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Free Trial Extended (again) Nov. update dated

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  • cyriciancyrician Member UncommonPosts: 189

    Well i did give them 6months but they keep giving us free time and stil havnt taken my first sescription payment out. Mabyee they give us another 30days after this one .?  I still think it is a console port but atleaste they are relising that the way they first released it was botched.

     

     

    I Do agree with your sig FFXIV is extremely copy and pasted. But it is a pretty game .

    Current games;
    Star treck online
    Rift
    Eve online
    Firefall

  • holdenhamletholdenhamlet Member EpicPosts: 3,772

    Originally posted by Murugan

    Originally posted by holdenhamlet

    We already know what's coming in the two patches, and it's not much.  There's no mention of adding content beyond more levequests (which will probably have you kill 5 of these instead of 5 of those).  Lots of tweaking and adjusting, but the core of the game is still going to be grinding and levequests.  Not sure why many seem to think these patches are going to "fix the game".  There's no mystery as to what they are, they've already posted what they will be releasing.

    If anything I see anyone still playing hoping these patches will save the game getting dissapointed (again) come mid December.

    As for me, I haven't played for a month.  It's way too boring to play, even for free.

    I feel the same way about WAR/LotRO who are both constantly asking me to play for free.

     

    For me the addition of both Notorious Monsters and possibly HNM's to guildleves and in the open world is the main thing I am looking forward to.  I don't know what you do when you play MMO's, but I don't really like PvP and while I look forward to a ZNM/Conquest/Assault/Beseiged being added in early 2011 the main event for me in MMO's are high end encounters.  Other than that quests/grinding to improve your character are what MMO's are all about to me.

     

    I don't see the issue, I think these patches are great.  They are exactly what I was hoping for, and maybe more.

    So, considering there are no quests and there is no content at all near level cap, what are you getting out of this game exactly?

    Oh you like grinding.  Well, then this is the game for you!  (Unless you like grinding in a group, then FFXI is wayyyyy better).

    For the record, I love PVE games with content.  I have multiple toons maxed in LOTRO, had multiple in WoW, and had a red mage at Max in FFXI.  PVE is great when there's something to do, and stories behind what you're doing.

  • MuruganMurugan Member Posts: 1,494

    Originally posted by holdenhamlet

    Originally posted by Murugan


    Originally posted by holdenhamlet

    We already know what's coming in the two patches, and it's not much.  There's no mention of adding content beyond more levequests (which will probably have you kill 5 of these instead of 5 of those).  Lots of tweaking and adjusting, but the core of the game is still going to be grinding and levequests.  Not sure why many seem to think these patches are going to "fix the game".  There's no mystery as to what they are, they've already posted what they will be releasing.

    If anything I see anyone still playing hoping these patches will save the game getting dissapointed (again) come mid December.

    As for me, I haven't played for a month.  It's way too boring to play, even for free.

    I feel the same way about WAR/LotRO who are both constantly asking me to play for free.

     

    For me the addition of both Notorious Monsters and possibly HNM's to guildleves and in the open world is the main thing I am looking forward to.  I don't know what you do when you play MMO's, but I don't really like PvP and while I look forward to a ZNM/Conquest/Assault/Beseiged being added in early 2011 the main event for me in MMO's are high end encounters.  Other than that quests/grinding to improve your character are what MMO's are all about to me.

     

    I don't see the issue, I think these patches are great.  They are exactly what I was hoping for, and maybe more.

    So, considering there are no quests and there is no content at all near level cap, what are you getting out of this game exactly?

    Oh you like grinding.  Well, then this is the game for you!  (Unless you like grinding in a group, then FFXI is wayyyyy better).

    For the record, I love PVE games with content.  I have multiple toons maxed in LOTRO, had multiple in WoW, and had a red mage at Max in FFXI.  PVE is great when there's something to do, and stories behind what you're doing.

    There are quests.  There are real quests like in FFXI, and there are guildleves (like quests in every other MMO).  I for one love the story in this game, it is much better than XI's original base story (played since launch and all melee +RDM and WHM to 75 in an HNMls for 5 years).   Explain to me what content is?  I played LotRO I hated their "content".  I like Square Enix's encounters, that is my idea of content.  I'm looking forward to that, and there are some in the game currently that I like as well.

     

    I don't like grinding really, but grinding and improving your character is an important part of MMO's I think.  I don't think games should do without them, and I only enjoy party grinding which is what I do in FFXIV.  For me they add to the sense of accomplishment and also the community because people are more on the same page in terms of how to properly play their classes etc.

     

    They are putting in NM's and HNM's, then more coop event types in early 2011.  That is what I am grinding for right now, that is what you do in an MMO you grind to the point where your character is able to participate in high end encounters (of whatever level/gear/organization requirement) and then you beat those encounters.  That's what I do when I play an MMO, like I said I don't know what you do.

  • holdenhamletholdenhamlet Member EpicPosts: 3,772

    Originally posted by Murugan

    Originally posted by holdenhamlet


    Originally posted by Murugan


    Originally posted by holdenhamlet

    We already know what's coming in the two patches, and it's not much.  There's no mention of adding content beyond more levequests (which will probably have you kill 5 of these instead of 5 of those).  Lots of tweaking and adjusting, but the core of the game is still going to be grinding and levequests.  Not sure why many seem to think these patches are going to "fix the game".  There's no mystery as to what they are, they've already posted what they will be releasing.

