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Man the game world is small!

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Comments

  • TrunksZTrunksZ Member Posts: 263

    Originally posted by cyphers

    Is there any way to still obtain a beta key for this, or are they all gone?

    I'm starting to get curious, and usually when there's this much emotion and extreme statements spouted as there seems to be around this game, there's a large dose of untruths or subjectivity in the mix.

    Btw, Kalimdor in WoW when you could travel it in a straight line from its north tip to its south tip would measure a crossing time of about 45 minutes total, the same for Eastern Kingdoms from north tip to south tip. Just saying.

     

    Well I did tryed that a couple of times and I traveled from the gates of AQ to Darnassus and it took me over an hour and I was in epic mount, I also traveled from Booty Bay to the main entrance of stratholme and it took me  a little longer than Kalimdor both in epic mount, If you did that time without epic mount, you are the man.

  • xcaliburxcalibur Member Posts: 571

    Originally posted by Miffy

    Originally posted by Thomas2006


    Originally posted by Miffy

    Yeh but the problem is they're all corridors and really small and restrictive. There is only one zone that is open and even that is annoying because of all the invisible walls, the game needs jump so we can negotiate the terrain better. Even frigging map feels like Kash on SWG.

    The dev's said the open beta pretty much has everything in it that the final game will have, minus a few things.

     

    Actually the Dev's have stated the exact opposite of that. A good portion of the story content and 90% of the crafting items are not in the OB. There are several areas on the map that are NOT open yet to players.

    The Lead Producer has stated several times in interviews that what we see in CB and in OB is not everything that will be in the game at launch.

    Not what I read, all the zones on that map are what's at launch... tiny. Obviously some story parts aren't in and that but frigging the story isn't even good.

    Seems pretty big to me...

    And I think the 20% everyone is throwing around is something they said about the alpha version when it only included the area around limsa lominisa.

     

    Although I do think it's kind of funny that a thread about the size of the world comes up when I remember seeing some about people complaining that travel took too long :P

  • stayontargetstayontarget Member RarePosts: 6,519

    Originally posted by Lienhart

    Originally posted by Thomas2006


    Originally posted by Miffy

    Yeh but the problem is they're all corridors and really small and restrictive. There is only one zone that is open and even that is annoying because of all the invisible walls, the game needs jump so we can negotiate the terrain better. Even frigging map feels like Kash on SWG.

    The dev's said the open beta pretty much has everything in it that the final game will have, minus a few things.

     

    Actually the Dev's have stated the exact opposite of that. A good portion of the story content and 90% of the crafting items are not in the OB. There are several areas on the map that are NOT open yet to players.

    The Lead Producer has stated several times in interviews that what we see in CB and in OB is not everything that will be in the game at launch.

    So they want us to blindly buy the game at launch?

    I'll wait for reviews.

    Just watch a livestream http://www.ustream.tv/channel/ffxiv---open-beta---kittenpurrrr and deside for yourself, but keep in mind that alot of the content is left out as other have said.

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • xcaliburxcalibur Member Posts: 571

    Originally posted by xsarkaix

    Originally posted by cyphers

    Is there any way to still obtain a beta key for this, or are they all gone?

    I'm starting to get curious, and usually when there's this much emotion and extreme statements spouted as there seems to be around this game, there's a large dose of untruths or subjectivity in the mix.

    Btw, Kalimdor in WoW when you could travel it in a straight line from its north tip to its south tip would measure a crossing time of about 45 minutes total, the same for Eastern Kingdoms from north tip to south tip. Just saying.

    On a 100% mount maybe.  But running would take double that.  Now with the flying mounts its going to be more like 20 mins though lol

    More like 10...straight line :)

  • fyerwallfyerwall Member UncommonPosts: 3,240

    Originally posted by xcalibur

    Originally posted by xsarkaix

    Originally posted by cyphers

    Is there any way to still obtain a beta key for this, or are they all gone?

    I'm starting to get curious, and usually when there's this much emotion and extreme statements spouted as there seems to be around this game, there's a large dose of untruths or subjectivity in the mix.

    Btw, Kalimdor in WoW when you could travel it in a straight line from its north tip to its south tip would measure a crossing time of about 45 minutes total, the same for Eastern Kingdoms from north tip to south tip. Just saying.

