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Tried it, thought I loved it

2

Comments

  • KrulmaddenKrulmadden Member Posts: 9

    Originally posted by MadnessRealm

    I don't think OP's problem with DarkFall is that he lost his loot, but rather HOW he lost it. New Players are unable to defend themselves for several months, they get killed so easily by Veterans and Veterans can catch up anytime with Bunnyhopping.

     

    New Players can't:

    1:Kill the Vet.

    2:Run away on foot from the Vet

    3:Run away on a mount from the Vet

     

    The only thing that's left for them is to stand still and wait to get killed/ganked. Any effort of running away is futile for the first few weeks.

     

    That's what seems to be OP's issue with the game. Loot is too easy to come across to matter that much. But being completly defenseless without any possibility of survival is ludicrous.

    This is exactly what I mean. Like I said in my OP, I dont mind a harsh death penalty, and I dont mind being vulnerable to other players. Could I have gotten that armor back? Sure. Assuming that same guy isnt over there waiting to gank me again. THAT's what bugs me. I can bank stuff, yes, but whats the point of banking armor? It does me no good in the bank obviously. It was helping me PvE more effectively to make money and increase my skills. I was in an area not far from the starter city, with seemingly low-"level" mobs. This guy obviously came thrugh LOOKING for some schmuck like me to kill.

     

    And yes, the point is, I had NO chance whatsoever. His name was even "Kills Everyone" or something to that effect. I see him, and I know I am dead. I tried to sprint into the water, he was on me before I was 2 steps away. That isnt a matter of skill vs. skill. I had ZERO chance of getting away. THAT's what makes it not fun, being comletely at the mercy of another person if they decide to act that way. Could I get the armor back? Yes, only to have it taken again at any time by some dude like this.

  • BadaboomBadaboom Member UncommonPosts: 2,380

    Originally posted by Krulmadden

    Originally posted by MadnessRealm

    I don't think OP's problem with DarkFall is that he lost his loot, but rather HOW he lost it. New Players are unable to defend themselves for several months, they get killed so easily by Veterans and Veterans can catch up anytime with Bunnyhopping.

     

    New Players can't:

    1:Kill the Vet.

    2:Run away on foot from the Vet

    3:Run away on a mount from the Vet

     

    The only thing that's left for them is to stand still and wait to get killed/ganked. Any effort of running away is futile for the first few weeks.

     

    That's what seems to be OP's issue with the game. Loot is too easy to come across to matter that much. But being completly defenseless without any possibility of survival is ludicrous.

    This is exactly what I mean. Like I said in my OP, I dont mind a harsh death penalty, and I dont mind being vulnerable to other players. Could I have gotten that armor back? Sure. Assuming that same guy isnt over there waiting to gank me again. THAT's what bugs me. I can bank stuff, yes, but whats the point of banking armor? It does me no good in the bank obviously. It was helping me PvE more effectively to make money and increase my skills. I was in an area not far from the starter city, with seemingly low-"level" mobs. This guy obviously came thrugh LOOKING for some schmuck like me to kill.

     

    And yes, the point is, I had NO chance whatsoever. His name was even "Kills Everyone" or something to that effect. I see him, and I know I am dead. I tried to sprint into the water, he was on me before I was 2 steps away. That isnt a matter of skill vs. skill. I had ZERO chance of getting away. THAT's what makes it not fun, being comletely at the mercy of another person if they decide to act that way. Could I get the armor back? Yes, only to have it taken again at any time by some dude like this.

    But you missed my point.  You failed in the sense that you got spotted in the first place.  You failed in the sense that you were alone.  At these points you SHOULD EXPECT to die as a noob.  

    This is not a game you just barge into without paying attention to your surroundings.  So of course it isn't fun when you die because you failed to survive, but those moments that you do are quite exhilarating.  It is a game that is rife with high highs and low  lows and I wouldn't have it any other way.

    PS:  I'm a protector of the weak

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by Badaboom

    But you missed my point.  You failed in the sense that you got spotted in the first place.  You failed in the sense that you were alone.  At these points you SHOULD EXPECT to die as a noob.  

    This is not a game you just barge into without paying attention to your surroundings.  So of course it isn't fun when you die because you failed to survive, but those moments that you do are quite exhilarating.  It is a game that is rife with high highs and low  lows and I wouldn't have it any other way.

    PS:  I'm a protector of the weak

    Even when grouping, noobs rarely stand a chance against a Veteran.

     

    Hell, I remember seeing a few times in NEW Hammerdale a single veteran vs. 10 NEWs and they all died. Grouping can only get you so far at the beginning.

  • BadaboomBadaboom Member UncommonPosts: 2,380

    Originally posted by MadnessRealm

    Originally posted by Badaboom



    But you missed my point.  You failed in the sense that you got spotted in the first place.  You failed in the sense that you were alone.  At these points you SHOULD EXPECT to die as a noob.  

    This is not a game you just barge into without paying attention to your surroundings.  So of course it isn't fun when you die because you failed to survive, but those moments that you do are quite exhilarating.  It is a game that is rife with high highs and low  lows and I wouldn't have it any other way.

    PS:  I'm a protector of the weak

    Even when grouping, noobs rarely stand a chance against a Veteran.

     

    Hell, I remember seeing a few times in NEW Hammerdale a single veteran vs. 10 NEWs and they all died. Grouping can only get you so far at the beginning.

    A noob with good weapons and armour in a group provides great support.  That is if the noob isn't hitting his own teammates.

  • UzikUzik Member UncommonPosts: 281

    Bank often, make friends.

