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Why no Guild halls or apprentice system in WoW

EpicentEpicent Member UncommonPosts: 648

I like WoW as much as the next guy. But the lack of a guild hall or apprentice system( where you can drop your level down to a buddies level to quest together) is appauling to me. As the industry leader it's apparant that they know what they are doing. But I can think of no valid objections to either of these features that could have easily been added into Cataclysm

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Comments

  • adam_noxadam_nox Member UncommonPosts: 2,148

    Originally posted by Epicent

    I like WoW as much as the next guy. But the lack of a guild hall or apprentice system( where you can drop your level down to a buddies level to quest together) is appauling to me. As the industry leader it's apparant that they know what they are doing. But I can think of no valid objections to either of these features that could have easily been added into Cataclysm

    I was thinking about the apprentice system, as you call it (I call it sidekicking as it came from CoH before daoc).  Not everyone agrees that it's an effective system for promoting grouping, but I have liked it in other games.

     

    As for guild hall, same reason as no player housing I suppose. 

  • EpicentEpicent Member UncommonPosts: 648

    Originally posted by adam_nox

    Originally posted by Epicent

    I like WoW as much as the next guy. But the lack of a guild hall or apprentice system( where you can drop your level down to a buddies level to quest together) is appauling to me. As the industry leader it's apparant that they know what they are doing. But I can think of no valid objections to either of these features that could have easily been added into Cataclysm

    I was thinking about the apprentice system, as you call it (I call it sidekicking as it came from CoH before daoc).  Not everyone agrees that it's an effective system for promoting grouping, but I have liked it in other games.

     

    As for guild hall, same reason as no player housing I suppose. 

    I loved CoH and thought it VERY effective in that game. also liked it used in EQ2. lol, yes, i really don't see any REALLY valid reasons not to include these. I don't think they would actually take anything away from the game if you know what I mean.

  • KilorTheMeekKilorTheMeek Member Posts: 260

    Originally posted by Epicent

    I like WoW as much as the next guy. But the lack of a guild hall or apprentice system( where you can drop your level down to a buddies level to quest together) is appauling to me. As the industry leader it's apparant that they know what they are doing. But I can think of no valid objections to either of these features that could have easily been added into Cataclysm

    Here's a likely reason... the majority of their players either don't want those features, or they don't care.  

    In a game with a population as large as WoW, a guild hall would have to be instanced... the game world itself just isn't big enough to support the hundreds (if not thousands) of guild halls that would be neccessary on each server. 

    When a GH is instanced, the only ppl who can see this hall and the trophies that herald all of your guild's exploits, are guild members.  You can't show off to other guilds and say "Nana-nana boo-boo, stick your head in doo-doo," which quite frankly... IMO is the primary purpose of a guild hall. 

    It's just like instanced player housing... instanced housing is lame because you're the only person who can see it, unless you invite someone in. 

    Apprentice system?  Meh... I could go either way.  I've played games with an apprentice system and I did not feel that it added much, if anything, to the player experience.

    Of course... just my $0.02.... YMMV... et cetera... et cetera... et cetera...image

    image
    Never argue with an idiot. He will drag you down to his level, then beat you with experience.
  • EpicentEpicent Member UncommonPosts: 648

    Originally posted by KilorTheMeek

    Originally posted by Epicent

    I like WoW as much as the next guy. But the lack of a guild hall or apprentice system( where you can drop your level down to a buddies level to quest together) is appauling to me. As the industry leader it's apparant that they know what they are doing. But I can think of no valid objections to either of these features that could have easily been added into Cataclysm

    Here's a likely reason... the majority of their players either don't want those features, or they don't care.  

    In a game with a population as large as WoW, a guild hall would have to be instanced... the game world itself just isn't big enough to support the hundreds (if not thousands) of guild halls that would be neccessary on each server. 

    When a GH is instanced, the only ppl who can see this hall and the trophies that herald all of your guild's exploits, are guild members.  You can't show off to other guilds and say "Nana-nana boo-boo, stick your head in doo-doo," which quite frankly... IMO is the primary purpose of a guild hall. 

