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This game is incredibly mediocre.

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  • SteamRangerSteamRanger Member UncommonPosts: 920

    Originally posted by Xasapis

    Originally posted by LordDraekon

    Originally posted by Xasapis

    There are no invisible walls in Rift. He's probably referring to the zone barriers put to forbid entry to the zones now meant for beta testing in the beta events.

     There are invisible walls. Speculating on why they are there doesn't negate the fact that they exist, nor does it guarantee that Trion will remove all of them at release. So, until it can be proven otherwise, Rift does indeed have invisible walls.

    The invisible walls that kept people out of Scarwood in beta 5 were gone in beta 6. In their stead, there were invisible walls keeping people away from Stillmore and Moonshade highlands.

    Is that proof enough for you?

     Nope. You do realize that there is currently another build in testing? You know, the one the "fake" racial abilities were leaked from? At this point, it cannot be said definitively what Trion will or won't do.

    "Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
    "People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift

  • BenthonBenthon Member Posts: 2,069

    Originally posted by Leucent

    Originally posted by RaK427

    Problem is, I am not mediorcre and have been playing these games since most of you were in diapers. So as good as RIFT is, I cannot suscribe because it's more of the same. Just like Mythic and all their antics... RIFT seems like a DAOC2 with how you build your characters and having open frontiers, etc. Been there and done that, don't need to try all the flavors in the MMORPG market space

     

    You bite your fucking tongue!  No game has compared to daoc since,  I'm still waiting on that title.  No game has done pve, pvp or simply immersed the player in an mmo the same.

     Bingo, comparing Rift to DAOC is blasphemy. Rift is the farthest thing from athe great game DAOC was.

     While your crusade for blasting Rift is fine, saying it's the farthest thing from the "great game DAOC was" is just silly. There is a LONG list of games on this great site that no one can deny are farther than Rift. :)

    He who keeps his cool best wins.

  • BenthonBenthon Member Posts: 2,069

    Originally posted by LordDraekon

     Nope. You do realize that there is currently another build in testing? You know, the one the "fake" racial abilities were leaked from? At this point, it cannot be said definitively what Trion will or won't do.

     You're trying to hard. I can name off about ten million things Trion will and will not do, including doing the chicken dance in their office all day.

    He who keeps his cool best wins.

  • LeucentLeucent Member Posts: 2,371

    Originally posted by Benthon

    Originally posted by Leucent

    Originally posted by RaK427

    Problem is, I am not mediorcre and have been playing these games since most of you were in diapers. So as good as RIFT is, I cannot suscribe because it's more of the same. Just like Mythic and all their antics... RIFT seems like a DAOC2 with how you build your characters and having open frontiers, etc. Been there and done that, don't need to try all the flavors in the MMORPG market space

     

    You bite your fucking tongue!  No game has compared to daoc since,  I'm still waiting on that title.  No game has done pve, pvp or simply immersed the player in an mmo the same.

     Bingo, comparing Rift to DAOC is blasphemy. Rift is the farthest thing from athe great game DAOC was.

     While your crusade for blasting Rift is fine, saying it's the farthest thing from the "great game DAOC was" is just silly. There is a LONG list of games on this great site that no one can deny are farther than Rift. :)

     It s my opinion it is the farthest thing from the great game DAOC was. It s not silly in my mind :) I ll agree Rift is a better game then alot of games on this sites list, but comparing it to DAOC is a sad state of affairs to the MMO genre.

  • XasapisXasapis Member RarePosts: 6,337

    Originally posted by LordDraekon

    Originally posted by Xasapis


    Originally posted by LordDraekon


    Originally posted by Xasapis

    There are no invisible walls in Rift. He's probably referring to the zone barriers put to forbid entry to the zones now meant for beta testing in the beta events.

     There are invisible walls. Speculating on why they are there doesn't negate the fact that they exist, nor does it guarantee that Trion will remove all of them at release. So, until it can be proven otherwise, Rift does indeed have invisible walls.

    The invisible walls that kept people out of Scarwood in beta 5 were gone in beta 6. In their stead, there were invisible walls keeping people away from Stillmore and Moonshade highlands.

