Of course he is not giving out his spec, frame rate and setting. Someone could actually pop up then with the same card and point out the problem is on his end...that would ruin all his trolling effort.
That would be alright then, if one person popped up it would lay the issues directly at my feet. Explain why switching off shadows in AOC has no effect on performance, why high settings work better than low. It might even explain the Universe and the meaning of life. I really wouldn't want that to happen. As we have already established the issue has nothing to do with Funcom, they are in the clear. Though it might be Microsoft, Intel, AMD/ATI and any number of other companies but not the people that produce the game.
Game runs fine in Windowed mode 50fps, already mentioned that. So workaround is in effect, but it still doesn't explain why I get between 9 - 12fps in Full Screen mode on a low res. Why changing options doesn't impact on the games performance like it does in 'normal' games. Or are you saying that you see expected performance changes when tweaking options in AOC. Me I have been through 3 machines and 3 graphics card and AOC performance defies logic every time.
Changing shadows from med to high works in DX10.Coincidently the DX10 renderer is in the ingame options menu shown as "DX10 Test".The DX10 renderer/client has never been released as 1.0 so far so that would explain optimisations in high settings instead of low settings as DX10 is generaly aimed at HIGHer end GPU's.
Other then that there are no High settings that perform better then low to be honest and i tried it all from DX9 to DX10 because i always like tweaking my games so pls lower the BS meter a bit.I tired windowed mode for the first time today and noticed that AoC like any other game actually loses frames per second because of it,you might take up the advice of a lot of others here and look at your own rig.
What where those GPU specs and game settings you have?
Changing shadows from med to high works in DX10.Coincidently the DX10 renderer is in the ingame options menu shown as "DX10 Test".The DX10 renderer/client has never been released as 1.0 so far so that would explain optimisations in high settings instead of low settings as DX10 is generaly aimed at HIGHer end GPU's.
Other then that there are no High settings that perform better then low to be honest and i tried it all from DX9 to DX10 because i always like tweaking my games so pls lower the BS meter a bit.I tired windowed mode for the first time today and noticed that AoC like any other game actually loses frames per second because of it,you might take up the advice of a lot of others here and look at your own rig.
What where those GPU specs and game settings you have?
AOC DX10, performance for me is so bad I don't even go near that aspect. Though I am running other games in DX10 and DX11 without issue.
Well on a quick test based on a res of 1024x768 (about the best performing res for me) full screen, no anti-aliasing, running a single instance Tortage Nighttime, DX9 - these are the figures I got.
Low Settings - 35 fps 58ms latency
Medium Settings - 39 fps 51ms latency
High Settings - 32 fps 95ms latency
Raid/PVP - 47 fps 62ms latency
High maxed out settings, world particles, ultra shadows, grass enabled etc - 38fps 34/ms latency
To my mind there is not enough performance difference between low and high settings, High maxed out is offering better performance than low, now that is just plain weird. There should be a signficant difference between low settings and high,
Changing shadows from med to high works in DX10.Coincidently the DX10 renderer is in the ingame options menu shown as "DX10 Test".The DX10 renderer/client has never been released as 1.0 so far so that would explain optimisations in high settings instead of low settings as DX10 is generaly aimed at HIGHer end GPU's.
Other then that there are no High settings that perform better then low to be honest and i tried it all from DX9 to DX10 because i always like tweaking my games so pls lower the BS meter a bit.I tired windowed mode for the first time today and noticed that AoC like any other game actually loses frames per second because of it,you might take up the advice of a lot of others here and look at your own rig.
What where those GPU specs and game settings you have?
AOC DX10, performance for me is so bad I don't even go near that aspect. Though I am running other games in DX10 and DX11 without issue.
Well on a quick test based on a res of 1024x768 (about the best performing res for me) full screen, no anti-aliasing, running a single instance Tortage Nighttime, DX9 - these are the figures I got.