    It's just like instanced player housing... instanced housing is lame because you're the only person who can see it, unless you invite someone in. 

    Apprentice system?  Meh... I could go either way.  I've played games with an apprentice system and I did not feel that it added much, if anything, to the player experience.

    Of course... just my $0.02.... YMMV... et cetera... et cetera... et cetera...image

    i respect your opinion. I should have verified that it wouldn't bother me for the guild hall to be instanced. Perhaps you could get a special hearth stone for your guild hall? or maybe an extra 10 percent rested xp or a discount from vendors in your guild hall? or anything you purchase from the guild hall vendor, the guild bank would get say 2 percent. just a few thoughts. i think we need to start coming up with ideas like this and hope the developers pick up on it.

  • NekrataalNekrataal Member Posts: 557

    Someone who thinks that housing & guild hall are only for bragging rights & that being instanced defeat that purpose has issues imo.

    Expend your mind a little & you might see the light one day.

    *edited "serious" out... I got carried away there. :P

  • blackthornnblackthornn Member UncommonPosts: 617

    because Bliz devs can take a dump on thier keyboards and people will buy whatever program feature it happens to code into, regardless of it's quality or features.  If they took the time to develop such things they'd have less time to sketch rediculous looking armor, weapons that you'd need to be 15' tall to effectively wield and such.

     

    And why code things some people would want that would not promote the rush to end game gear grind that wow is?

     

     

    (and yes, due to a severe lack of anything decent on the market right now for someone who doesn't give a rats ass about pvp I'm stuck playing wow.....if I didn't know about 35 RL friends who play I'd probably just be playing Call of Duty or something while riding out the wait for a real game /shrug)

     Grouping in Old school mmo's: meeting someone at the bar and chatting, getting to know them before jumping into bed.  Current mmo's grouping: tinder.  swipe, hookup, hope you don't get herpes, never see them again.
  • KilorTheMeekKilorTheMeek Member Posts: 260

    Originally posted by Nekrataal

    Someone who thinks that housing & guild hall are only for bragging rights & that being instanced defeat that purpose has serious issues imo.

    Expend your mind a little & you might see the light one day.

    I didn't know that voicing an opinion meant I have serious issues... wow!  Thank you so much for your diagnosis.  I'm glad to have run into such an experienced and knowledgable psychologist on this forum that was able to instantly diagnose me and tell me that I have serious issues.  Do you practice psychology in the Southern CA area?  If not... could you recommend a colleague? 

    I now see that I have a problem.  I need help.  Please... for the love of GOD... HELP ME SEE THE LIGHT!!!

    /sarcasm off image

    image
    Never argue with an idiot. He will drag you down to his level, then beat you with experience.
  • NikkitaNikkita Member Posts: 790

    Originally posted by Nekrataal

    Someone who thinks that housing & guild hall are only for bragging rights & that being instanced defeat that purpose has serious issues imo.

    Expend your mind a little & you might see the light one day.

    Explain the other purposes for housing and GH? how is it anything more than just fluff.

    image


    Bite Me

  • EpicentEpicent Member UncommonPosts: 648

    Originally posted by Nikkita

    Originally posted by Nekrataal

    Someone who thinks that housing & guild hall are only for bragging rights & that being instanced defeat that purpose has serious issues imo.

    Expend your mind a little & you might see the light one day.

    Explain the other purposes for housing and GH? how is it anything more than just fluff.

    You could implement perks to using both systems. but even if there were no perks implemented I must ask, um................whats wrong with fluff? ;)

  • NikkitaNikkita Member Posts: 790

    Originally posted by Epicent

    Originally posted by Nikkita


    Originally posted by Nekrataal

    Someone who thinks that housing & guild hall are only for bragging rights & that being instanced defeat that purpose has serious issues imo.

    Expend your mind a little & you might see the light one day.

    Explain the other purposes for housing and GH? how is it anything more than just fluff.