    On a 100% mount maybe.  But running would take double that.  Now with the flying mounts its going to be more like 20 mins though lol

    More like 10...straight line :)

     Nah, 12.

    Mountains tend to get in the way :P

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by TrunksZ

    Originally posted by cyphers

    Is there any way to still obtain a beta key for this, or are they all gone?

    I'm starting to get curious, and usually when there's this much emotion and extreme statements spouted as there seems to be around this game, there's a large dose of untruths or subjectivity in the mix.

    Btw, Kalimdor in WoW when you could travel it in a straight line from its north tip to its south tip would measure a crossing time of about 45 minutes total, the same for Eastern Kingdoms from north tip to south tip. Just saying.

     

    Well I did tryed that a couple of times and I traveled from the gates of AQ to Darnassus and it took me over an hour and I was in epic mount, I also traveled from Booty Bay to the main entrance of stratholme and it took me  a little longer than Kalimdor both in epic mount, If you did that time without epic mount, you are the man.

    Nope, I didn't, only from east to west coast and that was 15-18 minutes.

    Besides the Video Game World comparison that was posted on this site some time earlier, some other people did some tests and this is what they came up with:

    look here for worldsize measurements and here for travel speeds.

    When traveling over larger distances, you never really travel in a straight line, but tests like those poster(s) did could work for accurate measurements.

    If people really want to know actual worldsize of FFXIV, they should do sortlike tests, it eliminates subjective miscalculating.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • swampthing11swampthing11 Member Posts: 62

    Originally posted by Elirion

    Originally posted by swampthing11


    Originally posted by Thomas2006


    Originally posted by Miffy

    Yeh but the problem is they're all corridors and really small and restrictive. There is only one zone that is open and even that is annoying because of all the invisible walls, the game needs jump so we can negotiate the terrain better. Even frigging map feels like Kash on SWG.

    The dev's said the open beta pretty much has everything in it that the final game will have, minus a few things.

     

    Actually the Dev's have stated the exact opposite of that. A good portion of the story content and 90% of the crafting items are not in the OB. There are several areas on the map that are NOT open yet to players.

    The Lead Producer has stated several times in interviews that what we see in CB and in OB is not everything that will be in the game at launch.

     

     

    You have a link to that quote?  I see players saying that in EVERY beta and it's ALWAYS false.  At this stage in the game what you see is almost always what you get at launch.  Unless you can find a link where a dev states that, it's BS.

     Unless you can find a link where a dev states your point then it's BS.  Works both ways.  It's very obvious, when running around the beta, that there are lots of areas that are not in yet.  Try it out.

     

     

    Wait are you seriously saying that unless i can find a link where a dev states this is all of the game then it's not true?

     

    Seriously?  That's seriously your point?  I'm not tryin to be mean, but that's by far the stupidest counterpoint i've ever heard.  It works both ways?  Only if you're like 10 and can't argue a point and your biggest comeback is "no YOU"RE a doody head"  "no you are!" and so on. 

     

    I've been in just about every MMO beta except for a few pvp centric games like mortal, and i wasn't in DAoC.  Not once in any beta test have i EVER seen a substantial amount of content held back to surprise everyone at release.  What i have seen though is players constantly say "the devs said this isn't all the game they are holding back for launch so players don't see everything and get burnt out".  I've seen that a billion times and it's NEVER been true.  It just doesn't work that way.  So unless someone can provide a quote from a developer saying they are holding back large portions of the game then it's complete BS.  It just does NOT happen that way.  I'd love to see such a link and be proven wrong, i really would as that would give something to look forward to.

     

    I'm really on the fence about this game, it seems like it has some charm to it, but i'm really concerned by the fact that it might be just a grind fest like all other asian games.  Is it?  Or are there quests and storylines all the way to max level.

     

  • xcaliburxcalibur Member Posts: 571

    Originally posted by swampthing11

    Originally posted by Elirion


    Originally posted by swampthing11


    Originally posted by Thomas2006


    Originally posted by Miffy

    Yeh but the problem is they're all corridors and really small and restrictive. There is only one zone that is open and even that is annoying because of all the invisible walls, the game needs jump so we can negotiate the terrain better. Even frigging map feels like Kash on SWG.

    The dev's said the open beta pretty much has everything in it that the final game will have, minus a few things.