    Is that proof enough for you?

     Nope. You do realize that there is currently another build in testing? You know, the one the "fake" racial abilities were leaked from? At this point, it cannot be said definitively what Trion will or won't do.

    Of course there is a closed beta build we open beta testers have no access to. Back to the point of invisible walls, I've been on every mountain top of all the areas that we had access to go in beta 6. Guess what, no invisible walls. If it wasn't steep enough to climb, you could go. Which basically means that you could pass from any point of an area you could climb to the next, no need to use the obvious entry points with roads and markers.

  • boxfetishboxfetish Member Posts: 76

    Could you please list some ways that the RIFT lore/backstory is inferior to Warcraft/Warhammer's, rather than just making assumptions? Kthxbye.

    No, I won't.  I also won't be covering why the fiction being written right now in middle school English classes all across the country is inferior to Iain M Banks' latest novel.

    Look,  I can make all the assumptions I want.  Whether or not the lore/backstory in a given game is superior or inferior cannot be proven or disproven. 

    WoW & WH both have very well crafted game worlds (well WoW did a couple of years ago when I stopped playing, not sure about today).  This game does not.    Just because a few overzealous fanbois get super hurt in their backside when someone calls out the mediocrity in their latest fad doesn't change that.

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    It is funny, but DAoC never interested me in the least.  From UO to a quick meh dabble in EQ back to UO until a decent dabble in AC and playing both UO/AC until AO came out.  Playing AO until SB came out, dabbling with EnB for a time there.  Played SB and SWG back and forth until CoH came out, and then switched to playing SB and CoH.  CoH quickly soured though because of fluff, and it was strictly SB...until WoW.  The ToO beta for SB was so bad that everybody jumped ship for WoW.  CoH reappeared mixed in with WoW.  Early 2005 saw me finally picking up EVE, and thus my little trinity of games was formed.  WoW, CoX, and EVE have shared my sub funding since 2005.

    Sure, there were other games in there - I did the CE for the mess that was AA.  I thought it was an awesome game.  Countless betas here and there, but it was always a return to WoW, CoX, and EVE.  Dorked around in LotRO and DDO, but neither was really my thing.  WAR did not cut it nor did FE.  There were a bunch of betas and trials, that for one reason or another just did not grab me.  And it was always a return to WoW, CoX, and EVE.

    EVE lost me last year.  Though I had ragequit (as in deleted everything I had collected off and on over five years, gave all my isk away, and if it did not take time to delete the toon he would have been gone as well but for my sub expiring) earlier in the year, I was convinced to give it another try.  It was the same mess of awesome ideas that were poorly implemented and soon forgotten for the next awesome idea.  The focus on ambulation with so much wrong was too much.

    WoW lost me last month.  I did not like the changes in 4.0, but I decided to go ahead and get Cata.  I've never felt like I had wasted time and money on a game quite like I did with WoW at that point (lol, C&C Generals, Freedom Force, and Dawn of War 2 come pretty close though).  Sub does not expire for another couple of weeks, but I uninstalled the game a couple of weeks back.

    CoX tried to lose me with Going Rogue.  They really, really, I mean REALLY tried to lose me with that.  But given the pathetic nature of both CO and DCUO, CoX will probably end up hanging around.  I told the gf that if I ever start talking about going back to CoX to tell me not to and remind me why.  Yet, I'm not ready to give up on it entirely yet.

    So yep, been playing MMORPGs since '97 - dorked around in the MUD/MUSH scene before that.  Never had any desire to play DAOC...

    ...RIFT has me hooked.

    edit:  typo on the very first word, lol, too funny - need a break.  Have fun, all...

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • KolbjornKolbjorn Member Posts: 7

    I just watched several videos of Rift invasions, and I just don't get what makes them so great. It was just a bunch of mobs that stand around doing nothing of interest. Even the "boss" mobs were boring as heck.





    For instance:





    Player runs into rift event with others, kills a weak little trash mob, then he runs into the middle of the Rift, turns right and... bam! Huge fricken tree monster. "Awesome, this could be cool!" I think. Then the players all run up to it and... it doesn't do anything. It just stands there, never using any intersting attacks or doing anything interesting at all, it just stands in one spot, occasionally using a basic auto-attack move as players grind down it's HP. Then more trash mobs spawn and... that's it. Video ends. Maybe something more awesome happens afterwards?