    If anything I see anyone still playing hoping these patches will save the game getting dissapointed (again) come mid December.

    As for me, I haven't played for a month.  It's way too boring to play, even for free.

    I feel the same way about WAR/LotRO who are both constantly asking me to play for free.

     

    For me the addition of both Notorious Monsters and possibly HNM's to guildleves and in the open world is the main thing I am looking forward to.  I don't know what you do when you play MMO's, but I don't really like PvP and while I look forward to a ZNM/Conquest/Assault/Beseiged being added in early 2011 the main event for me in MMO's are high end encounters.  Other than that quests/grinding to improve your character are what MMO's are all about to me.

     

    I don't see the issue, I think these patches are great.  They are exactly what I was hoping for, and maybe more.

    So, considering there are no quests and there is no content at all near level cap, what are you getting out of this game exactly?

    Oh you like grinding.  Well, then this is the game for you!  (Unless you like grinding in a group, then FFXI is wayyyyy better).

    For the record, I love PVE games with content.  I have multiple toons maxed in LOTRO, had multiple in WoW, and had a red mage at Max in FFXI.  PVE is great when there's something to do, and stories behind what you're doing.

    There are quests.  There are real quests like in FFXI, and there are guildleves (like quests in every other MMO).  I for one love the story in this game, it is much better than XI's original base story (played since launch and all melee +RDM and WHM to 75 in an HNMls for 5 years).   Explain to me what content is?  I played LotRO I hated their "content".  I like Square Enix's encounters, that is my idea of content.  I'm looking forward to that, and there are some in the game currently that I like as well.

     

    I don't like grinding really, but grinding and improving your character is an important part of MMO's I think.  I don't think games should do without them, and I only enjoy party grinding which is what I do in FFXIV.  For me they add to the sense of accomplishment and also the community because people are more on the same page in terms of how to properly play their classes etc.

     

    They are putting in NM's and HNM's, then more coop event types in early 2011.  That is what I am grinding for right now, that is what you do in an MMO you grind to the point where your character is able to participate in high end encounters (of whatever level/gear/organization requirement) and then you beat those encounters.  That's what I do when I play an MMO, like I said I don't know what you do.

    Do you remember the Star Onion Brigade quests in Windhurst?  Those were fun and there were tons of them in FFXI.  There was also the storyline quest which was much better than the quest you get in this game.  Most of the storyline quests had you doing some pretty extensive things in FFXI.  In this one, there's "quests" that you have to grind 5 levels to unlock that often are little more than watching cutscenes.

    As for guildleves being quests, they're not the same as in other games.  Quests in say LOTRO and WoW always have some sort of story attached, often chain, and often provide cool side stories or flesh out the main story.

    You can't tell me that orders to kill 8 rats 30 days in a row is a quest.  At least in the most basic kill quests in other games, you did them once.

    Improving your character is the point of MMORPGs and unlocking new things.  But grinding is not the point.

    I play MMORPGs to enjoy the play session, get immersed in a story and world, and fight alongside other people.  Often every day I'd discover something new, stumble upon fun or interesting things in the environment like the lore unlocks in LOTRO, or enter a new zone with a completely different environment.

    One thing I definately will not do is grind all day because I think the game will be good next year. 

    I also don't just grind my way as fast through the game just to reach level cap.  Of course, there's nothing else to do in this game so it's understandable why one might in this game, but to say it has the same amount of content as other MMORPGs is really surprising.  Not even rabid fanbois go that far.

    Lucky for you, you like grinding, so when you get 50, you can grind up your next job and it will be the exact same "fun" experience for you.  With all those jobs, your set for some serious grinding for at least a year!  By then there should be some endgame content.

    The rest of us, we don't like grinding towards nothing with no meaningful objectives or story or immersion or anything.

    Anyway, I can see why you hated LOTRO so much.  Too much lore, story, and immersion, not enough grind!

  • MuruganMurugan Member Posts: 1,494

    Originally posted by holdenhamlet

    Originally posted by Murugan


    Originally posted by holdenhamlet


    Originally posted by Murugan


    Originally posted by holdenhamlet

    We already know what's coming in the two patches, and it's not much.  There's no mention of adding content beyond more levequests (which will probably have you kill 5 of these instead of 5 of those).  Lots of tweaking and adjusting, but the core of the game is still going to be grinding and levequests.  Not sure why many seem to think these patches are going to "fix the game".  There's no mystery as to what they are, they've already posted what they will be releasing.

    If anything I see anyone still playing hoping these patches will save the game getting dissapointed (again) come mid December.

    As for me, I haven't played for a month.  It's way too boring to play, even for free.

    I feel the same way about WAR/LotRO who are both constantly asking me to play for free.

     

    For me the addition of both Notorious Monsters and possibly HNM's to guildleves and in the open world is the main thing I am looking forward to.  I don't know what you do when you play MMO's, but I don't really like PvP and while I look forward to a ZNM/Conquest/Assault/Beseiged being added in early 2011 the main event for me in MMO's are high end encounters.  Other than that quests/grinding to improve your character are what MMO's are all about to me.