     

    Actually the Dev's have stated the exact opposite of that. A good portion of the story content and 90% of the crafting items are not in the OB. There are several areas on the map that are NOT open yet to players.

    The Lead Producer has stated several times in interviews that what we see in CB and in OB is not everything that will be in the game at launch.

     

     

    You have a link to that quote?  I see players saying that in EVERY beta and it's ALWAYS false.  At this stage in the game what you see is almost always what you get at launch.  Unless you can find a link where a dev states that, it's BS.

     Unless you can find a link where a dev states your point then it's BS.  Works both ways.  It's very obvious, when running around the beta, that there are lots of areas that are not in yet.  Try it out.

     

     

    Wait are you seriously saying that unless i can find a link where a dev states this is all of the game then it's not true?

     

    Seriously?  That's seriously your point?  I'm not tryin to be mean, but that's by far the stupidest counterpoint i've ever heard.  It works both ways?  Only if you're like 10 and can't argue a point and your biggest comeback is "no YOU"RE a doody head"  "no you are!" and so on. 

     

    I've been in just about every MMO beta except for a few pvp centric games like mortal, and i wasn't in DAoC.  Not once in any beta test have i EVER seen a substantial amount of content held back to surprise everyone at release.  What i have seen though is players constantly say "the devs said this isn't all the game they are holding back for launch so players don't see everything and get burnt out".  I've seen that a billion times and it's NEVER been true.  It just doesn't work that way.  So unless someone can provide a quote from a developer saying they are holding back large portions of the game then it's complete BS.  It just does NOT happen that way.  I'd love to see such a link and be proven wrong, i really would as that would give something to look forward to.

     

    I'm really on the fence about this game, it seems like it has some charm to it, but i'm really concerned by the fact that it might be just a grind fest like all other asian games.  Is it?  Or are there quests and storylines all the way to max level.

     

    I haven't seen anyone blame the debugger yet :P

  • abyss610abyss610 Member, Newbie CommonPosts: 1,131

    Originally posted by Zeppelin4

    Originally posted by cyress8

     




    Originally posted by mmjarec

    it seems really uninspired.






    Yeah, also while running through the areas, it feels like you are running in the same spot. The scenery really does not change unless you move to another climate. Even then it feels the same all the time.

     

     I noticed that myself. It looks like they just copied a lot of the landscape in a small area and pasted it a few times to make up the zone with a few minor exceptions.

     kinda like old flintstones or jetsons cartoons when they show them walking and they walk past that same flower pot 4 times

  • cyress8cyress8 Member Posts: 832


    Originally posted by abyss610

    Originally posted by Zeppelin4

    Originally posted by cyress8
     


    Originally posted by mmjarec
    it seems really uninspired.


    Yeah, also while running through the areas, it feels like you are running in the same spot. The scenery really does not change unless you move to another climate. Even then it feels the same all the time.
     


     I noticed that myself. It looks like they just copied a lot of the landscape in a small area and pasted it a few times to make up the zone with a few minor exceptions.


     kinda like old flintstones or jetsons cartoons when they show them walking and they walk past that same flower pot 4 times


    Was trying to think of an analogy and you hit it square on the head.

    BOOYAKA!

  • KaocanKaocan Member UncommonPosts: 1,270

    Originally posted by swampthing11

    Originally posted by Elirion

    Originally posted by swampthing11

    Originally posted by Thomas2006

    Originally posted by Miffy

    Yeh but the problem is they're all corridors and really small and restrictive. There is only one zone that is open and even that is annoying because of all the invisible walls, the game needs jump so we can negotiate the terrain better. Even frigging map feels like Kash on SWG.

    The dev's said the open beta pretty much has everything in it that the final game will have, minus a few things.

     

    Actually the Dev's have stated the exact opposite of that. A good portion of the story content and 90% of the crafting items are not in the OB. There are several areas on the map that are NOT open yet to players.

    The Lead Producer has stated several times in interviews that what we see in CB and in OB is not everything that will be in the game at launch.

     

     

    You have a link to that quote?  I see players saying that in EVERY beta and it's ALWAYS false.  At this stage in the game what you see is almost always what you get at launch.  Unless you can find a link where a dev states that, it's BS.

