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EVE Online: The New Character Creator

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  • KyleranKyleran Member LegendaryPosts: 44,069

    Originally posted by Rockgod99

    What is going to happen with all the players that are on the low end pc hardware wise when incarna releases? Those that play with low settings or use the low detailed textures will they even have access to it? Those avatar models look like serious business. How are they supposed to run on those machines without looking like complete dog shit or requiring major instancing and player caps per station?

    Those are just noobs on trial, serious EVE players are running PC's that could land the Space Shuttle.  image

    "True friends stab you in the front." | Oscar Wilde 

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216

    Originally posted by Rockgod99

    What is going to happen with all the players that are on the low end pc hardware wise when incarna releases? Those that play with low settings or use the low detailed textures will they even have access to it? Those avatar models look like serious business. How are they supposed to run on those machines without looking like complete dog shit or requiring major instancing and player caps per station?

     CCP has been throttling their graphics since trinity (EVE lite anyone?) so people on low end rigs can play eve. Eve isn't a graphics heavy game like most others, i think that those people who have been getting away with the bare minimum might just have to finally upgrade. The game can't be held back by a group of customers who are still using 5 year old computers, it has to move on if CCP wants to keep eve competitive in the current market. Instancing and player caps on the other hand though is an interesting thought ... i hope they dont include either of them.

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • Rockgod99Rockgod99 Member Posts: 4,640
    Originally posted by tvalentine


    Originally posted by Rockgod99

    What is going to happen with all the players that are on the low end pc hardware wise when incarna releases? Those that play with low settings or use the low detailed textures will they even have access to it? Those avatar models look like serious business. How are they supposed to run on those machines without looking like complete dog shit or requiring major instancing and player caps per station?

     CCP has been throttling their graphics since trinity (EVE lite anyone?) so people on low end rigs can play eve. Eve isn't a graphics heavy game like most others, i think that those people who have been getting away with the bare minimum might just have to finally upgrade. The game can't be held back by a group of customers who are still using 5 year old computers, it has to move on if CCP wants to keep eve competitive in the current market. Instancing and player caps on the other hand though is an interesting thought ... i hope they dont include either of them.

     

    I agree a game needs to move forward I just hope those people will atleast get to check incarna out with those older systems. I have quite a few buddies that play eve on low setting and only get around 40 fps. I upgraded my home PC about a year and a half ago so I'm good ( I hope). Let's hope ccp works a little magic and those people get to play a low res version of incarna or atleast are given a heads up a few months ahead of time.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • JakdstripperJakdstripper Member RarePosts: 2,410

    this is exactly what Eve is missing.

    also being able to select different trainable NPC space ship crew like  pilot, gunner, repair engineer, radar operator, etc, etc.  but still good to see things progressing this way.

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Rockgod99

    Originally posted by VirusDancer

    Originally posted by Kilrain

    You can be sure that interaction with DUST will most likely happen in station. CCP knows what they want out of EVE, always have. No need to worry about what will happen, EvE is going to be around a very long time.

    CCP knows what they want?  You're kidding right?  With all the nifty features added and abandoned over the years, they may as well be following a "What do you want?" thread on the forums here - lol...

    As far as DUST, for the life of me I just do not get it.

    EVE Corps hire DUST Mercs.  So will they have the chance to hire actual player DUST Merc companies?  Will they end up hiring whatever random players happen to queue up for the next fight?  How will there be enough fights going on to support all of those real people sitting at their consoles?  Will there be "real" fights and just "practice" fights?  It goes on and on...

     

    First thing. CCP doesn't abandon anything it just takes them a while to revisit a feature...

     

    Bullshit. COSMOS, for one thing.

    When they take 5 years to (still not) "iterate" on a feature, then it's abandoned. CCP chuck features in game and then it's a crapshoot as to whether they ever do anything on them again. Faction Warfare and Sovereignty are the biggest festering sores on the list, but it's a long one.

    One thing that even players who aren't interested in Incarna should be looking forward to is it launching and freeing up some of those dev resources. CCP are in a bit of a resource chokepoint at the moment with Incarna, Dust and WoD being developed all at the same time, while their only actual revenue-generating product is crying out for attention. As soon as Incarna launches, there will be scope for some DevLove™ for some long-neglected aspects of the game.