     

    I don't see the issue, I think these patches are great.  They are exactly what I was hoping for, and maybe more.

    So, considering there are no quests and there is no content at all near level cap, what are you getting out of this game exactly?

    Oh you like grinding.  Well, then this is the game for you!  (Unless you like grinding in a group, then FFXI is wayyyyy better).

    For the record, I love PVE games with content.  I have multiple toons maxed in LOTRO, had multiple in WoW, and had a red mage at Max in FFXI.  PVE is great when there's something to do, and stories behind what you're doing.

    There are quests.  There are real quests like in FFXI, and there are guildleves (like quests in every other MMO).  I for one love the story in this game, it is much better than XI's original base story (played since launch and all melee +RDM and WHM to 75 in an HNMls for 5 years).   Explain to me what content is?  I played LotRO I hated their "content".  I like Square Enix's encounters, that is my idea of content.  I'm looking forward to that, and there are some in the game currently that I like as well.

     

    I don't like grinding really, but grinding and improving your character is an important part of MMO's I think.  I don't think games should do without them, and I only enjoy party grinding which is what I do in FFXIV.  For me they add to the sense of accomplishment and also the community because people are more on the same page in terms of how to properly play their classes etc.

     

    They are putting in NM's and HNM's, then more coop event types in early 2011.  That is what I am grinding for right now, that is what you do in an MMO you grind to the point where your character is able to participate in high end encounters (of whatever level/gear/organization requirement) and then you beat those encounters.  That's what I do when I play an MMO, like I said I don't know what you do.

    Do you remember the Star Onion Brigade quests in Windhurst?  Those were fun and there were tons of them in FFXI.  There was also the storyline quest which was much better than the quest you get in this game.  Most of the storyline quests had you doing some pretty extensive things in FFXI.  In this one, there's "quests" that you have to grind 5 levels to unlock that often are little more than watching cutscenes.

    As for guildleves being quests, they're not the same as in other games.  Quests in say LOTRO and WoW always have some sort of story attached, often chain, and often provide cool side stories or flesh out the main story.

    You can't tell me that orders to kill 8 rats 30 days in a row is a quest.  At least in the most basic kill quests in other games, you did them once.

    Improving your character is the point of MMORPGs and unlocking new things.  But grinding is not the point.

    I play MMORPGs to enjoy the play session, get immersed in a story and world, and fight alongside other people.  One thing I definately will not do is grind all day because I think the game will be good next year.  I also don't just grind my way as fast through the game just to reach level cap.  Of course, there's nothing else to do in this game so it's understandable why one might in this game, but to say it has the same amount of content as other MMORPGs is really surprising.  Not even rabid fanbois go that far.

    The storyline in this game from 1-50 is better than the original storyline in FFXI from 1-50, and they are adding more quests in mid-December.

     

    Guildleves are exactly like quests in other games, they also have a story that comes with them most of which I think are better written than most stuff I saw in either of those two games.  Guildleves are also not all simple kill lists, some are more involved and can be a lot of fun with a group as can many behests.  I do maybe a handful of guildleves twice before I have moved on to the next tier, so I'm not sure why you are doing one 30 times over.  Few people made your accusations about this game towards FFXI, but I guess it was a different time because now everyone declares that this game has an unprecedented lack of "content" as if by this time in FFXI even considering that NA got it after a year of development was that much different for most players.

     

    Should it have more XI-caliber special encounters in it already?  Yes, but since they are coming in less than a month I really won't complain as there is still other stuff for me to do until then.  Some guildleves are better than others, they are all better than field of valor that's for sure but they are all just basic leves, and more about obtaining some reward than on the reasons for it. 

     

    That's not a quest, in quests the opposite should be true, but it's no different fram what is passed for quests in many MMO's (including LotRO other than the stuff that is supposed to be *I think* badly converted lore/storylines from Tolkien).  WoW I won't even get into, because I never felt that way the entire time when I played it, but that might have also had something to do with me having no respect for or interest in the universe that game was set in.

  • choujiofkonochoujiofkono Member Posts: 852

    Originally posted by holdenhamlet

    Originally posted by Murugan


    Originally posted by holdenhamlet


    Originally posted by Murugan


    Originally posted by holdenhamlet

    As for me, I haven't played for a month.  It's way too boring to play, even for free.

    I feel the same way about WAR/LotRO who are both constantly asking me to play for free.

    Oh you like grinding.  Well, then this is the game for you!  (Unless you like grinding in a group, then FFXI is wayyyyy better).

      That is what I am grinding for right now, that is what you do in an MMO you grind to the point where your character is able to participate in high end encounters (of whatever level/gear/organization requirement) and then you beat those encounters.  That's what I do when I play an MMO, like I said I don't know what you do.

    Improving your character is the point of MMORPGs and unlocking new things.  But grinding is not the point.

    I play MMORPGs to enjoy the play session, get immersed in a story and world, and fight alongside other people.  Often every day I'd discover something new, stumble upon fun or interesting things in the environment like the lore unlocks in LOTRO, or enter a new zone with a completely different environment.

    One thing I definately will not do is grind all day because I think the game will be good next year. 

