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My take on FFXIV's direction

245

Comments

  • TerewynTerewyn Member Posts: 45

    Originally posted by Benjola

    I was expecting from this game to suck but I wasn't expecting to see so much failure, not from Square.

    I remember playing FFVII and FFVIII on a PS1 long time ago and those games were just awesome, great stories and game play, FFVIII was my all time favorite video game for years.

    I guess they are not so good at handling MMOs and that's a shame.

    Well that isn't true.  FFXI Online was a successful game.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by MisterSr

    Indeed, agreed.  A lot of people are ill informed about this game, like I said "sound bites" is all they hear, they play for a few hours, only look for the points they heard in these bits of information, and assume the whole game is terrible. 

     Eh...I've seen quite a few middle of the road posts and comments about this game.  Not trashing it or glorifying it.

    Many such as myself are still on the fence about this game.  The ones that are out to trash the game no matter what stand out quite easily as do those that tend to put a rosy color to everything.  They aren't fooling anyone.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • XerathuleXerathule Member UncommonPosts: 114

    Originally posted by unbound55

    Since you don't actually know SE's intentions...

     

    http://en.wikipedia.org/wiki/Rationalization_(making_excuses)

    HAHAHA, that is just hillarious!

  • grapevinegrapevine Member UncommonPosts: 1,927

    Originally posted by Terewyn

    Originally posted by Benjola

    I was expecting from this game to suck but I wasn't expecting to see so much failure, not from Square.

    I remember playing FFVII and FFVIII on a PS1 long time ago and those games were just awesome, great stories and game play, FFVIII was my all time favorite video game for years.

    I guess they are not so good at handling MMOs and that's a shame.

    Well that isn't true.  FFXI Online was a successful game.

     

     

    FF XI was only a success because of its Asian populus.  It pretty much tanked in the West, while their sinlge player games didn't.

  • MisterSrMisterSr Member UncommonPosts: 928

    Originally posted by Wickedjelly

    Originally posted by MisterSr

    Indeed, agreed.  A lot of people are ill informed about this game, like I said "sound bites" is all they hear, they play for a few hours, only look for the points they heard in these bits of information, and assume the whole game is terrible. 

     Eh...I've seen quite a few middle of the road posts and comments about this game.  Not trashing it or glorifying it.

    Many such as myself are still on the fence about this game.  The ones that are out to trash the game no matter what stand out quite easily as do those that tend to put a rosy color to everything.  They aren't fooling anyone.

    I try to do middle of the road posts but I didn't have time to do a weighing of what I like and what I don't like. That article would have been a novel. Really what it boils down to is ignore what people say, come up with your own judgement. If you are having fun great, if you hate it, move on. 

  • indiramournindiramourn Member UncommonPosts: 884

    Obviously we should gleen pleasure from our MMORPG's because we understand what the devs intended.  Not because we actually enjoy playing the game as it is.  Every part of this game that people complain about is because they don't understand the dev's intent.  Shame on them!

  • kaltoumkaltoum Member Posts: 304

    Originally posted by grapevine

    Originally posted by Terewyn


    Originally posted by Benjola

    I was expecting from this game to suck but I wasn't expecting to see so much failure, not from Square.

    I remember playing FFVII and FFVIII on a PS1 long time ago and those games were just awesome, great stories and game play, FFVIII was my all time favorite video game for years.

    I guess they are not so good at handling MMOs and that's a shame.

    Well that isn't true.  FFXI Online was a successful game.

     

     

    FF XI was only a success because of its Asian populus.  It pretty much tanked in the West, while their sinlge player games didn't.

    You really need to get your info right there buddy if you want anyone to take yous eriously. FFXI pretty much tanked in west, oreally?

    90% of haters are begging for love. 10% just want a little attention -- Paulo Coelho

  • grapevinegrapevine Member UncommonPosts: 1,927

    Originally posted by kaltoum

    Originally posted by grapevine


    Originally posted by Terewyn


    Originally posted by Benjola

    I was expecting from this game to suck but I wasn't expecting to see so much failure, not from Square.

    I remember playing FFVII and FFVIII on a PS1 long time ago and those games were just awesome, great stories and game play, FFVIII was my all time favorite video game for years.

    I guess they are not so good at handling MMOs and that's a shame.

    Well that isn't true.  FFXI Online was a successful game.

     

     

    FF XI was only a success because of its Asian populus.  It pretty much tanked in the West, while their sinlge player games didn't.

