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miracle patch

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  • RalsarRalsar Member UncommonPosts: 305

    Don't hold your breath for the mythical content that SE has in their back pocket.  More content will be added over the subsequent months after release, but the idea that SE is going to flood the release client with a ton more content is just delusion.

  • KaocanKaocan Member UncommonPosts: 1,270

    Ohhh look!

    Over there!

    Is that a thread on quitting SW:TOR already!

    Quick, everyone jump over there, nothing to see here! This game is going to be just fine, but SW:TOR is in trouble it seems, maybe we should all run over there and discuss it!

    ;-)

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • BenthonBenthon Member Posts: 2,069

    Originally posted by Ashlinde

    Originally posted by Benthon

    The patch did fix alot of performance issues I had on my low-end laptop. But my super gaming rig is running worse then my laptop now that my laptop gets 20-25FPS.

     

    I'd like to add that the games synergy is terrible. Right next to the newbie area is a area where a squirrel hit me for 800. Great.

    look at the little colored sphere to the left of the mobs name.... if it is anything other than green or blue.... you should STAY AWAY.

    the game mixes hard mobs in with easy mobs to keep players of all levels in similar areas.... FF11 did this as well. i dont see the problem if you just pay attention.....

     So your saying the game doesn't progress, and you're forced to stay in the same area until the higher levels... Lame. ><

    He who keeps his cool best wins.

  • mmonoobletmmonooblet Member Posts: 336

    Originally posted by phantom1979

    It isnt fixed.

    It might be slightly better, and enough to convince people that dont know better that it was some kind of miracle, but for me, when a 3rd party patch to turn on hardware mouse is the most game changing patch put out for a game in beta, there is something fundamentally wrong.

    As good as you think it is now, install the hardware mouse patch, and I bet its not SquareEnix praises you are singing.

    It's really sad that SE won't just enable the hardware mouse...obviously it's not hard, it's already there,  Seems like they're just being ignorant, and it's really making me wonder if I should give these guys my money on a regular basis...

  • grapevinegrapevine Member UncommonPosts: 1,927

    Even if it had fixed the mouse lag, it still wouldn't be a miracle patch.  There is way more people are complaining about, than just that.

     

    There won't be a mircale patch, and anyone who doesn't have special edition SE(tm) tinted glasses on realises that.

  • Atlan99Atlan99 Member UncommonPosts: 1,332

    Originally posted by Benthon

    Originally posted by Ashlinde


    Originally posted by Benthon

    The patch did fix alot of performance issues I had on my low-end laptop. But my super gaming rig is running worse then my laptop now that my laptop gets 20-25FPS.

     

    I'd like to add that the games synergy is terrible. Right next to the newbie area is a area where a squirrel hit me for 800. Great.

    look at the little colored sphere to the left of the mobs name.... if it is anything other than green or blue.... you should STAY AWAY.

    the game mixes hard mobs in with easy mobs to keep players of all levels in similar areas.... FF11 did this as well. i dont see the problem if you just pay attention.....

     So your saying the game doesn't progress, and you're forced to stay in the same area until the higher levels... Lame. ><

    You can wander most places it seems like.

    There are some places, like a mazelike cave system I found. I couldn't progress to far because of high level aggressive mobs.

  • Aison2Aison2 Member CommonPosts: 624

    The whole ui is gamepad optimised => mouse sucks even if its smoth, fastest way to cruise trough menues is keyboard

    its what i went to now and it works fine, occasional crashes were more disheartening, but overall it works for me otherwise i wouldnt find myself logging on

    Pi*1337/100 = 42

  • IkkeiIkkei Member Posts: 169

    To people claiming that lag is gone, please stand in a city next to the NPC issuing guildleves, and mouve your cursor. Then press Alt+Tab and now move your desktop cursor on Windows. Please compare the two. Then dare tell me it's exactly the same motion, as fast and precise and responsive.

    Next please open your menu and select "Action and Traits", and equip any skill. Tell me that each step, the UI reacted as quickly as any other software on your computer (web browser, windows explorer, word...), or for that matter as any other AAA MMO.

    It may be better since last patch, it is from what I see, and honestly in non-populated areas (alone in the world with a mob or two), then I agree it's fast for local operations on your machine. However server-managed actions (such as equipping skills or displaying your stats and equipment) still takes forever.

    These are facts on my computer. I can't even begin to imagine how "tolerant" (to put it mildly) you must be, should a software mouse in a crowded city in any MMO looks as swift to you as your desktop cursor. I'm assuming you never played any game requiring a thorough interface, such as FPS or fast-paced RTS.

  • DreadstoneDreadstone Member UncommonPosts: 125

    Originally posted by mmonooblet

    It's really sad that SE won't just enable the hardware mouse...obviously it's not hard, it's already there,  Seems like they're just being ignorant, and it's really making me wonder if I should give these guys my money on a regular basis...