    I also don't just grind my way as fast through the game just to reach level cap.  Of course, there's nothing else to do in this game so it's understandable why one might in this game, but to say it has the same amount of content as other MMORPGs is really surprising.  Not even rabid fanbois go that far.

    Lucky for you, you like grinding, so when you get 50, you can grind up your next job and it will be the exact same "fun" experience for you.  With all those jobs, your set for some serious grinding for at least a year!  By then there should be some endgame content.

    The rest of us, we don't like grinding towards nothing with no meaningful objectives or story or immersion or anything.

    Anyway, I can see why you hated LOTRO so much.  Too much lore, story, and immersion, not enough grind!

         He seriously is arguing for grinding up to max level so that people can farm the end game raids?  For what?  The neat pair of knee high leather boots to grind in?  That..  is  ..  special. 

         I'm with you ham, I think people play MMO's for the enjoyment of the journey not the "end game".  Most end game experiences are stale and get boring in about an hour. 

       LotrO destroys FF14 in every way.  The main quests are huge and there are hundreds of side quests that angle towards the heart of the story.  Challenging and entertaining instances also.  You actually have to play it through to see it all.  It's layed out like a book, if you don't read it all you won't get the story.  There are instances and music and all kinds of things to do in the game.  It puts FF14 to shame really and the graphics look outstanding with incredible viewdistance that runs at 60fps with max settings on my rig.  It has an impressive list of engine features and performance.  Lotro also has people that group up and talk which is kind of the point of an MMO. 

       Another thing that makes LotrO impressive is the zones are part of the story.  You move into another zone and the mood and the atmosphere changes.  The entire art and music direction is used to enhance the immersion of your experience as opposed to FF14 which basically drops in generic maps throughout the game with copy-pasted regions completely destroying immersion.  The sounds and music in FF14 is annoyingly childlike also. 

        When you play an MMO you are supposed to be feeling joy, not like you are tapping away on a calculator at work.  That is the worst kind of grind. 

    "I'm not cheap I'm incredibly subconsciously financially optimized"
    "The worst part of censorship is ------------------"
    image

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by choujiofkono

        When you play an MMO you are supposed to be feeling joy, not like you are tapping away on a calculator at work.  That is the worst kind of grind. 

    Precisely why I don't play LOTRO. It's like they thought I want to play WoW all over again in a different setting from the scratch? Especially with the gameplay being as bland as it is? No thanks.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • holdenhamletholdenhamlet Member EpicPosts: 3,772

    Guildleves are exactly like quests in other games, they also have a story that comes with them most of which I think are better written than most stuff I saw in either of those two games.

    I just can't believe your serious.  Guildleve quests have better stories than LOTRO quests or WoW quests...

    It hardly matters anyway, even if what you say is true (if you can get one person to agree with you I'd be totally flummoxed), because you finish your leves in an hour every day, so any other time has to be grinding.  Both LOTRO and WoW allowed you to go from zero to max without ever having to just kill things for no reason.

    As for LOTRO, the Tolkien storyline was a nice backdrop, and was referenced in many of the quests, but you're not playing a member of the circle.  The idea is that you're playing a hero that wasn't mentioned in the books, fighting on the sides, helping the circle progress.  It's almost all completely original content developed by some talented people at Turbine.

    Anyway, obviously there's not much use arguing about this.  If you're really getting alot of immersion and story value out of guildleves, we're just from two different worlds.  I believe there's more people living on my world though, and content is the biggest problem the game has going for it.  When it was mentioned that fixing the UI will solve "half the problems", while it's true the UI was initially the biggest problem and most complained about, that was back when people thought that FFXIV was something more than a broken grinder.

  • MuruganMurugan Member Posts: 1,494

    Originally posted by holdenhamlet

    Guildleves are exactly like quests in other games, they also have a story that comes with them most of which I think are better written than most stuff I saw in either of those two games.

    I just can't believe your serious.  Guildleve quests have better stories than LOTRO quests or WoW quests...

    It hardly matters anyway, even if what you say is true (if you can get one person to agree with you I'd be totally flummoxed), because you finish your leves in an hour every day, so any other time has to be grinding.  Both LOTRO and WoW allowed you to go from zero to max without ever having to just kill things for no reason.

    As for LOTRO, the Tolkien storyline was a nice backdrop, and was referenced in many of the quests, but you're not playing a member of the circle.  The idea is that you're playing a hero that wasn't mentioned in the books, fighting on the sides, helping the circle progress.  It's almost all completely original content developed by some talented people at Turbine.

    Anyway, obviously there's not much use arguing about this.  If you're really getting alot of immersion and story value out of guildleves, we're just from two different worlds.  I believe there's more people living on my world though, and content is the biggest problem the game has going for it.  When it was mentioned that fixing the UI will solve "half the problems", while it's true the UI was initially the biggest problem and most complained about, that was back when people thought that FFXIV was something more than a broken grinder.

    Whoa whoa whoa, what?

     

    You do not finish 8 guildleves in one hour.  If you do you are still rank 10, or are doing lower rank/difficulty guildleves than you should.  Also yes, I think that the average errand quest in WoW or LotRO is no better and certainly no worse than the quest background given on most battleleves.  If you want to compare real quests meant to have the most compelling stories (though I wasn't aware WoW had any of these) I also think XIV's are better already, there just isn't enough of them it being a brand new release (but more are coming in less than a month).