     

    (Uzik ibnYaraq in game. Always willing to help.)
    http://www.youtube.com/user/UzikAlJhamin

  • AsheramAsheram Member EpicPosts: 5,078

    Originally posted by Badaboom

    Originally posted by MadnessRealm

    Originally posted by Badaboom

    But you missed my point.  You failed in the sense that you got spotted in the first place.  You failed in the sense that you were alone.  At these points you SHOULD EXPECT to die as a noob.  

    This is not a game you just barge into without paying attention to your surroundings.  So of course it isn't fun when you die because you failed to survive, but those moments that you do are quite exhilarating.  It is a game that is rife with high highs and low  lows and I wouldn't have it any other way.

    PS:  I'm a protector of the weak

    Even when grouping, noobs rarely stand a chance against a Veteran.

     

    Hell, I remember seeing a few times in NEW Hammerdale a single veteran vs. 10 NEWs and they all died. Grouping can only get you so far at the beginning.

    A noob with good weapons and armour in a group provides great support.  That is if the noob isn't hitting his own teammates.

     So what are you saying?That even tho you pay 15 a month to play the only feasable time to play is if you can find a group and if there is none available you are sol?

  • BuniontToesBuniontToes Member Posts: 529

    Originally posted by Asheram

    Originally posted by Badaboom


    Originally posted by MadnessRealm


    Originally posted by Badaboom



    But you missed my point.  You failed in the sense that you got spotted in the first place.  You failed in the sense that you were alone.  At these points you SHOULD EXPECT to die as a noob.  

    This is not a game you just barge into without paying attention to your surroundings.  So of course it isn't fun when you die because you failed to survive, but those moments that you do are quite exhilarating.  It is a game that is rife with high highs and low  lows and I wouldn't have it any other way.

    PS:  I'm a protector of the weak

    Even when grouping, noobs rarely stand a chance against a Veteran.

     

    Hell, I remember seeing a few times in NEW Hammerdale a single veteran vs. 10 NEWs and they all died. Grouping can only get you so far at the beginning.

    A noob with good weapons and armour in a group provides great support.  That is if the noob isn't hitting his own teammates.

     So what are you saying?That even tho you pay 15 a month to play the only feasable time to play is if you can find a group and if there is none available you are sol?

    You are not SOL, you are careful.

     

    I am a vet with very high skills across the board.  I am still careful.  I don't engage while PvEing solo when I can get away.  I listen carefully.  I keep an eye out always.  This is what is exciting about the game.

     

    A newb is no different.  You can certainly solo.  You can PvP as a newb, if you pick targets wisely.  You can PvE as a newb solo (and most do) if you pick lower trraffic spawns and stay aware.

     

  • BadaboomBadaboom Member UncommonPosts: 2,380

    Originally posted by Asheram

    Originally posted by Badaboom


    Originally posted by MadnessRealm


    Originally posted by Badaboom



    But you missed my point.  You failed in the sense that you got spotted in the first place.  You failed in the sense that you were alone.  At these points you SHOULD EXPECT to die as a noob.  

    This is not a game you just barge into without paying attention to your surroundings.  So of course it isn't fun when you die because you failed to survive, but those moments that you do are quite exhilarating.  It is a game that is rife with high highs and low  lows and I wouldn't have it any other way.

    PS:  I'm a protector of the weak

    Even when grouping, noobs rarely stand a chance against a Veteran.

     

    Hell, I remember seeing a few times in NEW Hammerdale a single veteran vs. 10 NEWs and they all died. Grouping can only get you so far at the beginning.

    A noob with good weapons and armour in a group provides great support.  That is if the noob isn't hitting his own teammates.

     So what are you saying?That even tho you pay 15 a month to play the only feasable time to play is if you can find a group and if there is none available you are sol?

    What are you saying?  That because you pay $15/month you should be able to compete against a veteran solo?

  • comerbcomerb Member UncommonPosts: 944

    This is exactly what I mean. Like I said in my OP, I dont mind a harsh death penalty, and I dont mind being vulnerable to other players. Could I have gotten that armor back? Sure. Assuming that same guy isnt over there waiting to gank me again. THAT's what bugs me. I can bank stuff, yes, but whats the point of banking armor? It does me no good in the bank obviously. 

    Do you really not understand the point of banking stuff?  What your saying doesn't even make sense.

    It might make sense is you were under the impression you only run around with a singular set of items, but thats not how Darkfall functions.  You should have multiple suits of armors/weapons stashed in your bank ready to go for when you lose your current set.

  • UzikUzik Member UncommonPosts: 281

    Originally posted by comerb

    This is exactly what I mean. Like I said in my OP, I dont mind a harsh death penalty, and I dont mind being vulnerable to other players. Could I have gotten that armor back? Sure. Assuming that same guy isnt over there waiting to gank me again. THAT's what bugs me. I can bank stuff, yes, but whats the point of banking armor? It does me no good in the bank obviously. 

    Do you really not understand the point of banking stuff?  What your saying doesn't even make sense.

    It might make sense is you were under the impression you only run around with a singular set of items, but thats not how Darkfall functions.  You should have multiple suits of armors/weapons stashed in your bank ready to go for when you lose your current set.

     

    I don't think people understand that suits of armor are not always very expensive.  A good mixture of scale, studded and bone armor will provide good protections, low encumberance and cost around 500g.  For reference, a single goblin drops around 10g 10 arrows (worth 1.5-2g ea) and skins for goblin teeth (10-30g ea) and eyes (5-10g ea).

     

    The problem is that n00bs will focus too much on getting a complete set of plate armor or something which is expensive, and won't make a huge difference for them.

