Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Want honest nonbiased opinion about Rift...

13567

Comments

  • RzepRzep Member UncommonPosts: 767

    Nonbiased opinion...Someone needs to read the defenition of opinion, an objective opinion, thats a good one.

  • ScribZScribZ Member Posts: 424

    Originally posted by Jason2444

    Originally posted by psyclum

    Originally posted by Jason2444

    Originally posted by blueturtle13

    Each soul is NOT a class. There are 4 classes, each of them have interchangable talent trees. Tell me, how does a necromancer play differently than pyromancer. The only difference are the effect of each spell. The mechanics, the play style, and the very core of the class remain the same

    Glad i could clearify

    are you serious?:D 

    by your explaination, there is no difference between a cleric and a ranger:D  "how does play differently then .  the only difference are the EFFECT of each spell/ability....   the MECHANICS, the play style, and very core of the classes reamin the same....  

    a combat cleric CAN play EXACTLY like a ranger if you consider mana/power the same thing.  it's the same game so the game mechanics apply to every class...   very core of the classes are you spend power/mana and you execute spell/ability....

    you may want ore rethink about WHAT you are "clearifying" :D  the EFFECT of each ability/spell is what makes each class "different"

    Well were actually in agreement. The vast majority of classes in Rift DON'T play different. Warhammer had different class mechanics that were VASTLY different from each, even WoW is adopting that

     

    So yes, were in agreement, thank you.

     Well I'm glad you two agree and all, but i dont agree with either of you. My inquisitor does NOT play anything like a shaman or a druid and all 3 are clerics. I dont care how you generalize and assume it out in your head, they dont play the same from level 1 on up. I'm a cleric who carries a staff, not a hammer and shield, not a two handed hammer. I dont hit nobody with my weapon in my hand EVER. I aoe farm with spells, a druid does not do this, a shaman does not do this, hell a warden doesn't do this. You may have not tried to play them differently, that could be your problem. Thats my bet anyway, error between the keyboard and the chair more likely than everything being the same on the game design.

  • The user and all related content has been deleted.

    거북이는 목을 내밀 때 안 움직입니다












  • romanator0romanator0 Member Posts: 2,382

    Originally posted by blueturtle13

    Originally posted by romanator0


    Originally posted by blueturtle13


    Originally posted by romanator0


    Originally posted by BribarianI

    I mostly want to hear that bad parts about Rift, but also tell me what it offers. 

    Anyone who can do this with an openmind would be great.  You don't have to bash it, just tell me what it lacks and what it offers.

    Thank you, and flamers keep out of this one please

    Is it fun for you?

    Is it addicting?

    What are the professions like?

    What is the PvE like?

    What is the PvP like?

    Does anything about Rift standout as different?

    Is it fun for me? This question is subjective and therfore cannot be unbiased, but no it was not fun for me. The enitre time I was playing it felt too familiar to other games I have played and became repetetive and boring.

    Is it addicting? See question 1.

    What are the professions like? http://rift.zam.com/en/stc.html This should help you figure out the question on your own. As for my own personal view, I only played a warrior and the combination I was using didn't feel very special to me.

    What is the PvE like? Linear questing, if you don't like that you can do rifts, if you don't like that then you can grind mobs, if you don't like that then you can do PvP. I personally couldn't get into it mainly because i'm tired of the same ol' same ol' type of combat that is in Rift. The rifts only impressed me when I saw my first one open, after that they were all just one big zerg that broke up the monotany of the questing I was doing.

    What is the PvP like? I did not do any PvP however I do know that there are Battlegrounds and, if you are interested in rolling on a PvP server, some sort of open world PvP.

    Does anything about Rift standout as different? To me absolutely nothing stood out, it all felt like I had done it before.

     you know I see this a bit on here from people and I wonder what games people like you play? Every mmo I have ever played except for 2 felt like other games and were too familiar. Hell every fps I play feels too familiar and the same as most others before it.  Almost every single rts I play feels too familiar. Just seems silly to say that. ( though it is the 'in' thing to say about Rift so you have some company, though most who say that havent played Rift past level 15 or 20)

    My point is, games tend to establish genre standards and alot of times people complain about "this mechanic is too similiar" or" that feature has been done before"  yet most games that come out that try and radically alter the standards are......epic failures. The vocal minority cries about uniqueness yet those same people rarely support the games that do it. Put your money where your mouths are and support the type of game that YOU like.