     

    You then go on to say more stuff about LotRO, but I don't care I played that game I thought little of it or its attempt at reproducing Tolkein in video game form, Final Fantasy's story is at least original and so I don't see how you can begin to compare it against such a poor rip off.  I do like XIV's story, and stories/the development of the world I'm playing in matter to me in an MMO.  So that is a big part of why I like this game, and probably a big part of why I was so turned off by LotRO's (which I thought was just poorly adapted from a fictional universe I do like) and WoW's (which I just didn't like period).

  • MuruganMurugan Member Posts: 1,494

    Originally posted by ScribZ

    Originally posted by Hyanmen


    Originally posted by choujiofkono

        When you play an MMO you are supposed to be feeling joy, not like you are tapping away on a calculator at work.  That is the worst kind of grind. 

    Precisely why I don't play LOTRO. It's like they thought I want to play WoW all over again in a different setting from the scratch? Especially with the gameplay being as bland as it is? No thanks.

     You guys seriously callin LoTRO content as bland?!?!? OMFG you can NOT be serious. Whatever respect I may have had for your opinion just went bah bye fo sho there. I can see you saying bland to FFXIV if your looking outside the main story line quests sure, but not in LoTRO. Either you hate the IP or you just suck at playing the game and thats just sad either way. Seriously.

    Lemme guess, your one of those people that never read the quest text, just click 'Accept' and look on the map for your colored area to do your task and move on huh? Oh wait, maybe your one of those who couldn't play LoTRO past level 15 and felt it was the games fault instead of yours. I'm gonna bet on that one there.

    Couldn't play LoTRO past level 15?  No I got to max level in LotRO, and I had practically all jobs to 75 in XI (leveling isn't a problem being the point).  In LotRO after the first few where I hoped this game would have a nice story yes I became one of those "just click Accept" and look at the map kind of people, and you know what?  I don't think I missed much, because of the ones I did read they were awful.  Oh and let's not pretend I was the only one, I imagine the vast majority of people playing LotRO/WoW if polled would say they don't read quest text.  Besides they were the same quests I had done before in WoW only with the added insult of trying to immitate a great writer's work like Tolkein's. 

     

    By contrast here is a guildleve in XIV, just your average bronze leve (seriously random I just had a picture of it, I don't consider it to be an ideal example or anything in fact of the r40's it is probably the worst I have gotten this week).

     

    Even still I'll say it again that is as good or better than the majority of what I saw in WoW or LotRO or WAR etc., it isn't enough to make me play just for the story, but it isn't as insulting as some of the things I saw in that game.  Okay so I'm working for an adventurer's guild and they are sending me out to clear out a patch of the forest for the botonists who are trying to patch up an area damaged by a local battle (between two groups that I am by now well aware of through the storyline).  It is a minor job for some gil, but it at least fits and plays into the overall Gridanian background.  There are probably a dozen which are very similiar (though the same could definitely be said about LotRO or WoW), but it doesn't matter because it is simply a task and as a task it is reasonable for it to be repeated by more than one person and in different locations.

     

    The quests on the other hand are all for an original story, and an original universe which I will say is better than LotRO's adaptation of the lord of the rings story/location, and certainly preferable to WoW's for me.  And it will be added to within the month.

  • ChirugaiChirugai Member UncommonPosts: 304

    Please stay on topic and refrain from flame baiting each other and trolling. Please have a look at the Rules of Conduct if you're not sure what that entails. Thanks!

    Fortune favours the bold.

  • ziggydawitchziggydawitch Member Posts: 69

    Repeatable quests are for the cheap-o free to play games...they don't have time for content.  They know you'll only play for a short time and try to get as much cash outta you for the few months you'll be playing. 

    How dare SE put repeatable quests in their game...and even try to change the name....they're quests...not leves...pfft.  They cheaped out on us.  They saved server space...they didn't make it better...just easier for themselves.  Next thing you know SE will put an item shop ingame...hah.

    lotro...which is an old game...beats the pants off of IV.  Its sad that your love of FF is clouding your gaming decisions.  Its sad that I read ppl saying that the retainer system is "better"....brain washed I tell ya.

    They could make ffxiv free to play from here on out and I still wouldn't play.  I only play games that I have fun playing.  One nice thing...IV makes some of the other so-so games look awesome now.  lotro being one of them ^^  

    If a man speaks in the woods and there's no woman there to hear him...is he still lying?

  • holdenhamletholdenhamlet Member EpicPosts: 3,772

    Murugan, if the content and gameplay is better than WoW or Lotro, why do you think they've given away 2 free months trying to keep people, and there are various reports on fansites of the server populations dwindling (despite paying nothing) and people starting to have trouble finding enough people to group with?

  • srsh12345srsh12345 Member Posts: 61

    Didn't like the game upon release & won't be coming back.

    However, I have to give SE kudos for offering another free month.  Honestly, it's almost like SE before release & SE after release are two different companies.  One thing that really pisses me off is when game is released & huge chunks of broken content & bugs are being patched up while the customers is paying.