    You really need to get your info right there buddy if you want anyone to take yous eriously. FFXI pretty much tanked in west, oreally?

     

    My info is correct.  Anyone who follows FF XI fully understands the vasty majority of its subscribers are within the Asian region, and has been for several years.

     

    Nice try though, but you're wrong to believe otherwise.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by grapevine

    As I said, FF XIV was designed to be mainstream.  SE clearly stated their intent.  They simply failed, that's all.

    Hmm... I was curious, so I did a quick check, so far I could only find statements in the order of this one:

    Tanaka: Because Final Fantasy XI has been out for eight years, it has passed its peak. So, XIV, we want it to be the next mainstream MMO for our company, and it's very important to us.

     

    I can be wrong in this, but so far to me it only sounds like they strived to make FFXIV a mainstream MMO just as FFXI was a mainstream MMO. But I admit, I only did a quick search and this quote was found and referred to most.

    Now what is a niche MMO and what a mainstream MMO is debatable of course, suffice to say that FFXI didn't do that great in the West but was prominent and fairly successful in the East, Japan. FFXI did have lot more mass appeal than a lot of other MMO's when you look at charts like on mmodata, in recognisability and public awareness FFXIV is actually doing better at the moment than FFXI at its launch. It's hard to tell for now that they have 'failed', because with measuring like that also FFXI should be considered 'failed' and not a mainstream MMO.

    The upcoming months and the PS3 launch should draw a better picture for this, I think.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • warmaster670warmaster670 Member Posts: 1,384

    Originally posted by indiramourn

    Obviously we should gleen pleasure from our MMORPG's because we understand what the devs intended.  Not because we actually enjoy playing the game as it is.  Every part of this game that people complain about is because they don't understand the dev's intent.  Shame on them!

    Imagine that, a game company made a game NOT specifically for you, its crazy i tell you! how dare they!

    Apparently stating the truth in my sig is "trolling"
    Sig typo fixed thanks to an observant stragen001.

  • grapevinegrapevine Member UncommonPosts: 1,927

    The PS3 is where their main market is, so it will perform better than on the PC.  It will however end up just like FF XI, with most players not being in the West.

     

    I'd also recommend you do some further research on the target audiance for FF XIV.  It was to develop an evolved alternative to FF XI, widening the audiance to the mainsteam (new and old to the FF), along with making the game casual friendly.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by cyphers

    The upcoming months and the PS3 launch should draw a better picture for this, I think.

     I would think this game is going to sell insanely well on the PS3 regardless what happens on the pc.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Originally posted by VooDoo_Papa

    I just wanted to chime in without copy / pasting who Im refering to as far as skills and ability use goes.

    People are trying to paint this game as some sort of combat rotation button spamming game when it really isnt.  Im not sure how much of the game these people have played, but making statements like "combat is nothing but spamming the best abilities in a rotation"

    First off, you cant assign all of "the best" of your abilities due to action points.  Each ability costs a certain amount of action points, and you cant just fill up your ability bar with all of them.  Therefore, you cant possibly just sit back and spam every single one of your "best abilities" because the game doesnt allow this.

    Second, if you try to spam abilities, you'll end up either cancelling the action before it is used OR you'll end up half assing the action due to stamina.  Not only that, but many abilities require you select the action, then the target, and then trigger the action based on the amount of your stamina.

    so whoever is trying to compare this games combat system and its abilities to every other MMO that allows you to fill your hotkey bar with as many irrelevant abilities/skills/spells is pretty much ill informed on Final Fantasy XIV.

    No one in this thread said anything about spamming. But using the best abilities you can to kill things is exactly what you do. And it ends up turning into a rotation that kills things the fastest. If you don't want to use the best series of skills to kill something, go right ahead. But I prefer to maximize my kill rate by using the best series of skills using the limitation presented by the game.

     

    It's extremely similar to every other MMO I've ever played.

  • kaltoumkaltoum Member Posts: 304

    Originally posted by grapevine

    Originally posted by kaltoum


    Originally posted by grapevine


    Originally posted by Terewyn


    Originally posted by Benjola

    I was expecting from this game to suck but I wasn't expecting to see so much failure, not from Square.

    I remember playing FFVII and FFVIII on a PS1 long time ago and those games were just awesome, great stories and game play, FFVIII was my all time favorite video game for years.

    I guess they are not so good at handling MMOs and that's a shame.

    Well that isn't true.  FFXI Online was a successful game.

