Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

What would save EQ2

Billius8Billius8 Member Posts: 574

Thinking of my criticisms of EQ2 and realize it's unfair to complain about something without offering suggestions for improvement.  Also, it's only right to offer suggestions which can reasonably be taken.

What I feel would make EQ2 better and possibly lure me (and hopefully others) back to the game:

Turn Qeynos and Freeport each into one huge zone as Antonica is, for example.  The zoning between sub-sections of the cities is maddening.

Make the NPC's in both cities SHUT UP!!!  It's annoying to get flagged down for a newbie quest.  Also, some of the "evil city/good city" dialogue is so over-the-top as to be annoying.  Freeport is quite annoying, for example.  Just make it a cool desert city full of mercenaries instead of some Alice-in-Wonderland type of place in which even the bakers snarl and want you out of their shops.

When quest NPC's are spoken to, their text boxes should be minimal (i.e., it shouldn't take clicking through 6 boxes of verbose dialogue to get the point of a quest).  Economy of words should be the rule.

NPC interaction should never dictate what a player says.  Have an NPC say what Sony feels it should say, but I'll be darned if Sony is going to put words into my character's mouth.  I'm not in a script, I'm in a MMORPG.  I'll do and say what I want to.  Stop trying to control our characters, Sony.

Sink newbie island and that newbie starting boat.  Everyone starts at level 1 in a final class choice in Qeynos or Freeport. 

Incorporate real boat transport into the game instead of those teleport bells. (But again, sink the newbie boat, a good MMORPG needs no tutorials).

Slice and dice down the number of similar classes.  There is a need for Bards but not for Troubadors and Dirges, for example.

Make final class assignments available at level 1.

Get rid of city citizenship quests. 

Bring back faction.  Kill a guard, the city won't let you in, but kill the bandits or goblins outside the city and it may change its mind.

Bring back racial differences.  Yes, perhaps trolls get regeneration, but this can be balanced with them being more susceptible to fire damage.  Ogres can't be stunned from the front, but perhaps they eat four times as much, etc.

Allow character appearance customization AFTER the character has been built.  Have a cost to redo hairstyles if you have to, but a player should never feel compelled to re-roll because they dislike some choice they made about their appearance.

Get rid of H.O.'s (heroic opportunities) and slow down the refresh rate on combat buttoms (i.e., Quick strike, etc...)  MMORPG gaming should be a casual blend of chatroom + game, and not a frenzied button-mashing contest.

Let any class use a forbidden weapon style if it pays some price in gold, experience, questing (I wanted my bard to have a claymore.  NOGO in this game at present).

Hide most quests.  Quest availability shouldn't be so obvious.  Maybe some quests go several months before being discovered, giving the game a deeper feel of mystery.

Bring back the early EQLive music and ditch this orchestrated crap.

Get rid of shared group death penalty so groups won't feel compelled to disband after one death.

Make soloing viable for certain classes (maybe the pet classes at least).

DO THESE THINGS, SONY, AND YOUR GAME JUST MIGHT SURVIVE.  YOU HAVE TO GET RID OF THIS LINEAR I'M-IN-A-SCRIPT FEEL TO THIS GAME.  BRING BACK THE FREEDOM!

I'm sure I've missed some points, but this sums up what I think needs to be changed with EQ2.

 

 

