I played a little of NWN. It was not a mmorpg. The first true mmorpg was UO as Lord British was credited with the acronym to begin with. And none existed before this. That's like saying they created mmorpgs before they knew what to call them. Not NWN was a single player game that could be hosted by someone to share their creation with some friends. Hardly a mmorpg. But then again I guess Diablo falls in that category too then huh?
"Small minds talk about people, average minds talk about events, great minds talk about ideas."
Wow gets the wrong people started, in my opinion, which would be ok if they would just stay in Wow.
While wrong people exist I think that it mostly is other people that are learning the new players bad things.
If a noob gets welcomed by a guild that teach her/him the ropes or if he/she gets insulted all the times and ganked matters a lot for how she/he will play. Wow aren't that great first game since it at times encourage people to act selfish compared to older MMOs but the main problem is probably other players treating noobs as dirt.
So: adopt a noob and if enough people will do it that would make playing a lot better for all of us.
Wow gets the wrong people started, in my opinion, which would be ok if they would just stay in Wow.
While wrong people exist I think that it mostly is other people that are learning the new players bad things.
If a noob gets welcomed by a guild that teach her/him the ropes or if he/she gets insulted all the times and ganked matters a lot for how she/he will play. Wow aren't that great first game since it at times encourage people to act selfish compared to older MMOs but the main problem is probably other players treating noobs as dirt.
So: adopt a noob and if enough people will do it that would make playing a lot better for all of us.
I'm not sure that's what they meant. WoW attracts people who don't really like MMOs, and the market has changed to cater towards those people who didn't like real MMOs.
Sure, it also ropes in a few people that would have loved oldschool MMOs, but that number is eclipsed by the number of FPS players, people with ADD, griefers, ect.
I played a little of NWN. It was not a mmorpg. The first true mmorpg was UO as Lord British was credited with the acronym to begin with. And none existed before this. That's like saying they created mmorpgs before they knew what to call them. Not NWN was a single player game that could be hosted by someone to share their creation with some friends. Hardly a mmorpg. But then again I guess Diablo falls in that category too then huh?
Yes it was. It was really the first graphical mmo. Before UO. I mean it didnt have all the features of UO but UO was an evolution.
I stand corrected my good man. NWN(aol) was the first mmorpg. It just wasn't called that.
"Small minds talk about people, average minds talk about events, great minds talk about ideas."
Wow gets the wrong people started, in my opinion, which would be ok if they would just stay in Wow.
While wrong people exist I think that it mostly is other people that are learning the new players bad things.
If a noob gets welcomed by a guild that teach her/him the ropes or if he/she gets insulted all the times and ganked matters a lot for how she/he will play. Wow aren't that great first game since it at times encourage people to act selfish compared to older MMOs but the main problem is probably other players treating noobs as dirt.
So: adopt a noob and if enough people will do it that would make playing a lot better for all of us.
I'm not sure that's what they meant. WoW attracts people who don't really like MMOs, and the market has changed to cater towards those people who didn't like real MMOs.
Sure, it also ropes in a few people that would have loved oldschool MMOs, but that number is eclipsed by the number of FPS players, people with ADD, griefers, ect.
That is closer to what I meant - it attracts the non-mmo type who is looking for(or at least prefers) an easy fix. They then go to other games and complain that the game isn't easy enough. Also they seem to be, and yes I have played WoW and also encountered WoW players in other games, a very unruly and insult prone lot. I call them 13-year olds... not because I think they are that young but because that is how they act(and sometimes they are an inusult to real 13-year olds).
I believe a lot of people play Wow because they have friends and/or family who do - not because they really wanted to play a MMO. - my opinion.
I played a little of NWN. It was not a mmorpg. The first true mmorpg was UO as Lord British was credited with the acronym to begin with. And none existed before this. That's like saying they created mmorpgs before they knew what to call them. Not NWN was a single player game that could be hosted by someone to share their creation with some friends. Hardly a mmorpg. But then again I guess Diablo falls in that category too then huh?
Yes it was. It was really the first graphical mmo. Before UO. I mean it didnt have all the features of UO but UO was an evolution.
I stand corrected my good man. NWN(aol) was the first mmorpg. It just wasn't called that.
No it was a single player game that people used to make mini-mmo's = persistant worlds.
For some reason, it's hard for me to recall the very first MMORPG I've played (my memories are muddled, which is kinda pathetic for my age, I guess).