    You could implement perks to using both systems. but even if there were no perks implemented I must ask, um................whats wrong with fluff? ;)

    Nothing;) i asked because the guy i quoted mentioned that it is something more and we are just unable to see it. So i am curious.

    image


    Bite Me

  • EpicentEpicent Member UncommonPosts: 648

    Originally posted by Nikkita

    Originally posted by Epicent


    Originally posted by Nikkita


    Originally posted by Nekrataal

    Someone who thinks that housing & guild hall are only for bragging rights & that being instanced defeat that purpose has serious issues imo.

    Expend your mind a little & you might see the light one day.

    Explain the other purposes for housing and GH? how is it anything more than just fluff.

    You could implement perks to using both systems. but even if there were no perks implemented I must ask, um................whats wrong with fluff? ;)

    Nothing;) i asked because the guy i quoted mentioned that it is something more and we are just unable to see it. So i am curious.

    read a few posts up and i came up with a few cool reasons :)

  • NekrataalNekrataal Member Posts: 557

    Look at guild hall in GW or housing in FFXI or Vanguard. Do I really need to explain that there's many other purpose to these thing than... Bragging rights?! wow

    Yes if something like a GH & housing only comes down to, again, lol braggins rights, I have my doubts on you having a hole somewhere that you need to fill. No need to be a psychologist to come to that conclusion my friend. Probably nothing serious though... don't go nuts. Hitting your head on a wall wont fix this. ;)

  • AxehiltAxehilt Member RarePosts: 10,504

    Definitely agree with an apprentice system.  That's the #1 reason a few of my RL friends refused to get into the game.

    I don't quite get what a Guild Hall would offer, but it's certainly a compelling sounding concept.  Apart from Guild Wars, I haven't really seen guild halls implemented particularly well in games.  And even in GW they didn't seem that spectacular to me really.

    "What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by KilorTheMeek

    Originally posted by Epicent

    I like WoW as much as the next guy. But the lack of a guild hall or apprentice system( where you can drop your level down to a buddies level to quest together) is appauling to me. As the industry leader it's apparant that they know what they are doing. But I can think of no valid objections to either of these features that could have easily been added into Cataclysm

    Here's a likely reason... the majority of their players either don't want those features, or they don't care.  

    In a game with a population as large as WoW, a guild hall would have to be instanced... the game world itself just isn't big enough to support the hundreds (if not thousands) of guild halls that would be neccessary on each server. 

    When a GH is instanced, the only ppl who can see this hall and the trophies that herald all of your guild's exploits, are guild members.  You can't show off to other guilds and say "Nana-nana boo-boo, stick your head in doo-doo," which quite frankly... IMO is the primary purpose of a guild hall. 

    It's just like instanced player housing... instanced housing is lame because you're the only person who can see it, unless you invite someone in. 

    Apprentice system?  Meh... I could go either way.  I've played games with an apprentice system and I did not feel that it added much, if anything, to the player experience.

    Of course... just my $0.02.... YMMV... et cetera... et cetera... et cetera...image

     

    This shows you have a definite misunderstanding of instancing.  EQ2 has BOTH guild halls AND player housing, BOTH of which other people are free to come in and visit so that you can "show off" your stuff. WoW doesn't have either one simply because they're lazy. Instancing doesn't take up space on the server either. All housing and guild hall instancing can be hosted on servers OTHER THAN the one the housing and hall entrances are actually on.

    Blizzard is lazy and doesn't care....that's MY impression with this. They've had years to implement these things. They just don't WANT to do so, and the two things the OP mentions are two of the reasons I refuse to play WoW any longer. It's boring and is missing important features that other games have.

    President of The Marvelously Meowhead Fan Club

  • djazzydjazzy Member Posts: 3,578

    Why do you have pictures on your wall? Why do you have any decorations in your house at all? They are just fluff right? Isn't an mmo supposed to be an online world for your character to live in? Fluff like housing, guild halls, and other stuff is important for an online world. Without it you are just playing an action adventure game like Diablo.

  • EpicentEpicent Member UncommonPosts: 648

    Originally posted by Axehilt

    Definitely agree with an apprentice system.  That's the #1 reason a few of my RL friends refused to get into the game.