«13

Comments

  • dsorrentdsorrent Member CommonPosts: 1,627



    Originally posted by Billius8

    Thinking of my criticisms of EQ2 and realize it's unfair to complain about something without offering suggestions for improvement.  Also, it's only right to offer suggestions which can reasonably be taken.
    What I feel would make EQ2 better and possibly lure me (and hopefully others) back to the game:
    Turn Qeynos and Freeport each into one huge zone as Antonica is, for example.  The zoning between sub-sections of the cities is maddening.
    The zoning isn't that bad.  Takes some getting used to.  What I don't understand is with segregated zones, the lag shouldn't be anywhere near as bad as it is.
    Make the NPC's in both cities SHUT UP!!!  It's annoying to get flagged down for a newbie quest.  Also, some of the "evil city/good city" dialogue is so over-the-top as to be annoying.  Freeport is quite annoying, for example.  Just make it a cool desert city full of mercenaries instead of some Alice-in-Wonderland type of place in which even the bakers snarl and want you out of their shops.
    The definitely need to have the NPC's calling out to you regulated on the level of your character.  But I disagree they should get rid of it all together.  You should be called out for quests which are relevant to your level.  I actually liked the dialogue in Freeport.  I thought it was hilarious to be treated like scum by the NPC's.
    When quest NPC's are spoken to, their text boxes should be minimal (i.e., it shouldn't take clicking through 6 boxes of verbose dialogue to get the point of a quest).  Economy of words should be the rule.
    NPC interaction should never dictate what a player says.  Have an NPC say what Sony feels it should say, but I'll be darned if Sony is going to put words into my character's mouth.  I'm not in a script, I'm in a MMORPG.  I'll do and say what I want to.  Stop trying to control our characters, Sony.
    Umm.. dialogue is about choices.  Sony needs to give you choices to be able to code the responses.  However, what they SHOULD do is make your choices count.  So if you choose something that offends the NPC and ends the dialogue, re-talking to them shouldn't just start the dialogue over so you can "make the right choice" this time.  It would be near impossible to have an intelligent speech parser inserted where it can intelligently figure out what you mean if you left the dialogue open to you having your character say anything.
    Sink newbie island and that newbie starting boat.  Everyone starts at level 1 in a final class choice in Qeynos or Freeport. 
    You do know you can skip the tutorial ship, right?
    Incorporate real boat transport into the game instead of those teleport bells. (But again, sink the newbie boat, a good MMORPG needs no tutorials).
    DAoC had horses you could ride from one location to another.  These were basically used to take a break to run to the bathroom, get a drink etc.  Watching my guy sail around on a boat isn't all that exciting.  I prefer the zoning please.
    Slice and dice down the number of similar classes.  There is a need for Bards but not for Troubadors and Dirges, for example.
    I think they should actually go in the OPPOSITE direction.  Make more significant differences amongst the sub-classes.  Don't get rid of them.
    Make final class assignments available at level 1.
    Get rid of city citizenship quests. 
    Well, one thing I just thought of. Is it possible to make a Ratonga and travel to Qeynos and do the citizenship quest there without having to do the "betrayal" quest? If so, then the citizenship quest makes sense.  If not, then I don't really see a need for it.
    Bring back faction.  Kill a guard, the city won't let you in, but kill the bandits or goblins outside the city and it may change its mind.
    Faction does exist.  Go into Thundering Steppes and kill a Centaur.  They all become aggro to you.  Now go kill several townsfolks, eventually your Centaur faction gets better and they are no longer aggro to you.
    Bring back racial differences.  Yes, perhaps trolls get regeneration, but this can be balanced with them being more susceptible to fire damage.  Ogres can't be stunned from the front, but perhaps they eat four times as much, etc.
    The do have some racial difference which occur throught your levels which you get to choose.
    Allow character appearance customization AFTER the character has been built.  Have a cost to redo hairstyles if you have to, but a player should never feel compelled to re-roll because they dislike some choice they made about their appearance.
    Agreed.  There needs to be some type of "makeover" place where you can get earrings or have them removed or whatever after creating your character.  CoH put this in after the fact and it was a HUGE hit.
    Get rid of H.O.'s (heroic opportunities) and slow down the refresh rate on combat buttoms (i.e., Quick strike, etc...)  MMORPG gaming should be a casual blend of chatroom + game, and not a frenzied button-mashing contest.
    Uhh no.  The HO's is what makes combat exciting.  It can literally make or break a battle.  HO's is what I think is the single most unique feature in EQ2 that really can get a group working together and not just be 6 people out getting XP at the same time.
    Let any class use a forbidden weapon style if it pays some price in gold, experience, questing (I wanted my bard to have a claymore.  NOGO in this game at present).
    Why bother having classes at all at this point?
    Hide most quests.  Quest availability shouldn't be so obvious.  Maybe some quests go several months before being discovered, giving the game a deeper feel of mystery.
    There's alot of "hidden quests" out there.  The only reason they aren't hidden now is that someone did discover them already.  There's tons of objects in the world which have hidden usage, it's just a matter of discovering them.  So I'm not sure what your point is here.
    Bring back the early EQLive music and ditch this orchestrated crap.
    Get rid of shared group death penalty so groups won't feel compelled to disband after one death.
    I think they should make this a group option like loot splitting, etc.  As the leader you should choose if it's every man for himself in regards to death penalty or if it should be shared.
    Make soloing viable for certain classes (maybe the pet classes at least).
    Some classes to solo better than others as it is.  What they need to do is make soloing at levels 20+ more viable.
    DO THESE THINGS, SONY, AND YOUR GAME JUST MIGHT SURVIVE.  YOU HAVE TO GET RID OF THIS LINEAR I'M-IN-A-SCRIPT FEEL TO THIS GAME.  BRING BACK THE FREEDOM!
    I'm sure I've missed some points, but this sums up what I think needs to be changed with EQ2.
     
