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People Who Want Xsyon To Be No Holds Barred PvP Should GTFO

Seriously, the first decent sandbox game in a long time comes along and already people are jumping on it and trying to turn it into Darkfail v2.0. Sandbox games shouldn't be "KILL EVERYONE ALL THE TIME NO END TO THE MURDER", they should be a good balance of PvE, crafting, player interaction and PvP as a later mechanic.

Sadly, I think this is going to be ruined by the sheer amount of people coming and demanding PvP have no consequences for the murderer and full rewards etc. {mod edit}

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Comments

  • LoktofeitLoktofeit Member RarePosts: 14,247

    Originally posted by TheFarseer

    Seriously, the first decent sandbox game in a long time comes along and already people are jumping on it and trying to turn it into Darkfail v2.0. Sandbox games shouldn't be "KILL EVERYONE ALL THE TIME NO END TO THE MURDER", they should be a good balance of PvE, crafting, player interaction and PvP as a later mechanic.

    Sadly, I think this is going to be ruined by the sheer amount of people coming and demanding PvP have no consequences for the murderer and full rewards etc. You already have a game for retarded PvPing, it's called Darkfall.

    Was with you until 'as a later mechanic'. That's themepark thinking - don't go there. :)

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • CaldrinCaldrin Member UncommonPosts: 4,505

    Tho Darkfall is not full of retarted PVPing like u say its what it is a full loot PVP MMORPG so yes you get people killing everyone to get stuff.. Darkfall does have safe spots starter towns as long as you keep away from gonig red you can stay in those towns and be nice and safe.. but going out in the world is not safe and thats part of the thrill.. Sure Darkfall does need to sort the system out a bit and add in a few more things but tis getting better all the time..

     

    but this is not Darkfall we have Darkfall for that so yes i knida agree with you maybe only bits of the world need to be open PVP and other bits safe but from quickly reading other its this does look like the case anyway :)

     

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430

    lol, the raging debate from the Xsyon forum spills over into the MMORPG forum.  Just to let everyone know, there is a raging debate on how extensive PvP should be or not.  Its particularly heated regarding safe zones and tribal warfare (when its implemented).  Currently there is no altered plan for changing the current plans, so there is PvP, but not unrestricted PvP. Everything else is just speculation.

     

    If you are considering playing the game (which I suggest you do), I would look at the PvP aspect before signing up.  Extremist PvP players and Extremest PvE players tend to be the most militant in getting their way.  Its a middle of the road game.  World Building, Crafting, PvP.

    I self identify as a monkey.

  • krakkenkrakken Member Posts: 200

    Originally posted by TheFarseer

    Seriously, the first decent sandbox game in a long time comes along and already people are jumping on it and trying to turn it into Darkfail v2.0. Sandbox games shouldn't be "KILL EVERYONE ALL THE TIME NO END TO THE MURDER", they should be a good balance of PvE, crafting, player interaction and PvP as a later mechanic.

    Sadly, I think this is going to be ruined by the sheer amount of people coming and demanding PvP have no consequences for the murderer and full rewards etc. You already have a game for retarded PvPing, it's called Darkfall.

     

    Yes i can see your point & i understand your concern.

    the community was one of the best until all the hc pvp'ers where invading the froum and the game.

    at least the forum is going downhill pretty fast ...

    i still hope the best, and will give the dev's some time to deal with the darkfall/hc pvp crowd in a proper way

    oh and i'm not against pvp but i hate this "i kill all for no reason mentality" /puke.

  • quentin405quentin405 Member Posts: 468

    I agree with OP mostly.  I do enjoy PvP in Xsyon but it should have meaning.. As in defending your territory / resources. I dont think any hardcore players that LOVE Xsyon want more pvp then already allowed..  I would like to see the ability if one wanted to become a maniacal murderer / cannibal they could.. with some sort of severe risk/penalty to discourage the "casual gamer greifer ". But yeah I am praying they wont increase the PvP amount..

    image

  • SabbathSMCSabbathSMC Member Posts: 226

    Well the problem i see right now is the naked ganking. But not everything is put in yet to curb that. The preorder special weapons are no drop no decay and they do massive dmg. so you got gankers running around killing naked!!!!!!

    played M59,UO,lineage,EQ,Daoc,Entropia,SWG,Horizons,Lineage2.EQ2,Vangaurd,Irth online, DarkFall,Star Trek
    and many others that did not make the cut or i just plain forgetting about.