Low Settings - 35 fps 58ms latency
Medium Settings - 39 fps 51ms latency
High Settings - 32 fps 95ms latency
Raid/PVP - 47 fps 62ms latency
High maxed out settings, world particles, ultra shadows, grass enabled etc - 38fps 34/ms latency
To my mind there is not enough performance difference between low and high settings, High maxed out is offering better performance than low, now that is just plain weird. There should be a signficant difference between low settings and high,
Raid/PvP is a low setting
The reason why you see a higher FPS in high AND custom high maxed out is because of 2 settings:
Med to high shadows
And
High quality view distance @ 100%
The first is a little illogical agreed but also a bit redundant,2 gen old GPU's run it fine at high in DX9,
The second has been explained to me by someone but i dont remember the specifics sine when i turned it up the game looked better and ran better so i never complained.
Also i get WAY higher FPS on a GTX260 but then again i still dont know what GPU you have so in all probability you are using a slower GPU.
Speaking of performance and graphics may I sneak a question in here?
I am playing in DX9. Everything is maxed out and the game is running great, especially since OCing my HD4850. My question is about the options in the Advanced graphics tab. The options Low Quality View Diatance and NPC High Quality View Distance are greyed out. I dunno why that is, all the other options under that heading are maxed.
Also, the game's lighting system interacts poorly with ATI's support for HDR and Shadowing.
For example:
Absolutely all settings maxed in DX 10
170 FPS while standing in a lighted corridor or room.
Step towards a shadow so the shadow overlaps the character partially and FPS drops to 10-20, back up so the shadow no longer touches the character and FPS jumps back up.
Speaking of performance and graphics may I sneak a question in here?
I am playing in DX9. Everything is maxed out and the game is running great, especially since OCing my HD4850. My question is about the options in the Advanced graphics tab. The options Low Quality View Diatance and NPC High Quality View Distance are greyed out. I dunno why that is, all the other options under that heading are maxed.
Good question but i havent used the DX9 client much and i dont remember those options being greued out or not.I suspect those 2 settings are handled by the client on the fly in DX9.
It's not about the amount of video memory, or at least usually it isn't. It's about the GPU chip. Most likely the original poster "upgraded" to a low end don't-try-to-play-games-on-this card like a Radeon HD 4350, 4550, or 5450. That he stubbornly won't say what the card is even after posting many times points strongly in that direction.
If you "upgrade" from a Lynnfield Core i7 with 4 GB of memory to a Celeron with 8 GB of memory, you'd likewise see a huge performance drop. More memory doesn't help if it wasn't the bottleneck in the first place.
That doesn't defy logic. Going from a stronger GPU chip to a weaker one does tend to hurt performance.
Read up until about page three where repeated attempts at acquiring system specs failed. My experience tells me that in 99% of these oddities, user error contributed to the situation. What that error would be, I have no idea due to lack of information. The other 1% is generally some sort of incompatibility error either on the hardware side or the software side. Id suggest upgrading to a machine capable of running next gen games. Hell, the OP didn't even state what these other games were. Doom, Quake, and Baldur's Gate? The bottleneck might be happening in multiple areas.
I'm calling troll. It's just too fishy to take seriously.
I'm calling troll. It's just too fishy to take seriously.
This.
A month on vacay and this obvious trolling thread is still going... It's funny how trolling never gets moderated, yet calling a troll a troll is guaranteed to get a warning.
I have repeatedly covered the issues about specs. I have been down that route before on the official AOC forums and as I keep saying it's a smokescreen. People pick the weakest link in the chain, whether that is gpu, cpu, memory, disk, internet connection or whatever and blame it. This whole smokescreen springs up about things, which just deflects the issues away from the cause.
AOC has 'known' issues with ATI cards, yet it's the cards that are at fault. Cards that don't give issues with other games and some of the technologies that improve performance of games like SLI have to be disabled to even get the AOC client to work. All the time the finger points to my mind in the wrong direction.