    If I were a gambling man I'd bet money that CCP are really relying on Incarna to pull in a lot of new players (and lure some old ones back). If it flops, they could be in trouble.

    EVE is still a fantastic game, with more potential than any existing or proposed game, and CCP are a great company in many ways - one of the few with some genuine development ambition and willingness to take risks, but dont blind yourself to their faults.

    Give me liberty or give me lasers

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by ShredderSE

    Originally posted by Rockgod99


    Originally posted by VirusDancer


    Originally posted by Kilrain

    You can be sure that interaction with DUST will most likely happen in station. CCP knows what they want out of EVE, always have. No need to worry about what will happen, EvE is going to be around a very long time.

    CCP knows what they want?  You're kidding right?  With all the nifty features added and abandoned over the years, they may as well be following a "What do you want?" thread on the forums here - lol...

    As far as DUST, for the life of me I just do not get it.

    EVE Corps hire DUST Mercs.  So will they have the chance to hire actual player DUST Merc companies?  Will they end up hiring whatever random players happen to queue up for the next fight?  How will there be enough fights going on to support all of those real people sitting at their consoles?  Will there be "real" fights and just "practice" fights?  It goes on and on...

     

    First thing. CCP doesn't abandon anything it just takes them a while to revisit a feature due to only two major patches a year and putting way too much on their plates. Secondly, You're reading way too deeply into what dust actually is. It's all very simple. Let's say someone is develops a colony on a planet and you come along and you notice this douche is eating up all the resouces you could set a contract to take part of his operation out. The contract is seen as a queue I'n some skirmish map with the rewards being game currency for blueprints and upgrades.

     Why do you have Nazi symbol as avatar? And don't start talking about Vikings...

    http://en.wikipedia.org/wiki/Nazi_symbolism

    Gonna tell the Navajo and Hopi Indian tribes they can't use their symbols that they created centuries before "Nazi's" were ever heard of? Or how about the Hindu's, Buddhist, or Jain religions? Huh?

    Navajo blanket:

     

    Hindu religious symbol:

     

    Now leave people alone.

     

    Edit: To the rest of you, sorry for the off-topic.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • Good stuff. I'm downloading the test client now so I can go check out the character creator on the test server.
  • rebelhero1rebelhero1 Member Posts: 229

    Oh CCP. If you weren't an organization and I wasn't a male incapable of giving birth, I'd have your babies.

     

    Fuck it, it's worth a shot anyway.

    Playing: *sigh* back to WoW :(
    --------
    Waiting for: SW:TOR, APB, WoD
    ---------
    Played and loved: Eve and WoW
    --------
    Played and hated: WoW:WotLK, Warhammer, every single F2P

  • LordAdderLordAdder Member Posts: 123

    Those new avatars look absolutely awesome! image  As much as I'm looking forward to them and Incarna though, I'm going to miss my old avatars.  I have nine characters on three accounts and each of their portraits was painstakingly created to get just the right facial characteristics, pose, lighting, and background as well as expression to capture the essence of how I envisioned that character.  All of them took between 2 and 5 hours to get exactly right.  Now I have to discard them all and start over, WITHOUT many of the features we had before - tattoos, hairstyles & coloring, outfits & apparel, and the customary sliders which gave the expressions, as well as no height adjustment.  I'm sure that after fiddling with the 'grasp-an-area-of-the-face-and-pull/push-it' feature, the expressions will be great, but the missing items disturb me. I guess I'll get over it as will everyone else eventually, but at first it's going to feel like my whole gang of 9 has been wiped out and replaced with impostors. image

    ~ Adder ~
    Quick, Silent, Deadly

  • LordAdderLordAdder Member Posts: 123

    Originally posted by liberalguy

    Originally posted by Rockgod99

    Let's not go overboard and call Incarna a possible "NGE". Last time I checked other than redoing our avatars incarna itself is completely optional. When you dock if you don't hit the exit pod button you could play as if incarna doesn't exist. When Sony changed SWG they took away everything and turned a sandbox into a themepark over night. How is it even possible to consider incarna a possible NGE lol?