  • TheFarseerTheFarseer Member Posts: 97

    Originally posted by Caldrin

    Tho Darkfall is not full of retarted PVPing like u say its what it is a full loot PVP MMORPG so yes you get people killing everyone to get stuff.. Darkfall does have safe spots starter towns as long as you keep away from gonig red you can stay in those towns and be nice and safe.. but going out in the world is not safe and thats part of the thrill.. Sure Darkfall does need to sort the system out a bit and add in a few more things but tis getting better all the time..

    but this is not Darkfall we have Darkfall for that so yes i knida agree with you maybe only bits of the world need to be open PVP and other bits safe but from quickly reading other its this does look like the case anyway :)

    The trouble is that Darkfall's PvP is pretty much meaningless due to how all the systems work. {Mod Edit}

    They're trying to push to have Darkfall's PvP systems be put into Xsyon, which will result in EXACTLY THE SAME THING. Maybe after the game has a lot more features I could understand, but otherwise no.

  • Marcus-Marcus- Member UncommonPosts: 1,010

    I've had serious second thoughts about this game.

    A month ago, the community was extremelly helpful, the boards had some decent discussions, and it was a game i was very much looking forward to. In the past two weeks or so, a lot of that has changed, as the OP described.

      I think the threat of being red, and only being able to res at your totem, is not really much a deterent, for just killing and looting anyone you see.. I know they have said there will be others, but no word on it has really come out. The devs had stated in the past that this won't be a gankfest game, buy until they can show me otherwise, I think i'm going to have to pass.

    I enjoy PvP just as much as the next guy, but what i currently see this game turning into, i have seen a few too many times already.

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by TheFarseer

    Seriously, the first decent sandbox game in a long time comes along and already people are jumping on it and trying to turn it into Darkfail v2.0. Sandbox games shouldn't be "KILL EVERYONE ALL THE TIME NO END TO THE MURDER", they should be a good balance of PvE, crafting, player interaction and PvP as a later mechanic.

    Sadly, I think this is going to be ruined by the sheer amount of people coming and demanding PvP have no consequences for the murderer and full rewards etc. You already have a game for retarded PvPing, it's called Darkfall.

    But its not Real PVP if its not FFA full loot, and no safe areas! <Rolls eyes>  I think we've all heard from those types.  I've been avoiding this game because of its reputation as a gankfest. I simply do not play games with forced PvP these days.  There are far too many people with the Goonie mentality out and about, who get their jollies from ruining others play experience.  Its niched (or out right ruined) more games than I care to remember.  Its too bad, as this game looked interesting, until I heard about its PvP.  But I wish all of you the very best of luck. Perhaps the Dev's will show some wisdom and not listen to the gankers and griefers.

    "If you can't kill it, don't make it mad."
  • TheFarseerTheFarseer Member Posts: 97

    Complete FFA PvP only works in massively enforced roleplaying games etc. I played a game called AtonementRPI. You could bash the skulls in of any other player. And, sometimes, you'd have to since you'd be starving to death and they'd have some food.

    But people DIDN'T. Since they were roleplaying characters. Death meant something because death was limited. When death is capable of striking any time, it's meaningless.

  • BigCountryBigCountry Member Posts: 478

    Darkfall 2.0? Seriously? You people need to get out more....Xsyon is nothing like Darkfall, the PvP mechanics in Xsyons are that of the Sims where the PvP in Darkfall is that of Counter Strike.

     

    The Darkfall mass will show no interest in this game.

     

    {Mod edit}

    BigCountry | Head Hunters | www.wefarmpeople.com

  • TheFarseerTheFarseer Member Posts: 97

    Originally posted by BigCountry

    The Darkfall mass will show no interest in this game.

    Yeah, right...

    As if it's the PvP mechanics they care about.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by TheFarseer

    Seriously, the first decent sandbox game in a long time comes along and already people are jumping on it and trying to turn it into Darkfail v2.0. Sandbox games shouldn't be "KILL EVERYONE ALL THE TIME NO END TO THE MURDER", they should be a good balance of PvE, crafting, player interaction and PvP as a later mechanic.

    Sadly, I think this is going to be ruined by the sheer amount of people coming and demanding PvP have no consequences for the murderer and full rewards etc. {Mod edit}

    I agree (or basically at least, not with the retarded part).

    It is good if some sandboxes have different PvP settings than others. If all sandboxes games uses exactly the same mechanics the will get the same problem as the themparkers have, were almost every game is very similar to EQ and Wow.

    If all games are the same there is no reason to change from what you played before and sandbox games are no exception to this. 

    It is not against the sandbox principles to punish a murderer. The idea of a sandbox is that you should have as many choices as possible, not that you wont be punished for choosing as you do.