Yes games can have odd/peculiar issues. I have my font set to 150% this will stop the mouse working in WoW, Warhammer - drop the dpi of the font everything works fine. You have odd issues that crop up but normally games follow a logic. You change performance related attributes in the client and performance improves/descreases depending on those settings. AOC performance defies logic and I have seen it with four different cards and three different machines. Yet still people are trying to make me believe it's hardware related. When at the same time every other game in my library works on maxed out settings DX10, DX11 with no issues. Yeah it's my hardware, I specifically picked a graphics card that would work poorly with AOC so that I could complain about performance.
And of course requesting peoples technical background so I can see if the advice they give comes from actual industry experience or just out their arse, holds no weight to the whole posting specs issue. I see you all leap forward to convey your technical expertise.
And of course requesting peoples technical background so I can see if the advice they give comes from actual industry experience or just out their arse, holds no weight to the whole posting specs issue. I see you all leap forward to convey your technical expertise.
Their technical background is irrelevant, the advice they could potentially provide is the point.
AoC performance is awesome in DX9. But DX10 is not threaded so it is very much tied to CPU performance. DX9 is also tied more to CPU than GPU but its more balanced. If you paid more than $300 for your CPU/GPU combined and aren't getting 80+fps at you max res on high setting in DX9, you got issues.
And of course requesting peoples technical background so I can see if the advice they give comes from actual industry experience or just out their arse, holds no weight to the whole posting specs issue. I see you all leap forward to convey your technical expertise.
Their technical background is irrelevant, the advice they could potentially provide is the point.
Yeah technical background is totally irrelevant when people are trying to give me hardware advice. It's like when I have a problem with my car I go and speak to the local butcher, he's full of advice but happens to know jack about cars. You can get some nice pork chops though.
Now if people are saying to me, hold on a sec the settings within AOC work as expected. If I switch off world particles I see a boost of 'x'. if I change settings to low I get a lot better performance than high etc etc, fair enough. But that is not really what I am hearing, what I am hearing is some people have issues other don't. There seem to be 'known' issues with AOC and ATI cards - that again is blamed on the cards and not AOC (which I find odd). In effect are you saying is somebody like ATI/AMD should produce hardware to suit the code produced by Funcom? Are we being serious here? I thought the idea is they produced hardware that complied with certain types of compatibility such as things like DX9, DX10, DX11 etc. The software developers then write their code to comply with those standards which should then work with the hardware.
So far it seems to me other developers manage to write code that works pretty darn well with my card, but then a lot used tried and trusted gaming engines. Funcom Dreamworld engine who uses that apart from Funcom? Err, nobody. So the issues I have, the issues other ATI card users have, couldn't possibly have anything to do with the engine. An under performing, breaking at the seams, pile of puss propriertary game engine that is two years overdue for a service. Hmm, perhaps they should speak to my local butcher and get some advice.
The same rants, the same nonsensical arguments over and over again. This thread is nothing more than a platform to rant and flame bait, and should be locked down.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Yeah technical background is totally irrelevant when people are trying to give me hardware advice. It's like when I have a problem with my car I go and speak to the local butcher, he's full of advice but happens to know jack about cars. You can get some nice pork chops though.
Now if people are saying to me, hold on a sec the settings within AOC work as expected. If I switch off world particles I see a boost of 'x'. if I change settings to low I get a lot better performance than high etc etc, fair enough. But that is not really what I am hearing, what I am hearing is some people have issues other don't. There seem to be 'known' issues with AOC and ATI cards - that again is blamed on the cards and not AOC (which I find odd). In effect are you saying is somebody like ATI/AMD should produce hardware to suit the code produced by Funcom? Are we being serious here? I thought the idea is they produced hardware that complied with certain types of compatibility such as things like DX9, DX10, DX11 etc. The software developers then write their code to comply with those standards which should then work with the hardware.
