole game) or pay a monthly fee; most people seemed to go the free route, and since they didn't have it set up like a standard free to play game (i.e. cash shop and limited access to things for the free players), they didn't earn enough to keep it running. Whether that is true or not, I don't know.
"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan
They're developing Neverwinter to be heavily reliant on UGC, like past Neverwinter games.
That explains why STO is getting UGC in the third season! Either STO is acting as a testbed for the Neverwinter UGC system, or STO is getting Neverwinter's development table scraps. Actually, I vote for "both at the same time."
They're developing Neverwinter to be heavily reliant on UGC, like past Neverwinter games.
That explains why STO is getting UGC in the third season! Either STO is acting as a testbed for the Neverwinter UGC system, or STO is getting Neverwinter's development table scraps. Actually, I vote for "both at the same time."
The thread on the subject in the official STO forums had STO being the test bed for this new game. When you look at how STO is set up, it does look like they were testing base concepts for this next game.
"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan
They're developing Neverwinter to be heavily reliant on UGC, like past Neverwinter games.
That explains why STO is getting UGC in the third season! Either STO is acting as a testbed for the Neverwinter UGC system, or STO is getting Neverwinter's development table scraps. Actually, I vote for "both at the same time."
The thread on the subject in the official STO forums had STO being the test bed for this new game. When you look at how STO is set up, it does look like they were testing base concepts for this next game.
That means that Cryptic is getting people to pay for development of another game instead of the traditional MMO method of people paying for continued development of the game they are paying for.
LOL Cryptic describes their next game as an "OMG". How appropriate...that's pretty much the general reaction to Cryptic having the opportunity to butcher another beloved IP.
Comments
http://www.gamespot.com/pc/rpg/neverwinter/news.html?sid=6274162&mode=previews&tag=topslot;thumb;1
Jack Emmert: I wouldn't say MMORPG at all--Neverwinter is a cooperative RPG. You can play with a bunch of friends and experience Neverwinter and D&D in a brand-new way. We're trying to create new sorts of games that we call "OMGs" (online multiplayer games).
With this admission , you think they could do it for their other games ? Does that mean mmorpg.com should be listing any of their games anymore? lol.
Why bother pretending anyway, people keep paying for the crap they shovel out regardless.
"Come and have a look at what you could have won."
Yes.
They have finally admitted they make OMG!WTF?ISTHISCRAP
Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)
So basically STO with a D&D skin? Pretty much what I figured. So now they're claiming they're devolping a new type of game called online multiplayer games? Uhm I don't really think that's new. I guess they missed the dozens of co op and multiplayer games that are already on the market.
I wonder how many c points elminster's staff will be in the c store?
So, looking at the parts in green....they are trying to create new sorts of games...but, Neverwinter is going to be a co-op game which we've had for some time now. Maybe he should rephrase to "we're trying to market games in new sorts of ways".
I mean, what am I missing? What is new about a co-op experience? If it is just the fact that it is D&D, then any IP that doesn't currently have a co-op title can claim to be making a new sort of game. What seems like blatant marketing talk in place of substance is a major turn off imo. Hopefully I'm just reading it wrong.
-mklinic
"Do something right, no one remembers.
Do something wrong, no one forgets"
-from No One Remembers by In Strict Confidence
Glad to see there is at least one voice of reason at Atari; making this an actual MMO would be near-suicide with the Hasbro lawsuit hanging over them. By making it a co-op RPG, they avoid all the lawsuits that might open up if they produced an actual MMO and then had to shut it down if Hasbro wins the lawsuit. In this way, even if Hasbro does win, they're really not out of anything since they'll be focused more on box sales and (possibly) the C-store.
This also explains why they think they can make the game before any court ruling as well; by making it basically a third NWN game, most of the work of designing the setting and such is already done for them. Now all they have to do is adjust things slightly to make it a post-NWN city atmosphere, and they should be able to push this out relatively fast. Unfortunately Cryptic isn't known for their deep storytelling, something that is kind of necessary for these types of games, so the game will probably be a bit lacking in that area. Using the latest D&D system is fairly safe for them as well; despite WotC's denials, it is clear to most of the pen and paper crowd that 4th edition D&D borrowed its mechanics heavily from MMOs.
Quite awhile back, after STO's launch, Jack did an interview where he said Cryptic would probably be moving away from traditional MMOs, and would be moving more towards this type of game or perhaps casual, browser-based games. Looks like they took that step a bit earlier than I thought they would. That should work out decently for them; this type of game will work better with their shove it out the door as quickly as possible policy. If Hasbro's lawsuit still goes against them, it's no skin off of their noses; being a co-op RPG, it's not like they even have to pretend to give continued support.
I wonder if Cryptic is out of the MMO business for now, or if they plan on making another down the road?
"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan
First off, it's Jack Emmert; that should explain things quite clearly. Secondly, Cryptic's marketing is rather infamous now for the amount of spin they produce, as well as the sheer amount of marketing fiascos.