     

     

    FF XI was only a success because of its Asian populus.  It pretty much tanked in the West, while their sinlge player games didn't.

    You really need to get your info right there buddy if you want anyone to take yous eriously. FFXI pretty much tanked in west, oreally?

     

    My info is correct.  Anyone who follows FF XI fully understands the vasty majority of its subscribers are within the Asian region, and has been for several years.

     

    Nice try though, but you're wrong to believe otherwise.

    I can say the same for you. Only because you pull so called facts out of your butt doesn't mean its true.

    90% of haters are begging for love. 10% just want a little attention -- Paulo Coelho

  • grapevinegrapevine Member UncommonPosts: 1,927

    Yeah, you could, but it wouldn't change that you'd be wrong.  It is a well known fact FF XI didn't do great in the West, and where most of FF XI subscribers are based.

  • kaltoumkaltoum Member Posts: 304

    Originally posted by grapevine

    Yeah, you could, but it wouldn't change that you'd be wrong.  It is a well known where most of FF XI subscribers are based.

    Why don't you break it down for us then? 'its true because i said so' doesn' fly anymore. If it tanked in west where is your proof?

    90% of haters are begging for love. 10% just want a little attention -- Paulo Coelho

  • grapevinegrapevine Member UncommonPosts: 1,927

    Originally posted by kaltoum

    Originally posted by grapevine

    Yeah, you could, but it wouldn't change that you'd be wrong.  It is a well known where most of FF XI subscribers are based.

    Why don't you break it down for us then? 'its true because i said so' doesn' fly anymore. If it tanked in west where is your proof?

     

    Seriously do your own research, as its cleary you who need to do it.

     

    The is nothing wrong with a game becoming niche, at least for the players.  The issue is with fanbois trying to make it something its not, even if a developer intended otherwise.

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by swampthing11

    what's that old saying?

     

    The road to hell is paved with good intentions.

     

    Whatever it was they intended, doesn't really work in practice for a very large portion of people.  Many of the things on your long winded rationalization are just flat out poor design choices.  Especially the point on the copy paste world.  Polygons are polygons, doesn't matter if you copy a hill and rotate or make a new one, it's still polygons that have to be rendered.  Had they made a different hill and it would have been less polys than the other one it would actually improve performance.  There really is no viable excuse for the copy and pasted world, that's just lazy lazy lazy world building.

    Actually, no it isn't. What they are doing is standard across game development.

    It's called Instanced Geometry. The thing is, there is a finite amount of memory to work with. Every model, texture, asset, etc that has to be displayed on your screen has to be stored somewhere first. That somewhere is VRAM and possibly system ram in some cases. Every asset takes up a certain amount of space in said memory. Of course, when you're trying to create a massive world, seamless or otherwise, that memory can fill up real fast - especially if you're trying to introduce too many unique assets.

    Enter instanced geometry.

    Through that technique, a number of assets can be loaded into memory once, and then be "instanced" or "referenced" as many times as necessary across the map. Instances can be scaled, rotated and placed where ever. Doesn't matter. It's just a reference to a piece of data sitting in memory.

    So, what SE is doing is actually not lazy design. It's a very intelligent and, in fact, necessary technique used by pretty much all game studios.

    And in fact, the concept goes back pretty far. Remember playing Super Mario Bros? Sonic The Hedgehog? Metroid? All those tile-based games? Guess what? The 2D tiles that comprised the game world were a form of instanced resources. The same tile is placed over and over again, but only loaded into memory once.  Of course, those older consoles had far less memory to play with, so the assets had to be even smaller and simpler. You saw the same assets reused hundreds, if not thousands of times over in the same level... was that "lazy design"? Of course it wasn't. Nor is it now.

    The problem SE runs into is that they did a poor job of masking what they're doing by using very large instances of geometry and placing them so close together.

     

    That said.. I love how "lazy" has become the new catch-phrase. Anytime a developer doesn't do what some random gamer wants them to, how they want them to... bam.. "lazy developer!". That they spend 3+ years working away at every other aspect of the game the person is complaining about in the first place means nothing... they didn't do "x", therefor... they're just lazy. People are funny.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • MisterSrMisterSr Member UncommonPosts: 928

    Originally posted by grapevine

    Originally posted by kaltoum


    Originally posted by grapevine


    Originally posted by Terewyn


    Originally posted by Benjola

    I was expecting from this game to suck but I wasn't expecting to see so much failure, not from Square.