    I don't quite get what a Guild Hall would offer, but it's certainly a compelling sounding concept.  Apart from Guild Wars, I haven't really seen guild halls implemented particularly well in games.  And even in GW they didn't seem that spectacular to me really.

    well, i said earlier. you could make it that if you log out in your guild hall you could get even better rested xp. or maybe if you and a fellow crafter could work on items together........hmm, duel character crafting system. i dont think thats ever been thought of. you could make better items in your guild hall through some type of perk. or you could have your own instanced pvp arena where the guild could put up gold from there guild bank for cash prizes. i could think of a few other things too.

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by arenasb

    Why do you have pictures on your wall? Why do you have any decorations in your house at all? They are just fluff right? Isn't an mmo supposed to be an online world for your character to live in? Fluff like housing, guild halls, and other stuff is important for an online world. Without it you are just playing an action adventure game like Diablo.

    Well stated.

     

    We also use our guild hall for guild meetings, all of the crafting stations (you know....in a game that has REAL crafting that requires more than pushing one button, and the more realistic requirements of needing actual tools and stations to craft).  Our guild hall also has a bar where we all get together and sometimes get "drunk" and dance and stuff.  Sure....some of that is fluff and some is practical.

     

    Player housing is more than fluff to me as well.  It gives my character (the one I'm ROLE PLAYING, you know, since these games ARE mmo RPGs....people are just leaving off the RPG part) a place to "live" and keep all of her trophies and rare collectibles, etc. Besides, I have a maxed level carpenter and probably one of the nicest decorated and furnished homes on our server. For me....it's yet another layer of competition in the game.

     

    I don't understand people who want to play a game with RPG in it NOT wanting housing and guild halls. To me.....that's just stupid.

    President of The Marvelously Meowhead Fan Club

  • FlamestalkerFlamestalker Member Posts: 12

    Originally posted by Epicent

    I like WoW as much as the next guy. But the lack of a guild hall or apprentice system( where you can drop your level down to a buddies level to quest together) is appauling to me. As the industry leader it's apparant that they know what they are doing. But I can think of no valid objections to either of these features that could have easily been added into Cataclysm

    They have stated that in the course of this expansion there WILL be an 'apprentice' system added (the article can be located after some sifting on WoWinsider).

    Repeatedly Blizzard has stated that the reson for NOT implementing guild halls or player housing is because they want the players to hang out in the cities, if they put in GH's then where would you spend all your time? And because of this I think we can assume that there would be absolutely no perks (like extra rest XP) to hanging out in a GH if they implemented them, Blizz wants people interacting not hiding from the rest of the playerbase.

  • NikkitaNikkita Member Posts: 790

    Originally posted by just1opinion

    Originally posted by arenasb

    Why do you have pictures on your wall? Why do you have any decorations in your house at all? They are just fluff right? Isn't an mmo supposed to be an online world for your character to live in? Fluff like housing, guild halls, and other stuff is important for an online world. Without it you are just playing an action adventure game like Diablo.

    Well stated.

     

    We also use our guild hall for guild meetings, all of the crafting stations (you know....in a game that has REAL crafting that requires more than pushing one button, and the more realistic requirements of needing actual tools and stations to craft).  Our guild hall also has a bar where we all get together and sometimes get "drunk" and dance and stuff.  Sure....some of that is fluff and some is practical.

     

    Player housing is more than fluff to me as well.  It gives my character (the one I'm ROLE PLAYING, you know, since these games ARE mmo RPGs....people are just leaving off the RPG part) a place to "live" and keep all of her trophies and rare collectibles, etc. Besides, I have a maxed level carpenter and probably one of the nicest decorated and furnished homes on our server. For me....it's yet another layer of competition in the game.

     

    I don't understand people who want to play a game with RPG in it NOT wanting housing and guild halls. To me.....that's just stupid.

    if i am not wrong you are talking about EQ2? all you need is two buttons in total to make everything. lol

    image


    Bite Me

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by Nikkita

    Originally posted by just1opinion


    Originally posted by arenasb

    Why do you have pictures on your wall? Why do you have any decorations in your house at all? They are just fluff right? Isn't an mmo supposed to be an online world for your character to live in? Fluff like housing, guild halls, and other stuff is important for an online world. Without it you are just playing an action adventure game like Diablo.