    I'm not saying SE will fix all the problems & not saying the will fail to fix all problems.  What's most important is that right now, they're not collecting the monthly fees while they try to fix up their game.  Hopefully, these next patches will bring satisfaction to the current playerbase.

  • RyukanRyukan Member UncommonPosts: 858

    FFXIV's story has about as much depth as a paper plate and the story is not original, it is the same damn essential story line that almost every Final Fantasy game uses...nations at war. Yes very original (smirk). I found the story quests to be as boring as the quests, sorry, leves...theres almost more boring cutscenes that there is action or real content which is also unexciting and boring. I guess that is the word I use to sum up the game...boring.

    Comparing the content quality and story quality of FFXVI to LotRO and WoW is silly.

  • cyriciancyrician Member UncommonPosts: 189

    Hello all

     

    I saw someone disscuss FFXIV vs LOTRO now i have a few comment s about this .

    LOTRO is a brilliant game it was well though out and played and designed brilliantly UNTIL IT WENT F2P.

     

    FFXIV is young consider it like an infant that needs to grow quite a bit . and SE are its loving parents are we are like its aunts and uncles giving its parents idea's on how to grow. To compair these 2 games and thier developement is like compairing an apple to a boeing 747. 

     

    I played LOTR and was happy to continue playing it for the rest of my days until th day it went f2p i lost everything i had worked for for 2 years even with a yearly sescription comming out i couldnt access areas and had 2 of my level 65's deleted by acednt because of some idiot at turbine botched things (still not fixed a few months later and various support calls.).

     

    Now FFXIV is young and it will grow and to our suprise SE is actualy starting to lissen and help it grow  .

    They have shown great foritude of charactor not taking our sescriptions out and giving us all time to experance the game and help it growthe game has promise.

    Were they too soon releaseing the title to us  Defently absolutly

    Will they improve on it   YES

    Will it become a bueatiful playable game over the next year or so i like to think so .

     

    Think of it this way they could have started sescriptions after the first 30days and still would have made millions of $ but like most Japanise Corperations they belive in costomer satisfaction. Saying this they are a corperation and are there for the sole reason to make monney i am just glad that they have seen the impact on what releasing the game early meant and are trying to fix it.

    So we should give credit where credit is due and aknollege they on this accasion have done the right thing by us.

     

    "Spelling mistakes were for the enjoyment of the reader"

     

     

    Current games;
    Star treck online
    Rift
    Eve online
    Firefall

  • holdenhamletholdenhamlet Member EpicPosts: 3,772

    Originally posted by cyrician

    Hello all

     

    I saw someone disscuss FFXIV vs LOTRO now i have a few comment s about this .

    LOTRO is a brilliant game it was well though out and played and designed brilliantly UNTIL IT WENT F2P.

     

    FFXIV is young consider it like an infant that needs to grow quite a bit . and SE are its loving parents are we are like its aunts and uncles giving its parents idea's on how to grow. To compair these 2 games and thier developement is like compairing an apple to a boeing 747. 

     

    I played LOTR and was happy to continue playing it for the rest of my days until th day it went f2p i lost everything i had worked for for 2 years even with a yearly sescription comming out i couldnt access areas and had 2 of my level 65's deleted by acednt because of some idiot at turbine botched things (still not fixed a few months later and various support calls.).

     

    Now FFXIV is young and it will grow and to our suprise SE is actualy starting to lissen and help it grow  .

    They have shown great foritude of charactor not taking our sescriptions out and giving us all time to experance the game and help it growthe game has promise.

    Were they too soon releaseing the title to us  Defently absolutly

    Will they improve on it   YES

    Will it become a bueatiful playable game over the next year or so i like to think so .

     

    Think of it this way they could have started sescriptions after the first 30days and still would have made millions of $ but like most Japanise Corperations they belive in costomer satisfaction. Saying this they are a corperation and are there for the sole reason to make monney i am just glad that they have seen the impact on what releasing the game early meant and are trying to fix it.

    So we should give credit where credit is due and aknollege they on this accasion have done the right thing by us.

     

    "Spelling mistakes were for the enjoyment of the reader"

     

     

    What you say might be relevent if LOTRO released with basically zero content, no quests just grinding most of the time, a broken leveling system (SP gains), a messed up UI, blatetently copy/pasted terrain, only 3 zones, etc etc etc and then over time it became fixed and polished and played as well as it did.

    But that didn't happen.  LOTRO released with content.  How you gained XP made sense.  There was an auction house and mail.  Classes were diverse, original and very fun to play.  Tons of atmospheric zones.  Dungeons, side quests, the epic questline- i.e. tons of content.

    In short, it's going to be about a year before FFXIV has as much polish and content as LOTRO had at release.  Using your analogy, FFXIV isn't a baby- it hasn't even been conceived yet.

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by holdenhamlet

    Murugan, if the content and gameplay is better than WoW or Lotro, why do you think they've given away 2 free months trying to keep people, and there are various reports on fansites of the server populations dwindling (despite paying nothing) and people starting to have trouble finding enough people to group with?