     



  • aeric67aeric67 Member UncommonPosts: 798

    Sounds a lot like the original poster wants to play EverQuest 1.

  • ThoomThoom Member Posts: 436
    Who says EQ2 needs total saving. It will get there in time.

  • SlangerSlanger Member UncommonPosts: 280
    I don't have a problem with almost any of the stuff the original poster said. Other than the soloability and group debt of the game. Another factor that I dislike is the way you sell stuff on the broker. I usually leave my toon selling over night while I sleep, since I don't want to stand there waiting for things to sell. But I wouldn't in any way say that EQ2 needs saving. Every game has it's good points and bad, all those points you made seems like you just want EQ2 to be more like EQ1.

    Currently Playing: EQ2, WoW
    Retired: Everquest, DAoC, WW2Online, AC2
    Quit: SWG

    _________________________________

    Currently Playing: Eve-Online
    On the Backburner: EQ2
    Retired: EQ, DAoC, WW2Online
    RIP: AC2
    Tried: Ryzom, Roma Victor, RoM, KH2, Forsaken World, AO, AoC, APB
    Quit: SWG PRE-CU(Radiant/Starsider), WoW

    Achiever 47% / Explorer 40% / Killer 87% / Socializer 27%

  • aeric67aeric67 Member UncommonPosts: 798

    My only complaint is the selling system and the debt system too.

    The selling system could work like the real-estate market. You hire a listing agent. The listing agent is an NPC that sits in your house (that you can drop, move, and pickup like a piece of furniture). You put items on him and pay him for the sales he makes in commission. He costs some money up front (you buy him from a store) as a retainer fee. Then, in turn, he advertises items on the broker as you would if you sold things yourself. If someone buys through the the broker (the buyer's agent), he gets his cut as he does now.

    The debt system is fairly simple. I don't think it should be removed, just that it be tuned. You should not be eligible for debt that is out of the range in which you are eligible for experience gain. If someone is too far away that when they solo something you recieve no experience, then you should not receive debt if they die.

  • AmatayAmatay Member Posts: 170

    What you have just described is called EQ1.

    If you decide not to play that game, here are some tips for you. It's this thing called "Options." You can access your game options by clicking the EQ2 button on your screen, and selecting the one that says "options." I am telling you how to do this because you have obviously never done it yourself.

    Inside of these options you can turn on/off NPC voice. You can also set it (like I do) so that you only hear it once each time you are in the zone. So if you are in commons and go through crossroads all the time, that retarded FSR guy will speak once. You can also set your window options so that these horrible lengths of reading you are complaining about don't go into your text windows. As far as reading in general, ...no one is forcing you to do it. All you have to do is click the little buttons and then read the journal summary of whatever quest you are doing.

