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I want to like FFXIV, but it sucks

I really like the graphics. They are good looking, fresh, and new.

 

But the game feels linear. It doesn't have an 'open world' feel. It feels like I am playing an MMO on rails. I have to follow a certain path, I can't climb, and I can't jump. It feels like an old school game.  If I wanted to play an old school game, I would have bought an old school game.

 

I really don't like the fact that I can't even see the recipe that I have learned. Crafting looks cool but takes way too long to produce a single item. It's not the actual crafting time, it's the three second delay to do anything. Gathering is cool, but really, really cumbersome.

 

Changing classes takes way too much time. You have to open your gear bag, mouse or joystick over to your slot,  find the weapon in your inventory, and then change the weapon, then delay...... class changed. It's annoying.

 

The combat is slooooooow. I don't like how you can only take 8 quests every 48 hours. Sometimes you need to walk for 20 minutes just to get to the quest starting location. It's annoying.

 

I guess I'm really not impressed. FFXIV is more annoying than fun, but the graphics are good.

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Comments

  • ClocksimusClocksimus Member Posts: 354

    Brace yourself for walls of flame insisting the game is better off without players like you and so forth.  I too really wanted to enjoy FFXIV and that is the reason why I point out all it's flaws any chance I get.  I'm just not stupid enough to pay  a company hoping they change the game to make it what I believe it should be.  This is SE's game after all, not ours.

  • DrGreenbacksDrGreenbacks Member Posts: 214

    Thanks for the heads up, but the game still sucks for the reasons that I outlined above.

  • ZigZagsZigZags Member UncommonPosts: 381

    people thought ffxi sucked really bad too in the beginning....7 yrs later..... :-p

    Dragnon - Guildmaster - Albion Central Bank in Albion Online

    www.albioncentralbank.enjin.com

  • OdditiesOddities Member Posts: 16

    The game is meh, most likely cancel after trial month. TBH i think the PC release is just a beta for the PS3 release, and i can honestly say it will be the best mmo on PS3.

  • WizardryWizardry Member LegendaryPosts: 19,332

    Originally posted by ZigZags

    people thought ffxi sucked really bad too in the beginning....7 yrs later..... :-p

    not me ,i was hooked on FFXI from day 1 and none of my friends had even got into the game yet.Unlike many others ,i really didn't have any issues with the UI either,it was a perfect setup for my PC,very efficient.R-click menu,all needed controls in the numpad,very nice setup.Heck i didn't even understand half of what FFXI was about nor did i even know about the sub class system,so it did a great job of enticing people without waiting for years to come.

    The ONLY issues i remember for FFXI was the debate over solo or group type play,That imo is a no brainer,there is a bazillion solo type games,and only ONE FFXI,so you want the other option,it is easy to find,FFXI did a fantastic job of being a TRUE MMO,no need to be another copy-cat same old.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • svannsvann Member RarePosts: 2,230

    Some will like it.  I didnt.

  • KostKost Member CommonPosts: 1,975

    Sorry to hear it OP.

    The game does not suck, at all, imho.

    I personally believe, judging from your above statements, that the issue here is that you are the type of player who prefers the types of games where you get instant or near-instant gratification for even the simplest of tasks. FFXIV (and XI alike) is not a game that caters to that particular style of play.

    If you found changing jobs to be too much effort in its current implementation, then I definitely agree that the game is clearly not for you, and that's not a bad thing at all. Different strokes for different folks, I always say.

  • tomatoostomatoos Member Posts: 16

    Square Enix is asking retailers and sites not to review the game.





    http://jin115.com/archives/51714884.html

    So you can guess how good it is lol. I played it, trust me when I say, stay away.

  • lornphoenixlornphoenix Member Posts: 993

    Originally posted by Wizardry

    The ONLY issues i remember for FFXI was the debate over solo or group type play,That imo is a no brainer,there is a bazillion solo type games,and only ONE FFXI,so you want the other option,it is easy to find,FFXI did a fantastic job of being a TRUE MMO,no need to be another copy-cat same old.

    Yea, sitting around waiting for a group with nothing to do while waiting is fun....

    I quit FFXI because of this... 3 hours waiting for a group most days... with nothing to do, but wait... maybe grind on low level mobs.

    I only played FFXI for three months beacause of this.

     

    Now the oppsite could be said about FFXIV there is not enough reason to group, atm.

    image
  • RajenRajen Member Posts: 689

    I ended up not liking FFXIV either...

     

    I really don't see where you are getting the game being linear/not 'open.' The game world is just as open as any other MMO out there and you are free to run around, it doesn't tell you what to do though so really it is actually more open than most MMOs.

     

    But yeah the game was rushed, it had too many annoying core mechanics (retainers/no auction house is a crap idea) and it is grindy WITH an exp cap. Just for the record I am an FFXI vet so I don't mind grindy games, I actually grind in quest based games and prefer the 'go kill 10 of these' quests.

     

    SE has been overestimated and allowed to get away with stuff like this for far to long (since enix merged with square), they won't trick me this time... no sir.

