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Who is going to tough it out?

24

Comments

  • jaxsundanejaxsundane Member Posts: 2,776

    Originally posted by Corres

    Originally posted by jaxsundane

    I don't think you need to waste your time making excuses for anyone especially yourself, I don't think it's so much a matter of sticking it out as you are still able to enjoy the game despite it's flaws and there is nothing wrong with that, oh yeah I know the haters will tell you you're crazy for playing it but so what it's your money and your time.

    and maybe they WANT to post.

     

    going through it all the way. Behest is friggin awesome. and found some very nice big mobs in some caves.

    if someone starts a screenshot-thread i post some. Awesome drops too.

     That's good for him and everyone here then I don't have a problem with that just offering a show of support for those who plan to play the game.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by ianicus

    cancelled, wont be coming back, probably ever. Now im seeing the reviews coming out, this game is getting TRASHED by reviewers....good luck SE, at elast hey have thier blind asian players to keep the game going, if it says square they will play it.

    Just for reference, the Japanese reviews ripped SE's ass as well.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • mmo22mmo22 Member Posts: 47

    I don't believe there should be compromise with video games.  If something is not enjoyable I will not support it.  To answer your question, no.  I will not "tough it out".

  • BelarionBelarion Member Posts: 570

    This should have been a poll. Make a new thread and have this one deleted.

    I love snails.
    I love every kinda snail.
    I just want to hug them all, but I cant.
    Cant hug every snail.

  • Hrayr2148Hrayr2148 Member Posts: 649

    Originally posted by justandulas

    I'm not and already cancelled, but for those who stick around I really and truly hope SE can turn this bad start around and give you guys the content and game you deserve. Best of luck

    What a refreshingly good and mature attitude from someone who doesn't intend on playing the game.  These forums need more people like you.

  • WolfenprideWolfenpride Member, Newbie CommonPosts: 3,988

    I'll be playing till cap probably

    Have already played through all other major mmo's, so no point in going back to any of those. Considered giving valkyrie skys a play through, but decided i'll put it off until im done with XIV.

  • FleshMaskFleshMask Member UncommonPosts: 249

    Waiting, until my free trial wears out...

    image

  • xersentxersent Member Posts: 613

    Originally posted by raystantz

    I was one of the people who bought the Collectors Edition for 80 bucks. I enjoyed the open beta, but I did see the "flaws" ahead of time.

    However, with that being said.. every single MMO I've betaed or played in the past year or more have all had pretty horrendous launches. FFXI was a different beast, because it wasn't even released in the states first.. it had a full year of play in Japan before we ever got to see it. Plenty of time to iron out any issues that could arise, and add all the content we could stand. 

    SE has an entire library of games full of content, and fun.. FFXI has so much stuff to do, you''ll never get it all done. I know that they will be patching and adding alot of stuff as it goes along. The core of the game itself isn't "bad" just alot of the ways things were done initially. Alot of these things probably looked good on paper, but its an entirely different story once you throw 2000 random people into the mix and tell them to "have at it". I'm gonna give em the benefit of the doubt, because I've really never been let down by SE even with their latest RPG efforts.. I mean, once you've made 12 games.. there's bound to be a dud in there somewhere. I kind of want to stick around and grow with the game. I mean, I don't want to play WoW and I don't want to play any of the other old games and the only other game I am interested in is GW2 and thats because there's no sub fee. Who else is going to stick around despite the bad reviews and flaws? 

     

    /raises hand

    I agree with what you've said and ill be staying and growing with the game , its nice to have a fresh start.

    image

  • DragimDragim Member UncommonPosts: 867

    I'll be stickin around, no point in waisting my money, plus I am still enjoying the game, even without a linkshell!

    I am entitled to my opinions, misspellings, and grammatical errors.

  • LittlestuartLittlestuart Member Posts: 36

    I ended up buying 6 months worth of crysta (yes i am an idiot) so i will atleast get my money worth.

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by Littlestuart

    I ended up buying 6 months worth of crysta (yeas i am an idiot) so i will atleast get my money worth.

    Far as I understand, Crysta doesn't expire. So just cancel your account and then use the crysta to reactivate later after some patching has been done.That way there, you get your moneys worth and SE has to work for it.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • zephermarkuszephermarkus Member Posts: 201

    this game needs another year in development what is ther to stick around for lol this game is worse then most of them asian f2p mmos

  • BoA*BoA* Member UncommonPosts: 159

    Originally posted by zephermarkus

    this game needs another year in development what is ther to stick around for lol this game is worse then most of them asian f2p mmos

    Everyone says every game needs more time in development, no one is ever going to be happy with the way any games are.

  • TribeofOneTribeofOne Member UncommonPosts: 1,006

    Originally posted by BoA*

    Originally posted by zephermarkus

    this game needs another year in development what is ther to stick around for lol this game is worse then most of them asian f2p mmos

    Everyone says every game needs more time in development, no one is ever going to be happy with the way any games are.

    thats true however FFXIv has got to be the worst recieved major franchise MMO release in history. Even Warhammer and STO werent so universaly shunned.