    (Uzik ibnYaraq in game. Always willing to help.)
    http://www.youtube.com/user/UzikAlJhamin

  • AtaakaAtaaka Member UncommonPosts: 213

    Darkfail is probably a good game on some other planet. But, this isn't really about Darkfail, is it? It's about PK'ing, PvP, and other terms people are using like 'murdering' (which is really a harsh word).

    I like talking about PvP because it's thrilling to some, chilling to others, and always a great time when you have the sound cranked up and hear someone you can't see ramping up to devastate you. Dying isn't enough, even if it took you twelve real-time minutes to travel across that poppy field to that swampy area. In Darkfail, you die and open yourself to 100% loot rights of the character standing last. It's the game. It's the rule. It's how things go within that game.

    People saying, 'ohhh it's cheap loot and I die <shrug> no biggie -I go get some more.' it's not so comforting, is it? Well... the truth is that you should stash plenty of gear that will get you your PvE results... yes, it's already been said twenty times already.

    Just wanted the OP to know that I agree that it sucks that a person would smite you, take all your loot, gear, gold then lay in wait for you to return (perhaps) to repeat the kill. It happens... no way to stop what is a natural process of the game and the players within it. Chances are, that same PK'er has been killed by others the same exact way.

    It's all subjective, so if you really like to pvp and can deal with crappy graphics and even worse game mechanics, jump back on Darkfail and keep your chin up. There is nothing more thrilling in gaming than transforming from the hunter to the hunted. It's far more horrible than a Zombie Movie. At least when something pops-out-at-you, you can use that moment to scream.

    Have fun, seriously.

  • KshahdooKshahdoo Member Posts: 553


    Originally posted by MadnessRealm
    I don't think OP's problem with DarkFall is that he lost his loot, but rather HOW he lost it. New Players are unable to defend themselves for several months, they get killed so easily by Veterans and Veterans can catch up anytime with Bunnyhopping.
     
    New Players can't:
    1:Kill the Vet.
    2:Run away on foot from the Vet
    3:Run away on a mount from the Vet
     
    The only thing that's left for them is to stand still and wait to get killed/ganked. Any effort of running away is futile for the first few weeks.
     
    That's what seems to be OP's issue with the game. Loot is too easy to come across to matter that much. But being completly defenseless without any possibility of survival is ludicrous.

    Lol man. I was playing vanila World of Warcraft on PvP server, so you just don't know what gank looks like. DF is pretty noob friendly comparing to that experience...

  • SnoepieSnoepie Member UncommonPosts: 485

    Originally posted by Kshahdoo

     




    Originally posted by MadnessRealm

    I don't think OP's problem with DarkFall is that he lost his loot, but rather HOW he lost it. New Players are unable to defend themselves for several months, they get killed so easily by Veterans and Veterans can catch up anytime with Bunnyhopping.

     

    New Players can't:

    1:Kill the Vet.

    2:Run away on foot from the Vet

    3:Run away on a mount from the Vet

     

    The only thing that's left for them is to stand still and wait to get killed/ganked. Any effort of running away is futile for the first few weeks.

     

    That's what seems to be OP's issue with the game. Loot is too easy to come across to matter that much. But being completly defenseless without any possibility of survival is ludicrous.




    Lol man. I was playing vanila World of Warcraft on PvP server, so you just don't know what gank looks like. DF is pretty noob friendly comparing to that experience...

    this problem can be easily fix by joining a clan who helps new players.. problem solved.

     

    To OP: if your problem is with the  loot system then you have no problem.. after 3/4 month's you have shitlaods of gear/weopons and mats..

     

    Darkfall =  patience = practise =  fun

  • RenoakuRenoaku Member EpicPosts: 3,157

    @OP Well I tried DarkFall, and I do like the game, although on some graphics cards when I tried the Tiral it had really bad glitches with the shadows on ATI Cards at max graphics.

    Although I will say that I did enjoy DarkFall a lot more than I enjoy Mortal Online. Comparing DarkFall to Mortal Online, DF is actually a lot better although it is not for the casual gamer, and people who have a Real Life, and a Job.

    If you are looking for a really good PVE game out there I guess you could just any MMORPG like Aion, WOW, or any other you really like, for PVP, and the Casual Gamer, I would have to say that I would personally stick to games like Guild Wars, Guild Wars 2, Modern Warfare, Left 4 Dead, ETC. These games are all casual pretty much, and in Guild Wars you have seperate characters for PVE, and the option to create a instant level 20 just to do PVP on without having to worry about leveling, gear or anything which is the reason I like it. Also in Guild Wars unlike World OF Warcraft, farming gears who has the best gear, its actually a game of skill.

    If you are looking for a Sand Box game like DarkFall, Mortal Online, or such I would Sugguest the following games.

    1. Second Life ---> by far the best sandbox MMORPG/MMOFPS game, although it is really outdated, and yes there are a lot of cheating groups, haxors, 1337 scripters, nerds, drama, and many other bad things in this game, which I personally work to get rid of the cheaters, and copyright violaters in this game every single day when I see them, but other than that in general this is the best sandbox game, offers the best Customization other than any other MMORPG, or sandbox game, and the Experience other than what I said above is great you just have to find the right community, and make sure you stay away from the cheaters, and dont buy, or use stolen content, but buy your stuff from known creators, and Enjoy SL, as you can do almost anything you want including FPS, Roleplay, ETC, and unlike other MMORPG's this game, or simulator is totally what you make it.

    2. Blue Mars Just like Second Life, but in Alpha.

    3. Cities XL like The Sims, or the building of cities and such simulaton game.

    4. Entropia Universe, I personally Hate this game, but it is similar to DarkFall.

    All of these games I listed here use Real World currency for transactions between players of the game, although I am not sure about Cities XL. However you can create an account on Second Life, Entropia, or Blue Mars 100% Free, and try the game, or just use Free items given away in the game.