    If you kill someone IRL you will be in a big pile of trouble, unless you are working for some really fascist goverment that orders you to do it or if it is in a war. You can still do it however and some sandboxes should be like this.

    There should be others as well where you can rampage, I have no problem with that but people complaining that all sandboxes isn't the same sounds no different to me then when a Wow player complains that the game he tried isn't close enough to Wow.

    Not that I tried Xsyon yet so I know if it have good mechanics or not.

  • Marcus-Marcus- Member UncommonPosts: 1,010

    Originally posted by BigCountry

    Darkfall 2.0? Seriously? You people need to get out more....Xsyon is nothing like Darkfall, the PvP mechanics in Xsyons are that of the Sims where the PvP in Darkfall is that of Counter Strike.

     

    The Darkfall mass will show no interest in this game.

    {Mod edit}

     If you don't think the Darkfall crowd is checking this game out, just look at the  Xyson forums. I know you do, because you're in the running for the most polls there for the last two weeks, but I think you may be starting to lag behind....

     

    The label being thrown about perhaps may not be totally accurate, but it serves as a decent definition of the playstyle the OP is talking about. Most of those don't look at the PvP mechanics, especially when theres a promised upgrade in the future, in as much as open FFA PvP with very little reprecussion for mindless ganking.

  • krakkenkrakken Member Posts: 200

    Originally posted by BigCountry

    Darkfall 2.0? Seriously? You people need to get out more....Xsyon is nothing like Darkfall, the PvP mechanics in Xsyons are that of the Sims where the PvP in Darkfall is that of Counter Strike.

     

    The Darkfall mass will show no interest in this game.

     

    {Mod edit}

    oh really?!!

    i was killed on release day about 15 times in one hour right from the start even with the brutal lag.

    it is maybe not darkfall yet but there are a lot of pvp kids in xsyon running amok atm.

    the first i saw after creating my char was a little kid trying to kill me right on the start point (it was not possible cuz startpoints are safe but the kid was trying to hit me like crazy ... )

    maybe this poeple will leave after a month but atm it is full of gankers thats a fact!

  • shadyisisshadyisis Member Posts: 36

    i have a feeling once everyone gets there totem down and starts to gather resources you will figureout who the 10 local area idiots are and we will all just kill em a couple of times and then they will call it quits on the mindless killing. Althought the major problem right now is with the guys running around naked with the preordered axe that cant be looted hitting for mad damage with no real precussions. But this will probably be sorted out before wipe id like to think.

  • IkedaIkeda Member RarePosts: 2,751

    My opinion:

    There are 2 crowds at work here.  There are the people who want a sandbox and to NOT have to deal with being ganked, and then there are the gankers.  I fully and truly believe that for a sandbox game you should SERIOULY implement a permadeath situation.  Say for example.. player a murders player b.  Player a is then flagged for murder.  Murder clock starts counting.  If player A is killed before his flag is expired, he is permadead.  You can kill you just may want to reconsider going all rambo on a group because you should have SERIOUS repercussions for it.

  • mikahrmikahr Member Posts: 1,066

    Originally posted by Ikeda

    My opinion:

    There are 2 crowds at work here.  There are the people who want a sandbox and to NOT have to deal with being ganked, and then there are the gankers.  I fully and truly believe that for a sandbox game you should SERIOULY implement a permadeath situation.  Say for example.. player a murders player b.  Player a is then flagged for murder.  Murder clock starts counting.  If player A is killed before his flag is expired, he is permadead.  You can kill you just may want to reconsider going all rambo on a group because you should have SERIOUS repercussions for it.

    Lol, you must realize that you are dealing with gankers that think being returned to spawn point is some kind of "punishment" and proclaim anything else ridiculous.

    I guess thats "new generation" of gankers spawned by few recent failed games, old school pretty much accepted harsh consequences imposed on such "life", in fact it was a challenge and thought that if they screw up theyre literaly "fu***d"

  • LoktofeitLoktofeit Member RarePosts: 14,247

    Originally posted by shadyisis

    i have a feeling once everyone gets there totem down and starts to gather resources you will figureout who the 10 local area idiots are and we will all just kill em a couple of times and then they will call it quits on the mindless killing.

    I'm still anxious to find out what MMOs in the past 15 years have seen people behave that way that you have this impression people will do that. Historically, people who are not predisposed to PVP and have no affinity for it do not heed the battle call, take arms and rally together to fight off the scourge. They quit, cancel and leave.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • krakkenkrakken Member Posts: 200

    Originally posted by Loktofeit

    Originally posted by krakken


    Originally posted by BigCountry

    Darkfall 2.0? Seriously? You people need to get out more....Xsyon is nothing like Darkfall, the PvP mechanics in Xsyons are that of the Sims where the PvP in Darkfall is that of Counter Strike.