So far it seems to me other developers manage to write code that works pretty darn well with my card, but then a lot used tried and trusted gaming engines. Funcom Dreamworld engine who uses that apart from Funcom? Err, nobody. So the issues I have, the issues other ATI card users have, couldn't possibly have anything to do with the engine. An under performing, breaking at the seams, pile of puss propriertary game engine that is two years overdue for a service. Hmm, perhaps they should speak to my local butcher and get some advice.
First paragraph- Not true. I know some people who know a lot about cars and work on them in their spare time but their main job is something else. A person I work with does it on the side and has done repair jobs on my car saving me a ton of money taking it to a local garage. Even if he can't fix it he can isolate it and tell me what he thinks the problem is and I'll need to take it to the place I bought it from to get it fixed.
Second paragraph- I run AOC perfectly fine on an ATI card. A hitch here and there, but what game doesn't? Runs fine in DX9 and DX10.
Third paragraph- When you'd rather rant about it being Funcom's fault and not yours because you won't post your system specs it just reeks of TROLL. Who gives a rats butt what your system specs are? Oh the person that has a similar setup and can run AOC just fine is who.
Seems to me you would want help from a person who has a similar setup as you rather than hide your specs from the community. That ... defies logic
First paragraph- Not true. I know some people who know a lot about cars and work on them in their spare time but their main job is something else. A person I work with does it on the side and has done repair jobs on my car saving me a ton of money taking it to a local garage. Even if he can't fix it he can isolate it and tell me what he thinks the problem is and I'll need to take it to the place I bought it from to get it fixed.
Second paragraph- I run AOC perfectly fine on an ATI card. A hitch here and there, but what game doesn't? Runs fine in DX9 and DX10.
Third paragraph- When you'd rather rant about it being Funcom's fault and not yours because you won't post your system specs it just reeks of TROLL. Who gives a rats butt what your system specs are? Oh the person that has a similar setup and can run AOC just fine is who.
Seems to me you would want help from a person who has a similar setup as you rather than hide your specs from the community. That ... defies logic
Yeah people can known a lot about 'stuff' but I wouldn't let a bloke interested in brain surgery operate on me unless he was an actual brain surgeon. No matter how good he made out he was - what judgment calls you want to make are completely your choice.
Perfectly fine - a hitch here and there? Doesn't sound fine to me. A hitch here and there sounds like a few problems. No most games I own don't have issues - or if they do I find a solution and move on. AOC has had issues with ATI cards since inception - documented on multiple occasions. Just recently AOC had a wobbly about ATI drivers and started crashing with shader errors. Point of note, only AOC had a wobbly - no other game decided it wasn't going to play nice with the new drivers. In fact some worked better, amazing though that might sound.
Specs - no two PC's are the same, regardless of whether you have the same graphics card, cpu, memory, motherboard etc. There are just too many differentiating factors that could have an impact. You can only take a benchmark performance based on the average of tried and tested games under test conditions. Unfortunately I have on numerous occassions requested some benchmarks for AOC and they have never been supplied. So I have no idea what to expect from the min/recommened specs Yet I do with other games and guess what - my performance meets published specs (even better in some instances).
Yeah people can known a lot about 'stuff' but I wouldn't let a bloke interested in brain surgery operate on me unless he was an actual brain surgeon. No matter how good he made out he was - what judgment calls you want to make are completely your choice.
Perfectly fine - a hitch here and there? Doesn't sound fine to me. A hitch here and there sounds like a few problems. No most games I own don't have issues - or if they do I find a solution and move on. AOC has had issues with ATI cards since inception - documented on multiple occasions. Just recently AOC had a wobbly about ATI drivers and started crashing with shader errors. Point of note, only AOC had a wobbly - no other game decided it wasn't going to play nice with the new drivers. In fact some worked better, amazing though that might sound.
Specs - no two PC's are the same, regardless of whether you have the same graphics card, cpu, memory, motherboard etc. There are just too many differentiating factors that could have an impact. You can only take a benchmark performance based on the average of tried and tested games under test conditions. Unfortunately I have on numerous occassions requested some benchmarks for AOC and they have never been supplied. So I have no idea what to expect from the min/recommened specs Yet I do with other games and guess what - my performance meets published specs (even better in some instances).
