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To all the people who says that this is a little world I ask them to get past 21 and see for themselves.
There are plenty of things to do: quests, crafting and a lot of exploring, beautiful zones like gloamwood etc...
One thing is the starter zones and other is the rest of game.
My first impression was: This world is tiny
Now: OMG!!!!
See for yourselves.
Comments
Why don't you prove it by posting some video's of some zone tours bro.
~not that I don't trust you but....~
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Lots f posts about world sizes of mmo's and rift is NOT as big as say Lotro or wow, so Huge it is not
It may feel huge, which is good to those that play it, but in cold, hard figures it isn't that large compared to some other MMO's.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Well, of course its not as big as a game with expansions, and to be honest, I don't have guys past 21, I have played like a million souls, both sides, and different servers with other people, so I got a lot of like 17-19 guys. But I also don't post like I know things 100%, or troll.
Everything seems to get bigger the further you go, and as I posted in the other thread, they had design ideas behind it. Most people probably on this site are not who those ideas were for, though.
Well I didnt say this is the biggest world. To make a point, its bigger than AOC or WAR for sure.
As for the video request I am not a national geographic director
Seriously how do you think one can show the real size of a mmo, in a half-hour video?
You can see for yourself, beta still on.
This game has been in beta for awhile now so why is there not any zone tour vid's of it? Come on peeps, get with the program.
Hint: if you want to pimp your game then bring some ammo.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
like this maybe:
http://www.terafans.com/topic/5894-korean-stress-test-video-compilation/
http://www.terafans.com/topic/6877-korean-open-betalaunch-video-compilation/
~it's called "community involvement" or "community motivation"~
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
WoW and LOTRO have been expanded a lot since release. Those have been around a few years now. Is expected those worlds are bigger than a vanilla world which is in beta.
Try to be more objective when you compare.
And yes, Rift world looks big because the zones are huge.
When did LotRO become big? WoW is massive, VG is massive, most other MMOs are pretty small having 5-20 levels of progression within one zone.
Where Rift shines is in taking you on a linear path but not feeling like its on rails since its an open zone and you aren't boxed in... Aion on the other hand made no attempt to hide the rails and felt boxed in.
Telara is tiny. Not only is it tiny, but its linear mechanics of quests dragging you around the map make it even smaller. There's no out of the way places to make the world feel bigger...nowhere you can get lost.
.
It's true that LotrO and WoW have grown in size with expansions, but Rift when compared to WoW and LotrO at their launch is still a lot smaller, maybe only a third or fourth of what these other games had to offer in worldsize and explorable area.
I'd rate WoW as medium sized: EQ had 350 square miles of explorable area at launch compared to WoW vanilla's 80-120. LotrO is larger than WoW, and MMO's like Vanguard and Darkfall are simply vast, dwarfing most other MMO's in size, WoW included.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
The game is not the size of Lotro or WoW, from what I have heard it is bigger than DDO or AoC. So 'medium' would be more honest.
DF and VG are in the huge camp, maybe three to four times the area of a medium sized MMO.
From MMO.Maverick's thread in the pub just to give an idea of SIZE! just scroll down to the picture comparing Rift to Kalimdor in WoW.
http://www.mmorpg.com/discussion2.cfm/thread/306052/How-large-are-MMO-worlds-now-REALLY-A-comparison-in-world-sizes.html
Rift is tiny comapred to all other MMO's even luanch ones only Aion being comparable in my view. Its one of the ways they have achieved a really polished game.
Cal.
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
Although 'The 'Barrens' is a large area in WoW, having the entire world being a bit larger than that is not 'huge'.
Size really doesn't matter as long as the game doesn't feel restrictive though.
ME1 world size is larger than ME2 but the size isn't what made ME1 great compared to ME2. (Critically ME2 scores higher than ME1 but the world size isn't why).
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
Heh, nice reference
I intend to make some other maps where I put the continents of several MMO's lay next to eachother to give an idea of their size compared to others, as soon as I've dusted off my Photoshop skills again.
When I'm on the EQ progression server and if I can find concrete data about Aion, I'll add those 2 as well.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Already been done, just needs to be updated with newer mmo's (GW2, Rift, Tor, Tera).
http://www.mmorpg.com/newsroom.cfm/read/16920
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
I already said it in the OP of my worldsize-thread, but that picture with those figures is a blatant lie, and proof that no site that mindlessly copied that pic and those figures did any factchecking at all.
You only have to check the figures of LotrO and GW Nightfall, translate it to width and length, and realise what it'd mean in actual travel times to realise that it's way, way off, especially if you've played those games and gotten a sense of the real travel times.
The figures that come closer to reality for those MMO's I've posted in that thread.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
ok fair enough.
Would the game dev's give out the info if asked? Instead of trying to half-ass it so to speak.
~excuse my foul language but it seemed fitting~
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Not sure. I searched a lot on the internet, because the topic had me curious, but so far the only figures straight from their companies I could find was for EQ (350 square miles at launch) and Dark & Light (150,000 square miles).
And it seems it's known for SWG, where each planet is on a grid of 10 x 10 miles, and the explorable space around each planet in a 10 x 10 x 10 miles cube.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
E-mail them and say you are doing a collage research paper on mmo land mass, maybe that BS will fly
you never know
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
exactly.
seriously, the fan hype on this game is getting out of control.
Huge? No, not at all. below average in fact. In other words, small.
OP needs to calm down and take a step back for a clear look.
Heh, good point. Who knows, it's worth a try.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
LOTRO is definitely not larger than WoW.
The world in rift is small-medium. When I looked at the world map it was definitely no where near the scale of WoW. Not sure about Lotro. I always thought LOTRO had a very small world as well so I guess Rift looks pretty similar to what's in LOTRO at launch.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Have to agree. I remember taking several hours to travel to many places in old EQ, watching my footsore Ranger slog his way across the surface of many a hostile planet in order to drop or collect resources from harvestors, and taking around two hours for our ganking groups to cross from one side of the main conntinet to the other on Shadowbane's Dalgoth map when we didn't have a summon bot. Those were huge maps. Rift by comparison is much smaller.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Rift is big enough (not massive) to explore all zones in less than 30 days. Enough time to have fun, cancel, and wait for an expansion.