     

    The Darkfall mass will show no interest in this game.

     

    Quit labeling. You look like a bunch of idiots and your just scaring people away with ridiculous comparisons.

    oh really?!!

    i was killed on release day about 15 times in one hour right from the start even with the brutal lag.

    it is maybe not darkfall yet but there are a lot of pvp kids in xsyon running amok atm.

    the first i saw after creating my char was a little kid trying to kill me right on the start point (it was not possible cuz startpoints are safe but the kid was trying to hit me like crazy ... )

    maybe this poeple will leave after a month but atm it is full of gankers thats a fact!

    It just seems hard to buy this story with the insane amount of projection and embelishment that it contains.

    huh why should i lie?

    i bought the game in april 2010 and i will support xsyon for the next few months anyway, even if the ganking will remain.

    and i'm sure it will remain for a while. so i don't see any benefit for telling lies.

    fact is the game was a gankfest for me in the first hours, belive it or not  dude

  • LoktofeitLoktofeit Member RarePosts: 14,247

    Originally posted by krakken

    Originally posted by Loktofeit


    Originally posted by krakken


    Originally posted by BigCountry

    Darkfall 2.0? Seriously? You people need to get out more....Xsyon is nothing like Darkfall, the PvP mechanics in Xsyons are that of the Sims where the PvP in Darkfall is that of Counter Strike.

     

    The Darkfall mass will show no interest in this game.

     

    Quit labeling. You look like a bunch of idiots and your just scaring people away with ridiculous comparisons.

    oh really?!!

    i was killed on release day about 15 times in one hour right from the start even with the brutal lag.

    it is maybe not darkfall yet but there are a lot of pvp kids in xsyon running amok atm.

    the first i saw after creating my char was a little kid trying to kill me right on the start point (it was not possible cuz startpoints are safe but the kid was trying to hit me like crazy ... )

    maybe this poeple will leave after a month but atm it is full of gankers thats a fact!

    It just seems hard to buy this story with the insane amount of projection and embelishment that it contains.

    huh why should i lie?

    i bought the game in april 2010 and i will support xsyon for the next few months anyway, even if the ganking will remain.

    and i'm sure it will remain for a while. so i don't see any benefit for telling lies.

    fact is the game was a gankfest for me in the first hours, belive it or not  dude

    It just seemed odd that you haad some kind of access to data to discern that these were all kids, or even little kids for that matter. And getting killed 15 times in an hour is really hard to do. I mean a player has to be making a concerted effort  to die in order to pull that off 15 times in one hour, let alone do it in 'brutal lag.'Were they really little kids? Was it really brutal lag? And, if so, was it really 15 deaths in an hour? Are you really going to try to tell me that wasn't a series of embellishments to reinforce your point? 

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • kitaradkitarad Member LegendaryPosts: 8,178

    Fight it do not let the hardcore PvPers destroy another sandbox game that has a good community. You guys need to fight and dig in your heels and threaten the developers with leaving. They always spoil the game in the end and stunt its growth once people who might try the game give up on seeing the forums and fights which these types inevitably infect the forums with.

  • EladiEladi Member UncommonPosts: 1,145

    While I would be against behavior about killing folks on thier first day in, I highly doubt it be possible to have bin killed 15 times in a hour during the first launch attempt.  

    In the current test game..yea sure could happen, and if its done by the same player call a GM and he be banned. ( grief is not alouwed, PvP is) 

    When the Alignment system is enabled those who "gank" kill and plunder will find thier live alot harder and alot more fustrading. If several player unrelated to each other kill you for a total of 15 times during a landrush well thats plain bad luck, fustrading as it be you  then just has to continue or just reroll and start in a other area its not like you lost a whole lot of skills or sometign like that when you reroll in the first 10 min of the game.

     

    Next launch will hopefully :) be alot smooter and more fun for you but everyone who buys this game knows it has full loot pvp and that means there will be assholes who try to steal your stuff or just sit on you for lolz. those type of player will remaina  few months and then leave as they always do hopping from game to game.

  • Mad+DogMad+Dog Member UncommonPosts: 785

    Gona get my self a bath full of salty tears in this game :) No doubt will get loads of rage tell :)

    image
  • rznkainrznkain Member Posts: 539

    Xyson sadly will get ruined by the small but very vocal Pvp crowd they have done numerous polls on there website the pvers pretty much outnumber them 75% to 25% yet for all the noise that 25% make the devs will make the mistake of listening to them,.

     

     

This discussion has been closed.