    How dare you ask him that? expect a warning from mod very soon. He always has a finger on report button the moment dicussion doesn't go his way. He got my last post deleted where i mentioned that he considers SE to be best developers in current MMO market.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by Murugan

    Originally posted by Paradoxy


    Originally posted by holdenhamlet

    Murugan, if the content and gameplay is better than WoW or Lotro, why do you think they've given away 2 free months trying to keep people, and there are various reports on fansites of the server populations dwindling (despite paying nothing) and people starting to have trouble finding enough people to group with?

    How dare you ask him that? expect a warning from mod very soon. He always has a finger on report button the moment dicussion doesn't go his way. He got my last post deleted where i mentioned that he considers SE to be best developers in current MMO market.

    No that wasn't me, sorry to dissapoint you the only persons I have reported for trolling lately are Choujiofkono for his one thread remarking what an ominious portent it was that another thread he had created on another forum with like a few dozen voters was, and how much like this thread it was proof that the game would surely not survive until the upcoming patches much less the PS3 release and so no one should think about playing it (I thought it was more of just a repeat of one of his dozen other review threads since the poll itself was nothign significant).  Oh and one other person who simply posted how "FFXIV sucked" or something with a bunch of LoL's (an annoying capitalization) tacked on.  I don't bother reporting people who personally try to insult me, you're just another random person posting something inflammatory on the internet after I disagreed with you about something as trivial as how much I like a video game I play.  Though still ridiculous it is hardly worth getting upset over given where I am.

     

    But you do get upset over it.  You can deny all you want but for long time you have been telling people to stop posting negative topics here and on FFXIV core. So i don't buy 'its not worth getting upset over' excuse.

    And no there was no inflammatory remark i just mentioned how FFXIV fans say crazy things like FFXIV quests are better than LOTRO and SE is best developer in current market and abuse of 'it is just my opinion' in every topic. You can use this line and can get away with just anything no matter how wrong or crazy it sounds.

    In my opinion 'Manos the hand of fate' is a great movies, doesn't mean i am right.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • SilaquiSilaqui Member Posts: 9

    Originally posted by geldonyetich

    Originally posted by mannyman

    That is the single most feeble defense of companies that release unfinished games that I have ever heard.


    Originally posted by Burntvet



    Sorry, but that is crap.

    Basically what I said was, "the reason why the developer releases games unfinished is because they can't tell when the game is finished enough."  In response, apparently I'm being told that it's a terrible defense and crap.

    However, I didn't just pull this sentiment out of my arse.  I've seen an article written by Shigeru Miyamoto explaining that the single skill he wish he had was the ability to see things from the perspective of the player, because the developer gets so wrapped up in the product that they can't.  (I wish I could find it, but my Google-Fu failed me.)  I've also seen an article written by the maker of Elemental explaining the reason why he released it as a buggy POS was because he honestly thought it was done enough.  In my own experiences dabbling in game development, I concur with these sentiments.

    So, like it or not, when a game is released unfinished and market pressures are not to blame, it probably really is because the developer genuinely can't tell the game wasn't finished enough.  What I wrote was neither a defense, nor was it crap, but the truth considering the overwhelming evidence I've seen in support of this idea.  In light of this, I find that if you want to argue with what I expressed, you're simply not capable of handling the truth.

      This why you have alpha and beta testing. The developers getting wrapped up in the game is no excuse when you have player feedback telling you its a pile of crap. They had no financial reason to release it so quick they just wanted to push it out  to beat the other MMOs  and to have a "beta" test field for PS3.  They released it for PC with wrong  UI. Seriously?  A console UI for a PC release. Kinda ridiculous considering how far off the PS3 release actually is.

       I can understand the developer's point with getting wrapped up in the process and not realizing their " masterpiece" is incomplete, but it's a crap excuse when they have alpha and beta testers telling them it needs fixed. This is their job not some personal project where outside input makes no difference. When you're paid to make a good game and the players are telling you it needs fixed your job is to listen not to ignore them.

  • KaocanKaocan Member UncommonPosts: 1,270

    Wow, take two weeks off and come back and you all still just dont get it. FFXIV isnt unfinished, its build exactly  the way it is by design. Its a free open world, a sandbox environment. Any class, all clasess, however you want to make them, combine classes, combine skills, caster and melee in one if you like. Go from level 1 to cap by doing quests, by just hunting, by just gather, by just crafting, or combine them all and do it however you want to do it. A complete open world thats for the players to make or break, pure sandbox. All items are player made, economy is player build and driven. Thats exactly what they wanted to build and exactly what they gave us on opening day.

    Sure the UI sucks balls, we all know that, sure the inventory system needs work. It is there though, and with a bit of patience it does work, frustrating at times, but it works. And they will fix that. But the game isn't unfinished at all. FFXIV is not, nor was it designed to be a themepark, quest centric, linear game. Sorry everyone wanted it to be that, but it wasn't built that way. No, everyone just didnt get it, all they seen is there was no guidance, there were not quest hubs, no quest lines, no feeders to tell you where to go and what to do. SO naturally, because everyone missed the point of the game, they believed it wasn't finished. Sorry, you just missed it is all - ZOOM right over the head! But thats ok, we are now going to fix it so you all get it. They will turn thier open world into more of a themepark for everyone, semi-linear so those that need guidance will get it and play. Then everyone will get the game they wanted, the themparks can follow the path and be happy, and the sandoxers can still be open and free. Everyone will be happy, maybe even Chou (we can hope anyway).