    Everything else is basically Everquest one and why you are not playing that game right now is completely beyond my level of comprehension. You must be ten times smarter than me.

    --------------------------------------------
    # of deleted posts thus far: 1

  • KelsonmacKelsonmac Member Posts: 313

    First, I wanted to say to the original poster . . . it is refreshing to see a constructive post! While some of your issues do not bother me, I respect your opinion.

    One thing that I DO agree with is the zones . . . there are WAY too many. I like to feel like I am a part of the world, and all the zones in EQ2 deflate that experience for me. For example, if I get a quest in Willow Wood that asks me to go to N. Qeynos, I know that I will have to zone, what, 3 times to get there? That is ridiculous . . . especially when one considers the time frames (example below):

    Quest given in Willow Wood

    15 seconds to run to Mariner's Bell - - then zone

    Arrive in Qeynos Harbor - run maybe 90 seconds to S. Qeynos gate - - then zone

    Arrive in S. Qeynos - run maybe 90 seconds to N. Qeynos gate - - then zone

    Arrive in N. Qeynos - - find NPC for quest - - then most likely have to go back to original NPC - -

    - - - zone, zone, zone!

    This might sound silly to some, but this simply killed the game for me. At the very least, the Mariner's Bell should take you to ANY zone that you have previously visited. Frankly, when I get a quest like the one listed above . . . I'd just log rather than get disgusted by the mind-numbing zones. I would not even mind running the long distances if there were no zones.

    Zone? I think not. Uninstall? Yep. 

  • KunarickKunarick Member UncommonPosts: 348

    orginal poster isn't too smart

    remove HO's!!!!  WTF!!!, no seriously, i want to know WTF!!!  make combat completely: click A, go get a drink.  If combat isn't fun, then what is the point of doing it?  And since combat makes up MMORPGS, whats the point to play the game?

    and since when does Eq2 need saving?  Other games will need saving once people are completly done with things to do, and we in Eq2land still have billions of things to accomplish

     

    good luck finding your game image

    but here is a hint: click here

    -----------------------------
    image
    Signaturen-Creator

    -----------------------------
    "You sir, are a moron"

  • 92165449216544 Member Posts: 1,904

    Sounds like the original poster wants a easy game. He wants everything handed to him, for NPCS to just give you a quest and not say anything else, this is a mmo ROLE PLAYING GAME. And to take away HO's??? You just want to click hit and be done with it, thats stupid. Obviously EQ2 is too hard for you, just leave.

    EQ2 Qeynos Guild- http://www.imperium-arcanum.com

  • WickesWickes Member UncommonPosts: 749
    That really is the crux of the issue with a lot of people who complain here ... they want an easier game.  But the thing is they don't want to recognize or admit that they want an easier game, even though there is nothing at all wrong with seeking an easier game.  They prefer to blame the game.  If some of these people had been in early EQ1 they would have needed therapy =)  It's best that they just leave EQ2.  They will be better off and happier somewhere else, and the hardcore EQ2 players will be better off and happier without them in the game ...... and the forum image  It's a simple solution.  I don't know why so many make so much drama of the simple matter of changing games.

  • Red_RiderRed_Rider Member Posts: 261

       This is not what is needed to save the game, but what would make the original poster happy.  For me it is a lot simpler:

     Minimum 8 slots for everyone.

     Solo possibilities from 1-50.  Grouping should make things easier, but it should be possible to solo at any level. 

       Still too much downtime.

      Of course if you talk to 50 people you will have 50 lists at what would make the game better.  In the meantime back to Anarchy Online ....

  • herrjeherrje Member Posts: 6

    I for one like eq2 as "hard" and "deep" as it is. I like to read the queststories and lore and don't click through quests. I love grouping giving more xp than soloing, and shared xp dept if you have mongos in group you need to get punished too.