  • FearGXFearGX Member Posts: 317

    FFXIV, altho a great game, is too linear for me.

     

    Grinding mobs over and over and over is painful and gets quite boring. Other MMO's make it seem better and more fun with Quests or Instances/raids but in FFXIV it's just Ok you want to get level 1-10? Go kill 250 Rats, squirrels, beattles that 200 other people are trying to kill. Want 10-20? No problem just spend 30-60 hours non stop killing mobs that take 30% of your life every kill and prepare for alot of downtime, oh and did I mention people fighting over them? Hehehehe. Oh and did I mention every half level your weapon breaks and needs to be repaired every 2 hours? Ok so you want 20-30? Well well, the content isn't here yet sorry! Go back to the level 15 mobs, enjoy your 10points a kill! xD

     

    -Sqaure Enix

     

  • DrGreenbacksDrGreenbacks Member Posts: 214

    I can see your point. I'm really trying to like the game, but maybe I do like the instant gratification of faster paced combat. I'd be happier just pressing a button to change classes, but it's more than three mouse clicks to change your class, with delays interspersed between loading and whatever else. 

    I'm not sure if the real issue is lack of patience or instant gratification entirely though. For instance, In AOC I've leveled to 80 and am grinding through Kara Korum and gaining AAXP. In wow I have max level with all the factions, and earned the mountain of mounts achievement which took over a year. I also have the purple proto drake for completing a year's worth of holiday quest achievements. I'm willing to put time into a game, but it seems like the little things do take more effort than they are worth in this game.

    On a side note the combat is not my cup of tea. I'm not blasting it, but it's not really rewarding to me.

  • CodeFuzerCodeFuzer Member UncommonPosts: 105

    i agree in some points with you esspecialy on slow response time when you do anything

     

    but you really donked out in some points

    leves reset every 36 hours (where did you get 48h ?)

    you have 8 combat/gathering leves and 8 crafting ones, if you do all this, 36h is just OK at least for me

    you also have story quests (level 1 then at 10 and so on)

    you can change gear with macros (which is 90% faster but still fails sometimes)

    you can explore a lot in this game, i spent a lot of time just running around and visited almost all camps already

     

    but until they fix the lag and slowness this game is going to be more pain than pleasure

  • DrGreenbacksDrGreenbacks Member Posts: 214

    I guess the reason why I don't think it's an open world is because you have to walk through 'tunnels' rather than an open plane to get from point A to point B. The 'tunnels' are clearly visible if you open the map. You can't just hop over the hills and get to your destination, rather you have to walk through ravines to get from point A to point B. It doesn't have an open world feeling. It feels more like an instanced dungeon than an open world.

  • DrGreenbacksDrGreenbacks Member Posts: 214

    Originally posted by CodeFuzer

    i agree in some points with you esspecialy on slow response time when you do anything

     

    but you really donked out in some points

    leves reset every 36 hours (where did you get 48h ?)

    you have 8 combat/gathering leves and 8 crafting ones, if you do all this, 36h is just OK at least for me

    you also have story quests (level 1 then at 10 and so on)

    you can change gear with macros (which is 90% faster but still fails sometimes)

    you can explore a lot in this game, i spent a lot of time just running around and visited almost all camps already

     

    but until they fix the lag and slowness this game is going to be more pain than pleasure

    The macros are a good idea. I haven't thought of that. SIlly me! 

     

    It just seems that there is very little documentation on the basics in this game.

     

    For instance, crafting. With crafting I had no idea that I needed to write down crafts that I have already learned, including the materials to produce the item. It's cumbersome. It just seems like a modern game should at least record the basics for you within a journal of some sort. Maybe some people like this, but I don't.

  • MNZebaMNZeba Member Posts: 254

    You forgot one other thing... there are no chocobos yet... Why release a FF game with no chocobos...?

  • DrGreenbacksDrGreenbacks Member Posts: 214

    Originally posted by lornphoenix

    Originally posted by Wizardry



    The ONLY issues i remember for FFXI was the debate over solo or group type play,That imo is a no brainer,there is a bazillion solo type games,and only ONE FFXI,so you want the other option,it is easy to find,FFXI did a fantastic job of being a TRUE MMO,no need to be another copy-cat same old.

    Yea, sitting around waiting for a group with nothing to do while waiting is fun....

    I quit FFXI because of this... 3 hours waiting for a group most days... with nothing to do, but wait... maybe grind on low level mobs.

    I only played FFXI for three months beacause of this.

     

    Now the oppsite could be said about FFXIV there is not enough reason to group, atm.

    Maybe that's my biggest issue with the game. It feels like a solo game and not a community. I feel like I don't need to interact with anyone at all, almost like the original phantasy star online on the console. It's strange. If I wanted to play a single palyer game I would be playing the Halo Reach campaign mode.

  • DrGreenbacksDrGreenbacks Member Posts: 214

    Are there raids in FFXIV?

  • DrGreenbacksDrGreenbacks Member Posts: 214

    Originally posted by MNZeba

    You forgot one other thing... there are no chocobos yet... Why release a FF game with no chocobos...?

