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Folowing the release of the guardian, i had to relook at what classes are remaining and my personal thoughts of what order they will be released.
First thing i had to remember, was the anouncement of what type of classes there will be.
2 soldier, 3 adventure, 3 scholar.
What we have atm, is 2 soldier, 1 adventure, 2 scholar.
They also said that we will have 5 returning classes, 2 classes based off of old classes, and 1 brand new, never seen before class in the guild wars saga.
We know of 4 returning classes, and 1 based off of class.
In order of release, Elementalist, Warrior, Ranger, Necromancer, Guardian.
So whats left? 2 adventure and 1 scholar class, which are also 1 returning, 1 based of off, and 1 new class left. I say this because i belive the guardian is based off the paragon, monk, and ritualist So the first thing that comes to mind seems obvious, They will split them up!
I predict they will release a adventure class next, then the final scholar, then the final adventurer.
To further this, i think we will see a adventure class next, which will be bassed off of previous classes. In other words the Assassin type class, while not 'The Assassin' it will be similar. Next would be the scholar, which is of course the Mesmer. I say that because if you have followed the game as close as i have its obvious the mesmer will be there, and it hink that was backed up with the guardian release. We knew a guardian was going to be in the game because of Destiny's Edge. They clearly stated logan thackery was a guardian and if you pay close attention the the vids of the human starter zone, when the keep is being attacked you can see logan put up a blueish shield while running after centars. The mesmer will be there, dont kid yourself. And finaly! The last class to be reivield will be the final adventureer class, and of course thats the brand new class!
To sum up my prediction , the next classes will be released as followd.
-Assassin type class
- The Mesmer
- Brand new adventure class (which to add to this, i think we will get a hint of what the brand new class is in the final GW2 novel!)
Comments
I agree with your evaluation of the adventurer-scholar-adventurer release order, but I don't think it will be the assassin archetype. Rather, I think it will be other adventurer which we know can use guns but not bows.
The name tactician has been gaining momentum as the rumored name for such.
After that, we will see the mesmer followed by the assassin-archetype.
And there are some reasons for that release order, the primary one being balance testing. The mesmer would take longer to balance because of the suspected ability to counter spells, and the assassin archetype would take longer still to balance because of what may be a stealth/teleporting ability.
One final note, all of the professions were featured in the second novel; Caithe, Jennah, and Magnus being of the yet to be officially revealed professions.
Anet already hinted that the rogue/assassin type class is coming soon.
as for these being "new predictions"...no. We have known about the assassin and mesmer type classes (not to mention BML, now known as guardian) since before the warrior was revealed. There is some artwork on the GW2wiki.
I used to TL;DR, but then I took a bullet point to the footnote.
I think next classes are assassin, mesmer and one new class - some kind of a gunner or something.
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There was another reason behind me thinking the assassin type class would be next, while balanceing a stealhy class is extremely dificult, the same with the mesmer, Most forget the mesmeer has been done before in gw1, they KNOW how to make the class, they know how to balance it. same goes for assassin, Anet as a company has made these classes before, and balanced them verry, verry well.
However the new class, is exactly what it is.. NEW as in they never have done it before, perhaps we may have not even seen that class type before.. ever.. So i think this will be the biggest chalange for them. Not only is it dificult to balance something you have NEVER done before, let alone if it truely is completely new! It will be the hardest for them imo so thats why i place it last, it would give them time to develop it and balance it since they are realy starting from scrach on that one, the mesmer is in gw1 and the assassin-type class is a 'bassed on' class so i think they are easier.
my thought still stands, assassin-type, mesmer, new class
i demand my backstabbing menace !
They're calling Guardian new, even though its actually several old professions combined and they've recently said that there will be one more new profession. Queen Jennah is refered to as a powerful mesmer in Edge of Destiny so mesmer definetly returning.
At least one of the three remaining professions has to be able to use pistols since so far no profession can but we know pistosl are in the game. Also Anet said at least one profession could use bows but not guns (that's ranger) and at least one profession could use boths guns and bows (that's warrior but limited to long bow and rifle no short bow or pistol) and at least one profession could use guns but not bows. That last one has yet to be revealed.
The guardian is one of the 'based off of' classes, we have yet to see the entirely new class
I hope the "gunner" class with be an engineer!
its not going to happen. The most obvious reason is that asuras already fill this achetype. Another reason is that at least 2 of the remaining classes can use guns. At least one will likely only be able to use the pistol and the other will be able to use both gun and pistol ("gunner class").
