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Why Gw2 has 83.000 fans on facebook while rift has only 3000

2

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  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by Hyp47

    Originally posted by Kenaoshi

    well all above...

    while gw2 show us the impressive dinamic system... (oh ya its SOOO impressive, like i havent seen that in rpg's...)

    Rift goes showing the realm of rock... (what about the Dynamic content... moron...)

     

    while gw2 goes showing an impressive battle of a draogn that gatter a lot of people... (oh lot of ppl ftw, if that will be like Aion sieges than expect to play it with 5 fps)

    Dude don't fall for the bait.

    This is not a game.

  • DrakynnDrakynn Member Posts: 2,030

    Good to see things are back to normal in these forums.The constant posts on the saem subjects about FFXIV containing either insulting,arrogant fanboi-ism or over zealous hater-ism are gone and  regular random and pointless thought of he day GW2 posts are back!!!

    YEAH BABY!!!!

  • EricDanieEricDanie Member UncommonPosts: 2,238

    Originally posted by Drakynn

    Good to see things are back to normal in these forums.The constant posts on the saem subjects about FFXIV containing either insulting,arrogant fanboi-ism or over zealous hater-ism are gone and  regular random and pointless thought of he day GW2 posts are back!!!

    YEAH BABY!!!!

    Yes, but FFXIV is the one being released, so all trolls muster to nitpick that game down.

    GW2, RIFT, SWTOR and all other games will get their turn (massive trolling) closer to release as soon as there's a beta of the release version with no  NDA.

    For now our battles are going to be over useless information like number of facebook followers... I could care less about something totally unrelated to gameplay.

    The reason GW2 hype is much much higher than Rift are pretty obvious, actually I think one is enough to justify the difference - ArenaNet is releasing a sequel to their previous title (same IP) which sold over 6 million copies, while Trion is releasing their first game, a new developer to the market, and using a completely new IP. It's not even fair to compare both, hype-wise.

  • SchaapjeSchaapje Member UncommonPosts: 35

    Because Guild Wars is already a know game, thus gets alot of attentions and fans on their facebook page.

     

    RIFT however, is a new game and probably because not a lot of people know the game. They need to advertise more, but it can wait until the CBT.

  • cyranacyrana Member UncommonPosts: 197


    Originally posted by arenasb
    Game differences notwithstanding, the reason why is that GW is already an existing franchise. They already have the fanbase from the first game. RIFT is a brand new IP. This isn't hard to figure out.

    GW2 has done better marketing so far... But the big reason is that it builds on an existing and popular IP as this guy says. I'm looking forward to trying both myself.

    Ningen wa ningen da.
    ----
    http://twitter.com/Ciovala

  • 3DG.E3DG.E Member Posts: 28

    Originally posted by Hyp47

    Originally posted by Kenaoshi

     (oh lot of ppl ftw, if that will be like Aion sieges than expect to play it with 5 fps)

    That's funny. Why must people repeat the same answers over and over with Guild Wars 2? If you're going to bash the game at least learn something about it. Guild Wars is known for having above average graphics with minimum system requirements, Guild Wars 2 is going to continue that. In fact, there was a hilarious quote from an ArenaNet employee who explained how Guild Wars 2 has been developed on graphics cards that are no longer for sale.

    http://www.guildwars2.com/en/the-game/game-faq/

  • SlineerSlineer Member Posts: 246

    There are quite a few reasons actually. However people who like facebook being more interested in GW2 is not one of them.

     

    1: GW2 already has a fanbase.

    2: Trion has never developed or published an MMO before.

    3: We have known about GW2 for many years, Rift is relatively new, even though its been in development it has not been talked about til recently.

    4: Rift: Planes of Telara was formerly known as Hereos of Telara, since its now most commonly refered to as just Rift, many people who glanced at it in the past but never followed to closely will not know what it is.

    5: GW2 is all about box sales, thats the main point of income for the game, box sales rely heavily on hype and advertising, something GW2 has a lot of and Rift has very little of.

    6: Rift has very little hype/press coverage ATM and for good reason, its very hard to find solid information from reliable sources, there is a lot of information on fan sites, however news sites are unlikely to cover 3rd party info sources. (Fansites only appeal to people already interested in the game and do nothing to draw in new people)

    7: GW2 appeals to people seeking a primary as well as secondary game(broader audience), Rift mostly only appeals to people seeking a primary game.