     

    Then there was:

     

    More of the same. The black, corrupted area and the big tentacled thing above look awesome, but the actual event consists of nothing more then killing some trash mobs, then a big bat creature appears that, like the tree monster, just stands there doing nothing of interest while players grind down it's HP, which doesn't take very long at all. It dies, the rift closes, event finished. I wasn't playing, of course, but if I was I can't imagine I would be anything but bored to tears.

     

    There was this video:

     

    Now this seemed like a more inetersting battle; at least the boss ran around a bit and actually started shooting out purple energy that picked players up and tossed them about. Still, the battle wasn't nearly as involved or intersting as many dungeon boss fights in WoW, and grinding those got boring real quick (for myself, at least), so I can't imagine that even less interesting and involved boss fights like this wouldn't get old quick as well.

     

    I don't want to cement my reputation here as a Rift hater or anything, but I just don't get it. I haven't played the game, sure, but none of the videos of actual gameplay look any fun at all. The description of the game, "Rifts open randomly throughout the world, summoning hordes of enemies and bosses that must be closed lest they take over the world!" sure sounds awesome, but it just looks mediocre and stale in practice.

  • 190100190100 Member UncommonPosts: 52

    @Kolbjorn clearly they want you to roleplay it to save them development time and costs!

  • sschruppsschrupp Member UncommonPosts: 694

    Sorry to hear you didn't enjoy the game, OP. To me it feels like a breath of fresh air. The class customization system, rifts, and invasions don't seem to me like any other game.

    I have to admit the first 10 levels seemed pretty average, like any other MMO. However, once I got out of the tutorial part of the game and gained another level or two the game just sort of opened up. You start to realize the incredible possibilities of building multiple roles for your character with various souls, and begin to partake in some of the exciting invasions and rifts.

    I've played every MMO since 1996, and beta tested most of them as well. This is the first time I've felt like a child digging under the Christmas tree to pull out the biggest shiniest present with my name on it.

    Anyhow, hope you find your shiny present some day. I think I've found mine! I can't wait to get back into the game!

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by sschrupp

    Sorry to hear you didn't enjoy the game, OP. To me it feels like a breath of fresh air. The class customization system, rifts, and invasions don't seem to me like any other game.

    I have to admit the first 10 levels seemed pretty average, like any other MMO. However, once I got out of the tutorial part of the game and gained another level or two the game just sort of opened up. You start to realize the incredible possibilities of building multiple roles for your character with various souls, and begin to partake in some of the exciting invasions and rifts.

    I've played every MMO since 1996, and beta tested most of them as well. This is the first time I've felt like a child digging under the Christmas tree to pull out the biggest shiniest present with my name on it.

    Anyhow, hope you find your shiny present some day. I think I've found mine! I can't wait to get back into the game!

     

    I keep seeing things like this and really being in awe of how different people all are in so many ways.  That two people could play a game (or the beta of a game, in this case) and come away from it with ENTIRELY different impressions is just awe inspiring to me. It awakens me to how TRULY difficult the job of a game developer is at it's core.

    As I've said before....I hope the game is successful and I wish no ills on those that want to play it, but it's just not the game for me. I'm just glad I'm not a game developer trying to figure out my target market and trying to then please all those people as much as possible. That job sounds like the definition of hell to me.

     

    President of The Marvelously Meowhead Fan Club

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    Originally posted by Impulse47

     

    Rift is a mediocre MMO that will only appeal to people who are unemployed and looking for a boring way to spend their time so it feels like they are working.  Bottom line is Rift, with all its positive aspects, IS NOT FUN.  If you think this game is fun you are delusional and have played so many hours of MMOs that your mind has lost all sense of comparison for what fun actually is.

    see you ingame bro!!!!!






  • Originally posted by just1opinion

    Originally posted by sschrupp

    Sorry to hear you didn't enjoy the game, OP. To me it feels like a breath of fresh air. The class customization system, rifts, and invasions don't seem to me like any other game.