    Well stated.

     

    We also use our guild hall for guild meetings, all of the crafting stations (you know....in a game that has REAL crafting that requires more than pushing one button, and the more realistic requirements of needing actual tools and stations to craft).  Our guild hall also has a bar where we all get together and sometimes get "drunk" and dance and stuff.  Sure....some of that is fluff and some is practical.

     

    Player housing is more than fluff to me as well.  It gives my character (the one I'm ROLE PLAYING, you know, since these games ARE mmo RPGs....people are just leaving off the RPG part) a place to "live" and keep all of her trophies and rare collectibles, etc. Besides, I have a maxed level carpenter and probably one of the nicest decorated and furnished homes on our server. For me....it's yet another layer of competition in the game.

     

    I don't understand people who want to play a game with RPG in it NOT wanting housing and guild halls. To me.....that's just stupid.

    if i am not wrong you are talking about EQ2? all you need is two buttons in total to make everything. lol

     

     I use six buttons.  Not sure how you're making things with two, but okay.  Furthermore, more items are required to craft, items that can be stored in your GUILD HALL or house, and.....it feels more like crafting than WoW's lame  excuse for crafting .....in my OPINION, of course. In WoW you push ONE button ONE time. Period. Poof....out pops "crafted" item.  Totally ridiculous.

    President of The Marvelously Meowhead Fan Club

  • TheHavokTheHavok Member UncommonPosts: 2,423

    Originally posted by just1opinion

    Originally posted by Nikkita


    Originally posted by just1opinion


    Originally posted by arenasb

    Why do you have pictures on your wall? Why do you have any decorations in your house at all? They are just fluff right? Isn't an mmo supposed to be an online world for your character to live in? Fluff like housing, guild halls, and other stuff is important for an online world. Without it you are just playing an action adventure game like Diablo.

    Well stated.

     

    We also use our guild hall for guild meetings, all of the crafting stations (you know....in a game that has REAL crafting that requires more than pushing one button, and the more realistic requirements of needing actual tools and stations to craft).  Our guild hall also has a bar where we all get together and sometimes get "drunk" and dance and stuff.  Sure....some of that is fluff and some is practical.

     

    Player housing is more than fluff to me as well.  It gives my character (the one I'm ROLE PLAYING, you know, since these games ARE mmo RPGs....people are just leaving off the RPG part) a place to "live" and keep all of her trophies and rare collectibles, etc. Besides, I have a maxed level carpenter and probably one of the nicest decorated and furnished homes on our server. For me....it's yet another layer of competition in the game.

     

    I don't understand people who want to play a game with RPG in it NOT wanting housing and guild halls. To me.....that's just stupid.

    if i am not wrong you are talking about EQ2? all you need is two buttons in total to make everything. lol

     

     I use six buttons.  Not sure how you're making things with two, but okay.  Furthermore, more items are required to craft, items that are stored in your GUILD HALL, and.....it feels more like crafting than WoW's lame  excuse for crafting .....in my OPINION, of course. In WoW you push ONE button ONE time. Period. Poof....out pops "crafted" item.  Totally ridiculous.

    Well I heard in RIFT you need to use TWELVE buttons!  So I guess, according to your logic, RIFT's crafting is far superior then EQ2!  It just makes sense, it's Math (a close cousin to science).

  • NikkitaNikkita Member Posts: 790

    Originally posted by just1opinion

    Originally posted by Nikkita


    Originally posted by just1opinion


    Originally posted by arenasb

    Why do you have pictures on your wall? Why do you have any decorations in your house at all? They are just fluff right? Isn't an mmo supposed to be an online world for your character to live in? Fluff like housing, guild halls, and other stuff is important for an online world. Without it you are just playing an action adventure game like Diablo.

    Well stated.