    8: Many other reasons.

     

    Is this to say one will succeed and one will fail? Not at all.

    Guild Wars 2 needs those initial box sales to be successful, hype and advertising will play a key role in that.

     Rift is a subcription based MMO. Despite the recent history of over hyped sub based games selling 1 million preorders and then flopping, sub based games do not benefit from that in the long run. They thrive on steadily growing subscription numbers and reaccuring monthly fees. They do not require a massive launch as those can actually be more damaging than good.

    I do not follow GW2, I expect it to provide AAA MMO gameplay with no monthly fees and fully intend to buy it sometime after launch if it lives up to those expectations. Rift on the other hand shows promise and I am interested in it, however the lack of information regarding PvP has me worried as they spend a  lot of time talking about raid(carebear) content which is not only not an interest to me, but a turn off.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by reignjuste

    Hi guys i recently saw on facebook that the fans that are following rift are so many less than Gw2.

    The difference is so big.

    83000 vs 3000

    how a game like rift can succeed with such low fan base against Gw2?

    I just wanted to know what  are your opinions

    Duh, Guildwars: almost 7 million games sold. Of course GW2 has many fans then.

    Trion on the other hand has not made anything great even if Trions founder made some classic games including Heroes of might and magic. He is however not working at Trion since last year and Trion never really used him to market their game anyways.

    Right now most gamers have no idea who the people behind Trion really is, some knows that the current boss worked on EQ2 before but even that is rather unknown. And EQ2 have it's fans but it never been that huge.

    People do know that several people at ANET started as a part of Blizzard north, worked on Diablo, moved to Blizzard, made Warcraft 3 and the initial work at Wow.

    This proves nothing about which game that is best but the GW IP is more famous and so are it's devs. This might in fact be good for Rift, hype is not always a good thing and Rift might surprise people.

    And anyways are both game AAA games, Rift is not really competing with GW2, it goes more against TOR and Cataclysm. ANET do their own thing while Trion is more catering for people who like the regular MMO type we see in Wow, LOTRO, EQ2 and similar games. If you want to worry about something, Cataclysm is Rifts main competitor, not GW2.

    I don't think Rift will start with a million players the first month, like WAR and AoC but I think that is actually good for the game. Starting with 200K and attract more players based on the games quality is a lot better.

    As long as Rift is a great game you have nothing to worry about in the number of subs.

  • Jimmy562Jimmy562 Member UncommonPosts: 1,158

    Originally posted by 3DG.E

    Originally posted by Hyp47


    Originally posted by Kenaoshi

     (oh lot of ppl ftw, if that will be like Aion sieges than expect to play it with 5 fps)

    That's funny. Why must people repeat the same answers over and over with Guild Wars 2? If you're going to bash the game at least learn something about it. Guild Wars is known for having above average graphics with minimum system requirements, Guild Wars 2 is going to continue that. In fact, there was a hilarious quote from an ArenaNet employee who explained how Guild Wars 2 has been developed on graphics cards that are no longer for sale.

    http://www.guildwars2.com/en/the-game/game-faq/

    Looking at the graphics of Rift, Tera and FF then GW2 is about average.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Slineer

    6: Rift has very little hype/press coverage ATM and for good reason, its very hard to find solid information from reliable sources, there is a lot of information on fan sites, however news sites are unlikely to cover 3rd party info sources. (Fansites only appeal to people already interested in the game and do nothing to draw in new people)

     

    The reason for that is that professional MMO developers like ANET and Trion will not reveal a feature until it works as intended. This is unlike crappy devs like Mythic, Aventurine and Cryptic who like to brag about features that never will see the light of day.

    I think the main reason for ANET to show more stuff right now is that they work in a somehow different way, ANET makes parts of the world perfect and then move to next where Trion more works on the entire game at the same time. Working in models have it's advantages but you really can't release the game until everything really is polished up and you sometimes gets hard conflicts to solve.

    I am sure Trion will show us more once they have enough working features to show off a new demo with other content. They are at least acting like professionals, you don't see Blizzard reveal possibly features either (well at least not most of the time).

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Jimmy562

    Looking at the graphics of Rift, Tera and FF then GW2 is about average.

    Well, yeah. But ANET are doing the same thing they learned while working on Diablo, good art and use of shadows, colors, lights and effects will make the game as pretty as a high polygon count.