However, I'm pretty sure it was either The Realm Online or Meridian 59 - the former confused the hell out of me and thus I didn't play very much. Meridian 59 was fun, but to me it's learning curve was very steap, especially for my age at the time, and I didn't get progress too far in the game. One fond memory I have was visiting the cemetary at night, when all the undead would come out. Good times!
Perhaps even before that, I played an online game called Castle Infinity - but this was less an MMORPG and more a multiplayer arcade game aimed at children / teenagers with platformer elements. Despite this, I had tons of fun socializing and exploring in this game. It was very addicting to try and beat all the bosses and get the rare 'Schticks' or whatever they were called.
I like to think of Everquest as the first MMORPG that really captivated me. I can still vividly remember logging in for the first time on my Troll and getting stuck in the small pond near a food vendor in Grobb. :-)
I played a little of NWN. It was not a mmorpg. The first true mmorpg was UO as Lord British was credited with the acronym to begin with. And none existed before this. That's like saying they created mmorpgs before they knew what to call them. Not NWN was a single player game that could be hosted by someone to share their creation with some friends. Hardly a mmorpg. But then again I guess Diablo falls in that category too then huh?
Yes it was. It was really the first graphical mmo. Before UO. I mean it didnt have all the features of UO but UO was an evolution.
I stand corrected my good man. NWN(aol) was the first mmorpg. It just wasn't called that.
No it was a single player game that people used to make mini-mmo's = persistant worlds.
Sorry, you`re thinking about the wrong Never WInter Nights ! NWN on AOL was a persistant world, run on AOL servers as a partnership between SSI, TSR and AOL from 1991-1997 - policed by NWA`s and led for alot of it by NW Snowie (although cheating was rampant - you could access the GM store with AOHell) Anyone else remember scroll farming!...and spending 30 minutes waiting in one of the PVP zones - only to get in and die almost immediately to someone PWkilling you ;P The festivals where you could earn pearls. The ladder - and the main guilds...KAAOS, DROW, UDL. It was a fun, fun time!
My very first mmo was Earth and Beyond, and when they announced Sunset, I started over on Eve Online, somewhere along the line, I started playing Anarchy Online, then Star Wars Galaxies, City Of Villians, and Guild Wars, but, over the last few years, I dropped guild Wars, Star Wars Galaxies, and even Anarchy Online to some extent, and, mainly play Eve Online, though, I did play Star Trek Online for awhile.
Friend of mine was playing it and was describing it to me. I had to check it out and enjoyed it immensely. We ended up downloading that huge map that was made available, taking it to a local printer and getting it printed. Was originally going for color but it was more expensive than we thought so we ended up going B&W. It was awesome, I don't recall the exact dimensions but it was larger than my kitchen table.
Anyways, nothing I've played since has quite come close to the experience I had with that game. We used to be able to write our own messages on individual items, dungeons were a blast (trains were awesome, lol), skill based!, a lot of customization, seamless world, etc. It just was a lot of fun.
NWN on AOL. When people talk about NWN on AOL, they are not talking about Bioware's NWN with the ability to host different servers. NWN on AOL was a MMO. One of the first non-text based ones, in fact. NWN on AOL was live c. 1991. Before Meridian 59 even (which was 1996-ish). The NWN people are confusing it with (by Bioware) was released more then ten years later, c. 2002.
_____________________________ "Ad eundum quo nemo ante iit"
Honestly...in my opinion...other than UO, I think Runescape is one of the BEST MMORPGs to have played first. I'm playing Runescape(2) now, for that matter. It's gotten better graphically and is still skill based with loads of things to do. I think I would rate it one of my top 3 favorites (EQ2, UO, Runescape, Fallen Earth, WoW) I rank it right up there, so....stop the faces! =D
Friend of mine was playing it and was describing it to me. I had to check it out and enjoyed it immensely. We ended up downloading that huge map that was made available, taking it to a local printer and getting it printed. Was originally going for color but it was more expensive than we thought so we ended up going B&W. It was awesome, I don't recall the exact dimensions but it was larger than my kitchen table.
Anyways, nothing I've played since has quite come close to the experience I had with that game. We used to be able to write our own messages on individual items, dungeons were a blast (trains were awesome, lol), skill based!, a lot of customization, seamless world, etc. It just was a lot of fun.
My first as well. Have some fond memories of AC1. I remember becoming a vassal and feeling a rather submissive roll to the person over me, and hoping someday for my own vassals. Or how about lining up a dozen Lugians on the other side of corner int he lugian citadel?