    Rift is a combo of other games before it. Just like almost every other game has done. Just like almost every band has done and just like almost every TV show has done and almost every movie has done. Just like almost every Book that has been written or..............art imitates art. get it? good. move on. get past it. I understand if you dont like the game. Thats cool. You just sound like you are tired of the whole genre. mmo's are what they are. If that isnt your game anymore...well.....find a new game. Maybe a shooter or an RTS or oh wait.....those have all been done before. Never mind. Go take a walk. Oh wait... I am sure you have seen all that before. It is repetitive and boring. You are disenchanted with MMO's period. Dont blame  Rift for playing like a......gasp...MMO. Thats what it is and thats what ALOT of people were wanting. ;)

    sorry if that sounded too snarky I just have been driven crazy by the same people saying the same thing "Damn it! Rift plays like an MMO! how dare it! It sucks because it isnt reinventing the wheel." Well I for one love the damn wheel the way it is. Rolling right along.

    My main reason for not liking Rift is the combat system. Seeing as how I spend most of my time in any MMO fighting I am going to get bored after playing the same type of combat over and over. If I wanted to play a game with the same type of combat as Rift I could just resub to WoW or download WAR.

    Also (I have said this before) MMO's aren't defined by their combat. OMG REALLY WAT!!!!!1 Yeah, I know right? FPS's are defined by their combat. If an FPS isn't in first person or it doesn't involve shooting then guess what, its not an FPS. MMO's don't need to have the same combat as every game that came before it. This is one of the reasons why I'm looking forward to GW2 and think that TERA looks nice.

    Or AOC? Or Spellborn? Or Ryzom? Why wait? there have been games on the market for some time with different combat. Rift never claimed to be trying a different approach to that. Seems silly to try it expecting otherwise and then bash it for that.

    MMO's are defined by having an open persistent world that massive amounts of people can use to play together at once.

    Also, when you say that MMO's that try to be different end up being epic failures take the time to actually look at why those games failed. Most of the MMO's that released that failed didn't fail because they were different, they failed because they were buggy and unfinished. Any game that is released can be different and not fail just as long as it isn't rushed out the door unfinished and bug-ridden. Take FFXIV for example, it failed because it was being different just to be different. SE released a game that was not only bug-ridden and content-barren, some of the ideas SE had looked good on paper but were fundamentally flawed, an example of this is them replacing and AH with the player owned shops, the experience fatigue system and the over-complex menus. It is possible to make a game that is different, however it needs extensive testing to see if the implementation will work or to find any flaws in the idea. Something SE obviously did not do.

    So no game in years and years has been released that has gotten it right and didnt fail for those reasons? Seems that kind of game isnt being made anymore then sorry =/

    As to your comment about reinventing the wheel, I don't want a game that reinvents the wheel. I want a different wheel entirely (or almost entirely). You know kinda like how a six-spoked wagon wheel is different than and offroad bike tire and how they are both different than the tires on a dragster. They all do the same basic thing, allow something to move from point A to point B. However they all do it differently and are all used for different purposes.

    So why not play Wurm? Or istaria? or Ryzom? I just am not understanding why people bashing a game for not being another game dont go and play a game that has those same said things that those same people say they want?? Think about it without emotion or "trying to just be right"

    Also don't call me burned out on MMO's. You don't know me, you don't know how my mind works and you don't know my gaming background. Maybe if you were a trained professional psychiatrist (or psychologist, don't know the difference between them) and I was spilling my guts to you about my past you could say something like that, but you most likely aren't and you don't know my preferences and tendencies when it comes to gaming so please keep your know-it-all comments like that to yourself.

     Point taken. I apologize for putting words into your mouth. But 9 out of ten MMO's on the market for over a decade have the same kinda combat so I am not really sure what the issue is. We knew right from the beginning what kind of game Rift would be. It is what we thought it would be and for me a little more. There ARE other options out there. With other mechanics that differ from the huge majority of games released. Go play them.Seems simple to me. *shrugs*

    I just want to clear something up here. You mention me "bashing" Rift several times. I have done no such thing. The OP asked for opinions on the game and I gave him/her the ones that I have on this game. Some people like Rift for what it is and don't want a game with different combat, crafting etc. and that's perfectly fine. However I was not talking about what other people want. I was giving my views on the game that the topic is about.