     Unless you can find a link where a dev states your point then it's BS.  Works both ways.  It's very obvious, when running around the beta, that there are lots of areas that are not in yet.  Try it out.

     

     

    Wait are you seriously saying that unless i can find a link where a dev states this is all of the game then it's not true?

     

    Seriously?  That's seriously your point?  I'm not tryin to be mean, but that's by far the stupidest counterpoint i've ever heard.  It works both ways?  Only if you're like 10 and can't argue a point and your biggest comeback is "no YOU"RE a doody head"  "no you are!" and so on. 

     

    I've been in just about every MMO beta except for a few pvp centric games like mortal, and i wasn't in DAoC.  Not once in any beta test have i EVER seen a substantial amount of content held back to surprise everyone at release.  What i have seen though is players constantly say "the devs said this isn't all the game they are holding back for launch so players don't see everything and get burnt out".  I've seen that a billion times and it's NEVER been true.  It just doesn't work that way.  So unless someone can provide a quote from a developer saying they are holding back large portions of the game then it's complete BS.  It just does NOT happen that way.  I'd love to see such a link and be proven wrong, i really would as that would give something to look forward to.

     

    I'm really on the fence about this game, it seems like it has some charm to it, but i'm really concerned by the fact that it might be just a grind fest like all other asian games.  Is it?  Or are there quests and storylines all the way to max level.

     

     Dont know if everythign is in game yet or not 'officially'. But since there are only the 3 starting zones, and each of those has content to MAYBE 25ish, and since the game cap is going to be 50 at launch with an expected 100 as stated by the DEVs already (yes, you too can go find it yourself like I did...no I'm not in charge of showing you how to find it yourself), then yes, I'ld say there is a VERY good chance that not everything is already in the open beta. Unless of course you have been to the lvl 25-50 regions and seen them yourself...have you?

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402

    Originally posted by Lienhart

    Originally posted by Thomas2006


    Originally posted by Miffy

    Yeh but the problem is they're all corridors and really small and restrictive. There is only one zone that is open and even that is annoying because of all the invisible walls, the game needs jump so we can negotiate the terrain better. Even frigging map feels like Kash on SWG.

    The dev's said the open beta pretty much has everything in it that the final game will have, minus a few things.

     

    Actually the Dev's have stated the exact opposite of that. A good portion of the story content and 90% of the crafting items are not in the OB. There are several areas on the map that are NOT open yet to players.

    The Lead Producer has stated several times in interviews that what we see in CB and in OB is not everything that will be in the game at launch.

    So they want us to blindly buy the game at launch?

    I'll wait for reviews.

    Its called a beta test not a free trial, only in the last 2 years or so did people start using beta tests are a free trial, yes you are supposed to buy the game, its not blindly, read  around, follow the articles, and like a every other single player game choose to buy it.

    Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

    Life... is the shit that happens while you wait for moments that never come - Lester Freeman

    Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson

  • KaocanKaocan Member UncommonPosts: 1,270

    Originally posted by DeserttFoxx

    Originally posted by Lienhart

    Originally posted by Thomas2006

    Originally posted by Miffy

    Yeh but the problem is they're all corridors and really small and restrictive. There is only one zone that is open and even that is annoying because of all the invisible walls, the game needs jump so we can negotiate the terrain better. Even frigging map feels like Kash on SWG.

    The dev's said the open beta pretty much has everything in it that the final game will have, minus a few things.

     

    Actually the Dev's have stated the exact opposite of that. A good portion of the story content and 90% of the crafting items are not in the OB. There are several areas on the map that are NOT open yet to players.

    The Lead Producer has stated several times in interviews that what we see in CB and in OB is not everything that will be in the game at launch.

    So they want us to blindly buy the game at launch?

    I'll wait for reviews.

    Its called a beta test not a free trial, only in the last 2 years or so did people start using beta tests are a free trial, yes you are supposed to buy the game, its not blindly, read  around, follow the articles, and like a every other single player game choose to buy it.

     What he said. ^^

    Seriously, is there any other type of software out there on the market today where the users require a full disclosure of the content and functionality prior to purchase? Single player RTS games? Puzzle games? Regular RPGs? Financial software? Operating system software (oh well on Vista this would have been nice yeah)? You get my question yet? Why exactly did it become a requirement on MMORPG games? It sure wasn't something the software development companies decided, this one is all player desired. Used to be, after the MMORPG launched, and was up for a couple of months, then the game producers would open up some free trial account and let the non-paying in. Personally I really want it to go back to that, would cut down on the people running around bashing games they have NO intention on ever buying or playing.