You bring up the map. There was so much wonder and mystery when you looked at the map. Dereth was so big, and there where so many places to go. I remember then getting the same feeling looking at the map of Dereth that I get now when I look at a map of Middle Earth. It's a great sense of curiosity. What kind of story do these random places tell. What adventures are there waiting for me.
Oh, and every now and then I still randomly shout out, "I cleave Drudge Slinker in twain!' much to the confusion of my wife.
What was the first MMORPG you ever played? What did you think about it back then? Brings back some good memories hah!?
Star Wars Galaxies for me, it was alot like going to high school for the first time for me, especially with the learning curve and lack of content in the game we really did have to rely on one another to have any kind of fun in that game. I will admit though that meeting mmo players during this experience was fun at first the novelty wore off especially near the end when people were leaving in droves for (if I remember right Final Fantasy and WOW) and the flaws of the system began to really reveal themselves, without a good twenty or more people at your disposal this game had nothing to do in it.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
runescape, until jagex got rid of the most important thing, The wilderness.
u should have seen runescape when its first came out. the wilderness its was everywhere u could pk people in falador or varrock. everywhere u go and then they made only for wilderness. i practicly lived in the wilderness . i was there everyday pking people . on runescape classic of course
my name was kardo
~The only opinion that matters is your own.Everything else is just advice,~
Played NWN on AOL - didn't really understand the whole thing at the time. Diablo multiplayer. Played UO during beta and from then on, hook, line and sinker... EQ pulled me from UO pretty quick. Vendor, bank, guards! Became SOW please?
Comments
거북이는 목을 내밀 때 안 움직입니다
I played a little of NWN. It was not a mmorpg. The first true mmorpg was UO as Lord British was credited with the acronym to begin with. And none existed before this. That's like saying they created mmorpgs before they knew what to call them. Not NWN was a single player game that could be hosted by someone to share their creation with some friends. Hardly a mmorpg. But then again I guess Diablo falls in that category too then huh?
"Small minds talk about people, average minds talk about events, great minds talk about ideas."
While wrong people exist I think that it mostly is other people that are learning the new players bad things.
If a noob gets welcomed by a guild that teach her/him the ropes or if he/she gets insulted all the times and ganked matters a lot for how she/he will play. Wow aren't that great first game since it at times encourage people to act selfish compared to older MMOs but the main problem is probably other players treating noobs as dirt.
So: adopt a noob and if enough people will do it that would make playing a lot better for all of us.
거북이는 목을 내밀 때 안 움직입니다
I'm not sure that's what they meant. WoW attracts people who don't really like MMOs, and the market has changed to cater towards those people who didn't like real MMOs.
Sure, it also ropes in a few people that would have loved oldschool MMOs, but that number is eclipsed by the number of FPS players, people with ADD, griefers, ect.
I stand corrected my good man. NWN(aol) was the first mmorpg. It just wasn't called that.
"Small minds talk about people, average minds talk about events, great minds talk about ideas."
That is closer to what I meant - it attracts the non-mmo type who is looking for(or at least prefers) an easy fix. They then go to other games and complain that the game isn't easy enough. Also they seem to be, and yes I have played WoW and also encountered WoW players in other games, a very unruly and insult prone lot. I call them 13-year olds... not because I think they are that young but because that is how they act(and sometimes they are an inusult to real 13-year olds).
I believe a lot of people play Wow because they have friends and/or family who do - not because they really wanted to play a MMO. - my opinion.
Currently bored with MMO's.
No it was a single player game that people used to make mini-mmo's = persistant worlds.
Currently bored with MMO's.
For some reason, it's hard for me to recall the very first MMORPG I've played (my memories are muddled, which is kinda pathetic for my age, I guess).
However, I'm pretty sure it was either The Realm Online or Meridian 59 - the former confused the hell out of me and thus I didn't play very much. Meridian 59 was fun, but to me it's learning curve was very steap, especially for my age at the time, and I didn't get progress too far in the game. One fond memory I have was visiting the cemetary at night, when all the undead would come out. Good times!
Perhaps even before that, I played an online game called Castle Infinity - but this was less an MMORPG and more a multiplayer arcade game aimed at children / teenagers with platformer elements. Despite this, I had tons of fun socializing and exploring in this game. It was very addicting to try and beat all the bosses and get the rare 'Schticks' or whatever they were called.