  • AmadeuszRexAmadeuszRex Member Posts: 31

    Loosing stuff is part of the game, if you cant get used to this then this game is not for you..

     

    My advice to you would be:

    Stock up on mob dropped pve gear, stuff thats not hard to come by and most vets will not loot.

    Only take as many regs and arrows as you are fine with loosing in one go.. i.e. if you take out 1000 bone dont rage quite when you loose it.

    Constant trips to the bank with loot, when I started out I would head back to the bank ever few 1000 gold.

    Find a clan or some friends to fight with... Nominate a master looter and make sure he escapes while you keep the pk busy.

    Learn how the game works, Get used to noticing load lags and listening for mounts etc...

    Keep your health and stamina up at all times...

     

    REMEMBER you can loose stuff but you cant loose the experance you have gained...

    image

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Originally posted by Kshahdoo

     




    Originally posted by MadnessRealm

    I don't think OP's problem with DarkFall is that he lost his loot, but rather HOW he lost it. New Players are unable to defend themselves for several months, they get killed so easily by Veterans and Veterans can catch up anytime with Bunnyhopping.

     

    New Players can't:

    1:Kill the Vet.

    2:Run away on foot from the Vet

    3:Run away on a mount from the Vet

     

    The only thing that's left for them is to stand still and wait to get killed/ganked. Any effort of running away is futile for the first few weeks.

     

    That's what seems to be OP's issue with the game. Loot is too easy to come across to matter that much. But being completly defenseless without any possibility of survival is ludicrous.




    Lol man. I was playing vanila World of Warcraft on PvP server, so you just don't know what gank looks like. DF is pretty noob friendly comparing to that experience...

    Yeah....and Vanilla WoW is a great reference right?

    I played UO, SB, etc. The grind in both those games was fine, you could max out rather quickly to compete, meaning that you could defend yourself against "Vets" much sooner. Hell, in SB a Lv.39 could kill a Lv.75 if you're good and know what you're doing.

     

    But DarkFall isn't even close to that. Veterans have an overwhelming advantage over new players because they have all the skills possible. New Players have no chance to even run away, let alone defending themselves. If the game really relied on player-skills, this wouldn't happen, sadly it's not the case. And AV is not going in the right direction to adress this.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Originally posted by MadnessRealm

    Originally posted by Kshahdoo

     




    Originally posted by MadnessRealm

    I don't think OP's problem with DarkFall is that he lost his loot, but rather HOW he lost it. New Players are unable to defend themselves for several months, they get killed so easily by Veterans and Veterans can catch up anytime with Bunnyhopping.

     

    New Players can't:

    1:Kill the Vet.

    2:Run away on foot from the Vet

    3:Run away on a mount from the Vet

     

    The only thing that's left for them is to stand still and wait to get killed/ganked. Any effort of running away is futile for the first few weeks.

     

    That's what seems to be OP's issue with the game. Loot is too easy to come across to matter that much. But being completly defenseless without any possibility of survival is ludicrous.





    Lol man. I was playing vanila World of Warcraft on PvP server, so you just don't know what gank looks like. DF is pretty noob friendly comparing to that experience...

    Yeah....and Vanilla WoW is a great reference right?

    I played UO, SB, etc. The grind in both those games was fine, you could max out rather quickly to compete, meaning that you could defend yourself against "Vets" much sooner. Hell, in SB a Lv.39 could kill a Lv.75 if you're good and know what you're doing.

     

    But DarkFall isn't even close to that. Veterans have an overwhelming advantage over new players because they have all the skills possible. New Players have no chance to even run away, let alone defending themselves. If the game really relied on player-skills, this wouldn't happen, sadly it's not the case. And AV is not going in the right direction to adress this.

    You need to translate vet=pvp beast=those who invested 1000+ hours (or is it 10k+ now we getting closer to 2 years mark) into their toon cause casual "vets" get beaten out the crap by newer chars then themselves who have invested more playtime then themselves.

    Once you have put up that in perspective you might also take into considaration that you are not ina 1 vs 1 arena in Darkfall too.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • BadaboomBadaboom Member UncommonPosts: 2,380

    Originally posted by DarthRaiden

    Originally posted by MadnessRealm


    Originally posted by Kshahdoo

     




    Originally posted by MadnessRealm

    I don't think OP's problem with DarkFall is that he lost his loot, but rather HOW he lost it. New Players are unable to defend themselves for several months, they get killed so easily by Veterans and Veterans can catch up anytime with Bunnyhopping.

     

    New Players can't:

    1:Kill the Vet.

    2:Run away on foot from the Vet

    3:Run away on a mount from the Vet

     

    The only thing that's left for them is to stand still and wait to get killed/ganked. Any effort of running away is futile for the first few weeks.

     

    That's what seems to be OP's issue with the game. Loot is too easy to come across to matter that much. But being completly defenseless without any possibility of survival is ludicrous.





    Lol man. I was playing vanila World of Warcraft on PvP server, so you just don't know what gank looks like. DF is pretty noob friendly comparing to that experience...

    Yeah....and Vanilla WoW is a great reference right?

    I played UO, SB, etc. The grind in both those games was fine, you could max out rather quickly to compete, meaning that you could defend yourself against "Vets" much sooner. Hell, in SB a Lv.39 could kill a Lv.75 if you're good and know what you're doing.

     

    But DarkFall isn't even close to that. Veterans have an overwhelming advantage over new players because they have all the skills possible. New Players have no chance to even run away, let alone defending themselves. If the game really relied on player-skills, this wouldn't happen, sadly it's not the case. And AV is not going in the right direction to adress this.