    I accept you apology, and as for a game thats coming out with different mechanics, I am merrily awaiting for gw2 to arrive because from what I have seen of it it seems to be, as I said before, a different type of wheel.

    Also, just so you understand, I entered Rift knowing exactly what kind of game it was and I only played 2 and a half hours into the first day of the open beta. I'm not impressed when a developer tells me what they are putting into a game. I am only impressed when I get to see how what the developer said they were doing is implemented. I only entered the open beta so that I could be prepared with my own experiences when I end up talking about the game with other people (like I am doing now). I wasn't expecting to be wowed by Rift and I wasn't, but due to the time I spent in the open beta I can give an accounting of how I feel about this game and the impressions it had on me.

    image

  • xcutionrxcutionr Member Posts: 63
    Here's a honest non biased opinion. I can't recall a game releasing and then maintaining its hype rating on this website when it had a hype rating as high as rifts is right now. I would imagine WoW did pretty good with its hype rating but i wasn't using this website back then. But beyond that your just getting people opinions. And I know the trolls will bash the hype rating because it doesn't say what they want to say. But personally I put alot more stock into that rating system than there opinions.
  • romanator0romanator0 Member Posts: 2,382

    Originally posted by xcutionr

    Here's a honest non biased opinion. I can't recall a game releasing and then maintaining its hype rating on this website when it had a hype rating as high as rifts is right now. I would imagine WoW did pretty good with its hype rating but wasn't using this website back then. But beyond that your just getting people opinions. And I know the trolls will bash the hype rating because it doesn't say what they want to see. But personally I put alot more stock into that rating system than there opinions.

    The game hasn't released yet, you will have to wait till March 1st for that. Also, like a lot of people have said, wait till the honeymoon period is over. Every MMO will inevitably lose some subs after a few months, the amount of people that will leave is up in the air. We just have to wait and see right now.

    image

  • psyclumpsyclum Member Posts: 792

    Originally posted by Jason2444

    Originally posted by psyclum


    Originally posted by Jason2444


    Originally posted by blueturtle13


    Each soul is NOT a class. There are 4 classes, each of them have interchangable talent trees. Tell me, how does a necromancer play differently than pyromancer. The only difference are the effect of each spell. The mechanics, the play style, and the very core of the class remain the same

    Glad i could clearify

    are you serious?:D 

    by your explaination, there is no difference between a cleric and a ranger:D  "how does play differently then .  the only difference are the EFFECT of each spell/ability....   the MECHANICS, the play style, and very core of the classes reamin the same....  

    a combat cleric CAN play EXACTLY like a ranger if you consider mana/power the same thing.  it's the same game so the game mechanics apply to every class...   very core of the classes are you spend power/mana and you execute spell/ability....

    you may want ore rethink about WHAT you are "clearifying" :D  the EFFECT of each ability/spell is what makes each class "different"

    Well were actually in agreement. The vast majority of classes in Rift DON'T play different. Warhammer had different class mechanics that were VASTLY different from each, even WoW is adopting that

     

    So yes, were in agreement, thank you.

    If you think ranger plays like cleric in rift, then there isnt anything i can say except that you should move on to another game:D   by your definition WoW plays exactly like quake and starcraft:D  and if I keep feeding you troll food, you can make an argument that rift plays like pong:D

  • eye_meye_m Member UncommonPosts: 3,317

    not sure if someone has brought this up yet, but there is no such thing as an unbiased opinion, and it's probably even a bit of a stretch to ask for honesty.

     

    I don't know as much about Rift as alot of people. I just couldn't get interested in it. It felt mediocre and slow. I really think that Trion needed to kick it up a notch with something. Anything. It just didn't seem to stand out in any way.  If it had stellar graphics, then great but it's just good graphics. If it had stellar gameplay I'd love it but it's just average, maybe even a bit slow feeling after playing AoC.  It's like plain toast with butter. It's ok. It's not horrible and if it's all you got then it works, but you know you want more.