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • seabeastseabeast Member Posts: 748

    Originally posted by Kaocan

    Originally posted by DeserttFoxx

    Originally posted by Lienhart

    Originally posted by Thomas2006

    Originally posted by Miffy

    Yeh but the problem is they're all corridors and really small and restrictive. There is only one zone that is open and even that is annoying because of all the invisible walls, the game needs jump so we can negotiate the terrain better. Even frigging map feels like Kash on SWG.

    The dev's said the open beta pretty much has everything in it that the final game will have, minus a few things.

     

    Actually the Dev's have stated the exact opposite of that. A good portion of the story content and 90% of the crafting items are not in the OB. There are several areas on the map that are NOT open yet to players.

    The Lead Producer has stated several times in interviews that what we see in CB and in OB is not everything that will be in the game at launch.

    So they want us to blindly buy the game at launch?

    I'll wait for reviews.

    Its called a beta test not a free trial, only in the last 2 years or so did people start using beta tests are a free trial, yes you are supposed to buy the game, its not blindly, read  around, follow the articles, and like a every other single player game choose to buy it.

     What he said. ^^

    Seriously, is there any other type of software out there on the market today where the users require a full disclosure of the content and functionality prior to purchase? Single player RTS games? Puzzle games? Regular RPGs? Financial software? Operating system software (oh well on Vista this would have been nice yeah)? You get my question yet? Why exactly did it become a requirement on MMORPG games? It sure wasn't something the software development companies decided, this one is all player desired. Used to be, after the MMORPG launched, and was up for a couple of months, then the game producers would open up some free trial account and let the non-paying in. Personally I really want it to go back to that, would cut down on the people running around bashing games they have NO intention on ever buying or playing.

     And you have some sense of who has "intention of ever buying a game"? Man, the FF players are good.

  • sykez9sykez9 Member Posts: 55

    honestly this content exclusion is hella confusing me because no one knows what is actually in the real game and we're supposed to hope there is a lot more content than what is already in the game. It's also giving people a misguided opinion of the actual depth to the game, so I'm supposed to just trust SE and assume the game will be wonderful come release. I have never seen a game be so secretive about content. I mean most games want to show you how much you can do.. SE.. doesn't want to ruin the surprise, and when many have a "try b4 buy" attitude I think it hurts them in the end, but, I think their core playerbase will still follow regardless so they don't care so much.

  • KaocanKaocan Member UncommonPosts: 1,270

    Originally posted by seabeast

    Originally posted by Kaocan

    Originally posted by DeserttFoxx

    Originally posted by Lienhart

    Originally posted by Thomas2006

    Originally posted by Miffy

    Yeh but the problem is they're all corridors and really small and restrictive. There is only one zone that is open and even that is annoying because of all the invisible walls, the game needs jump so we can negotiate the terrain better. Even frigging map feels like Kash on SWG.

    The dev's said the open beta pretty much has everything in it that the final game will have, minus a few things.

     

    Actually the Dev's have stated the exact opposite of that. A good portion of the story content and 90% of the crafting items are not in the OB. There are several areas on the map that are NOT open yet to players.

    The Lead Producer has stated several times in interviews that what we see in CB and in OB is not everything that will be in the game at launch.

    So they want us to blindly buy the game at launch?

    I'll wait for reviews.

    Its called a beta test not a free trial, only in the last 2 years or so did people start using beta tests are a free trial, yes you are supposed to buy the game, its not blindly, read  around, follow the articles, and like a every other single player game choose to buy it.

     What he said. ^^

    Seriously, is there any other type of software out there on the market today where the users require a full disclosure of the content and functionality prior to purchase? Single player RTS games? Puzzle games? Regular RPGs? Financial software? Operating system software (oh well on Vista this would have been nice yeah)? You get my question yet? Why exactly did it become a requirement on MMORPG games? It sure wasn't something the software development companies decided, this one is all player desired. Used to be, after the MMORPG launched, and was up for a couple of months, then the game producers would open up some free trial account and let the non-paying in. Personally I really want it to go back to that, would cut down on the people running around bashing games they have NO intention on ever buying or playing.