    I think the main worry (at least for me) is how much developer time and effort is being used for Incarna. There was a dev blog a few months ago that laid out how many developers were working on each project and over half of CCP's devs were focusing on Incarna while only a few were working on the current version of the game. CCP still hasn't explained what, other than wandering around in stations, Incarna is going to add to the game and to see so much developer time used for that purpose seems like a waste.

    Green Highlight - That blog was the one that started all of the uproar due to the unbalanced Dev distribution and the 18+ month timeframe for getting anything else fixed.  Since then, even though CCP has not stated so, I'd be willing to bet there have been some changes.  The upcoming Incursion expansion was to be mostly the new avatars and a new PvE experience as well as improvements to EVEGate and PI, with little else.  Now, as per the last few dev blogs, there are a lot of fixes coming down the pipeline due to that player uproar and the hard work of the CSM.  Some of those fixes have already been implimented while others are scheduled for release with Incursion.  Those fixes wouldn't have been possible within that timeframe while still staying on track for the Summer 2011 Incarna release and Dust 514 release in 2012 with the few resources/devs that had been allocated to EVE proper according to that dev blog, so SOMETHING had to have been changed.

    Blue Highlight - Even though Incarna is slated to be nothing more than a social atmosphere at launch, CCP has hinted numerous times about where they want to go with it.  As recently as yesterday (10/06) in an interview in EuroGamer by Robert Purchese with CCP's EVE Creative Director Torfi Frans Olafsson, the following statements were made...

     

    Eurogamer: You've revealed that Incarna - what used to be called Walking in Stations - is playable internally and will be released in summer 2011, and that the foundations for Incarna will be laid in Incursion's character creation overhaul this winter. What's more, you said Incarna itself will only be the start. So, what's the overarching goal of Incarna - just how much of a change to EVE will it make?

    Torfi Frans Olafsson: The end-goal, which will take a number of expansions to realise, is that players will find it unthinkable that this game never had avatars; that the experience of flying your spaceship and entering a space station.

    Walking inside an abandoned site the middle of nowhere, walking inside a space station on the surface of a planet - this experience is seamless, and adventures happen in space and in avatar mode. That they're two different modes of the same thing.

    Eurogamer: Presumably that goal will mean avatar versus avatar combat at some point. How's that going to work?

    Torfi Frans Olafsson: It will never become an FPS. DUST 514 is the FPS in the EVE world. We're not planning to run down corridors with plasma rifles in non-fibre armour.

    EVE is a more strategic, slow-paced game than Team Fortress 2, and it will always be that way. But that does not mean there will be no conflict or combat. It just means we are not aiming towards doing an FPS within EVE itself.

     

    Incarna is going to eventually change EVE.  Besides the social aspects such as mini-games, taverns & casinos with gambling, shops and stores, I can see whole PvE missions, hacking abandoned station computers, communicating with Dust Mercs from consoles within stations (both in orbit and planet-side space stations) and meeting those mercs face-to-face, corporation & alliance strategy/command centers, training in your quarters located in a station somewhere, and a lot more.  And to do this is going to take an enormous amount of work. Just the initial launch is going to be huge because all of the stations need to be fleshed out with interiors now as well as NPCs and activities to occupy us until further developments launch.  The development resources are definitely NOT a waste if Incarna becomes what is being envisioned by CCP (and by us).

    ~ Adder ~
    Quick, Silent, Deadly

  • Methos12Methos12 Member UncommonPosts: 1,244

    I can imagine an interior decorator could become a sought after profession when Incarna hits and player controlled stations have to fbe decorated to not seems like dull and empty warehouses.

    Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
  • bunnyhopperbunnyhopper Member CommonPosts: 2,751

    Originally posted by Methos12

    I can imagine an interior decorator could become a sought after profession when Incarna hits and player controlled stations have to fbe decorated to not seems like dull and empty warehouses.

    The thought of space stations with rugs and matching curtains sends shudders down my spine. Incarna really could swing the game one of two ways; it could in time make EVE the perfect scifi mmo, or it could totally dabase what makes the game unique.

     

    Time will tell.