    You need to translate vet=pvp beast=those who invested 1000+ hours (or is it 10k+ now we getting closer to 2 years mark) into their toon cause casual "vets" get beaten out the crap by newer chars then themselves who have invested more playtime then themselves.

    Once you have put up that in perspective you might also take into considaration that you are not ina 1 vs 1 arena in Darkfall too.

    Exactly this.  The great thing also is that these people become well known and should be avoided whenever possible, unless of course you are out to make a name for yourself.  God I love Darkfall.

    A little off topic, but I'm still on a high from the pvp we had last night.  Reds roll into our city with us scattered around the area.  We gather outside the city and press in to attack but they leave and spawn a boat in the ocean and start doing asset destruction.  We repair the cannon tower that we are shooting back with but then head out to get the boat.  A lot of cat and mouse with them driving away when we swim to close.  Then a separate group from the enemy alliance shows up and pinches between the boat and the land.  Lots of fighting ensues with our group getting wiped a few times but we keep regearing and putting pressure on them.  Then another neutral clan happened to show up and steal the boat from our enemies and didn't attack us.  As we are moping up the remnants of the enemy, another enemy group shows up, oblivious to everything that happened before.  Another battle ensues and we win that one.  This happened over a few hours.

    I know of no other game in which stuff like this could have happened.  It is simply an amazing game.

  • KyarraKyarra Member UncommonPosts: 789

    Originally posted by Badaboom

    Originally posted by DarthRaiden


    Originally posted by MadnessRealm


    Originally posted by Kshahdoo

     




    Originally posted by MadnessRealm

    I don't think OP's problem with DarkFall is that he lost his loot, but rather HOW he lost it. New Players are unable to defend themselves for several months, they get killed so easily by Veterans and Veterans can catch up anytime with Bunnyhopping.

     

    New Players can't:

    1:Kill the Vet.

    2:Run away on foot from the Vet

    3:Run away on a mount from the Vet

     

    The only thing that's left for them is to stand still and wait to get killed/ganked. Any effort of running away is futile for the first few weeks.

     

    That's what seems to be OP's issue with the game. Loot is too easy to come across to matter that much. But being completly defenseless without any possibility of survival is ludicrous.





    Lol man. I was playing vanila World of Warcraft on PvP server, so you just don't know what gank looks like. DF is pretty noob friendly comparing to that experience...

    Yeah....and Vanilla WoW is a great reference right?

    I played UO, SB, etc. The grind in both those games was fine, you could max out rather quickly to compete, meaning that you could defend yourself against "Vets" much sooner. Hell, in SB a Lv.39 could kill a Lv.75 if you're good and know what you're doing.

     

    But DarkFall isn't even close to that. Veterans have an overwhelming advantage over new players because they have all the skills possible. New Players have no chance to even run away, let alone defending themselves. If the game really relied on player-skills, this wouldn't happen, sadly it's not the case. And AV is not going in the right direction to adress this.

    You need to translate vet=pvp beast=those who invested 1000+ hours (or is it 10k+ now we getting closer to 2 years mark) into their toon cause casual "vets" get beaten out the crap by newer chars then themselves who have invested more playtime then themselves.

    Once you have put up that in perspective you might also take into considaration that you are not ina 1 vs 1 arena in Darkfall too.

    Exactly this.  The great thing also is that these people become well known and should be avoided whenever possible, unless of course you are out to make a name for yourself.  God I love Darkfall.

    A little off topic, but I'm still on a high from the pvp we had last night.  Reds roll into our city with us scattered around the area.  We gather outside the city and press in to attack but they leave and spawn a boat in the ocean and start doing asset destruction.  We repair the cannon tower that we are shooting back with but then head out to get the boat.  A lot of cat and mouse with them driving away when we swim to close.  Then a separate group from the enemy alliance shows up and pinches between the boat and the land.  Lots of fighting ensues with our group getting wiped a few times but we keep regearing and putting pressure on them.  Then another neutral clan happened to show up and steal the boat from our enemies and didn't attack us.  As we are moping up the remnants of the enemy, another enemy group shows up, oblivious to everything that happened before.  Another battle ensues and we win that one.  This happened over a few hours.

    I know of no other game in which stuff like this could have happened.  It is simply an amazing game.

    It is an amazing game, if you have your skills high enough to defend yourself. I have had some great times in this game, but still being not even a month old character, I get frustrated as hell ALOT. It took me awhile to make some arrows (with mining the ore and wood and then making them) I put half in the bank and then proceed to go hunt in an out of the way area. Well on the way I get ganked and lose all my arrows.

    I then decide it is time to go back to my clan. Well they are halfway across the map. I get my trusty mount, and head out to them. I bind at a chaos stone about 1/4 of the way there. Traveled another 25 min without finding any other binds and promptly get ganked by 2 reds (I was completely naked so what was the incentive?) and end up 25 min back at the chaos bindstone. 

    I love the open world, the skilling up of archery, and my clan was awesome, but I work full time, and to get nothing accomplished everytime I log in because I keep getting ganked is not my idea of fun. I realized that yes, I do not have the personality or patience anymore to lose my gear and progress in games. It is sad because this game was tons of fun. If they came up with a server that had no full loot options and they finally get the alignments fixed where the alfar, wolves, orcs vs. elves dwarves, humans instead of getting ganked by your own race I may come back. Until then I had a great ride in my month I played for only $7.50.

  • RealbigdealRealbigdeal Member UncommonPosts: 1,666

    Originally posted by Riverstar

    Originally posted by Badaboom


    Originally posted by DarthRaiden


    Originally posted by MadnessRealm


    Originally posted by Kshahdoo

     




    Originally posted by MadnessRealm

    I don't think OP's problem with DarkFall is that he lost his loot, but rather HOW he lost it. New Players are unable to defend themselves for several months, they get killed so easily by Veterans and Veterans can catch up anytime with Bunnyhopping.