     And you have some sense of who has "intention of ever buying a game"? Man, the FF players are good.

     Actually yes, to an extend I do for some situations. I, unlike so many others here, actually go look and read and learn prior to making comments on the forums. It isn't rocket science to see someone post how they dropped out of open beta after 30 minutes because it sucks, and go check thier post history for the past 30 days to see they have been bashing said game for the entire time. Now you can clal me whatever you like, but if those people ever had any intention of buying a game they hated a month before they wasted a beta key, come on now.

    As for the lame attempt to discredit me by saying I'm somehow an FF player and thats supposed ot be bad. Here is the truth, the ONLY FF game I ever played until the open beta on this one was FF #1, and that one I didnt care too much for to be honest, I had much more important things in life to do than that when it came out. I dont follow gaming companies, and dont concider myself a fan of any game out there side from the original (pre-atlantis) DAoC.

    So anyway, I hope that answers all those assumptions you were able to toss into you 1.5 sentances. If not, perhaps a cookie would do you good? Scooby Snack??

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • FortencFortenc Member Posts: 427

    Originally posted by sykez9

    honestly this content exclusion is hella confusing me because no one knows what is actually in the real game and we're supposed to hope there is a lot more content than what is already in the game. It's also giving people a misguided opinion of the actual depth to the game, so I'm supposed to just trust SE and assume the game will be wonderful come release. I have never seen a game be so secretive about content. I mean most games want to show you how much you can do.. SE.. doesn't want to ruin the surprise, and when many have a "try b4 buy" attitude I think it hurts them in the end, but, I think their core playerbase will still follow regardless so they don't care so much.

    ^ This is exactly why I am confused.  If there aren't plentiful quests.. something to do if I want to.. I don't think I can handle the grind, community or anything else aside.

    Objectivity is delivered with a lack of personality made for the mainstream but never used for the mainstream.

  • Professor78Professor78 Member UncommonPosts: 611

    Originally posted by Miffy

    http://www.ffxivcore.com/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=5058

    You can see that all really within a couple hours, I saw most of the top right zone within 30 mins. Sad thing is once you've done the main quest, there is nothing left to do but grind, the game doesn't even have PVP to make up for the lack of quests.

    Arrgggg fss, its beta, read the beta guide, alot has been restricted you dope!

    Core i5 13600KF,  BeQuiet Pure Loop FX 360, 32gb DDR5-6000 XPG, WD SN850 NVMe ,PNY 3090 XLR8, Asus Prime Z790-A, Lian-Li O11 PCMR case (limited ed 1045/2000), 32" LG Ultragear 4k Monitor, Logitech G560 LightSync Sound, Razer Deathadder V2 and Razer Blackwidow V3 Keyboard


  • sykez9sykez9 Member Posts: 55

    Originally posted by Fortenc

    Originally posted by sykez9

    honestly this content exclusion is hella confusing me because no one knows what is actually in the real game and we're supposed to hope there is a lot more content than what is already in the game. It's also giving people a misguided opinion of the actual depth to the game, so I'm supposed to just trust SE and assume the game will be wonderful come release. I have never seen a game be so secretive about content. I mean most games want to show you how much you can do.. SE.. doesn't want to ruin the surprise, and when many have a "try b4 buy" attitude I think it hurts them in the end, but, I think their core playerbase will still follow regardless so they don't care so much.

    ^ This is exactly why I am confused.  If there aren't plentiful quests.. something to do if I want to.. I don't think I can handle the grind, community or anything else aside.

    I just don't get it man.. SE is so funny to me.. they just.. make it very clear they seriously dont give a **** about us and do what they want, which I kind of admire in a way, its like they know no matter what they're going to have a good player base come launch so they don't really need to sell their game to anyone. All of this now is just for shits and giggles, to test crap and make sure come release launch doesn't go horribly wrong.

  • geldonyetichgeldonyetich Member Posts: 1,340

    Actually, the maps are pretty large where it counts, even in the little content included in the beta.  It takes me about 15 minutes to walk from Gridonia to the western edge of the East forest.  When it takes you hours to transverse the length of the game world on foot, you've little grounds to complain about the size.