     

     

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

    I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by psyclum

    Originally posted by Jason2444


    Originally posted by psyclum


    Originally posted by Jason2444


    Originally posted by blueturtle13


    Each soul is NOT a class. There are 4 classes, each of them have interchangable talent trees. Tell me, how does a necromancer play differently than pyromancer. The only difference are the effect of each spell. The mechanics, the play style, and the very core of the class remain the same

    Glad i could clearify

    are you serious?:D 

    by your explaination, there is no difference between a cleric and a ranger:D  "how does play differently then .  the only difference are the EFFECT of each spell/ability....   the MECHANICS, the play style, and very core of the classes reamin the same....  

    a combat cleric CAN play EXACTLY like a ranger if you consider mana/power the same thing.  it's the same game so the game mechanics apply to every class...   very core of the classes are you spend power/mana and you execute spell/ability....

    you may want ore rethink about WHAT you are "clearifying" :D  the EFFECT of each ability/spell is what makes each class "different"

    Well were actually in agreement. The vast majority of classes in Rift DON'T play different. Warhammer had different class mechanics that were VASTLY different from each, even WoW is adopting that

     

    So yes, were in agreement, thank you.

    If you think ranger plays like cleric in rift, then there isnt anything i can say except that you should move on to another game:D   by your definition WoW plays exactly like quake and starcraft:D  and if I keep feeding you troll food, you can make an argument that rift plays like pong:D

    Actually the Rift plays like pong comparison has already been done.

    image

  • Tutu2Tutu2 Member UncommonPosts: 572

    Originally posted by BribarianI

    I mostly want to hear that bad parts about Rift, but also tell me what it offers. 

    Anyone who can do this with an openmind would be great.  You don't have to bash it, just tell me what it lacks and what it offers.

    Thank you, and flamers keep out of this one please

    Is it fun for you?

    Is it addicting?

    What are the professions like?

    What is the PvE like?

    What is the PvP like?

    Does anything about Rift standout as different?

     

    I played during the last BETA and while I wasn't awe-struck I definately didn't think of it as a bad game. It's highly polished, definately and has had one of the smoothest launches ever (contrary to what alot of the whiny ignorant crybabies on the forums think) I liked the class system alot and thought of it as the game's best feature. After I decided not to buy the game because of its general lack of originality and its medicore story, a friend of my begged for me to play with him and even bought me the full game so I'm going to play it through the free month at least. Currently a level 12 rogue.

    Is it fun?

    If you've taken a long break from MMOs and came back with RIFT, I think the fun factor is high. Otherwise, it's alright. It's fairly fun. But I think the newness factor will wash away quick to be honest. I am personally liking the game more as I gain more class abilities, but because I am into story and get bored of MMOs quick without a decent one, I find myself a little underwhelmed. Other then the rifts and the soul system (class system) I personally think the game is highly polished but not that refreshing and you'll get that "same old same old" feeling again. 

    Is it addicting?

    It can definately be quite addicting, yes, especially figuring out what classes you're going to mix together. The sheer amount of customization and personalization in this area is high. People will always try figure out cookie cutter builds and people already have, but you can really tailor things to suit your playstyle with a little experimentation and even so called gimped builds can still be played well. You can have up to 4 roles eventually anyway, so you can make a build for solo, pvp, raiding etc. Rift raids were alright as well, but I can picture it getting old pretty quick. I was annoyed that the raid kills things so fast I could barely contribute and half the time I felt like I wasn't doing anything at all. 

    What are the professions like? 

    Standard with a few improvements. You can make armor, weapons, enchantments, potions, skin, mine etc. A neat feature is the ability to salvage armor or weapons for more crafting materials. It's also very good that the stuff you make is usually better then quest stuff.

    What is the PvE like?

    Questing is standard stuff. Plenty of fed-ex quests with little variation other then new mobs and objects, but the scenery is pretty. I found the story okay so far, but nothing mind blowing and with no interesting twists. The monotony is thankfully broken up with the frequent rift invasions going on and that adds a bit of excitement. 

    What is the PvP like?

    I'll admit I've done no PvP, but from talking to a handful of people, they feel it's more fun and involving then WoW pvp and most other MMOs. I'm imagining class balancing will be a nightmare though, with the sheer amount of combos you can create. There's already plenty of QQ in the forums of so and so is too OP and needs nerfs. 


  • Originally posted by Lobotomist

    Originally posted by BribarianI

    I mostly want to hear that bad parts about Rift, but also tell me what it offers. 

    Anyone who can do this with an openmind would be great.  You don't have to bash it, just tell me what it lacks and what it offers.

    Thank you, and flamers keep out of this one please

    Is it fun for you?

    Yes the game is very much fun to play

    Is it addicting?

    Very much

    What are the professions like?