"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan
Did they weed out the monthly fee already? I mean it's cryptic, it could definately get a monthly fee still even if it isn't considered an MMORPG. For the "Service".
The browser game market is a perfect venue for Cryptic's cookie-cutter game design philosophy. All they have to do is follow in the footsteps of Gameforge, pushing out half-baked games based on a similar template. Players are so bloody eager to open their wallets to buy perks that make advancement effortless.
We're talking about Cryptic here. They've already shown they're willing to rape the desperate Trek fanbois by charging a monthly fee and having an extensive cash shop for STO...a game a lot of us don't even consider a MMO. Who's to say they won't try the same with the FR fans?
Hopefully Atari loses the lawsuit over the D&D license and has to scrap this before it launches.
In 2012: "Well, we wouldn't call them "games", exactly. They're more like, 'Online activities with subscriptions, that compel you to take your own life due to the ineptitude of their design'."
anoyone else now realize why developement of content on sto has essentially stopped while they work on the usg system.. seeing as its allready being sold as a major feature for neverwinter.
LOL
sorry sto defender's, you got played. your the testers for a system cryptic plans for there next game!
IF THE ONLY DEFENCE FOR CRITICISM OF A GAME IS CALLING SOMEONE A TROLL OR HATER, THAT SAYS A LOT ABOUT THE QUALITY OF THE GAME
That's the hillarity of the whole situation now , they've become testers for Cryptics new game without even being paid to do it. lmao.
First post in this thread says a great deal . I feel kinda bad for all the people that got roped into Life time subs.
http://forums.startrekonline.com/showthread.php?t=176883
How can anyone say that people who subscribe to and play STO have been taken advantage of? If they didn't like the game, they wouldn't subscribe or play. If someone was foolish enough to buy a product (STO or any other) without first checking out any available info, that's not on Cryptic, it's on the consumer.
If what critics are saying is true (STO will not be expanded or developed beyond its current state), then I'm sure some people will be disappointed, and people who grow tired of the game will leave it like they would any other. So far there has been lots of negative specutlation, but I have yet to hear that the dev team has been disbanded or that the servers are shutting down. Sounds like a bunch of wishful thinking on the part of people who would like to see STO fail. I'm sure many critics feel that it already has, but it is still up and running with no announcements to the contrary from reputable sources.
Well , I believe most people tend to be optimistic . Sometimes much to their chagrin blindly and niavely . Someone correct me if I'm incorrect , I heard that lifetime subs can expire if you don't log into the game for more then 90 days plus 1 . There is an clause that allows Cryptic to keep the money and end the life time sub ? Anyone with a life sub can you confirm or deny ?
I think they'd have a rather hard time trying to justify a monthly fee for a co-op game like this; more likely we'll see it's version of the C-Store and everything they publish for it will need to be purchased. I'm guessing somewhere between what Guild wars does, and their CO/STO model.
"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan
Well didn't they get away with it at flagship with hellgate? That was basically a MOG and I think they charged a fee to get acess to certain equipment/areas if I remember right.
i don't know if you could say they got away with it since they ended up shutting the game down because no one would pay them. or atleast not enough to keep it running
and honestly the only reason they don't come out and call it a co-op is because most if not all co-op games dont charge a monthly fee, so they figure if they rename the same exact thing they could get away with charging for it.
I don't have a lifetime subscription to STO, but I find it highly unlikely there would be such a clause; you are, after all, paying a large fee upfront in exchange to access to the game for as long as it is running (such as my lifetime subscription to LotRO: I have at times went 4 months or more without playing it). If Cryptic did add in such a clause, I guess the question would be whether or not that was actually stated in the description for the lifetime offer or in the checkout page when people purchased it. From what I remember, there was no such clause in either CO's or STO's lifetime offers.
"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan
I can't realy speak as to Hellgate: London, as I had no experience with it. What I heard was that you could play it for free (the whole game) or pay a monthly fee; most people seemed to go the free route, and since they didn't have it set up like a standard free to play game (i.e. cash shop and limited access to things for the free players), they didn't earn enough to keep it running. Whether that is true or not, I don't know.
"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan
And cryptic is going to destroy another of my most loved IPs. I really hope this game is the end of atari and cryptic for good.
They're developing Neverwinter to be heavily reliant on UGC, like past Neverwinter games.
That explains why STO is getting UGC in the third season! Either STO is acting as a testbed for the Neverwinter UGC system, or STO is getting Neverwinter's development table scraps. Actually, I vote for "both at the same time."
The thread on the subject in the official STO forums had STO being the test bed for this new game. When you look at how STO is set up, it does look like they were testing base concepts for this next game.
"Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan
That means that Cryptic is getting people to pay for development of another game instead of the traditional MMO method of people paying for continued development of the game they are paying for.
LOL Cryptic describes their next game as an "OMG". How appropriate...that's pretty much the general reaction to Cryptic having the opportunity to butcher another beloved IP.