    There is a chocobo vendor, but I'm not really sure why he is there next to the adventurer's guild. It seems like he's got a purpose, and he talks about adventurers wanting chocobos, but I'm not sure if he will sell them in the future.

  • ClocksimusClocksimus Member Posts: 354

    Originally posted by DrGreenbacks

    Originally posted by MNZeba

    You forgot one other thing... there are no chocobos yet... Why release a FF game with no chocobos...?

    There is a chocobo vendor, but I'm not really sure why he is there next to the adventurer's guild. It seems like he's got a purpose, and he talks about adventurers wanting chocobos, but I'm not sure if he will sell them in the future.

    He is just one of the many glaring features that hint at how incomplete the game is in it's current state.  I don't understand how games like Aion get released and bashed for  it's 'lack of content' and then FFXIV hits with an epic 3 questline in a purely PvE game and people want to let it slide.  Aion is pushing now something like over 3000+ quests ingame and still this is a PvP MMO not PvE.  FFXIV PvE content is reduced to killing 300 squirrels and then moving on to killing  500 moles or ladybugs. If you haven't uninstalled the game by then you get another 1-3hours of quest chain and then you get to go back out in the world but now you kill 700 Dodo etc etc.  I don't mind grinding at all.  I actually enjoy grinding as some of my favorite MMO's are games like RF Online (If you played this game... you know what grind is).  Grinding is acceptable  only when there are other more fun activities to break from grinding which is normally PvP but can also be PvE raids or other events.  FFXIV has none of that.

  • sungodrasungodra Member Posts: 1,376

    Originally posted by DrGreenbacks

    I really like the graphics. They are good looking, fresh, and new.

     

    But the game feels linear. It doesn't have an 'open world' feel. It feels like I am playing an MMO on rails. I have to follow a certain path, I can't climb, and I can't jump. It feels like an old school game.  If I wanted to play an old school game, I would have bought an old school game.

     

    I really don't like the fact that I can't even see the recipe that I have learned. Crafting looks cool but takes way too long to produce a single item. It's not the actual crafting time, it's the three second delay to do anything. Gathering is cool, but really, really cumbersome.

     

    Changing classes takes way too much time. You have to open your gear bag, mouse or joystick over to your slot,  find the weapon in your inventory, and then change the weapon, then delay...... class changed. It's annoying.

     

    The combat is slooooooow. I don't like how you can only take 8 quests every 48 hours. Sometimes you need to walk for 20 minutes just to get to the quest starting location. It's annoying.

     

    I guess I'm really not impressed. FFXIV is more annoying than fun, but the graphics are good.

     well, Linear would depend on where you are in the world. If you are in Granadia (the woods w/e you call it) yea , its gonna feel linear, but in a place like uldah not so much.

    image


    "When it comes to GW2 any game is fair game"

  • ChackzChackz Member Posts: 76

    op your logic does not make sence

  • RemyVorenderRemyVorender Member RarePosts: 4,006

    Originally posted by ZigZags

    people thought ffxi sucked really bad too in the beginning....7 yrs later..... :-p

    I played FFXI for almost 2 years. I played FFXIV for 2 hours.

    Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775

    Originally posted by remyburke

    Originally posted by ZigZags

    people thought ffxi sucked really bad too in the beginning....7 yrs later..... :-p

    I played FFXI for almost 2 years. I played FFXIV for 2 hours.

    lol pretty much the same for me but I played FFXI for 5 years lol. 

  • udonudon Member UncommonPosts: 1,803

    Originally posted by Clocksimus

    Originally posted by DrGreenbacks

    Originally posted by MNZeba

    You forgot one other thing... there are no chocobos yet... Why release a FF game with no chocobos...?

    There is a chocobo vendor, but I'm not really sure why he is there next to the adventurer's guild. It seems like he's got a purpose, and he talks about adventurers wanting chocobos, but I'm not sure if he will sell them in the future.

    He is just one of the many glaring features that hint at how incomplete the game is in it's current state.  I don't understand how games like Aion get released and bashed for  it's 'lack of content' and then FFXIV hits with an epic 3 questline in a purely PvE game and people want to let it slide.  Aion is pushing now something like over 3000+ quests ingame and still this is a PvP MMO not PvE.  FFXIV PvE content is reduced to killing 300 squirrels and then moving on to killing  500 moles or ladybugs. If you haven't uninstalled the game by then you get another 1-3hours of quest chain and then you get to go back out in the world but now you kill 700 Dodo etc etc.  I don't mind grinding at all.  I actually enjoy grinding as some of my favorite MMO's are games like RF Online (If you played this game... you know what grind is).  Grinding is acceptable  only when there are other more fun activities to break from grinding which is normally PvP but can also be PvE raids or other events.  FFXIV has none of that.

     


    I’m sure when the game is really released in the spring for the platform it was designed for all these issues will be shorted out.  What we have now is little more than a early access release to let people who are going to buy the game for the PS3 play until that game comes out.  I can’t imagine this game will have many PC players left when the PS3 version comes out as all the true fans will move over to that version buying the game a second time.

This discussion has been closed.