    Eq2 don't need to be saved =) You guys need to play other games like CoH or WoW

     

  • firemagicfiremagic Member Posts: 878


    Originally posted by herrje
    I for one like eq2 as "hard" and "deep" as it is. I like to read the queststories and lore and don't click through quests. I love grouping giving more xp than soloing, and shared xp dept if you have mongos in group you need to get punished too.
    Eq2 don't need to be saved =) You guys need to play other games like CoH or WoW

    This guy's right. If you don't just happen to coincidentally enjoy playing exactly how Sony want you to, maybe you should be playing a game that allows you to make your own decisions.

  • herrjeherrje Member Posts: 6


    Originally posted by firemagic
    Originally posted by herrje
    I for one like eq2 as "hard" and "deep" as it is. I like to read the queststories and lore and don't click through quests. I love grouping giving more xp than soloing, and shared xp dept if you have mongos in group you need to get punished too.
    Eq2 don't need to be saved =) You guys need to play other games like CoH or WoW

    This guy's right. If you don't just happen to coincidentally enjoy playing exactly how Sony want you to, maybe you should be playing a game that allows you to make your own decisions.


    Some of you wow fanbois here just should accept that there are people who like EQ2 just how it is much more than any other mmorpg.

    Yea sure sony dictates us EQ2 subsriber exactly how to play(my fingers move like they want to), we have 3 buttons to hit all the time, the gfx,ui,atmosphere sux and we only have 8 real classes etc etc in EQ2. Ah and SOE works for Dr. Evil and we will turn into Zombies by playing their game ... well and I guess the world will stop turning if we don't purcase WoW right now !!!!
    And now go back to your WoW board sir firemagic fanboi ::::32::

  • SaigonshakesSaigonshakes Member Posts: 937

    Very nice herrje! Some people will just never get over the fact that some people enjoy different things. And they think somehow by arguing with people that like different things, that they'll.....well I don't know why they argue. Still a mystery to me.

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by 9216544
    Sounds like the original poster wants a easy game. He wants everything handed to him, for NPCS to just give you a quest and not say anything else, this is a mmo ROLE PLAYING GAME. And to take away HO's??? You just want to click hit and be done with it, thats stupid. Obviously EQ2 is too hard for you, just leave.EQ2 Qeynos Guild- http://www.imperium-arcanum.com

    How much an NPC can talk to you doesn't make it roleplay, YOU ACTING in your character is what makes it roleplay, more frills don't give you better roleplay, it gives you more to do. So many don't get the roleplay aspect anymore. Roleplay means you talk and act as your character in game, to those around you, those you group with and bring more to the experience. Thats why the best roleplay is done with pencil and paper, it means if you want it good, you gotta make it good. I have never played EQ 2, I may, who knows in time, my comments are not directed at EQ 2 nor am I stipulating any lacking in the game.

    I don't see the poster as wanting an easy game, (he wants everything handed to him yet he wants EQ 1 boats back, did you think before you spoke?) I see the poster as not liking the style of EQ, I think he has every right to post what he did here and be heard. I think his post was constructive, and useful to other people looking for people's opinion of the game. Myself as a person that has never played can get alot from his post. Does that mean I took everything he said at its value? No, it means I can read his post, decide what I feel he looks for in a game, and then decide based on his opinions of the game if I think I will like it.

    When I go to a movie, if the critics (ESPECIALLY Roper and Ebert) say it was horrible, I am first in line, get the picture now.

    - Fadeus Hawkwood

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by Wickes
    That really is the crux of the issue with a lot of people who complain here ... they want an easier game.  But the thing is they don't want to recognize or admit that they want an easier game, even though there is nothing at all wrong with seeking an easier game.  They prefer to blame the game.  If some of these people had been in early EQ1 they would have needed therapy =)  It's best that they just leave EQ2.  They will be better off and happier somewhere else, and the hardcore EQ2 players will be better off and happier without them in the game ...... and the forum image  It's a simple solution.  I don't know why so many make so much drama of the simple matter of changing games.