    If you don't want to play the game because they won't support a hardware mouse that is absolutely your right.  It does seem like a strange reason to me though since there is a third party app that will allow you to use it if you feel you need it.  And since SE put the flag there to turn it on then it's a pretty good bet they are allowing hardware mouse support.  Just the way WoW provides hooks for add-ons like Quest Helper to provide functions that Blizz doesn't directly support.  


     


    For some reason they don't want to support a hardware mouse directly.  I don't know why but I would guess that they went with a software mouse to give themselves more independence from the platform they're game is installed on.  They may figure they will have a greater ability to deploy to multiple operating systems or game consoles if they don't need to keep track of what those platforms are doing with hardware mouse support.  I know for me it's not an issues since I mainly use the keyboard so I doubt I will go with the hardware mouse even after launch.

  • PhifePhife Member Posts: 229

    Originally posted by DeserttFoxx

    Originally posted by svann

    Originally posted by DeserttFoxx

    They did fix.. now people need to distinguish the cleint issue from their computer issues.

    I strongly doubt that my computer could be causing the game to take 5 seconds to display a menu.

    What else could it be, your client doesnt like you? Cause it has improved for a lot of people ive spoken too.

     

    maybe you should post your dxdiag and we can test that strong sense of doubt.

     

     

    Good thing to know that the people you have spoken to comprise everyone that will ever play the game, ever.

    image

  • TaishiFoxTaishiFox Member RarePosts: 999

    I did notice a difference when I logged in my mouse was moving way better than usual so imo yes they have fixed some of the mouse and UI lag.

    imageimage
    image

  • IllyssiaIllyssia Member UncommonPosts: 1,507

    Originally posted by Ikkei

    To people claiming that lag is gone, please stand in a city next to the NPC issuing guildleves, and mouve your cursor. Then press Alt+Tab and now move your desktop cursor on Windows. Please compare the two. Then dare tell me it's exactly the same motion, as fast and precise and responsive.

    Next please open your menu and select "Action and Traits", and equip any skill. Tell me that each step, the UI reacted as quickly as any other software on your computer (web browser, windows explorer, word...), or for that matter as any other AAA MMO.

    It may be better since last patch, it is from what I see, and honestly in non-populated areas (alone in the world with a mob or two), then I agree it's fast for local operations on your machine. However server-managed actions (such as equipping skills or displaying your stats and equipment) still takes forever.

    These are facts on my computer. I can't even begin to imagine how "tolerant" (to put it mildly) you must be, should a software mouse in a crowded city in any MMO looks as swift to you as your desktop cursor. I'm assuming you never played any game requiring a thorough interface, such as FPS or fast-paced RTS.

    Actually all it really is telling you is that you have probably quite high latency with your system, if you enable a hardware mouse on the game client you won't notice it lag on your system, but relative to the game server the lag will still be there as you try to send information from your client to game server. Yes low end system spec will give you latency issues as the game struggles to run, but stuff as simple as your internet connect can be an issue too.

  • grapevinegrapevine Member UncommonPosts: 1,927

    Someone's internet connection has zero to do with the mouse lag.  Its 100% client side and is due to their coding.  It is only responces that require a server connection, where such an issue could add to the problem of over all responce when selecting something.

     

    They have not addressed this issue, only improved it under some circumstances.  Having to rely on someone's hack to fix the issue is a complete joke.  If its that easy, they should just active it within in the code instead of being so stubborn.

  • JimmydeanJimmydean Member UncommonPosts: 1,290

    Originally posted by grapevine

    Someone's internet connection has zero to do with the mouse lag.  Its 100% client side and is due to their coding.  It is only responces that require a server connection, where such an issue could add to the problem of over all responce when selecting something.

     

    They have not addressed this issue, only improved it under some circumstances.  Having to rely on someone's hack to fix the issue is a complete joke.  If its that easy, they should just active it within in the code instead of being so stubborn.

    Yes, obviously they are just being stubborn. There is no chance they want to test the software mouse during "gasp" a testing phase. That sounds ridiculous. SE are a bunch of brain dead robots who have no idea how to run an MMO.

    Sarcasm aside, get over yourself. SE knows what they are doing, this isn't their first rodeo.

  • describabledescribable Member UncommonPosts: 407

    Coding does need work, AoC performance was better (it was far more buggy though than FFXIV but performance wise, much better), WAR's engine even ran smoother.

