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  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402

    Originally posted by theratmonkey

    Originally posted by tavoc

    I am just curious here. But why would you choose to play swotor over guild wars 2, tera, or rift?

    (looking for something other than  "Becasue its bioware and start wars")

     

    Here are my reasons:

    1.) TOR is sci-fi, and I generally like Sci-fi over fantasy. It gets a bonus for being based off a franchise I love.

    2.) There is literally nothing in Rift that makes me think it's anymore unique or different from the huge amount of fantasy MMOs out there. It's kind of ironic since their whole selling point is "look how different this game looks from other games". Sorry, it looks like a generic Fantasy game.

    3.) TERA, like Rift, doesn't look like much different to me. I mean, the combat mechanics look fun, don't get me wrong, but the game its self looks like another Asian fantasy game. I can find about 20 of those online for free. I'll admit that the combat does have me interested, but I don't think that's going to keep me entertained for long if everything else in the game is subpar, and so far, I haven't seen anything on TERA that tells me more than "combat is kind of cool". Plus, I have fears that a combat system such as that is going to make the game instanced  to hell and back, and I don't want that in my MMO experience.

    4.) Guild Wars 2...eh... I wasn't a fan of the first. It's not like I didn't give it a shot. I bought the game pack with all of the expansions, and tried getting into it multiple times, but with little success. While GW2 does seem to be doing some interesting things, I probably won't even take a look into it until it has a free trial.

    5.) SWTOR main focus is story. Hell, it's probably what Bioware is best at. Telling a good damn story. Playing games like Mass Effect, Baldur's Gate, KOTOR, and Dragon Age show that Bioware makes some of the most emmersive games as far as story goes, and they're going to be putting this into full force into SWTOR. That's one thing I've been wanting to see in MMORPGs for a long time, since MMOs lack a lot in story, and over the years, have become more about skipping through most low level content to do the end game, which leads me into my next point.

    6.) The first and last MMORPG I played where trying to get to the level cap wasn't the most important thing in the world was Anarchy Online. The thing I loved about that game (and the community) that I have yet to see or feel in other games is just having fun leveling up, as opposed to "You need to get to the level cap before you can have any real fun" . It's like this whole damn community is programed to think that the only fun part to mmos is when you're lvl 85 in top level raiding gear, and it seems to have rubbed off onto most developers, because a lot of early-mid level content in recent mmorpgs are garbage. SWTOR looks like a game that's fun all the way through. No need to rush to the level cap, no worries about being the highest level, just play and have fun.

     

    That's all I can think of.

    EDIT: Also, yes, because it's Bioware, and because it's Star Wars. I think that should go without saying though, as most people who know Bioware know their games.

    This man understands.

     

    All the MMOs today seem to be about working hard to get to end game so you can start having fun with the game, Bioware is making a game where the story is first and foremost, something that has been lost to the mmo genre since... well since forever,  If the game has a great story, which we know it will, it will be fun to play throughout the entire experience, people wont be rushing to hit max level.

     

    Hell it might even kill the need to make an alt, why make an alt when you will want to continue your story, and find out how your story grows and devolops, most of hte time i make an alt because i hit max level, i grinded out all my gear and now im waiting for the next expansion, i dont see that happening to quickly here.

     

    Im sorry but nothing tera, rift and guild wars 2 are just taking the fantasy genre and expanding on the combat system, nothing more, there is no mention of creating  a great story, or anything like that, its just about showing their new dynamic combat system, same with tera, same with rift, no real depth being offered there.

    Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

    Life... is the shit that happens while you wait for moments that never come - Lester Freeman

    Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson

  • SwaneaSwanea Member UncommonPosts: 2,401

    Originally posted by thedarkess

    Originally posted by erictlewis

    For me its simple. I hate NCSOFT, with that pos called gameguard you need to run their games.   I hate ncsoft so much I never post anything on any site about them.

    I just saying i think so little of NCSOFT that I would never buy anything they make.  

    So that makes it quite easy.

    first of all ncsoft doesn't develop guild wars 2, arenanet does. Ncsoft is only the publisher. Gameguard is not required for either gw1 or gw2.

    Something people really need to remember is the second part of this quote.  NCSoft did not make either game.

     

     

    And yet people hate on this game because EA is publushing it too.  Funny how that works out :P.

  • tavoctavoc Member UncommonPosts: 257

    just wanted to thank everyone who posted here. Excluding the obvious flames.

    image

  • theratmonkeytheratmonkey Member Posts: 684

    Well, I don't know if NC soft gave the money to arenanet to make GW2, but I do know that EA is helping produce and distribute SWTOR, so it is a worth while concern, at least for me.

    Producing something pretty much works like this - The more money a producer invests into a project, the more influence he has on the end product. Kevin Smith gives a great example of this in "An Evening with Kevin Smith" when he was hired to write a Superman script, and the leading producer didn't want the most iconic features of superman present in the film.

    It's a similar situation here - Bioware might be making the game, but EA is the one pouring money into this project, and I'm pretty sure they won't let Bioware go off all willy nilly on this project when they've invested so much money into the project. They might give Bioware some leniency considering their record, but you'd have to be niave to think that EA isn't watching Bioware in some way.