This isn't brain surgery. It's a simple house PC and a simple game. I'm sure you are more than intelligent enough to know when someone is feeding you bull as to what can help fix or hurt your computer. There is nothing in these posts in this thread that anyone suggested will harm your computer unless you absolutely suck at messing with your computer and from your posts it doesn't sound like you do. It becomes clear with more posts your feeding us a line of bull and this entire thread is just a troll post.
You know very well nothing runs flawless 100% of the time. This is after all running on a Microsoft operating system with different drivers for all sorts of hardware. Conflict and bugs is inevitable. And you just said if some of the games you have issues (which sounds like a hitch to me) you find solutions and move on. Did you consult a certified PC expert when you found a solution? Did you ask for proof?
Nope, no two PC's are the same, but you get a closer comparison with someone who has a similar setup. That has worked for me in the past several times in other games I have posted issues about. Someone with a similar card would reply check this or uncheck this it is an issue with so and so.
Comments
Changing shadows from med to high works in DX10.Coincidently the DX10 renderer is in the ingame options menu shown as "DX10 Test".The DX10 renderer/client has never been released as 1.0 so far so that would explain optimisations in high settings instead of low settings as DX10 is generaly aimed at HIGHer end GPU's.
Other then that there are no High settings that perform better then low to be honest and i tried it all from DX9 to DX10 because i always like tweaking my games so pls lower the BS meter a bit.I tired windowed mode for the first time today and noticed that AoC like any other game actually loses frames per second because of it,you might take up the advice of a lot of others here and look at your own rig.
What where those GPU specs and game settings you have?
AOC DX10, performance for me is so bad I don't even go near that aspect. Though I am running other games in DX10 and DX11 without issue.
Well on a quick test based on a res of 1024x768 (about the best performing res for me) full screen, no anti-aliasing, running a single instance Tortage Nighttime, DX9 - these are the figures I got.
Low Settings - 35 fps 58ms latency
Medium Settings - 39 fps 51ms latency
High Settings - 32 fps 95ms latency
Raid/PVP - 47 fps 62ms latency
High maxed out settings, world particles, ultra shadows, grass enabled etc - 38fps 34/ms latency
To my mind there is not enough performance difference between low and high settings, High maxed out is offering better performance than low, now that is just plain weird. There should be a signficant difference between low settings and high,
The reason you might see a performance increase is while in windowed mode secondary cards (even 2nd GPU in X2) is disabled.
Raid/PvP is a low setting
The reason why you see a higher FPS in high AND custom high maxed out is because of 2 settings:
Med to high shadows
And
High quality view distance @ 100%
The first is a little illogical agreed but also a bit redundant,2 gen old GPU's run it fine at high in DX9,
The second has been explained to me by someone but i dont remember the specifics sine when i turned it up the game looked better and ran better so i never complained.
Also i get WAY higher FPS on a GTX260 but then again i still dont know what GPU you have so in all probability you are using a slower GPU.
Speaking of performance and graphics may I sneak a question in here?
I am playing in DX9. Everything is maxed out and the game is running great, especially since OCing my HD4850. My question is about the options in the Advanced graphics tab. The options Low Quality View Diatance and NPC High Quality View Distance are greyed out. I dunno why that is, all the other options under that heading are maxed.
"The Pen Is Mightier Than The Demo"
Also, the game's lighting system interacts poorly with ATI's support for HDR and Shadowing.
For example:
Absolutely all settings maxed in DX 10
170 FPS while standing in a lighted corridor or room.
Step towards a shadow so the shadow overlaps the character partially and FPS drops to 10-20, back up so the shadow no longer touches the character and FPS jumps back up.
Good question but i havent used the DX9 client much and i dont remember those options being greued out or not.I suspect those 2 settings are handled by the client on the fly in DX9.