    I tried at 4am, though... it was running perfect... definately client side, not sure... needs optimisation (much optimisation). Luckily PvP in this game is an afterthought right... :P although i found that Vista SP1 ran the game better !

    which scares me, because that's not supposed to be .. well.. it's below the specs. (thought i'd try it on my old desktop) heh.. awesome fun. Just needed the 58 meg files... left to download (i was out for the day, transferring the whole thing.. meh).

    worked a charm, not bad considering it's not supported ;)

     

    i did like FFXIV's start though.... load, instance, load, cutscene, instance, load, cutscene, instance, cutscene.... harbour.... instance, load, cutscene...

    took 2 solid hours, to actually get read to quest.... so much reading and crap... with not much of a "who do i talk too", just look for the person with "one name above their heads", the rest were just fluff.

     

    lets not talk about the UI, and the "Inventory" screen.. or worse the awful paperdoll (have you guys seen it) omg... what is this... amateur hour.

    "nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week

  • gatherisgatheris Member UncommonPosts: 1,016

    actually did the opposite for me

     

    wasn't really experiencing any of those issues until that last patch - now i've got them all

    image

  • UldahUldah Member Posts: 162

    Originally posted by describable

    Coding does need work, AoC performance was better (it was far more buggy though than FFXIV but performance wise, much better), WAR's engine even ran smoother.

    I tried at 4am, though... it was running perfect... definately client side, not sure... needs optimisation (much optimisation). Luckily PvP in this game is an afterthought right... :P although i found that Vista SP1 ran the game better !

    which scares me, because that's not supposed to be .. well.. it's below the specs. (thought i'd try it on my old desktop) heh.. awesome fun. Just needed the 58 meg files... left to download (i was out for the day, transferring the whole thing.. meh).

    worked a charm, not bad considering it's not supported ;)

     

    i did like FFXIV's start though.... load, instance, load, cutscene, instance, load, cutscene, instance, cutscene.... harbour.... instance, load, cutscene...

    took 2 solid hours, to actually get read to quest.... so much reading and crap... with not much of a "who do i talk too", just look for the person with "one name above their heads", the rest were just fluff.

     

    lets not talk about the UI, and the "Inventory" screen.. or worse the awful paperdoll (have you guys seen it) omg... what is this... amateur hour.

    Clearly you whant an action MMO , and not a MMO-rpg.Nothin wrong with that , but please define what your bashing, the game or the genre ? lot of people seem to not fully understand this.

    All the fluffy thins are part of the Final Fantasy lore, you can like it or hate it , but it comes with the game description. Is FINAL FANTASY game, not a zombie planet smash keys lot of blood on screen kinda game.

    Is like going to a japanese restaurant and ask for a pizza,,,, /facepalm

  • RavenRaven Member UncommonPosts: 2,005

    Originally posted by Jimmydean

    Originally posted by grapevine

    Someone's internet connection has zero to do with the mouse lag.  Its 100% client side and is due to their coding.  It is only responces that require a server connection, where such an issue could add to the problem of over all responce when selecting something.

     

    They have not addressed this issue, only improved it under some circumstances.  Having to rely on someone's hack to fix the issue is a complete joke.  If its that easy, they should just active it within in the code instead of being so stubborn.

    Yes, obviously they are just being stubborn. There is no chance they want to test the software mouse during "gasp" a testing phase. That sounds ridiculous. SE are a bunch of brain dead robots who have no idea how to run an MMO.

    Sarcasm aside, get over yourself. SE knows what they are doing, this isn't their first rodeo.

     

    He doesnt need to get over himself at all just pick up his money and put it somewhere else where mouse and all the other stuff ppl have been saying is actually working, its really simple. 

    image

  • scythe99scythe99 Member Posts: 326

    I have a somewhat low end rig for this game usually hover around 10 FPS if I am lucky. But even I noticed the diffrence, UI is more responsive, mouse lags less, my fps appears better even though fraps says it isin't. Now if only I could get out of that curcle thing always being yellow or red (latency i think)

    "An MMORPG could be completely diffirent from WoW. Just look at games like Dofus, Wizard101 or EVE. But as it is, most of the Western MMOs are trying to succeed by out-WoWing WoW. It's like an army of 10 sports games made about same sports, and barely none about other sports. WoW clone is an accurate description of those games, it manages to convey much information with only two words."
    -Poster on mmorpg.com

    Rift: World of Warcraft clone #9321 Nothing special to see here move along.

  • seabeastseabeast Member Posts: 748

    So if the miracle patch fix everything like love dust, why all the reports of continued problems? Perhaps a few trolls grabing at a chance but damn, even on the FF fourms are cointinued complaints. Karma.

  • MrbloodworthMrbloodworth Member Posts: 5,615

    Originally posted by Ashlinde

    so.... IMO the "miracle" patch has come... yesterdays patch has virtually eliminated all UI lag, mouse lag, and ingame lag for me. the game also runs a lot better and stutters a lot less (still stutters quite a bit... very annoying).

    biggest change, the mouse has almost no lag at all now... log in and check it out guys. very happy right now.