Why do I think this? Why have a weapon available to only one class? So far, no class can use pistol, and only one class can use rifle. I think it is logical that at least 2 classes are able to use each weapon. Therefore, I think that 2 of the remaining 3 classes can use a pistol and 1 can use a rifle.
lets break this down into different possibilities based on the assumption of a mesmer type, an assassin type, and the "gunner".
mesmer type and assassin type can use pistols, gunner can use pistols and rifles.
mesmer type and assassin type can use pistols, gunner can use rifles.
mesmer type or assassin type can use pistols (not both), gunner can use pistols and rifle.
there exist other possibilities, but they are less likely (and involve more classes with rifles).
so..what does this have to do with engineers? Engineers don't fit in with the way the weapons work in this game (unless they are based on race like they are for asura) and they aren't likely to "engineer" something just to shoot it with a gun a second or 2 later. besides, engineers in games do what...build turrets? thats silly for a game that involves movement as much as GW2 does.
I used to TL;DR, but then I took a bullet point to the footnote.
This analysis makes sense to me and I think #3 is the most logical. I would expect that assassin gets pistols, gunner gets both and mesmer gets nothing. It's a choice. Get inside someone's head, or put a bullet inside there. Guns are too brute force, too dirty, too uncivilized for a mesmer.
According to http://www.gw2tools.12hp.de/test.php necromancers get axes, which is a little weird for a caster, as well as an actual slashing attack with a dagger, but they're necromancers, so while they haven't been a physical class in other games, it makes sense for them to transition in GW2 to martial combat instead of just getting the pets to do their dirty work. Elementalists, on the other hand, have no physical attacks (even their dagger attack forms a "vaporblade"). I would expect Mesmers to be more in that vein.
I wouldn't discount though the possibility that the assassin class would have both pistol and rifle. We know different professions get different styles even with the same weapon. The ranger with a longbow has 1 multi target attack and 3 single target, but the warrior has 3 multi target. It could be that the gunner class is the spray and pray class with a rifle, and the assassin is more of a sniper. One problem with this though is that the warrior with a rifle looks like a sniper. So who knows.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007
While the asuran golems do give them a kind of "engineery" feel, they are more of a magic race. The Charr are the mechanical engineering type race and engineers would be a perfect fit for them:
Of course since they are not limiting any classes to specific races it would mean Sylvari could play engineers which would seem kind of out of character but no more so than a Charr elementalist or Asura warrior.I agree with your point about weapons being used with multiple classes but it does not in any way rule out an engineering type class, just replace "gunner" with "engineer" and everything remains the same.
Engineers would fit perfectly with the way weapons work... and wouldn't really be any different than a "gunner" class. Just think of them as Gunners that can summon stationary helper guns.
What about Ranger trap skills or necromancer wells or warriors banners? Turrets would fit the GW2 gameplay style perfectly.I also don't think they would add a simple "gunner" class without some other kind of unique mechanism/play-style.
The more i think about it the more confident i become that an engineering type class will be added.
Ah, but there are further possibilities... you two forgot that the pistol is also an offhand weapon, so that opens up further permutations for possible pistol/rifle use.
IMO, the mesmer will only have off-hand use of the pistol, while one of the adventurer class will be able to dual wield pistols and the other will only be able to main-hand.
While it would seem like the warrior with the rifle is the single target/sniper role, I think that there is still an opening for more tactical sniping with the rifle; the warrior seems more like the brute force rifle skills so we could still see rifle skills to leg-shot enemies to snare or a high damage-super long recharge headshot skill. Also, that leaves open the less tactical use of a rifle: the shotgun wielding sociopath.
So in my analysis, the mesmer gets off-hand pistol, the assassin-type gets main-hand pistol and rifle, and the gunner-type gets dual pistol and rifle.
For further backing of assassin-type getting both theory, I would have you consider what weapons an assassin-type in GW2 would use.
Greatsword or hammer? nope. Longbow? No. Shortbow? Definitely possible. Staff? Not likely (unless it was used as a melee weapon, and as discussed above, probably not likely). Axe? Maybe, but only one hand. Dagger? Oh yeah. Mace? Not likely. Scepter? Probably not. Sword? Definitely for main-hand, probably for off-hand too. Focus? No. Shield? Right out of the question. Warhorn? Maybe. Torch? Maybe.
Given that consideration, thats a smaller list of weapons compared to the ranger and its completely lacking in any true long range capabilities (I would consider the shortbow a mid-range weapon). So the rifle and/or pistol would be a good fill for long-range capabilities.
Assassin
Mesmer
Gunner-like class
It will be pretty much this, in the guardian interview they leaked a little thing about the assassin..