    I have to admit the first 10 levels seemed pretty average, like any other MMO. However, once I got out of the tutorial part of the game and gained another level or two the game just sort of opened up. You start to realize the incredible possibilities of building multiple roles for your character with various souls, and begin to partake in some of the exciting invasions and rifts.

    I've played every MMO since 1996, and beta tested most of them as well. This is the first time I've felt like a child digging under the Christmas tree to pull out the biggest shiniest present with my name on it.

    Anyhow, hope you find your shiny present some day. I think I've found mine! I can't wait to get back into the game!

     

    I keep seeing things like this and really being in awe of how different people all are in so many ways.  That two people could play a game (or the beta of a game, in this case) and come away from it with ENTIRELY different impressions is just awe inspiring to me. It awakens me to how TRULY difficult the job of a game developer is at it's core.

    As I've said before....I hope the game is successful and I wish no ills on those that want to play it, but it's just not the game for me. I'm just glad I'm not a game developer trying to figure out my target market and trying to then please all those people as much as possible. That job sounds like the definition of hell to me.

     

     

    Perhaps even more mind bending is the possibility that the *same* person could play a game like Rift on two different days and come away with different feelings.

     

    What I mean is that I sometimes really feel on a knife edge when forming my initial impression of a game; which also happened in Rift. And it can be the little things that happen by chance that sway me. For example, maybe the first player you meet is selfish and rude in the starting area. Or you happen to be there when a dev puts out a server notice that is informative plus genuinely funny. Or your first (clueless) choice of souls actually works for you.

     

    First impressions can be crucial and for the developers, there are things you just dont have control over. Did I read somewhere that loads of people make up there mind after the first 10 minutes?

  • waveslayerwaveslayer Member UncommonPosts: 608

    Its fine the original poster has a negative opinion of Rift, but quite frankly I think the guy just wanted to insult people and more then likely hasnt even played the game especially considering the games he claims to be playing are nothing special either.

    Godz of War I call Thee

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by Strap

    Originally posted by just1opinion


    Originally posted by sschrupp

    Sorry to hear you didn't enjoy the game, OP. To me it feels like a breath of fresh air. The class customization system, rifts, and invasions don't seem to me like any other game.

    I have to admit the first 10 levels seemed pretty average, like any other MMO. However, once I got out of the tutorial part of the game and gained another level or two the game just sort of opened up. You start to realize the incredible possibilities of building multiple roles for your character with various souls, and begin to partake in some of the exciting invasions and rifts.

    I've played every MMO since 1996, and beta tested most of them as well. This is the first time I've felt like a child digging under the Christmas tree to pull out the biggest shiniest present with my name on it.

    Anyhow, hope you find your shiny present some day. I think I've found mine! I can't wait to get back into the game!

     

    I keep seeing things like this and really being in awe of how different people all are in so many ways.  That two people could play a game (or the beta of a game, in this case) and come away from it with ENTIRELY different impressions is just awe inspiring to me. It awakens me to how TRULY difficult the job of a game developer is at it's core.

    As I've said before....I hope the game is successful and I wish no ills on those that want to play it, but it's just not the game for me. I'm just glad I'm not a game developer trying to figure out my target market and trying to then please all those people as much as possible. That job sounds like the definition of hell to me.

     

     

    Perhaps even more mind bending is the possibility that the *same* person could play a game like Rift on two different days and come away with different feelings.

     

    What I mean is that I sometimes really feel on a knife edge when forming my initial impression of a game; which also happened in Rift. And it can be the little things that happen by chance that sway me. For example, maybe the first player you meet is selfish and rude in the starting area. Or you happen to be there when a dev puts out a server notice that is informative plus genuinely funny. Or your first (clueless) choice of souls actually works for you.

     

    First impressions can be crucial and for the developers, there are things you just dont have control over. Did I read somewhere that loads of people make up there mind after the first 10 minutes?