    It isn't drama, he posted a constructive post, and this IS a discussion forum, should we all sit here harmoniously just saying how wonderful everything is so that we don't dare sound negative in a discussion? OH NO, not that, he doesn't like it and he is telling us about it *gasp*!

    - Fadeus Hawkwood

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • herrjeherrje Member Posts: 6

    I don't agree with you fadeus.
    I for one don't want to discuss with people anymore bout grouping/xp dept differences in wow or eq2 or other things. I don't wanna discuss about WoW at all if I am at EQ2 boards

    If someone thinks there are too many NPCs to speak with or boring too long voiceovered dialoges and such things there is no need to discuss with such a guy. Well you will just miss a lot by skipping content.

    What exactly do you want to dicuss about that specific topic for exampe ? I think these voiceovers are really made with much love. Well I even could play the german translation of it.
    However I like the orginal english voiceovers much more. Did you ever run through WestFreeport near execution plaza listening to the "coin" you are gettin at newbieisland with Cristopher Lees voice ?
    Or did you speak to that skelleton behind the castle in Nektolus forrest ?

    And now this guy thinks it is too much work to even click through all these Voiceovers to get a quest ? It is that what I enjoyed the most. There are quests that got so nice stories I would have missed a lot by not doin these.....
    There is a lot to miss for you powerlevelers ! I like that

    There is no need to discuss with such a guy and me. He is better of with playing faster paced games like HL2 Counterstrike WoW coh etc etc.
    I am a roleplayer and I am enjoying EQ2.

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by herrje
    I don't agree with you fadeus.
    I for one don't want to discuss with people anymore bout grouping/xp dept differences in wow or eq2 or other things. I don't wanna discuss about WoW at all if I am at EQ2 boardsIf someone thinks there are too many NPCs to speak with or boring too long voiceovered dialoges and such things there is no need to discuss with such a guy. Well you will just miss a lot by skipping content.What exactly do you want to dicuss about that specific topic for exampe ? I think these voiceovers are really made with much love. Well I even could play the german translation of it.
    However I like the orginal english voiceovers much more. Did you ever run through WestFreeport near execution plaza listening to the "coin" you are gettin at newbieisland with Cristopher Lees voice ?
    Or did you speak to that skelleton behind the castle in Nektolus forrest ?And now this guy thinks it is too much work to even click through all these Voiceovers to get a quest ? It is that what I enjoyed the most. There are quests that got so nice stories I would have missed a lot by not doin these.....
    There is a lot to miss for you powerlevelers ! I like thatThere is no need to discuss with such a guy and me. He is better of with playing faster paced games like HL2 Counterstrike WoW coh etc etc.
    I am a roleplayer and I am enjoying EQ2.

    You don't agree with what? Everything I said, so I said nothing at all correct to you in both posts I published?

    Is everything after the very first line of that post directed to me or the original poster? I have already said I have never played the game so I couldn't even begin to compare notes on the sounds of the game which had nothing to do with my comments above at all so I am presuming not.

    As for you saying he is better off playing fast paced games like CS, HL2 and such, well, I can't speak for him, only he knows if thats true, but considering he stated he wanted less button pushing so he could have time to talk with others and play casually, I am guessing he would have to disagree with you. Perhaps you should read his post again.

    - Fadeus Hawkwood

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • herrjeherrje Member Posts: 6


    Originally posted by Fadeus

    It isn't drama, he posted a constructive post, and this IS a discussion forum, should we all sit here harmoniously just saying how wonderful everything is so that we don't dare sound negative in a discussion? OH NO, not that, he doesn't like it and he is telling us about it *gasp*!


    This is the part I highly disagree with.
    I don't think the initial posting is constructive.
    Look
    There are people complaining there are not enough quests in a game.
    You as Developer put more quests into that game.
    Then there will be some people complaining there are too many quests.