     

    New Players can't:

    1:Kill the Vet.

    2:Run away on foot from the Vet

    3:Run away on a mount from the Vet

     

    The only thing that's left for them is to stand still and wait to get killed/ganked. Any effort of running away is futile for the first few weeks.

     

    That's what seems to be OP's issue with the game. Loot is too easy to come across to matter that much. But being completly defenseless without any possibility of survival is ludicrous.





    Lol man. I was playing vanila World of Warcraft on PvP server, so you just don't know what gank looks like. DF is pretty noob friendly comparing to that experience...

    Yeah....and Vanilla WoW is a great reference right?

    I played UO, SB, etc. The grind in both those games was fine, you could max out rather quickly to compete, meaning that you could defend yourself against "Vets" much sooner. Hell, in SB a Lv.39 could kill a Lv.75 if you're good and know what you're doing.

     

    But DarkFall isn't even close to that. Veterans have an overwhelming advantage over new players because they have all the skills possible. New Players have no chance to even run away, let alone defending themselves. If the game really relied on player-skills, this wouldn't happen, sadly it's not the case. And AV is not going in the right direction to adress this.

    You need to translate vet=pvp beast=those who invested 1000+ hours (or is it 10k+ now we getting closer to 2 years mark) into their toon cause casual "vets" get beaten out the crap by newer chars then themselves who have invested more playtime then themselves.

    Once you have put up that in perspective you might also take into considaration that you are not ina 1 vs 1 arena in Darkfall too.

    Exactly this.  The great thing also is that these people become well known and should be avoided whenever possible, unless of course you are out to make a name for yourself.  God I love Darkfall.

    A little off topic, but I'm still on a high from the pvp we had last night.  Reds roll into our city with us scattered around the area.  We gather outside the city and press in to attack but they leave and spawn a boat in the ocean and start doing asset destruction.  We repair the cannon tower that we are shooting back with but then head out to get the boat.  A lot of cat and mouse with them driving away when we swim to close.  Then a separate group from the enemy alliance shows up and pinches between the boat and the land.  Lots of fighting ensues with our group getting wiped a few times but we keep regearing and putting pressure on them.  Then another neutral clan happened to show up and steal the boat from our enemies and didn't attack us.  As we are moping up the remnants of the enemy, another enemy group shows up, oblivious to everything that happened before.  Another battle ensues and we win that one.  This happened over a few hours.

    I know of no other game in which stuff like this could have happened.  It is simply an amazing game.

    It is an amazing game, if you have your skills high enough to defend yourself. I have had some great times in this game, but still being not even a month old character, I get frustrated as hell ALOT. It took me awhile to make some arrows (with mining the ore and wood and then making them) I put half in the bank and then proceed to go hunt in an out of the way area. Well on the way I get ganked and lose all my arrows.

    I then decide it is time to go back to my clan. Well they are halfway across the map. I get my trusty mount, and head out to them. I bind at a chaos stone about 1/4 of the way there. Traveled another 25 min without finding any other binds and promptly get ganked by 2 reds (I was completely naked so what was the incentive?) and end up 25 min back at the chaos bindstone. 

    I love the open world, the skilling up of archery, and my clan was awesome, but I work full time, and to get nothing accomplished everytime I log in because I keep getting ganked is not my idea of fun. I realized that yes, I do not have the personality or patience anymore to lose my gear and progress in games. It is sad because this game was tons of fun. If they came up with a server that had no full loot options and they finally get the alignments fixed where the alfar, wolves, orcs vs. elves dwarves, humans instead of getting ganked by your own race I may come back. Until then I had a great ride in my month I played for only $7.50.

    Someone like you need to join a large clan. Its much safer and you can play with someone everytime. I suggest you to play with Dark Hand of Valor. A large clan who recruit new players everyday. More simple, you can join the clan name New, but you can only stay with them for 30 days. Its still enough to learn the basic and how to survive in the world of darkfall.

    Yes, the alignment system is a real problem. You can never trust a player that join in your pve spot. Every time they see me killing in their spot, they would always tried to kill me. What i then do is calling a friend near by, we both get buffed up and attack right after i make him go rogue by taunting him, my friend come out from no where and we kill him without alignment hit.

    Anyway, if alignment could be your only concern, then trust me, they will fix it one day. If full loot is your main concern, then you better wait for an other game. Not to be rude, but DF will never have a pve server. If you know what happened with UO trammel, then you'd know that DF devs dont want that to happen to their game, separating the 2 player base and only get few players in the full loot server.

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  • gholstongholston Member Posts: 83

    Originally posted by Riverstar

    Originally posted by Badaboom


    Originally posted by DarthRaiden


    Originally posted by MadnessRealm


    Originally posted by Kshahdoo

     




    Originally posted by MadnessRealm

    I don't think OP's problem with DarkFall is that he lost his loot, but rather HOW he lost it. New Players are unable to defend themselves for several months, they get killed so easily by Veterans and Veterans can catch up anytime with Bunnyhopping.

     

    New Players can't:

    1:Kill the Vet.

    2:Run away on foot from the Vet

    3:Run away on a mount from the Vet

     

    The only thing that's left for them is to stand still and wait to get killed/ganked. Any effort of running away is futile for the first few weeks.

     

    That's what seems to be OP's issue with the game. Loot is too easy to come across to matter that much. But being completly defenseless without any possibility of survival is ludicrous.





    Lol man. I was playing vanila World of Warcraft on PvP server, so you just don't know what gank looks like. DF is pretty noob friendly comparing to that experience...