    It might have been this that you read.

    http://massively.joystiq.com/2010/11/02/the-soapbox-you-have-an-hour-to-grab-my-attention/

    image

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    Originally posted by waveslayer

    Its fine the original poster has a negative opinion of Rift, but quite frankly I think the guy just wanted to insult people and more then likely hasnt even played the game especially considering the games he claims to be playing are nothing special either.

    i bet you money that OP will sub to Rift on launch, at least for the free month





  • quentin405quentin405 Member Posts: 468

    Wow.. I thought everyone realized how mediocre at best it was in like.. the first beta... by the look of this thread I was wrong o.O

    image

  • BlackndBlacknd Member Posts: 600

    Originally posted by quentin405

    Wow.. I thought everyone realized how mediocre at best it was in like.. the first beta... by the look of this thread I was wrong o.O

    I heard the first beta was pretty bad.

    Then this amazing thing happened and the devs listened to their playerbase, making changes to suit it.

    .. But in a good way.

  • someforumguysomeforumguy Member RarePosts: 4,088

    Originally posted by Blacknd

    Originally posted by quentin405

    Wow.. I thought everyone realized how mediocre at best it was in like.. the first beta... by the look of this thread I was wrong o.O

    I heard the first beta was pretty bad.

    Then this amazing thing happened and the devs listened to their playerbase, making changes to suit it.

    Its nice to read that the playerbase wanted the same. So its now a sandbox and the lvls have been replaced with a skillsystem? Or what players are we talking about?

  • BenthonBenthon Member Posts: 2,069

    Originally posted by someforumguy

    Originally posted by Blacknd

    Originally posted by quentin405

    Wow.. I thought everyone realized how mediocre at best it was in like.. the first beta... by the look of this thread I was wrong o.O

    I heard the first beta was pretty bad.

    Then this amazing thing happened and the devs listened to their playerbase, making changes to suit it.

    Its nice to read that the playerbase wanted the same. So its now a sandbox and the lvls have been replaced with a skillsystem? Or what players are we talking about?

     Arguing for a sandbox in a already-determined core system is like asking for KFC in McDonalds... you won't get it and you're at the wrong f*cking place. :)

     

    Also, you don't represent the playerbase just because you want a game with these options.

    He who keeps his cool best wins.

  • dirtyhippy1dirtyhippy1 Member Posts: 45

    All these rift posts make me want to punch a puppy.  if you dont like it...dont play it.

    In the wise words of Obi Wan,

    "These arent the droids you're looking for"

  • RegnevanzRegnevanz Member Posts: 146

    Originally posted by Kazlin

    Originally posted by Turdinator

    7.5 million pre-orders can't be wrong.

    that would be impressive that would mean it has more players then WoW at the start lol come on if your gonna make up numbers atleast make up numbers that are close to accurate.

    why not blizzard pull thier numbers out of the sky giving no ratification whatsoever....

  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880

    Originally posted by Regnevanz

    Originally posted by Kazlin


    Originally posted by Turdinator

    7.5 million pre-orders can't be wrong.

    that would be impressive that would mean it has more players then WoW at the start lol come on if your gonna make up numbers atleast make up numbers that are close to accurate.

    why not blizzard pull thier numbers out of the sky giving no ratification whatsoever....

    Blizzard has never made up numbers...........

  • RegnevanzRegnevanz Member Posts: 146

    Originally posted by Frostbite05

    Originally posted by Regnevanz


    Originally posted by Kazlin


    Originally posted by Turdinator

    7.5 million pre-orders can't be wrong.

    that would be impressive that would mean it has more players then WoW at the start lol come on if your gonna make up numbers atleast make up numbers that are close to accurate.

    why not blizzard pull thier numbers out of the sky giving no ratification whatsoever....

    Blizzard has never made up numbers...........

    How do you know that? they just say it - I would tell everyone that my MMO has 12 million players especially if I did not allow a independant third party to view the details and RATIFY....

    So yes the Blizz marketing team can say whatever they like and they do not allow any proof of those numbers...

  • heartlessheartless Member UncommonPosts: 4,993

    Going by the title of this thread alone, the game is very mediocre. I really do not understand the hype.

    I'm happy that some people enjoy the game and I hope that they have a great time playing it. Personaly, as someone who has played this game from beta 2, I honestly do not see why people would be so hyped about this game.

    image

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