"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence
Of course since they are not limiting any classes to specific races it would mean Sylvari could play engineers which would seem kind of out of character but no more so than a Charr elementalist or Asura warrior.
I agree with your point about weapons being used with multiple classes but it does not in any way rule out an engineering type class, just replace "gunner" with "engineer" and everything remains the same.
Engineers would fit perfectly with the way weapons work... and wouldn't really be any different than a "gunner" class. Just think of them as Gunners that can summon stationary helper guns.
What about Ranger trap skills or necromancer wells or warriors banners? Turrets would fit the GW2 gameplay style perfectly.
I also don't think they would add a simple "gunner" class without some other kind of unique mechanism/play-style.
The more i think about it the more confident i become that an engineering type class will be added.
You are right about them not making a simple gunner class; they already confirmed as much. But I think you are overlooking the obvious: what other weapons would an engineer use? Since the weapon mechanic is such a huge consideration of GW2 professions, they would never limit a character to placing/baby-sitting turrets at range. Also, if you were a military commander, would you put an engineer onto the battlefield? No, it makes no sense; engineers are used after the fighting has finished to establish infrastructure and rarely called in for consulting on demo-ops.
Tactician (IMO) is a much better name for what such a role would be. Sure, you could command tactics from the back-line after placing strategic fortifications, but you could also just as well be the courageous front-line commander.
Offhand only pistol is way too pirate/swashbuckler for me.
Also, from http://www.guildwars2.com/en/the-game/combat/part-two/
No single profession is able to use all of these weapons, and some of them can wield a lot more than others. Many professions can also wield a one-handed weapon in their offhand. A weapon in the offhand will have different skills than that same weapon wielded in the main hand. A warrior, for example, can learn to dual-wield and choose to equip two swords, which would give him three skills from the sword in his main hand and two skills from the sword in his offhand.
Now I'll be the first to admit that it's a little ambiguous but one possible (and I think the most logical) interpretation is that one-handed weapons are primarily for the main hand and that some professions can also use them in their offhand.
What it really comes down to for me though is just the feel. The first three skills of a mesmer are going to be spells regardless of weapon. 100% certainty, I guarantee it. So with all the power in the world to warp your opponent's fragile little mind, your 4th skill is going to be something like shooting them in the leg to cripple them?
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007
http://en.wikipedia.org/wiki/Combat_engineering
i do agree with most of u, and yes i do agree with Adventure class than scolar class and than adventurer, in order of release. But some said there will be an assasin type. Thats not true..there will be a pure assasin. I did research and in the video on GW2 site there is a art of an assasin. Here is the link to the art.
http://www.google.hr/imgres?imgurl=http://conjurephantasm.files.wordpress.com/2010/06/assassin-wallpaper.jpg&imgrefurl=http://www.guildwars2guru.com/forum/assassin-background-t5555.html&h=1080&w=1920&sz=169&tbnid=zwb1798CJBPA-M:&tbnh=84&tbnw=150&prev=/images%3Fq%3Dguild%2Bwars%2B2%2Bassassin&zoom=1&q=guild+wars+2+assassin&hl=hr&usg=__9q1lBYUlyOlDZ2I-wOJBvi7ws4k=&sa=X&ei=7klFTf3XC8nBswakqrXVDg&ved=0CE8Q9QEwBw
And mesmer should be in GW2 as most of us hav seen the art of a mesmer, and its an original GW class. Unique if i might say.
And the final class should be a gunner as most of u qouted Anet saying that there will be pistol rifle class that cant use bows. An looking at the shadowy characters behind the revealed ones on the class page of GW 2, we can see a charr hodling sonthing long, probably rifle. And there is art of a charr holding a long gun, rifle that is.