    I think GW2 is rather pretty but FF XIV is better looking graphics wise. However have GW2 better art (which is a matter of taste) and runs better at most computers.

    Good art and good coding can get you pretty far. But I fail to see what this has to do with anything here, graphics is not the reason GW2 have more FB fans.

  • Jimmy562Jimmy562 Member UncommonPosts: 1,158

    Originally posted by Loke666

    Originally posted by Jimmy562

    Looking at the graphics of Rift, Tera and FF then GW2 is about average.

    Well, yeah. But ANET are doing the same thing they learned while working on Diablo, good art and use of shadows, colors, lights and effects will make the game as pretty as a high polygon count.

    I think GW2 is rather pretty but FF XIV is better looking graphics wise. However have GW2 better art (which is a matter of taste) and runs better at most computers.

    Good art and good coding can get you pretty far. But I fail to see what this has to do with anything here, graphics is not the reason GW2 have more FB fans.

    Won't argue with you there. FF XIV is a bit dull in the art department in my opinion.

    The reason it has more FB fans is simple. Marketing. Its had pretty big news since gamescom and it has a previous game that has already been very successful.

    RIFT hasn't had any "light your pants on fire" news recently and is the companies first MMO. It will grow, if it had 3000 fans 2 months from release i'd be a bit worried but its not.

  • SlineerSlineer Member Posts: 246

    Originally posted by Loke666

    Originally posted by Slineer

    6: Rift has very little hype/press coverage ATM and for good reason, its very hard to find solid information from reliable sources, there is a lot of information on fan sites, however news sites are unlikely to cover 3rd party info sources. (Fansites only appeal to people already interested in the game and do nothing to draw in new people)

     

    The reason for that is that professional MMO developers like ANET and Trion will not reveal a feature until it works as intended. This is unlike crappy devs like Mythic, Aventurine and Cryptic who like to brag about features that never will see the light of day.

    I think the main reason for ANET to show more stuff right now is that they work in a somehow different way, ANET makes parts of the world perfect and then move to next where Trion more works on the entire game at the same time. Working in models have it's advantages but you really can't release the game until everything really is polished up and you sometimes gets hard conflicts to solve.

    I am sure Trion will show us more once they have enough working features to show off a new demo with other content. They are at least acting like professionals, you don't see Blizzard reveal possibly features either (well at least not most of the time).

     

    Quite the contrary as far as blizzard is concerned, Just look at Cataclysm(lots of features promised were changed or disappeared). As far as Mythic goes, I believe you are actually refering to EA, as Mythic is the company that launched DAoC. EA Mythic (EA is first because EA is/was in charge) launched the failed Warhammer and than fired the great minds behinds one of the best MMO's ever made(this is a different topic altogether though).

    I'm not saying either Trion nor Arenanet are unprofessional, however ANET is owned by NCsoft and has the full weight of that publishing giant hyping their game. Trion cannot really be called professional until they have at least one launch under their belt, but they do have quite a few employees with a lot of experience in MMO's from many different projects. They had playable demos at PAX and Gamescom and there is tons of information out there on fan sites from these demo's. That information is part of the game and while subject to change, in an MMO even after launch everything is still subject to change. Its just a matter of getting the press/media involved and showing off their current features in detail to generate more hype(if thats what they seek to do, hype is okay, overhype is bad and its a fine line inbetween the two).

  • PyukPyuk Member UncommonPosts: 762

    Originally posted by reignjuste

    Hi guys i recently saw on facebook that the fans that are following rift are so many less than Gw2.

    The difference is so big.

    83000 vs 3000

    how a game like rift can succeed with such low fan base against Gw2?

    I just wanted to know what  are your opinions

    I'd file this under "So what?" A Facebook poll is hardly a good indicator whether a game will be successful or not, especially since neither has been released yet. Might as well have a poll that asks, "Will 2012 bring the end of the world or a new age of enlightenment?"

    I make spreadsheets at work - I don't want to make them for the games I play.

  • nycplayboy78nycplayboy78 Member UncommonPosts: 213

    Well maybe Guild Wars 2 is running some sort of contest on FaceBook. They could be giving away beta keys to those who friend them on FaceBook that is how alot of companies are now giving away beta keys.