    Not good. Its just a copy of mechanics in other MMOs. Not original and very 2004

    What is the PvE like?

    Standard. If you liked WOW, LOTRO...no big difference

    What is the PvP like?

    Hugely unbalanced. But its fun for whats it worth

    Does anything about Rift standout as different?

    Dynamic events. But that is not enough to make game different.

    Its same ol' Everquest/WOW MMO we have seen 1000 times before.

     

    In a nutshell

    Its a good game but not enough innovation to warrant a subscription.

    You can be playing LOTRO,DDO,Champions,AOC,EQ2,POTBS - all for free

    And they are all just as good as Rift

    So why ?

     

    From that list I have played LOTRO, DDO, AOC and EQ2. I think Lobotomist is wrong in a few ways;

     

    1. Rift is new and hot. There is a buzz and its exciting to be a part of the headstart. I know some people look down at this, and I know it is not a lasting feature, but still it is a valid point. Kind of the difference between being at a live concert and watching the same concert on tv. Everyone around you is kind of happy and excited. (Again, I know it wont last so don't bother telling me so, please.)

     

    2. Trion. They are amazing and have impressed loads of people with their humour, competency and dedication. For a new company, excellent reputation being built here.

     

    3. It is NOT F2P - I think F2P is on the creepy side of gamer manipulation, and just not my cup of tea.

     

    4. I particularly like the rIfts in Rift because it gets me away from solo, lonely DULL questing that I associate with the games Lobotomist mentioned. The Rifts and Invasions - together with the public group mechanism - create a different atmosphere to games like EQ2. Sure, sometimes people dont say much, but sometimes they do and often you work together. Today I was in a small public group of 4 and we sort of attempted to block a life invasion... after a bit we realised we were screwed and without a word being spoken ALL started running away at the same time; was a bit of a giggle.

     

    5. The soul system. The freedom here is enough to make you giddy. The only game to come close is DDO where you can really mix the classes if you wish to. Except here you are given the scope to experiment without rerolling. People are critical of the combat but an advantage of Rift is you can experiment to find soul combinations that mean you enjoy combat. That was my experience anyhoo.

     

    I generally find on these boards that the criticisms of Rift are a bit harsh. I am not arguing that it isn't very familiar to MMO players. I find it very much like LOTRO and what I imagine WoW vanilla to be like back in the day. But people here tend to state their opinions in an unhelpful way, or at least with little reasoning/argument.

     

    To summarise, my personal experience is that it genuinely DOES have things that make it stand out from other MMOs.

  • LobotomistLobotomist Member EpicPosts: 5,981

    Again.

    If you dont mind paying 50$+15$ sub. And you like themepark MMO

    Rifte is best choice.

     

    I just say that there is plethora of great choices for free.

    Most of which are just slightly worse than Rift.

     

    So, you have choice and thats good :)



  • LeucentLeucent Member Posts: 2,371

    Originally posted by BribarianI

    I mostly want to hear that bad parts about Rift, but also tell me what it offers. 

    Anyone who can do this with an openmind would be great.  You don't have to bash it, just tell me what it lacks and what it offers.

    Thank you, and flamers keep out of this one please

    Is it fun for you?Not in the least

    Is it addicting?If you consider uninstalling the game as quick as possible, then yes.

    What are the professions like?Standard mix, many choices to make, but really is an illusion of more.

    What is the PvE like?kill this, collect that, go to big glowing circle on map, do objective, return to big glowy icon over npc.

    What is the PvP like?I ll say ok, wasn t bad, but wasn t great either.

    Does anything about Rift standout as different?Not really.

  • QazzQazz Member Posts: 577

    Originally posted by Teala

    Originally posted by Scribz

    Is this contagious? Really?? One zone with wardstones huh...hahahah no NOT TRUE AGAIN. Not going to find an AV or WG huh, I'm going to go out on a limb here and assume you have never seen Port Scion huh. Just a guess there.

     I'm sorry, but Battle for Port Scion is no AV nor is it a WG at all.

      One of the best compliments RIFT has recieved yet.

  • xcutionrxcutionr Member Posts: 63

    Originally posted by romanator0

    Originally posted by xcutionr

    Here's a honest non biased opinion. I can't recall a game releasing and then maintaining its hype rating on this website when it had a hype rating as high as rifts is right now. I would imagine WoW did pretty good with its hype rating but wasn't using this website back then. But beyond that your just getting people opinions. And I know the trolls will bash the hype rating because it doesn't say what they want to see. But personally I put alot more stock into that rating system than there opinions.