    Some people just have to whine all day long bout things I really don't understand. That's not only in Eq2 these people are in all other games too.


    You can discuss about "personal taste" yes.

  • ScarisScaris Member UncommonPosts: 5,332

    Ok, so no one should ever complain even if another person said there wasn't enough quests then the person that said there was too many? And no one can ever change their minds?

    Yep, there are always those that just want to whine. I don't feel this person is one of them, I do feel he is being taken severly out of context at this point, perhaps he didnt convey himself well. you can ask him that. However, as I stated before, I have no issue with his post, and you did disgree with me and posted it, so you voiced a contrary opinion against me. See how it works?

    Anyways, I do understand what your saying, and I respect your disagreement, but I don't feel that the original poster deserves said flammage.

    - Fadeus Hawkwood

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • firemagicfiremagic Member Posts: 878


    Originally posted by herrje
    Originally posted by FadeusIt isn't drama, he posted a constructive post, and this IS a discussion forum, should we all sit here harmoniously just saying how wonderful everything is so that we don't dare sound negative in a discussion? OH NO, not that, he doesn't like it and he is telling us about it *gasp*!

    This is the part I highly disagree with.
    I don't think the initial posting is constructive.
    Look
    There are people complaining there are not enough quests in a game.
    You as Developer put more quests into that game.
    Then there will be some people complaining there are too many quests.

    Some people just have to whine all day long bout things I really don't understand. That's not only in Eq2 these people are in all other games too.


    You can discuss about "personal taste" yes.


    FORUM ANNOUNCEMENT:

    Welcome to our new self-appointed forum moderator: Herrje.

    Please be respectful to his new status and pm him before starting a thread to ensure the subject matter falls within his ambiguous guidelines.

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by firemagic
    Originally posted by herrje
    Originally posted by FadeusIt isn't drama, he posted a constructive post, and this IS a discussion forum, should we all sit here harmoniously just saying how wonderful everything is so that we don't dare sound negative in a discussion? OH NO, not that, he doesn't like it and he is telling us about it *gasp*!

    This is the part I highly disagree with.
    I don't think the initial posting is constructive.
    Look
    There are people complaining there are not enough quests in a game.
    You as Developer put more quests into that game.
    Then there will be some people complaining there are too many quests.

    Some people just have to whine all day long bout things I really don't understand. That's not only in Eq2 these people are in all other games too.


    You can discuss about "personal taste" yes.


    FORUM ANNOUNCEMENT:

    Welcome to our new self-appointed forum moderator: Herrje.

    Please be respectful to his new status and pm him before starting a thread to ensure the subject matter falls within his ambiguous guidelines.


    *falls out of his chair laughing*

    OUCH


    - Fadeus Hawkwood

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • ModsquadModsquad Member Posts: 2


    Originally posted by firemagic

    FORUM ANNOUNCEMENT:

    Welcome to our new self-appointed forum moderator: Herrje.

    Please be respectful to his new status and pm him before starting a thread to ensure the subject matter falls within his ambiguous guidelines.


    FORUM ANNOUNCEMENT:

    Welcome to our new self-appointed EQ2 forum troll: firemagic.

    Please be respectful to his new status and feed him whenever he posts in the EQ2 forums to ensure the subject matter falls within his moronic guidelines.


  • herrjeherrje Member Posts: 6



    Originally posted by firemagic

    FORUM ANNOUNCEMENT:

    Welcome to our new self-appointed forum moderator: Herrje.

    Please be respectful to his new status and pm him before starting a thread to ensure the subject matter falls within his ambiguous guidelines.




    That's very typical on boards flooded with wow fanbois. And it usually stops people discussing in a civilised way.

    There are boards where you can  go and find information about Eq2 without reading the shit you WoW fanbois produce in every 2nd posting.

    You won't see me posting here any longer anyway as it is waste of time.

This discussion has been closed.