    Fans turned on the hardware mouse 3 days ago, by setting it to true.


     


    So, that’s one hell of a miracle patch!


     


    image

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • KxianiKxiani Member Posts: 70

     

    OMg!  an MMO with a mouse that lags just a little. 

    Hurry everyone, go buyed this gaim!

  • GorillaGorilla Member UncommonPosts: 2,235

    Originally posted by Dreadstone

    Originally posted by mmonooblet

    It's really sad that SE won't just enable the hardware mouse...obviously it's not hard, it's already there,  Seems like they're just being ignorant, and it's really making me wonder if I should give these guys my money on a regular basis...


    If you don't want to play the game because they won't support a hardware mouse that is absolutely your right.  It does seem like a strange reason to me though since there is a third party app that will allow you to use it if you feel you need it.  And since SE put the flag there to turn it on then it's a pretty good bet they are allowing hardware mouse support.  Just the way WoW provides hooks for add-ons like Quest Helper to provide functions that Blizz doesn't directly support.  


     


    For some reason they don't want to support a hardware mouse directly.  I don't know why but I would guess that they went with a software mouse to give themselves more independence from the platform they're game is installed on.  They may figure they will have a greater ability to deploy to multiple operating systems or game consoles if they don't need to keep track of what those platforms are doing with hardware mouse support.  I know for me it's not an issues since I mainly use the keyboard so I doubt I will go with the hardware mouse even after launch.

    Not the way I read it. It's more about supporting a company that makes lousy decisions. That sounds prudent to me.

  • BenthonBenthon Member Posts: 2,069

    Originally posted by Gorilla

    Originally posted by Dreadstone

    Originally posted by mmonooblet

    It's really sad that SE won't just enable the hardware mouse...obviously it's not hard, it's already there,  Seems like they're just being ignorant, and it's really making me wonder if I should give these guys my money on a regular basis...


    If you don't want to play the game because they won't support a hardware mouse that is absolutely your right.  It does seem like a strange reason to me though since there is a third party app that will allow you to use it if you feel you need it.  And since SE put the flag there to turn it on then it's a pretty good bet they are allowing hardware mouse support.  Just the way WoW provides hooks for add-ons like Quest Helper to provide functions that Blizz doesn't directly support.  


     


    For some reason they don't want to support a hardware mouse directly.  I don't know why but I would guess that they went with a software mouse to give themselves more independence from the platform they're game is installed on.  They may figure they will have a greater ability to deploy to multiple operating systems or game consoles if they don't need to keep track of what those platforms are doing with hardware mouse support.  I know for me it's not an issues since I mainly use the keyboard so I doubt I will go with the hardware mouse even after launch.

    Not the way I read it. It's more about supporting a company that makes lousy decisions. That sounds prudent to me.

    Winner winner chicken dinner. 

    He who keeps his cool best wins.

  • UldahUldah Member Posts: 162

    Originally posted by Benthon

    Originally posted by Gorilla


    Originally posted by Dreadstone


    Originally posted by mmonooblet

    It's really sad that SE won't just enable the hardware mouse...obviously it's not hard, it's already there,  Seems like they're just being ignorant, and it's really making me wonder if I should give these guys my money on a regular basis...


    If you don't want to play the game because they won't support a hardware mouse that is absolutely your right.  It does seem like a strange reason to me though since there is a third party app that will allow you to use it if you feel you need it.  And since SE put the flag there to turn it on then it's a pretty good bet they are allowing hardware mouse support.  Just the way WoW provides hooks for add-ons like Quest Helper to provide functions that Blizz doesn't directly support.  


     


    For some reason they don't want to support a hardware mouse directly.  I don't know why but I would guess that they went with a software mouse to give themselves more independence from the platform they're game is installed on.  They may figure they will have a greater ability to deploy to multiple operating systems or game consoles if they don't need to keep track of what those platforms are doing with hardware mouse support.  I know for me it's not an issues since I mainly use the keyboard so I doubt I will go with the hardware mouse even after launch.

    Not the way I read it. It's more about supporting a company that makes lousy decisions. That sounds prudent to me.

    Winner winner chicken dinner. 

    Im pretty sure every fan with a brain and without pink shades already know just how bad SE is with marketing and with PR.I can overlook this becouse i like what they deliver, based on tons of masterpieces single player rpgs, and 1 of the best PVE group centric game ever.If your looking for a group PVE game. this is were is at, nothin else out there will beat it on this aspect, and this only.Even if everythin else is crap(and is not)On OB and CB theres just no time or content to do anythin else but grind and test mechanics, is boring as hell of course, at least for me it is.

    Its a natural way of thins that the game gets flamed so much. SE is at fault .But down the road ill look back down on this , and i will say with a smile on my face," i told you so". Just like i did when all the bullshit about surplus started.

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