    Yeah....and Vanilla WoW is a great reference right?

    I played UO, SB, etc. The grind in both those games was fine, you could max out rather quickly to compete, meaning that you could defend yourself against "Vets" much sooner. Hell, in SB a Lv.39 could kill a Lv.75 if you're good and know what you're doing.

     

    But DarkFall isn't even close to that. Veterans have an overwhelming advantage over new players because they have all the skills possible. New Players have no chance to even run away, let alone defending themselves. If the game really relied on player-skills, this wouldn't happen, sadly it's not the case. And AV is not going in the right direction to adress this.

    You need to translate vet=pvp beast=those who invested 1000+ hours (or is it 10k+ now we getting closer to 2 years mark) into their toon cause casual "vets" get beaten out the crap by newer chars then themselves who have invested more playtime then themselves.

    Once you have put up that in perspective you might also take into considaration that you are not ina 1 vs 1 arena in Darkfall too.

    Exactly this.  The great thing also is that these people become well known and should be avoided whenever possible, unless of course you are out to make a name for yourself.  God I love Darkfall.

    A little off topic, but I'm still on a high from the pvp we had last night.  Reds roll into our city with us scattered around the area.  We gather outside the city and press in to attack but they leave and spawn a boat in the ocean and start doing asset destruction.  We repair the cannon tower that we are shooting back with but then head out to get the boat.  A lot of cat and mouse with them driving away when we swim to close.  Then a separate group from the enemy alliance shows up and pinches between the boat and the land.  Lots of fighting ensues with our group getting wiped a few times but we keep regearing and putting pressure on them.  Then another neutral clan happened to show up and steal the boat from our enemies and didn't attack us.  As we are moping up the remnants of the enemy, another enemy group shows up, oblivious to everything that happened before.  Another battle ensues and we win that one.  This happened over a few hours.

    I know of no other game in which stuff like this could have happened.  It is simply an amazing game.

    It is an amazing game, if you have your skills high enough to defend yourself. I have had some great times in this game, but still being not even a month old character, I get frustrated as hell ALOT. It took me awhile to make some arrows (with mining the ore and wood and then making them) I put half in the bank and then proceed to go hunt in an out of the way area. Well on the way I get ganked and lose all my arrows.

    I then decide it is time to go back to my clan. Well they are halfway across the map. I get my trusty mount, and head out to them. I bind at a chaos stone about 1/4 of the way there. Traveled another 25 min without finding any other binds and promptly get ganked by 2 reds (I was completely naked so what was the incentive?) and end up 25 min back at the chaos bindstone. 

    I love the open world, the skilling up of archery, and my clan was awesome, but I work full time, and to get nothing accomplished everytime I log in because I keep getting ganked is not my idea of fun. I realized that yes, I do not have the personality or patience anymore to lose my gear and progress in games. It is sad because this game was tons of fun. If they came up with a server that had no full loot options and they finally get the alignments fixed where the alfar, wolves, orcs vs. elves dwarves, humans instead of getting ganked by your own race I may come back. Until then I had a great ride in my month I played for only $7.50.

    Arrows? I've been only playing 2 days and already have like 400 arrows just from killing goblins. Just use your melee weapon to kill monsters that have arrows for awhile until you get some.

     

    I've been "ganked" 2 times already in 2 days, but oh well. I keep most my stuff in my bank. I know you aren't whining, but you seem to want the devs to make the game easier for you or something.

    It's not that bad.

  • KyarraKyarra Member UncommonPosts: 789

    It wasn't really losing the arrows or my mount that killed me, it was the time I have to put into this game (minus all the ganks being a noob) skilling up, getting pvp viable to get back at all the jerks who loved to prey on noobs. I just found that I am not one for the open world full loot pvp. Some people thrive on ganking others and stealing loot, I guess my personality is more towards exploration, meeting others, developing my character (and it not taking me a year to have a pvp viable one).

    I did love Darkfall when it came to living in a big world, and having a great clan who relied on each other. But in the end it comes down to I only have a few hours a day to play mmo's now. In those few hours I want to see some sign of development in my character. In Darkfall it seems having a decent character will take me a very long time. I always loved sandbox games, just not the full loot ones, as I have found out after playing this game.

  • RealbigdealRealbigdeal Member UncommonPosts: 1,666

    Originally posted by Riverstar

    It wasn't really losing the arrows or my mount that killed me, it was the time I have to put into this game (minus all the ganks being a noob) skilling up, getting pvp viable to get back at all the jerks who loved to prey on noobs. I just found that I am not one for the open world full loot pvp. Some people thrive on ganking others and stealing loot, I guess my personality is more towards exploration, meeting others, developing my character (and it not taking me a year to have a pvp viable one).

    I did love Darkfall when it came to living in a big world, and having a great clan who relied on each other. But in the end it comes down to I only have a few hours a day to play mmo's now. In those few hours I want to see some sign of development in my character. In Darkfall it seems having a decent character will take me a very long time. I always loved sandbox games, just not the full loot ones, as I have found out after playing this game.

    I see. Well, even if darkfall didnt had a grind, even if you had 100 on everything, DF woulnt still be for you. Preparation before you go out pvp, just learning about darkfall as a new player, trying to get enough time to keep up with your group all day, being good as a player demand a lot of effort and time too.

    I think its the same for most mmorpg's anyway. You dont do raid in wow if you know that you wont have enough time to play for long enough.

    Still, Just try to get use to DF, join a clan with players who are willing to teach you how to play. If you can play 3-4 hours every day after work instead of watching TV, if you can play more then 5 hours+ during the weekend or atleast 2-3 day off during the week, then time is not the problem. All you need is knowledge.