One more of a bazuka weapon http://www.google.hr/imgres?imgurl=http://www.creativeuncut.com/gallery-11/art/gw2-charr-cannon.jpg&imgrefurl=http://www.neogaf.com/forum/showthread.php%3Ft%3D393924%26page%3D2&usg=__fOYijtaD6-k2FtcJKXQdYLZt7IM=&h=600&w=880&sz=121&hl=hr&start=0&sig2=3kQ21BMhN9bdwnKUCVabnA&zoom=1&tbnid=wnDixA-cUAh-IM:&tbnh=140&tbnw=187&ei=vU5FTfqpGcmAswb0p6XfDQ&prev=/images%3Fq%3Dguild%2Bwars%2B2%2Bcharr%2Bwith%2Brifle%26um%3D1%26hl%3Dhr%26sa%3DN%26biw%3D1280%26bih%3D744%26tbs%3Disch:1&um=1&itbs=1&iact=rc&dur=230&oei=vU5FTfqpGcmAswb0p6XfDQ&esq=1&page=1&ndsp=24&ved=1t:429,r:3,s:0&tx=36&ty=114
And one long rifle weapon http://www.google.hr/imgres?imgurl=http://aiiane.net/blog/wp-content/uploads/2009/08/charr_sword.jpg&imgrefurl=http://aiiane.net/blog/2009/08/guild-wars-2-trailer-released/&usg=__xdaGVD0xax9Cl3t9fCimjpYjGEM=&h=1080&w=1920&sz=496&hl=hr&start=0&sig2=yt-NpuFjDzkcKQhgRIFxxQ&zoom=1&tbnid=mmDGthl9LxlrsM:&tbnh=105&tbnw=187&ei=vU5FTfqpGcmAswb0p6XfDQ&prev=/images%3Fq%3Dguild%2Bwars%2B2%2Bcharr%2Bwith%2Brifle%26um%3D1%26hl%3Dhr%26sa%3DN%26biw%3D1280%26bih%3D744%26tbs%3Disch:1&um=1&itbs=1&iact=hc&vpx=253&vpy=93&dur=106&hovh=168&hovw=300&tx=139&ty=86&oei=vU5FTfqpGcmAswb0p6XfDQ&esq=1&page=1&ndsp=24&ved=1t:429,r:1,s:0
Oh and im pretty sure no matter what the class is called, gunner or engineer, it will hav placable turrents. It could be called engeneer, as asura are magical engineers and their racial ability will be somthing like riding their golems, which is about as much as they can get for the engineering profession which is not engough and on top of that, their golems are powerd by magic. So call it gunner, call it engineers, but im sure its gona me closer to a turrent placing engineer (that will possibly has sniping skills as well as dual pistol dps from close range) than a pistol / rifle hunter as we already have a hunter type class.
So we can all expect Assasin mesmer and gunner/ engineer type. And hope GW 2 will be released by the end of summer 2011 xD
a game without a barbarian class is doomed ;P
After guardian its time for a magic class: Bring in the Mesmer!!!!
Pretty much this. Gunner might be engineer.
I would rather see that never seen before class, or assassin (cause I'm big fan of sins)
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Your forgetting one thing.. The classes announced and what are to be are based off of a system they announced.
In my op i adressed that, we have 1 returning, 1 basied off of, and 1 brand new class left... which means if there is a pure assassin put in gw2, then there would be no mesmer, or vise versa. That is why others and myself have been saying assassin-type. The mesmer just seems more likely to be the returning class
To those who REALLY want an engineer, what weapons would they use and how?
...
Also, I think the following weapons are the most likely for an assassin type class would use ( with some some rethinking, I believe that assassins might have access to both gun types)
One-handed: pistol, dagger, sword, axe, torch
Two-handed: rifle
when looking at the weapons that the other classes can use, you can tell what they are going to use them for. From the little hint that we got from Anet, we will have a class that appeals to rogue and assassin players. I think that means that it won't be exactly the same as the assassin or rogue. I think the most we can say about it is that Caith is this class. I think it is safe to say that critical hits will be a part of this class (and positioning too). Because Axes have high crits, I put them on my list. I think that the assassin is likely to have a rifle because it seems like the most likely two-handed weapon, and, so far, every class had a two-handed weapon. I think that some kind of shadow or stealth mechanic is likely based on how ranger pets can use stealth and how there are no enemy indicator dots on the minimap anymore.
I really have to say that maybe assassin IS the gunner class...but then I remember. We know what the outline for the last adventure class is. A big charr, and by the looks of it, he might be holding a gun. A rifle is what most people see when they try to speculate on the class, which is why we call it the "gunner".
Anyways. Speculation. It's not going to tell us anything now that we couldn't have figured out a while ago. Nothing new on this front.
I used to TL;DR, but then I took a bullet point to the footnote.
Anet is callng the Guardian new, even if its not really.
Necromancer uses axe (and dagger) like a focus, to cast spells not as a melee weapon.
They said one profession would make extensive use of environmental weapons, the things characters can pick up and use as a single attack weapon.
I'm going to miss spirit spamming.
We need a sticky of a class speculation thread because previous threads detailed plenty of information on what the next classes will be. An early poster already said it though, but our next classes will be mesmer, assassin, and a tech based class of some sort, I don't like using gunner because the class won't be specific to guns and tactician sounds meh so I'll name it the gadgeteer.