It's not about the amount of video memory, or at least usually it isn't. It's about the GPU chip. Most likely the original poster "upgraded" to a low end don't-try-to-play-games-on-this card like a Radeon HD 4350, 4550, or 5450. That he stubbornly won't say what the card is even after posting many times points strongly in that direction.
If you "upgrade" from a Lynnfield Core i7 with 4 GB of memory to a Celeron with 8 GB of memory, you'd likewise see a huge performance drop. More memory doesn't help if it wasn't the bottleneck in the first place.
That doesn't defy logic. Going from a stronger GPU chip to a weaker one does tend to hurt performance.
Read up until about page three where repeated attempts at acquiring system specs failed. My experience tells me that in 99% of these oddities, user error contributed to the situation. What that error would be, I have no idea due to lack of information. The other 1% is generally some sort of incompatibility error either on the hardware side or the software side. Id suggest upgrading to a machine capable of running next gen games. Hell, the OP didn't even state what these other games were. Doom, Quake, and Baldur's Gate? The bottleneck might be happening in multiple areas.
I'm calling troll. It's just too fishy to take seriously.
This.
A month on vacay and this obvious trolling thread is still going... It's funny how trolling never gets moderated, yet calling a troll a troll is guaranteed to get a warning.
Side note: Love your signature
I have repeatedly covered the issues about specs. I have been down that route before on the official AOC forums and as I keep saying it's a smokescreen. People pick the weakest link in the chain, whether that is gpu, cpu, memory, disk, internet connection or whatever and blame it. This whole smokescreen springs up about things, which just deflects the issues away from the cause.
AOC has 'known' issues with ATI cards, yet it's the cards that are at fault. Cards that don't give issues with other games and some of the technologies that improve performance of games like SLI have to be disabled to even get the AOC client to work. All the time the finger points to my mind in the wrong direction.
Yes games can have odd/peculiar issues. I have my font set to 150% this will stop the mouse working in WoW, Warhammer - drop the dpi of the font everything works fine. You have odd issues that crop up but normally games follow a logic. You change performance related attributes in the client and performance improves/descreases depending on those settings. AOC performance defies logic and I have seen it with four different cards and three different machines. Yet still people are trying to make me believe it's hardware related. When at the same time every other game in my library works on maxed out settings DX10, DX11 with no issues. Yeah it's my hardware, I specifically picked a graphics card that would work poorly with AOC so that I could complain about performance.
Which is why we are calling a spade a spade.
And of course requesting peoples technical background so I can see if the advice they give comes from actual industry experience or just out their arse, holds no weight to the whole posting specs issue. I see you all leap forward to convey your technical expertise.
Their technical background is irrelevant, the advice they could potentially provide is the point.
Troll post for sure.
AoC performance is awesome in DX9. But DX10 is not threaded so it is very much tied to CPU performance. DX9 is also tied more to CPU than GPU but its more balanced. If you paid more than $300 for your CPU/GPU combined and aren't getting 80+fps at you max res on high setting in DX9, you got issues.
Yeah technical background is totally irrelevant when people are trying to give me hardware advice. It's like when I have a problem with my car I go and speak to the local butcher, he's full of advice but happens to know jack about cars. You can get some nice pork chops though.
Now if people are saying to me, hold on a sec the settings within AOC work as expected. If I switch off world particles I see a boost of 'x'. if I change settings to low I get a lot better performance than high etc etc, fair enough. But that is not really what I am hearing, what I am hearing is some people have issues other don't. There seem to be 'known' issues with AOC and ATI cards - that again is blamed on the cards and not AOC (which I find odd). In effect are you saying is somebody like ATI/AMD should produce hardware to suit the code produced by Funcom? Are we being serious here? I thought the idea is they produced hardware that complied with certain types of compatibility such as things like DX9, DX10, DX11 etc. The software developers then write their code to comply with those standards which should then work with the hardware.