    "Come and have a look at what you could have won."

  • Jimmy562Jimmy562 Member UncommonPosts: 1,158

    Originally posted by Rockgod99

    Holy shit!

    Time for me to finally buy a new rig!!!

    The only true mmo on the market demands it!!!!!!!!!!!!!!!!!!!!

    Man... Being a Eve player is freaking awesome.

    We play a game that never stops evolving, hundreds of sub systems have been added and the freaking sky is the limit.

    I wish other developers offered such an amazingly deep and evolving experience like CCP does.

    The entire genre would finally realize its full potential if it did and we would all be golden.

    Ok, honestly its not that great..

  • Rockgod99Rockgod99 Member Posts: 4,640
    Originally posted by Jimmy562


    Originally posted by Rockgod99

    Holy shit!
    Time for me to finally buy a new rig!!!
    The only true mmo on the market demands it!!!!!!!!!!!!!!!!!!!!
    Man... Being a Eve player is freaking awesome.
    We play a game that never stops evolving, hundreds of sub systems have been added and the freaking sky is the limit.
    I wish other developers offered such an amazingly deep and evolving experience like CCP does.
    The entire genre would finally realize its full potential if it did and we would all be golden.

    Ok, honestly its not that great..

     

    Well how "great" a game is, is subjective. To me it's the greatest mmorpg ever created but I understand others don't feel that way and I honestly see no point In arguing about it.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • Methos12Methos12 Member UncommonPosts: 1,244
    Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
  • LordAdderLordAdder Member Posts: 123

    Originally posted by bunnyhopper

    Originally posted by Methos12

    I can imagine an interior decorator could become a sought after profession when Incarna hits and player controlled stations have to fbe decorated to not seems like dull and empty warehouses.

    The thought of space stations with rugs and matching curtains sends shudders down my spine. Incarna really could swing the game one of two ways; it could in time make EVE the perfect scifi mmo, or it could totally dabase what makes the game unique.

     

    Time will tell.

    I seriously doubt bunnyhopper was referring to rugs and curtains and such per se. But I would hate to see bare corridors and public areas within the player controlled stations or in player run shops and cantina-type businesses.  Hopefully there will be purchaseable or craftable items for use in these areas, perhaps...


    • 3D type decorations of ships and various ship mods and systems

    • Cityscapes of various planets and race homeworlds

    • Portraits of famous EVE personalities and/or CEOs of corporations and alliances

    • Banners or higher tech items with corp and alliance logos

    • Furniture reflecting the styles of the system or region where the station is located or of the owner's ethnic background

    • Main public areas could have:

      • market boards

      • flashing news items on large displays

      • Concord displays of current info on top most-wanted pirates suspected to be in the region

      • terminals for personal use and communication

    • Corporations with offices within the station could have info and recruiting boards as well as comfortable office areas

    • Lighting could come in a wide range of styles and technologies

    • Shops could cover a huge range of products and decor

    • Exotic plants and animals could be used throughout as part of the decor

    • Statues and sculptures, perhaps created from the minerals that are mined

    • Audio systems could be utilized for general announcements and information as well as for music and propaganda

    • Personal quarters could have nearly unlimited decorative options.

    As you can see, interior decorators, for want of a better name atm, could be in pretty high demand for awhile without necessarily making a station look frilly and stupid.

    ~ Adder ~
    Quick, Silent, Deadly

  • CecropiaCecropia Member RarePosts: 3,985

    Originally posted by Jimmy562

    Originally posted by Rockgod99

    Holy shit!

    Time for me to finally buy a new rig!!!

    The only true mmo on the market demands it!!!!!!!!!!!!!!!!!!!!

    Man... Being a Eve player is freaking awesome.

    We play a game that never stops evolving, hundreds of sub systems have been added and the freaking sky is the limit.

    I wish other developers offered such an amazingly deep and evolving experience like CCP does.

    The entire genre would finally realize its full potential if it did and we would all be golden.

    Ok, honestly its not that great..

    Many of us feel the same as Rockgod. Whether you enjoy EVE or not, CCP has done that good a job.

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • lasarithlasarith Member Posts: 31

    intesting i might resub just to play with the new chariter creation

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