    Besides, history has demonstrated that huge worlds have a tendency to backfire.  They spread the players out far too much and sabotage the game's multiplayer potential.  Square-Enix seems to have designed these maps so players will congregate a lot.   This is the idea behind the camps where players initialize their guidlevs, as well as the heavily cooridoored areas such as that which makes up teh majority of The Great Shroud.

  • sykez9sykez9 Member Posts: 55

    Originally posted by geldonyetich

    Actually, the maps are pretty huge, even in the little content included in the beta.  It takes me about 15 minutes to walk from Gridonia to the western edge of the East forest.  When it takes you hours to transverse the length of the game world on foot, you've little grounds to complain about the size.

    dude i spent like, a better part of a day walking from limsa -> ferry -> uldah then to gridania in my efforts to figure out how to craft a shield/buy from npc/get from crafter, and that was just the starting areas, I may walk slow also

  • SonikFlashSonikFlash Member UncommonPosts: 561

    You guys realize this boils down to a tasos flambouras (sp) style :

     

    Guys we know you don't see it or know anything about it, but i assure you it is in fact different than what you do know.  


  • DarkDemonExDarkDemonEx Member Posts: 19

    K so this is a good a place as any to start, after reading all complaints and blah blah blah,

    1st of all kiddies read the official release notes not the crap u find on third party sites, lack of PvP..... erm read official notes there WILL be pvp. its somewhat restricted but it is there.

    the story quest in beta ends after level 5 BECAUSE they dont want you knowing more than that, it actually continues untill the level cap,

    you ARE NOT restricted to (x) amount of leveling hours a week, as said inthe latest press release the "translation" of the director whatever his name is..... was wrong he said it in the best possible way he could to flame people, they even said it themselves, it was a deliberate move to get people talking, and what? it worked didnt it... FF14 gets more exposure from flaming trolls.......yay.

    Good or bad they got the attention they wanted, it keeps wow players were they belong..... in thre basemeant playing wow, hitting the lvl cap in a month and wasting there money.

    As for those complaining about resource hogging, im on an I5 750 @ 2.6. 4Gig ddr3 and a Gforce GT320, so far none of the issues everyone else speaks of, altho the guy runnin a dual core on a 32 bit operating system.... shes only running one core on 32 bit bud.

    i aint a fanboy or anything but seriously, the  guys complaining it aint a WoW clone, keep playing WoW and leave it at that, the ones complaining half the craps missing, ITS BETA, not only that but its the alpha model for the stress test not the finished product  -.-

    Anyway its a simple case of update drivrs, change with the times, get used to the new, and stop crying like 12 year olds.

     

    Rant over.... let the flaming begin

  • MisterSrMisterSr Member UncommonPosts: 928

    Originally posted by Miffy

    Originally posted by Thomas2006


    Originally posted by Miffy

    Yeh but the problem is they're all corridors and really small and restrictive. There is only one zone that is open and even that is annoying because of all the invisible walls, the game needs jump so we can negotiate the terrain better. Even frigging map feels like Kash on SWG.

    The dev's said the open beta pretty much has everything in it that the final game will have, minus a few things.

     

    Actually the Dev's have stated the exact opposite of that. A good portion of the story content and 90% of the crafting items are not in the OB. There are several areas on the map that are NOT open yet to players.

    The Lead Producer has stated several times in interviews that what we see in CB and in OB is not everything that will be in the game at launch.

    Not what I read, all the zones on that map are what's at launch... tiny. Obviously some story parts aren't in and that but frigging the story isn't even good.

    Nah they are missing about 3-4 zones, from what I read they have several more areas for launch to be released. It's not going to be limited to La Nosca, Coertha, Mor Dhona, The Black Shroud, and that zone outside of Ul'dah which the name escapes me. 

  • birdycephonbirdycephon Member UncommonPosts: 1,314

    Originally posted by Miffy

    http://www.ffxivcore.com/index.php?app=core&module=attach&section=attach&attach_rel_module=post&attach_id=5058

    You can see that all really within a couple hours, I saw most of the top right zone within 30 mins. Sad thing is once you've done the main quest, there is nothing left to do but grind, the game doesn't even have PVP to make up for the lack of quests.

    Small? You've got to be kidding. It's about the size of Azeroth. And they WILL add more stuff later, trust me.

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