I like to think of Everquest as the first MMORPG that really captivated me. I can still vividly remember logging in for the first time on my Troll and getting stuck in the small pond near a food vendor in Grobb. :-)
Sorry, you`re thinking about the wrong Never WInter Nights ! NWN on AOL was a persistant world, run on AOL servers as a partnership between SSI, TSR and AOL from 1991-1997 - policed by NWA`s and led for alot of it by NW Snowie (although cheating was rampant - you could access the GM store with AOHell) Anyone else remember scroll farming!...and spending 30 minutes waiting in one of the PVP zones - only to get in and die almost immediately to someone PWkilling you ;P The festivals where you could earn pearls. The ladder - and the main guilds...KAAOS, DROW, UDL. It was a fun, fun time!
Runescape
My very first mmo was Earth and Beyond, and when they announced Sunset, I started over on Eve Online, somewhere along the line, I started playing Anarchy Online, then Star Wars Galaxies, City Of Villians, and Guild Wars, but, over the last few years, I dropped guild Wars, Star Wars Galaxies, and even Anarchy Online to some extent, and, mainly play Eve Online, though, I did play Star Trek Online for awhile.
Asheron's Call in '99.
Friend of mine was playing it and was describing it to me. I had to check it out and enjoyed it immensely. We ended up downloading that huge map that was made available, taking it to a local printer and getting it printed. Was originally going for color but it was more expensive than we thought so we ended up going B&W. It was awesome, I don't recall the exact dimensions but it was larger than my kitchen table.
Anyways, nothing I've played since has quite come close to the experience I had with that game. We used to be able to write our own messages on individual items, dungeons were a blast (trains were awesome, lol), skill based!, a lot of customization, seamless world, etc. It just was a lot of fun.
AOL's Neverwinter Nights - had to pay by the hour. After that, EQ and a slew of MMOs since then.
~Ripper
Asheron's call Nov 1999.
NWN on AOL. When people talk about NWN on AOL, they are not talking about Bioware's NWN with the ability to host different servers. NWN on AOL was a MMO. One of the first non-text based ones, in fact. NWN on AOL was live c. 1991. Before Meridian 59 even (which was 1996-ish). The NWN people are confusing it with (by Bioware) was released more then ten years later, c. 2002.
_____________________________
"Ad eundum quo nemo ante iit"
Honestly...in my opinion...other than UO, I think Runescape is one of the BEST MMORPGs to have played first. I'm playing Runescape(2) now, for that matter. It's gotten better graphically and is still skill based with loads of things to do. I think I would rate it one of my top 3 favorites (EQ2, UO, Runescape, Fallen Earth, WoW) I rank it right up there, so....stop the faces! =D
UO was my first MMORPG.
President of The Marvelously Meowhead Fan Club
The Realm,by sierra..I think that was back in 1997.
My first as well. Have some fond memories of AC1. I remember becoming a vassal and feeling a rather submissive roll to the person over me, and hoping someday for my own vassals. Or how about lining up a dozen Lugians on the other side of corner int he lugian citadel?
You bring up the map. There was so much wonder and mystery when you looked at the map. Dereth was so big, and there where so many places to go. I remember then getting the same feeling looking at the map of Dereth that I get now when I look at a map of Middle Earth. It's a great sense of curiosity. What kind of story do these random places tell. What adventures are there waiting for me.
Oh, and every now and then I still randomly shout out, "I cleave Drudge Slinker in twain!' much to the confusion of my wife.
eve online, just about 5 years ago when I was 17.
Back then I only had dial up for a couple years and I was stuck on dial up for a while still.
Into the breach meatbags
Star Wars Galaxies hehe then right into WoW. I Miss it at times, the Community rocked in that game made up for many of it's flaws.
"He stinks and I don't like him!" - Jim Norton
runescape, until jagex got rid of the most important thing, The wilderness.
Star Wars Galaxies for me, it was alot like going to high school for the first time for me, especially with the learning curve and lack of content in the game we really did have to rely on one another to have any kind of fun in that game. I will admit though that meeting mmo players during this experience was fun at first the novelty wore off especially near the end when people were leaving in droves for (if I remember right Final Fantasy and WOW) and the flaws of the system began to really reveal themselves, without a good twenty or more people at your disposal this game had nothing to do in it.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
u should have seen runescape when its first came out. the wilderness its was everywhere u could pk people in falador or varrock. everywhere u go and then they made only for wilderness. i practicly lived in the wilderness . i was there everyday pking people . on runescape classic of course
my name was kardo
~The only opinion that matters is your own.Everything else is just advice,~
Played NWN on AOL - didn't really understand the whole thing at the time. Diablo multiplayer. Played UO during beta and from then on, hook, line and sinker... EQ pulled me from UO pretty quick. Vendor, bank, guards! Became SOW please?