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Is this game trully good or is this agressive viral marketing ?

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Comments

  • pluzoidpluzoid Member Posts: 152

    Oh i forgot, there are vids made by players to help new players on Youtube, also peoples handy work with terraforming.

  • mrw0lfmrw0lf Member Posts: 2,269

    Originally posted by Kyleran

    Originally posted by Rusque

    Let me sum up xyson for you like this:

     So is Xyson good? It is if you like the following:

    Slow, repetitive material collection and crafting.

    Combat that belongs in the early 80's with rock'em sock'em robots (Not joking, two buttons, left hand right hand, exactly like rock'em sock'em robots).

    And that's it, that's everything the game offers. Their laundry list of features is enormous but crafting one thing doesn't feel any different than another..

    I've not played that much, but this pretty much matches the experience I've seen so far. 

    If you are looking for a survival simulator then this is the game for you, but if you are looking for a higher order of sandbox, say like EVE or SWG was, this is not the place.

    I'm waiting for launch (and stabilization) to see if it feels any different when we're playing for keeps as it were, but at this piont I'm not sure it offers enough in its present form to hold my interest.  More features are on the way, perhaps that will hold me if they start releasing them.

    Pretty much sums it for me as well and I really actually like the game, but in the long run much is needed to make is playable long term. The base is there but you can't play a shell forever.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • pluzoidpluzoid Member Posts: 152

    Originally posted by mrw0lf

    Originally posted by Kyleran


    Originally posted by Rusque

    Let me sum up xyson for you like this:

     So is Xyson good? It is if you like the following:

    Slow, repetitive material collection and crafting. (Same as any other MMO - however, when durability goes live, crafting will be to replace items more frequently).

    Combat that belongs in the early 80's with rock'em sock'em robots (Not joking, two buttons, left hand right hand, exactly like rock'em sock'em robots). (Agreed)

    And that's it, that's everything the game offers. Their laundry list of features is enormous but crafting one thing doesn't feel any different than another.. (Thats because nothings happpening at the moment, like items breaking, so people needing to make better items that last longer)

    I've not played that much, but this pretty much matches the experience I've seen so far. 

    If you are looking for a survival simulator then this is the game for you, but if you are looking for a higher order of sandbox, say like EVE or SWG was, this is not the place. (I played SWG pre and post CU/NGE and i like this game! also WoW, GW, ryzom, CoV, MxO, space cowboys online)

    I'm waiting for launch (and stabilization) to see if it feels any different when we're playing for keeps as it were, but at this point I'm not sure it offers enough in its present form to hold my interest.  More features are on the way, perhaps that will hold me if they start releasing them. (True, only time will tell if its all pipe dreams or a truely awesome game)

    Pretty much sums it for me as well and I really actually like the game, but in the long run much is needed to make is playable long term. The base is there but you can't play a shell forever.  (Agreed but hasnt lost faith just yet, SOE had more devs and money yet they still feck up SWG so dont be soo quick to judge).

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