  • Deathstrike2Deathstrike2 Member UncommonPosts: 1,777

    Tried to like it.  Just couldn't do it.  It's simply too big of a step backwards in every catagory except graphics.

  • spankybusspankybus Member UncommonPosts: 1,367

    I am going to wait for the PS3 version to launch before i go back. That should give them some time to correct some of the less enjoyable aspects of the game.

     

    When i played FFXI, i started with the PS2 launch. I have to remind myself....at that point, it had already been out for a year on PC and a lot the major issues had been dealt with.....

     

    It's kind of shitty that SE view's PC gamers as testers instead of customers, but there you have it.

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • Zookz1Zookz1 Member Posts: 629

    I really can't see myself sticking around unless huge changes are made between now and the release of Cataclysm, GW2, TOR, and Rift. SE picked the worst possible time to release a half-finished game. If I want a Final Fantasy MMO, I'll go back and play XI. I don't play games for potential. I play games for fun, and the more I play XIV the less fun I have.

  • MithrandolirMithrandolir Member UncommonPosts: 1,701

    I'm enjoying the game at the moment, although I do have some concerns as well.

    I'll be sticking it out for at least a couple of months, and will reevaluate at that point.

     

  • Colossus1979Colossus1979 Member Posts: 125

    Originally posted by Zookz1

    I really can't see myself sticking around unless huge changes are made between now and the release of Cataclysm, GW2, TOR, and Rift. SE picked the worst possible time to release a half-finished game. If I want a Final Fantasy MMO, I'll go back and play XI. I don't play games for potential. I play games for fun, and the more I play XIV the less fun I have.

     

    i'm sorry you're not enjoying it, but that said i can't see myself using another's company's expansion release as a deadline, it's just too unrealistic for me. it still does give them almost 4 full months to get something done about the issues alot have with the game. i still am enjoying myself....have a great LS even though they use murmur instead of vent (i just don't like murmur) and i am enjoying fiddleing with crafts and classes......i figure i'll tough it out.....i'm not going back to WoW either way...the community on FFXIV blows them out of the water ....sorry but it's the truth.

    image

    Played:FFXI, WoW, LOTR,EQ. Playing:FFXIV.
    Looking Forward To:DCU, SWTOR.

  • PsychowPsychow Member Posts: 1,784

    I'm kinda glad I didn't give my buddy pass away. Now, after some time and improvements to the game have been made, I can use the free buddy pass to try the game out again before I re-sub. Yay!

  • Zookz1Zookz1 Member Posts: 629

    Originally posted by Colossus1979

    Originally posted by Zookz1

    I really can't see myself sticking around unless huge changes are made between now and the release of Cataclysm, GW2, TOR, and Rift. SE picked the worst possible time to release a half-finished game. If I want a Final Fantasy MMO, I'll go back and play XI. I don't play games for potential. I play games for fun, and the more I play XIV the less fun I have.

     

    i'm sorry you're not enjoying it, but that said i can't see myself using another's company's expansion release as a deadline, it's just too unrealistic for me. it still does give them almost 4 full months to get something done about the issues alot have with the game. i still am enjoying myself....have a great LS even though they use murmur instead of vent (i just don't like murmur) and i am enjoying fiddleing with crafts and classes......i figure i'll tough it out.....i'm not going back to WoW either way...the community on FFXIV blows them out of the water ....sorry but it's the truth.

     

    Well, for me, I'm not going to stick around when something I know I'll enjoy is released. That's more unrealistic imo.The community in any MMORPG is what you make of it.

     

    I hope they can turn it around before Cataclysm. I really don't want to play WoW for another x-pac, but the way it's shaping up, there's simply nothing else around worth the sub fee in my opinion. I'm not paying SE for potential; I'm paying them for a fun game experience, and XIV simply does not deliver that.

  • dreamscaperdreamscaper Member UncommonPosts: 1,592

    Originally posted by Lohdown

    I see the core of this game being very "bad".  The entirety of the game, content-wise, has been developed around the guildleve system.  You can see this just by looking at each of the maps.  Every map clearly has camps scattered around to be starting points for leves.

    It just amazes me that they actually thought this was a great system.  Who in their right mind could possibly think this type of system would be fun for more than the first 10 to 20 levels.  Did they really think going back to one of the main cities, grabbing 1, maybe 3 guildleves for a camp way out in the middle of BFE, traveling to that camp, killing a few spawned mobs, then repeating the same thing over ad nauseum for 50 levels 18 tiimes over was going to be fun gameplay?

    I want to like this game, I really do, but if slapping on more guildleves ends up being their solution to adding more content, then I can't believe anyone would want to play this game very long.  Where are the deep dungeions?  Where are the nameds?  Where is the exploration?

    I seriously wish I could go back in time and be a fly on the wall to listen in on the meetings where they descussed and came to the conclusion this was going to be a great system.

     

    How is the guildleve system all that different from the quest hubs scattered around WoW or LotRO? Do to a location, do the quest leves there, move on to the next.

    <3

  • wizyear2099wizyear2099 Member UncommonPosts: 310

    Originally posted by dreamscaper

    Originally posted by Lohdown

    I see the core of this game being very "bad".  The entirety of the game, content-wise, has been developed around the guildleve system.  You can see this just by looking at each of the maps.  Every map clearly has camps scattered around to be starting points for leves.