     

    We also use our guild hall for guild meetings, all of the crafting stations (you know....in a game that has REAL crafting that requires more than pushing one button, and the more realistic requirements of needing actual tools and stations to craft).  Our guild hall also has a bar where we all get together and sometimes get "drunk" and dance and stuff.  Sure....some of that is fluff and some is practical.

     

    Player housing is more than fluff to me as well.  It gives my character (the one I'm ROLE PLAYING, you know, since these games ARE mmo RPGs....people are just leaving off the RPG part) a place to "live" and keep all of her trophies and rare collectibles, etc. Besides, I have a maxed level carpenter and probably one of the nicest decorated and furnished homes on our server. For me....it's yet another layer of competition in the game.

     

    I don't understand people who want to play a game with RPG in it NOT wanting housing and guild halls. To me.....that's just stupid.

    if i am not wrong you are talking about EQ2? all you need is two buttons in total to make everything. lol

     

     I use six buttons.  Not sure how you're making things with two, but okay.  Furthermore, more items are required to craft, items that are stored in your GUILD HALL, and.....it feels more like crafting than WoW's lame  excuse for crafting .....in my OPINION, of course. In WoW you push ONE button ONE time. Period. Poof....out pops "crafted" item.  Totally ridiculous.

    One for durability and one for progress, its been 4 years and i never had to use 6 buttons. When EQ2 was released maybe but now crafting has gone under so many changes and is much more easier that you can make anything with just two buttons. I remember when you lost all your materials if crafting failed but not anymore. So don't try to make EQ2 look as if it is very deep or anything. Most of the times i make stuff for guildies i am watching television and don't even pay attention to what i am doing. that is how ridiculosly easy it is.

    No one is saying WOW's crafting is great it never was and people know it for 6 years now. but you are exaggerating EQ2"'s crafting a bit too much. As far as materials being stored in GH, i can also get materials from guild vaults in city and still do my crafting without any problem. Unless someone is too lazy to gather himself and just want to use stored materials of guild then yeah go to GH but doesn't mean you can not craft wihout it.

    image


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  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by TheHavok

    Originally posted by just1opinion


    Originally posted by Nikkita


    Originally posted by just1opinion


    Originally posted by arenasb

    Why do you have pictures on your wall? Why do you have any decorations in your house at all? They are just fluff right? Isn't an mmo supposed to be an online world for your character to live in? Fluff like housing, guild halls, and other stuff is important for an online world. Without it you are just playing an action adventure game like Diablo.

    Well stated.

     

    We also use our guild hall for guild meetings, all of the crafting stations (you know....in a game that has REAL crafting that requires more than pushing one button, and the more realistic requirements of needing actual tools and stations to craft).  Our guild hall also has a bar where we all get together and sometimes get "drunk" and dance and stuff.  Sure....some of that is fluff and some is practical.

     

    Player housing is more than fluff to me as well.  It gives my character (the one I'm ROLE PLAYING, you know, since these games ARE mmo RPGs....people are just leaving off the RPG part) a place to "live" and keep all of her trophies and rare collectibles, etc. Besides, I have a maxed level carpenter and probably one of the nicest decorated and furnished homes on our server. For me....it's yet another layer of competition in the game.

     

    I don't understand people who want to play a game with RPG in it NOT wanting housing and guild halls. To me.....that's just stupid.

    if i am not wrong you are talking about EQ2? all you need is two buttons in total to make everything. lol

     

     I use six buttons.  Not sure how you're making things with two, but okay.  Furthermore, more items are required to craft, items that are stored in your GUILD HALL, and.....it feels more like crafting than WoW's lame  excuse for crafting .....in my OPINION, of course. In WoW you push ONE button ONE time. Period. Poof....out pops "crafted" item.  Totally ridiculous.

    Well I heard in RIFT you need to use TWELVE buttons!  So I guess, according to your logic, RIFT's crafting is far superior then EQ2!  It just makes sense, it's Math (a close cousin to science).

     

    It's not just about buttons, and you're just trolling, obviously.  It's about whether you actually have the ILLUSION of crafting something.  I've never crafted in Rift, so I can't say if it's better or not.  It has NOTHING to do with math. You're a real smart aleck, aren't you?