    I remember playing FFVII and FFVIII on a PS1 long time ago and those games were just awesome, great stories and game play, FFVIII was my all time favorite video game for years.

    I guess they are not so good at handling MMOs and that's a shame.

    Well that isn't true.  FFXI Online was a successful game.

     

     

    FF XI was only a success because of its Asian populus.  It pretty much tanked in the West, while their sinlge player games didn't.

    You really need to get your info right there buddy if you want anyone to take yous eriously. FFXI pretty much tanked in west, oreally?

     

    My info is correct.  Anyone who follows FF XI fully understands the vasty majority of its subscribers are within the Asian region, and has been for several years.

     

    Nice try though, but you're wrong to believe otherwise.

    It is fallacious and baseless comments like this that provoked me to write this in the first place, show me numbers from 2003-present and let me determine whether it tanked in the west. It actually went strong and was considered the 2nd most populated mmo in the United States  from 2004-2007, your information is wrong. 

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Originally posted by MisterSr

    Originally posted by grapevine


    Originally posted by kaltoum


    Originally posted by grapevine


    Originally posted by Terewyn


    Originally posted by Benjola

    I was expecting from this game to suck but I wasn't expecting to see so much failure, not from Square.

    I remember playing FFVII and FFVIII on a PS1 long time ago and those games were just awesome, great stories and game play, FFVIII was my all time favorite video game for years.

    I guess they are not so good at handling MMOs and that's a shame.

    Well that isn't true.  FFXI Online was a successful game.

     

     

    FF XI was only a success because of its Asian populus.  It pretty much tanked in the West, while their sinlge player games didn't.

    You really need to get your info right there buddy if you want anyone to take yous eriously. FFXI pretty much tanked in west, oreally?

     

    My info is correct.  Anyone who follows FF XI fully understands the vasty majority of its subscribers are within the Asian region, and has been for several years.

     

    Nice try though, but you're wrong to believe otherwise.

    It is fallacious and baseless comments like this that provoked me to write this in the first place, show me numbers from 2003-present and let me determine whether it tanked in the west. It actually went strong and was considered the 2nd most populated mmo in the United States  from 2004-2007, your information is wrong. 

    I find your statement to be hypocritical. Your comment is at the very least, baseless.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by grapevine

    The PS3 is where their main market is, so it will perform better than on the PC.  It will however end up just like FF XI, with most players not being in the West.

     

    I'd also recommend you do some further research on the target audiance for FF XIV.  It was to develop an evolved alternative to FF XI, widening the audiance to the mainsteam (new and old to the FF), along with making the game casual friendly.

    Well, they considered FFXI to be a mainstream MMO, so I expect as long as it is doing as well and/or better than FFXI then they don't mind that more players in the east than in the west play FFXIV.

     

    Although I find these kinds of topic and digging interesting (as also seen in my posts in other forums like GW2 and SW:TOR), this is going slightly beyond the OP topic, so I keep it short.

    I found this quote regarding casual friendly and audience:

    " Exactly how much more casual will FF XIV be than FF XI? Is FF XIV designed to try to appeal to a new casual crowd and leave the hardcore group players in FF XI? Is FF XIV trying to attract both at the same time and try to become the first historical game that successfully combines hardcore and casual aspects?



    The first question about the casual aspect. We will have a casual aspect, but we're not going to only target the casual players. Its really a users choice. We will be able to provide a variety of aspects to the game that casual players will enjoy but the hardcore players will enjoy it as well. And also for FFXI and FFXIV we aim to support both players, although FFXIV is using a new graphics engine, so we're providing current FFXI players with an option if they want to play FFXI of course that is fine, but they're also very welcome to play FFXIV.



    Hiromichi Tanaka also says that it would be very nice if the players of other Final Fantasy games who never played FFXI would play FFXIV. So that is one of the goals.



    So basically they're aiming at the Final Fantasy fans who haven't played MMO's due to having a casual aspect of FFXIV, but also at the same time giving the hardcore MMO players something to enjoy as well. "

     

    From this quote it looks like they not only wanted to target the casual players, but also wanted to make sure that hardcore players could enjoy the game as well. The Fatigue system seems to be one of this 'variety of aspects' they speak of that facilitates casual players, them being able to still play with hardcore players while leveling.