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  • KyarraKyarra Member UncommonPosts: 789

    Originally posted by Realbigdeal

    Originally posted by Riverstar

    It wasn't really losing the arrows or my mount that killed me, it was the time I have to put into this game (minus all the ganks being a noob) skilling up, getting pvp viable to get back at all the jerks who loved to prey on noobs. I just found that I am not one for the open world full loot pvp. Some people thrive on ganking others and stealing loot, I guess my personality is more towards exploration, meeting others, developing my character (and it not taking me a year to have a pvp viable one).

    I did love Darkfall when it came to living in a big world, and having a great clan who relied on each other. But in the end it comes down to I only have a few hours a day to play mmo's now. In those few hours I want to see some sign of development in my character. In Darkfall it seems having a decent character will take me a very long time. I always loved sandbox games, just not the full loot ones, as I have found out after playing this game.

    I see. Well, even if darkfall didnt had a grind, even if you had 100 on everything, DF woulnt still be for you. Preparation before you go out pvp, just learning about darkfall as a new player, trying to get enough time to keep up with your group all day, being good as a player demand a lot of effort and time too.

    I think its the same for most mmorpg's anyway. You dont do raid in wow if you know that you wont have enough time to play for long enough.

    Still, Just try to get use to DF, join a clan with players who are willing to teach you how to play. If you can play 3-4 hours every day after work instead of watching TV, if you can play more then 5 hours+ during the weekend or atleast 2-3 day off during the week, then time is not the problem. All you need is knowledge.

    What gets me turned off though of this game is, yes I am a casual player, but you have the players who can play 24/7, and I will NEVER catch up to them, it will take a year or more (unless of course you do the afk grind which to me why should I have to? That right there says there is a flaw in their system). I am waiting to see about the prestige classes and the offline skillups to see if I will resubscribe to this game. Til then I am mmo less, there is no more good sandbox games out there.rip pre cu SWG.

    Oh, and I know the developers said they will never make a server that isn't full loot/open pvp, but really, a lot of players who are carebears would subscribe to this game if they did.  There is tons to explore, and if they had certain areas pvp hotspots (around player cities) that would be fun imo. But now that i have a VIP key for RIft here is hoping that game rocks :P

  • RealbigdealRealbigdeal Member UncommonPosts: 1,666

    Originally posted by Riverstar

    Originally posted by Realbigdeal


    Originally posted by Riverstar

    It wasn't really losing the arrows or my mount that killed me, it was the time I have to put into this game (minus all the ganks being a noob) skilling up, getting pvp viable to get back at all the jerks who loved to prey on noobs. I just found that I am not one for the open world full loot pvp. Some people thrive on ganking others and stealing loot, I guess my personality is more towards exploration, meeting others, developing my character (and it not taking me a year to have a pvp viable one).

    I did love Darkfall when it came to living in a big world, and having a great clan who relied on each other. But in the end it comes down to I only have a few hours a day to play mmo's now. In those few hours I want to see some sign of development in my character. In Darkfall it seems having a decent character will take me a very long time. I always loved sandbox games, just not the full loot ones, as I have found out after playing this game.

    I see. Well, even if darkfall didnt had a grind, even if you had 100 on everything, DF woulnt still be for you. Preparation before you go out pvp, just learning about darkfall as a new player, trying to get enough time to keep up with your group all day, being good as a player demand a lot of effort and time too.

    I think its the same for most mmorpg's anyway. You dont do raid in wow if you know that you wont have enough time to play for long enough.

    Still, Just try to get use to DF, join a clan with players who are willing to teach you how to play. If you can play 3-4 hours every day after work instead of watching TV, if you can play more then 5 hours+ during the weekend or atleast 2-3 day off during the week, then time is not the problem. All you need is knowledge.

    What gets me turned off though of this game is, yes I am a casual player, but you have the players who can play 24/7, and I will NEVER catch up to them, it will take a year or more (unless of course you do the afk grind which to me why should I have to? That right there says there is a flaw in their system). I am waiting to see about the prestige classes and the offline skillups to see if I will resubscribe to this game. Til then I am mmo less, there is no more good sandbox games out there.rip pre cu SWG.

    Oh, and I know the developers said they will never make a server that isn't full loot/open pvp, but really, a lot of players who are carebears would subscribe to this game if they did.  There is tons to explore, and if they had certain areas pvp hotspots (around player cities) that would be fun imo. But now that i have a VIP key for RIft here is hoping that game rocks :P

    No one play 24-7(I understand the sarcasm...) Like you noticed, all DF players who are ready to pvp all exploited the game. For a casual gamer, this is the only way to catch up, the reason why DF lost his subscribers and the reason why im not playing either.

    I never played SWG. In fact, my 1st mmorpg was wow. The day i tried DF, was the day i lose my appeal to all wow clones out there. Rift is one of these wow clone in my opinion.

    Just like you, im waiting for the prestige class before i play DF again. There will be offline progression too so players who refuse to exploit like you and i, will be able to progress over night legitly.

    And again, if full loot is your only concern, just try to make an effort once all the feature to fix the game will get introduced atleast. Join a clan like i asked you to do and learn to survive. Beside, you can easily get access to the best gear in darkfall. What most players wear are bone armor, GS Rank40-50, Bow rank 40+ and staff from Rank20+. Once you done getting use to the game, you wont mind dying since these items are easy to collect in your bank if you are in a clan and focus on archery. My character is still new and i already got a big collection in my bank.

    Last thing, you need to work on your keybinding + hotbar. This is an fps game so your reflects need to be fast like a lightning shock. Read guides and ask quesiton often, either in the forum or in game. Thats what i did and i did perfectly.

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