    And when you think of EA's past record, it can make one feel about Uneasy. Think about what happened with Mythic, or Bullfrog.

    Then you have the influence of Lucas Arts. Urgh.

     

    I have faith in this game being good because it's a Bioware game. I have some doubts because EA is involved.

    Groovy.

  • sungodrasungodra Member Posts: 1,376

    Originally posted by tavoc

    I am just curious here. But why would you choose to play swotor over guild wars 2, tera, or rift?

    (looking for something other than  "Becasue its bioware and start wars")

     

    Get off the TOR sucks kick please. I wanted a chance to play rift beta to see what I thought about it, it's ok, it might be fun, but it is reminds me of the same.  Hopefully TOR will offer something different. I am still holding out hope for the other 2 games you mentioned. Probably not gonna buy rift tbh.

     

    Not sure if i was in violation of a nda so I took out my rift rant.

     

    One word  pretty much wraps up the nite for me.

     

    Warhammer. I'll just leave it at that.

    image


    "When it comes to GW2 any game is fair game"

  • naraku209naraku209 Member Posts: 226

    Originally posted by DeserttFoxx

    Originally posted by theratmonkey


    Originally posted by tavoc

    I am just curious here. But why would you choose to play swotor over guild wars 2, tera, or rift?

    (looking for something other than  "Becasue its bioware and start wars")

     

    Here are my reasons:

    1.) TOR is sci-fi, and I generally like Sci-fi over fantasy. It gets a bonus for being based off a franchise I love.

    2.) There is literally nothing in Rift that makes me think it's anymore unique or different from the huge amount of fantasy MMOs out there. It's kind of ironic since their whole selling point is "look how different this game looks from other games". Sorry, it looks like a generic Fantasy game.

    3.) TERA, like Rift, doesn't look like much different to me. I mean, the combat mechanics look fun, don't get me wrong, but the game its self looks like another Asian fantasy game. I can find about 20 of those online for free. I'll admit that the combat does have me interested, but I don't think that's going to keep me entertained for long if everything else in the game is subpar, and so far, I haven't seen anything on TERA that tells me more than "combat is kind of cool". Plus, I have fears that a combat system such as that is going to make the game instanced  to hell and back, and I don't want that in my MMO experience.

    4.) Guild Wars 2...eh... I wasn't a fan of the first. It's not like I didn't give it a shot. I bought the game pack with all of the expansions, and tried getting into it multiple times, but with little success. While GW2 does seem to be doing some interesting things, I probably won't even take a look into it until it has a free trial.

    5.) SWTOR main focus is story. Hell, it's probably what Bioware is best at. Telling a good damn story. Playing games like Mass Effect, Baldur's Gate, KOTOR, and Dragon Age show that Bioware makes some of the most emmersive games as far as story goes, and they're going to be putting this into full force into SWTOR. That's one thing I've been wanting to see in MMORPGs for a long time, since MMOs lack a lot in story, and over the years, have become more about skipping through most low level content to do the end game, which leads me into my next point.

    6.) The first and last MMORPG I played where trying to get to the level cap wasn't the most important thing in the world was Anarchy Online. The thing I loved about that game (and the community) that I have yet to see or feel in other games is just having fun leveling up, as opposed to "You need to get to the level cap before you can have any real fun" . It's like this whole damn community is programed to think that the only fun part to mmos is when you're lvl 85 in top level raiding gear, and it seems to have rubbed off onto most developers, because a lot of early-mid level content in recent mmorpgs are garbage. SWTOR looks like a game that's fun all the way through. No need to rush to the level cap, no worries about being the highest level, just play and have fun.

     

    That's all I can think of.

    EDIT: Also, yes, because it's Bioware, and because it's Star Wars. I think that should go without saying though, as most people who know Bioware know their games.

    This man understands.

     

    All the MMOs today seem to be about working hard to get to end game so you can start having fun with the game, Bioware is making a game where the story is first and foremost, something that has been lost to the mmo genre since... well since forever,  If the game has a great story, which we know it will, it will be fun to play throughout the entire experience, people wont be rushing to hit max level.

     

    Hell it might even kill the need to make an alt, why make an alt when you will want to continue your story, and find out how your story grows and devolops, most of hte time i make an alt because i hit max level, i grinded out all my gear and now im waiting for the next expansion, i dont see that happening to quickly here.

     

    Im sorry but nothing tera, rift and guild wars 2 are just taking the fantasy genre and expanding on the combat system, nothing more, there is no mention of creating  a great story, or anything like that, its just about showing their new dynamic combat system, same with tera, same with rift, no real depth being offered there.

     

    Nuff said right there, and also to point out specifically by theratmonkey

    5.) SWTOR main focus is story. Hell, it's probably what Bioware is best at. Telling a good damn story. Playing games like Mass Effect, Baldur's Gate, KOTOR, and Dragon Age show that Bioware makes some of the most emmersive games as far as story goes, and they're going to be putting this into full force into SWTOR. That's one thing I've been wanting to see in MMORPGs for a long time, since MMOs lack a lot in story, and over the years, have become more about skipping through most low level content to do the end game, which leads me into my next point.

    image

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