  • crockopoopoocrockopoopoo Member Posts: 119

    Originally posted by reignjuste

    Hi guys i recently saw on facebook that the fans that are following rift are so many less than Gw2.

    The difference is so big.

    83000 vs 3000

    how a game like rift can succeed with such low fan base against Gw2?

    I just wanted to know what  are your opinions

    Because the company's expectations and/or definitions of success are probably different.  Those 3000 Rift fans will be paying.  Who knows how many of the 83000 GW2 players will be freeloaders and never spend a dime after buying the box.  I'll wager it to be a lot, if not the majority.

    Short answer is different business models and different target audience.

  • jpnolejpnole Member UncommonPosts: 1,698
    Rift may end up being a really good game but it's going to be launching under heavy competition. Obviously gw2 has more FB fans because it's an established game brand.
  • PryettaPryetta Member UncommonPosts: 260

    Originally posted by crockopoopoo

    Originally posted by reignjuste

    Hi guys i recently saw on facebook that the fans that are following rift are so many less than Gw2.

    The difference is so big.

    83000 vs 3000

    how a game like rift can succeed with such low fan base against Gw2?

    I just wanted to know what  are your opinions

    Because the company's expectations and/or definitions of success are probably different.  Those 3000 Rift fans will be paying.  Who knows how many of the 83000 GW2 players will be freeloaders and never spend a dime after buying the box.  I'll wager it to be a lot, if not the majority.

    Short answer is different business models and different target audience.

    A freeloader??? What do I have to buy in GW2??? I mean, in GW1, I bought all those spell packs, pvp pack, cute little outfits....but we are not talking about needed things. Those spell packs I got, you can get those spells other ways.

  • dgmakodgmako Member UncommonPosts: 28

    I won't necessarily respond to the initial question directly because others have done a good job. I personally think that there is no reason to compare them.  They may be playing GW2 and play any subscription game of choice. So if someone is already playing Wow, i'm sure that when GW2 comes out, they will play GW2 + wow. If people are waiting on the games to come out, they may do SWTOR + GW2, or Tera + GW2, or Rift + GW2 for that matter. Personally, i'm going to end up checking out both of them (Rift and GW2) regardless of how much hype one has over the other. They are two totally different monsters imo, especially since one will be subcription based while the other won't be.

    image
  • endersshadowendersshadow Member Posts: 296

    Originally posted by marmoto

    My first guess is that GW2 is a sequel so it has an already solid fanbase that are also waiting for a long time for this game. My second guess is that GW2 looks better than RIFT given that the devs have not showed really much about the game mechanics. I would stick to the first one.

    The first half of your post is right, Guildwars 2 already has a fanbase because of GuildWars. Its not really a big surprise that they have a large following. 

    Sorry but facebook doesnt mean much. WoW cataclysm expansion only has a 11k fans. I would bet money however, that Cataclysm will outsell GW2 which happens to have 83k fans.

     

    RIFT looks great, but its new. I have seen loads about the game. You havent? Maybe because you are focussing on GW2?

     

    Rift info---> http://www.mmorpg.com/discussion2.cfm/thread/289735/Newbie-Rift-Information-Starter.html

  • ariestearieste Member UncommonPosts: 3,309

    I'm thinking it's because GW2 got all the people that were fans of GW1 to sign up.  

     

    Although I think that the above is about 90% of the reason, other possible reasons:

    Guild Wars is free and I'm guessing more younger people play it, hence the twitter demographic.  Personally I'd never put a video game on my facebook page.   I don't need the questions about it at the office.

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • ariestearieste Member UncommonPosts: 3,309

    Also, when I just went to check how many registered members on GW2 official forums, I couldn't find any.  Maybe that's why people can only talk about it through Facebook and Twitter?

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

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  • xSh0xxSh0x Member Posts: 125

    I think its a combination of a lot of things, but ultimately, when you look at everything each game offers, GW2 sounds a lot better.

  • endersshadowendersshadow Member Posts: 296

    Originally posted by xSh0x

    I think its a combination of a lot of things, but ultimately, when you look at everything each game offers, GW2 sounds a lot better.

     

    Somehow I doubt you and 3/4's of the posters on this thread have a clue what RIFT offers.

     

     

    http://www.mmorpg.com/discussion2.cfm/thread/289735/Newbie-Rift-Information-Starter.html

This discussion has been closed.