    It just amazes me that they actually thought this was a great system.  Who in their right mind could possibly think this type of system would be fun for more than the first 10 to 20 levels.  Did they really think going back to one of the main cities, grabbing 1, maybe 3 guildleves for a camp way out in the middle of BFE, traveling to that camp, killing a few spawned mobs, then repeating the same thing over ad nauseum for 50 levels 18 tiimes over was going to be fun gameplay?

    I want to like this game, I really do, but if slapping on more guildleves ends up being their solution to adding more content, then I can't believe anyone would want to play this game very long.  Where are the deep dungeions?  Where are the nameds?  Where is the exploration?

    I seriously wish I could go back in time and be a fly on the wall to listen in on the meetings where they descussed and came to the conclusion this was going to be a great system.

     

    How is the guildleve system all that different from the quest hubs scattered around WoW or LotRO? Do to a location, do the quest leves there, move on to the next.

    Well you can do them with friends, even if your not on the quest you still get Gil for it. Theres quest for the tradeskill professions also an even harvesting. how many times in other games have you had a quest an you can't even do it with your friends? well here you can :). like 15 or 16 or so per party also breaks away form tradition 4-6

  • LohdownLohdown Member UncommonPosts: 78

    Originally posted by dreamscaper

    Originally posted by Lohdown

    I see the core of this game being very "bad".  The entirety of the game, content-wise, has been developed around the guildleve system.  You can see this just by looking at each of the maps.  Every map clearly has camps scattered around to be starting points for leves.

    It just amazes me that they actually thought this was a great system.  Who in their right mind could possibly think this type of system would be fun for more than the first 10 to 20 levels.  Did they really think going back to one of the main cities, grabbing 1, maybe 3 guildleves for a camp way out in the middle of BFE, traveling to that camp, killing a few spawned mobs, then repeating the same thing over ad nauseum for 50 levels 18 tiimes over was going to be fun gameplay?

    I want to like this game, I really do, but if slapping on more guildleves ends up being their solution to adding more content, then I can't believe anyone would want to play this game very long.  Where are the deep dungeions?  Where are the nameds?  Where is the exploration?

    I seriously wish I could go back in time and be a fly on the wall to listen in on the meetings where they descussed and came to the conclusion this was going to be a great system.

     

    How is the guildleve system all that different from the quest hubs scattered around WoW or LotRO? Do to a location, do the quest leves there, move on to the next.

     

    I can't answer that question because I have never played those games.  However, what I can equate them to is the guild writs you can do in EQ2.  You go to one of the city guilds, grab a couple of "kill x beasties" quests, head out far away into the wild, kill said beasties, get a little faction increase, rinse, and repeat as many times as you want.

    I mean, the EQ2 guild writs are fine for awhile, but I wouldn't want a whole game designed around them.  And that is basically what we have with FFXIV.  An entire game wrapped around the core mechanic of rinse and repeat quests.  Heck, I can't really even say they are repeatable because of the cooldown.  And to me, the design of the zones don't look like they could easily accomodate changes that would add any variety without a complete redesign.

    The moment I read "It's like" or "WoW" is the moment I stop reading your post.

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by wizyear2099

    Originally posted by dreamscaper


    Originally posted by Lohdown

    I see the core of this game being very "bad".  The entirety of the game, content-wise, has been developed around the guildleve system.  You can see this just by looking at each of the maps.  Every map clearly has camps scattered around to be starting points for leves.

    It just amazes me that they actually thought this was a great system.  Who in their right mind could possibly think this type of system would be fun for more than the first 10 to 20 levels.  Did they really think going back to one of the main cities, grabbing 1, maybe 3 guildleves for a camp way out in the middle of BFE, traveling to that camp, killing a few spawned mobs, then repeating the same thing over ad nauseum for 50 levels 18 tiimes over was going to be fun gameplay?

    I want to like this game, I really do, but if slapping on more guildleves ends up being their solution to adding more content, then I can't believe anyone would want to play this game very long.  Where are the deep dungeions?  Where are the nameds?  Where is the exploration?

    I seriously wish I could go back in time and be a fly on the wall to listen in on the meetings where they descussed and came to the conclusion this was going to be a great system.

     

    How is the guildleve system all that different from the quest hubs scattered around WoW or LotRO? Do to a location, do the quest leves there, move on to the next.

    Well you can do them with friends, even if your not on the quest you still get Gil for it. Theres quest for the tradeskill professions also an even harvesting. how many times in other games have you had a quest an you can't even do it with your friends? well here you can :). like 15 or 16 or so per party also breaks away form tradition 4-6

    Every mmo out there either allows you to share quests with others who don't have it or you just join up with others that do have it.

    And the guildleves are like "daily quests", they are nothing like the "quest hubs" of any other mmo, especially LotRO or WoW. In a "quest hub" in other mmorpgs, there are dozens of one time quests that get you through  without having to repeat the same quest over and over, plus they don't tell you you can only do some of the quests and then have to wait a day and a half to do some more.

    It's called content, other mmorpgs have it.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

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