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • SilaquiSilaqui Member Posts: 9

    Originally posted by Kaocan

    Wow, take two weeks off and come back and you all still just dont get it. FFXIV isnt unfinished, its build exactly  the way it is by design. Its a free open world, a sandbox environment. Any class, all clasess, however you want to make them, combine classes, combine skills, caster and melee in one if you like. Go from level 1 to cap by doing quests, by just hunting, by just gather, by just crafting, or combine them all and do it however you want to do it. A complete open world thats for the players to make or break, pure sandbox. All items are player made, economy is player build and driven. Thats exactly what they wanted to build and exactly what they gave us on opening day.

    Sure the UI sucks balls, we all know that, sure the inventory system needs work. It is there though, and with a bit of patience it does work, frustrating at times, but it works. And they will fix that. But the game isn't unfinished at all. FFXIV is not, nor was it designed to be a themepark, quest centric, linear game. Sorry everyone wanted it to be that, but it wasn't built that way. No, everyone just didnt get it, all they seen is there was no guidance, there were not quest hubs, no quest lines, no feeders to tell you where to go and what to do. SO naturally, because everyone missed the point of the game, they believed it wasn't finished. Sorry, you just missed it is all - ZOOM right over the head! But thats ok, we are now going to fix it so you all get it. They will turn thier open world into more of a themepark for everyone, semi-linear so those that need guidance will get it and play. Then everyone will get the game they wanted, the themparks can follow the path and be happy, and the sandoxers can still be open and free. Everyone will be happy, maybe even Chou (we can hope anyway).

      Sandbox?  Um if they wanted to force soloing in a sandbox enviroment then they should have just released a console sandbox game.  This is an MMO. In FFXIV you're actually punished for grouping or leveling. An exp limit? A chat limit? Come on this is ridiculous. And in Open World games such as Oblivion or some such game you have many, many options for quests and areas to explore.  You can get a bit of lore or a quest from just about any NPC in those types of games, not to mention the guild quests and storyline quests.  In a sandbox enviroment you may be free to roam wherever and but at least in those games there is something worth roaming around for. In FFXIV I have yet to find a good reason to go wander around...unless you like dying. You get halfway across the starting area and you'll run into level 15-20+ mobs that con as only a mediocre challenge and will 1 shot you for the hell of it. Yeah you can enjoy that "open world".

    In this game you have the main storyline which is available every 5-10 levels and then you have a limit of 8 of  the same leves every day.  Different names and areas but the exact same quests. So that's all you can do all day....8 quests and grind till you hit your exp limit. Other than that most people just sit around and craft for an hour or 2 then go afk for the rest of the day while they hope that their items sell in their bazaars.  Frankly I've played it, both solo and in groups, and either way it still sucks.  I'm tired of wading through an army of afk people just to get into and around a city or camp.  I hate spending hours wandering through repetitive terrain hoping I stumble across something I can kill  that might give me a decent amount of exp.  There's nothing substantial about the storyline or even the world itself to really be worth staying for. I'm hoping these next 2 patches will help but I'm extremely doubtful. 

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by Kaocan

    Wow, take two weeks off and come back and you all still just dont get it. FFXIV isnt unfinished, its build exactly  the way it is by design.

    I think my list is just going to get bigger soon. This has to be the best excuse for lack of content yet. How can anyone keep a straight face anbd say 'it was just designed this way'. What, exactly is this design? sandbox? i am quite sure you never played a sandox MMO before if you think FFXIV's design is sandbox.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • holdenhamletholdenhamlet Member EpicPosts: 3,772

    Originally posted by Paradoxy

    Originally posted by Kaocan

    Wow, take two weeks off and come back and you all still just dont get it. FFXIV isnt unfinished, its build exactly  the way it is by design.

    I think my list is just going to get bigger soon. This has to be the best excuse for lack of content yet. How can anyone keep a straight face anbd say 'it was just designed this way'. What, exactly is this design? sandbox? i am quite sure you never played a sandox MMO before if you think FFXIV's design is sandbox.

    There's no sand to build things or play with.  It's empty.  FFXIV is an airbox.

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by choujiofkono

         I'm with you ham, I think people play MMO's for the enjoyment of the journey not the "end game".  Most end game experiences are stale and get boring in about an hour. 

    Errr...

    While I'm absolutely in that boat of "playing to enjoy the journey" in a MMO - 100% so - I really don't know where you come to that conclusion.

    Over the past several years, players have been wanting to move farther away from the 'journey' and get to the destination as quickly as possible.

    This is why so many players are dead-set on doing only what gets them the fastest xp and the best gear with the least effort... because they don't want to be "held back" by "the journey".

    There are many players who insist that MMOs are all about the end-game and everything before that is useless filler intended only for the company to get as much money from you as possible.

    There are people who argue that there should be no leveling in MMOs, that everyone should start at level cap and be able to jump straight into the end-game content.

    And on and on...

    The era of "playing for the journey" died the day WoW hit the market and made everyone believe it was how a MMO is *supposed* to be... and hell, even people in WoW complain that it takes too long to get to end game and what it made even faster than it is.

    Anyway... again... not disagreeing with the "journey" mindset. I'm with you 100% on that.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

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