So far it seems to me other developers manage to write code that works pretty darn well with my card, but then a lot used tried and trusted gaming engines. Funcom Dreamworld engine who uses that apart from Funcom? Err, nobody. So the issues I have, the issues other ATI card users have, couldn't possibly have anything to do with the engine. An under performing, breaking at the seams, pile of puss propriertary game engine that is two years overdue for a service. Hmm, perhaps they should speak to my local butcher and get some advice.
The same rants, the same nonsensical arguments over and over again. This thread is nothing more than a platform to rant and flame bait, and should be locked down.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
First paragraph- Not true. I know some people who know a lot about cars and work on them in their spare time but their main job is something else. A person I work with does it on the side and has done repair jobs on my car saving me a ton of money taking it to a local garage. Even if he can't fix it he can isolate it and tell me what he thinks the problem is and I'll need to take it to the place I bought it from to get it fixed.
Second paragraph- I run AOC perfectly fine on an ATI card. A hitch here and there, but what game doesn't? Runs fine in DX9 and DX10.
Third paragraph- When you'd rather rant about it being Funcom's fault and not yours because you won't post your system specs it just reeks of TROLL. Who gives a rats butt what your system specs are? Oh the person that has a similar setup and can run AOC just fine is who.
Seems to me you would want help from a person who has a similar setup as you rather than hide your specs from the community. That ... defies logic
.. .... .- - . - .-. --- .-.. .-.. ... .-- .... --- .-. . .--. --- .-. - .-.-.-
--------------------------------------------------------
Promote what you love instead of bashing what you hate.
Yeah people can known a lot about 'stuff' but I wouldn't let a bloke interested in brain surgery operate on me unless he was an actual brain surgeon. No matter how good he made out he was - what judgment calls you want to make are completely your choice.
Perfectly fine - a hitch here and there? Doesn't sound fine to me. A hitch here and there sounds like a few problems. No most games I own don't have issues - or if they do I find a solution and move on. AOC has had issues with ATI cards since inception - documented on multiple occasions. Just recently AOC had a wobbly about ATI drivers and started crashing with shader errors. Point of note, only AOC had a wobbly - no other game decided it wasn't going to play nice with the new drivers. In fact some worked better, amazing though that might sound.
Specs - no two PC's are the same, regardless of whether you have the same graphics card, cpu, memory, motherboard etc. There are just too many differentiating factors that could have an impact. You can only take a benchmark performance based on the average of tried and tested games under test conditions. Unfortunately I have on numerous occassions requested some benchmarks for AOC and they have never been supplied. So I have no idea what to expect from the min/recommened specs Yet I do with other games and guess what - my performance meets published specs (even better in some instances).
This isn't brain surgery. It's a simple house PC and a simple game. I'm sure you are more than intelligent enough to know when someone is feeding you bull as to what can help fix or hurt your computer. There is nothing in these posts in this thread that anyone suggested will harm your computer unless you absolutely suck at messing with your computer and from your posts it doesn't sound like you do. It becomes clear with more posts your feeding us a line of bull and this entire thread is just a troll post.
You know very well nothing runs flawless 100% of the time. This is after all running on a Microsoft operating system with different drivers for all sorts of hardware. Conflict and bugs is inevitable. And you just said if some of the games you have issues (which sounds like a hitch to me) you find solutions and move on. Did you consult a certified PC expert when you found a solution? Did you ask for proof?
Nope, no two PC's are the same, but you get a closer comparison with someone who has a similar setup. That has worked for me in the past several times in other games I have posted issues about. Someone with a similar card would reply check this or uncheck this it is an issue with so and so.
This thread needs locked.
.. .... .- - . - .-. --- .-.. .-.. ... .-- .... --- .-. . .--. --- .-. - .-.-.-
--------------------------------------------------------
Promote what you love instead of bashing what you hate.
This thread has exceeded its use. Please review the Rules of Conduct. Engaging in Off Topic discussion and Trolling is against the rules. Thanks!
Locked.
Fortune favours the bold.