    Also it seems that one of the goals was to get gamers of Final Fantasy games that never played FFXI to play FFXIV as widening the audience.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • kaltoumkaltoum Member Posts: 304

    Originally posted by colddog04

    Originally posted by MisterSr


    Originally posted by grapevine


    Originally posted by kaltoum


    Originally posted by grapevine


    Originally posted by Terewyn


    Originally posted by Benjola

    I was expecting from this game to suck but I wasn't expecting to see so much failure, not from Square.

    I remember playing FFVII and FFVIII on a PS1 long time ago and those games were just awesome, great stories and game play, FFVIII was my all time favorite video game for years.

    I guess they are not so good at handling MMOs and that's a shame.

    Well that isn't true.  FFXI Online was a successful game.

     

     

    FF XI was only a success because of its Asian populus.  It pretty much tanked in the West, while their sinlge player games didn't.

    You really need to get your info right there buddy if you want anyone to take yous eriously. FFXI pretty much tanked in west, oreally?

     

    My info is correct.  Anyone who follows FF XI fully understands the vasty majority of its subscribers are within the Asian region, and has been for several years.

     

    Nice try though, but you're wrong to believe otherwise.

    It is fallacious and baseless comments like this that provoked me to write this in the first place, show me numbers from 2003-present and let me determine whether it tanked in the west. It actually went strong and was considered the 2nd most populated mmo in the United States  from 2004-2007, your information is wrong. 

    I find your statement to be hypocritical. Your comment is at the very least, baseless.

    Coming from you thats ironic.

    90% of haters are begging for love. 10% just want a little attention -- Paulo Coelho

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Originally posted by kaltoum

     

    Coming from you thats ironic.

    Oh geez. Please point out to me one comment I made that was baseless.

  • MisterSrMisterSr Member UncommonPosts: 928

    Originally posted by colddog04

    Originally posted by MisterSr


    Originally posted by grapevine


    Originally posted by kaltoum


    Originally posted by grapevine


    Originally posted by Terewyn


    Originally posted by Benjola

    I was expecting from this game to suck but I wasn't expecting to see so much failure, not from Square.

    I remember playing FFVII and FFVIII on a PS1 long time ago and those games were just awesome, great stories and game play, FFVIII was my all time favorite video game for years.

    I guess they are not so good at handling MMOs and that's a shame.

    Well that isn't true.  FFXI Online was a successful game.

     

     

    FF XI was only a success because of its Asian populus.  It pretty much tanked in the West, while their sinlge player games didn't.

    You really need to get your info right there buddy if you want anyone to take yous eriously. FFXI pretty much tanked in west, oreally?

     

    My info is correct.  Anyone who follows FF XI fully understands the vasty majority of its subscribers are within the Asian region, and has been for several years.

     

    Nice try though, but you're wrong to believe otherwise.

    It is fallacious and baseless comments like this that provoked me to write this in the first place, show me numbers from 2003-present and let me determine whether it tanked in the west. It actually went strong and was considered the 2nd most populated mmo in the United States  from 2004-2007, your information is wrong. 

    I find your statement to be hypocritical. Your comment is at the very least, baseless.

     

    "It is our distinct pleasure to announce that during the third week of April, the total number of active characters across all worlds in FINAL FANTASY XI has exceeded the two million mark for the first time!



    Since the commencement of service on May 16th, 2002, Vana'diel has gone on to become a vibrant gathering place for adventurers hailing from all corners of the globe. Boasting four expansions and one add-on scenario with two more in the pipes, FINAL FANTASY XI continues to evolve into an ever richer realm of magic and adventure.



    We would like to thank you, our fans, for your loyal patronage over the years, and look forward to your continued support for many more to come."  Play Online, 2004, state of the game.  Hmmm... 2 million. Look at the numbers, of top P2P games in 2004, it was WoW then FFXI right under it. My statement has warrant. 

  • kaltoumkaltoum Member Posts: 304

    Originally posted by grapevine

    Originally posted by kaltoum


    Originally posted by grapevine

    Yeah, you could, but it wouldn't change that you'd be wrong.  It is a well known where most of FF XI subscribers are based.

    Why don't you break it down for us then? 'its true because i said so' doesn' fly anymore. If it tanked in west where is your proof?

     

    Seriously do your own research, as its cleary you who need to do it.

     

    The is nothing wrong with a game becoming niche, at least for the players.  The issue is with fanbois trying to make it something its not, even if a developer intended otherwise.

    Just like i thought. Typical.

    90% of haters are begging for love. 10% just want a little attention -- Paulo Coelho

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