    President of The Marvelously Meowhead Fan Club

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by Nikkita

    Originally posted by just1opinion


    Originally posted by Nikkita


    Originally posted by just1opinion


    Originally posted by arenasb

    Why do you have pictures on your wall? Why do you have any decorations in your house at all? They are just fluff right? Isn't an mmo supposed to be an online world for your character to live in? Fluff like housing, guild halls, and other stuff is important for an online world. Without it you are just playing an action adventure game like Diablo.

    Well stated.

     

    We also use our guild hall for guild meetings, all of the crafting stations (you know....in a game that has REAL crafting that requires more than pushing one button, and the more realistic requirements of needing actual tools and stations to craft).  Our guild hall also has a bar where we all get together and sometimes get "drunk" and dance and stuff.  Sure....some of that is fluff and some is practical.

     

    Player housing is more than fluff to me as well.  It gives my character (the one I'm ROLE PLAYING, you know, since these games ARE mmo RPGs....people are just leaving off the RPG part) a place to "live" and keep all of her trophies and rare collectibles, etc. Besides, I have a maxed level carpenter and probably one of the nicest decorated and furnished homes on our server. For me....it's yet another layer of competition in the game.

     

    I don't understand people who want to play a game with RPG in it NOT wanting housing and guild halls. To me.....that's just stupid.

    if i am not wrong you are talking about EQ2? all you need is two buttons in total to make everything. lol

     

     I use six buttons.  Not sure how you're making things with two, but okay.  Furthermore, more items are required to craft, items that are stored in your GUILD HALL, and.....it feels more like crafting than WoW's lame  excuse for crafting .....in my OPINION, of course. In WoW you push ONE button ONE time. Period. Poof....out pops "crafted" item.  Totally ridiculous.

    One for durability and one for progress, its been 4 years and i never had to use 6 buttons. When EQ2 was released maybe but now crafting has gone under so many changes and is much more easier that you can make anything with just two buttons. I remember when you lost all your materials if crafting failed but not anymore. So don't try to make EQ2 look as if it is very deep or anything. Most of the times i make stuff for guildies i am watching television and don't even pay attention to what i am doing. that is how ridiculosly easy it is.

    No one is saying WOW's crafting is great it never was and people know it for 6 years now. but you are exxagerrating EQ2"'s crafting a bit too much. As far as materials being stored in GH, i can also get materials from guild vaults in city and still do my crafting without any problem. Unless someone is too lazy to gather himself and just want to use stored materials of guild then yeah go to GH but doesn't mean you can not craft wihout it.

     

    If you have a full set of crafting gear, you might be able to do it with two, but not when you start out.  You'd fail every time. Your progress would always fall below your durability.  But what the fuck ever.  And mentioning storing crafting materials in the guild hall was just an example of something else you can do with your guild hall.

     

    Hate on someone else's comments for your next comment, why don't you, before I report you for intentionally baiting. We disagree....period.  All your talk isn't going to change that, and instigating argument for the SAKE of argument is baiting.

    President of The Marvelously Meowhead Fan Club

  • EpicentEpicent Member UncommonPosts: 648

    Originally posted by Flamestalker

    Originally posted by Epicent

    I like WoW as much as the next guy. But the lack of a guild hall or apprentice system( where you can drop your level down to a buddies level to quest together) is appauling to me. As the industry leader it's apparant that they know what they are doing. But I can think of no valid objections to either of these features that could have easily been added into Cataclysm

    They have stated that in the course of this expansion there WILL be an 'apprentice' system added (the article can be located after some sifting on WoWinsider).

    Repeatedly Blizzard has stated that the reson for NOT implementing guild halls or player housing is because they want the players to hang out in the cities, if they put in GH's then where would you spend all your time? And because of this I think we can assume that there would be absolutely no perks (like extra rest XP) to hanging out in a GH if they implemented them, Blizz wants people interacting not hiding from the rest of the playerbase.

    other mmos have there main cities and guild halls both put to use by the player base. tried and tested. that leads me to state that you're argument is flawed.

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