    The game hasn't released yet, you will have to wait till March 1st for that. Also, like a lot of people have said, wait till the honeymoon period is over. Every MMO will inevitably lose some subs after a few months, the amount of people that will leave is up in the air. We just have to wait and see right now.

     

    Head start opened up on the 24th. Usually it takes a day or 2 for the rating to start dropping with games. I'm only pointing out that with this game it hasn't. Yes it will eventually drop, i'm just impressed that it hasn't so far.

  • TheFarseerTheFarseer Member Posts: 97

    Originally posted by Leucent

    Originally posted by BribarianI

    I mostly want to hear that bad parts about Rift, but also tell me what it offers. 

    Anyone who can do this with an openmind would be great.  You don't have to bash it, just tell me what it lacks and what it offers.

    Thank you, and flamers keep out of this one please

    Is it fun for you?Not in the least

    Is it addicting?If you consider uninstalling the game as quick as possible, then yes.

    What are the professions like?Standard mix, many choices to make, but really is an illusion of more.

    What is the PvE like?kill this, collect that, go to big glowing circle on map, do objective, return to big glowy icon over npc.

    What is the PvP like?I ll say ok, wasn t bad, but wasn t great either.

    Does anything about Rift standout as different?Not really.

    I love the people who either haven't played or only played upto like level 4 posting and stinking up shit in here.

    Seriously, it's like an hour to get to level 10. Is that so hard?

  • UNH0LYEV1LUNH0LYEV1L Member UncommonPosts: 572

    Is it fun for you?
    It is actually very fun for me.  I was having so much fun that I nerded it up friday and all weekend and got to level 29.  The quests are very very straight foward and really offer nothing innovative I will admit that, however the world deisgn is hands down one of the best I have ever seen.  Very elaborate and I really enjoyed the Gloamwood zones structures, caves, castles, statues, monsters, etc.
    I am not much into storyline but from the general bits and pieces it actually seems very interesting!
    Is it addicting?
    Again i nerded it up so yes lol...can't wait to hop in and play again!
    What are the professions like?
    Havent really tried them yet but from what i heard they are very straight forward and very WoW-esque.
    What is the PvE like?
    Standard quest driven leveling.  Dungeons start off easy and get progressively more complicated as you level.  They are fun and provide good experience as well! I haven't gotten bored of questing yet mostly because the monster variety is really good and the worlds are so enjoyable to see.
    What is the PvP like?
    Warfronts are the main PvP mechanism I have encountered and offer battleground style PvP. They are decent but have mostly experienced battles that result in complete and utter domination for either a victory or a loss. In open PvP rogues obviously have a very big advantage due to stealth and ganks do happen but its not enough to be rage quit inducing. I just recently hit 29 and entered the open PvP zone and its cool because you compete with the factions for rift control/dungeon entrance control etc. Its not terrible and if your getting wiped outside an instance waiting a few minutes while the other faction enters is enough for you and your party to slip in.
    Does anything about Rift standout as different?
    The rifts are actually pretty trendy. They are PQ style and seem to actually accurately gauge your contribution. They an also wipe towns and quest hubs of NPC's if left unchecked. Having a quest hub destroyed can actually be annoying but generally isnt a huge issue as the community is willing to band together to drive invaders out.

    Also the builds from soul combining is just awesome. There are clearly builds that do very well at a lot of things, but the souls are versatile enough that you can make cool combos to fit your needs perfectly!

    All in all I am having a lot of fun playing my warrior. I really enjoy being able to store 4 soul sets and I switch frequently between a leveling soul, tank soul for dungeons, and a PvP oriented soul! I hope the game stays successful because this is literally the only game holding my attention at the moment.

  • GormokGormok Member Posts: 379

    If you plan on pvping roll rogue or warrior, if you roll mage or cleric you will get pwned. The caster souls are lacking hardcore no matter what they say on the Rift forums. Warriors and rogues you can spam melee skills all day, casters have stupid cooldown timers on most skills or long cast times for medicore damage skills, and they are very soft all glass without the cannon. Im actually cancelling both of my pre-orders and will wait for ToR or GW2.

    The pve is pretty solid on the other hand tho, but pvp is lacking unless you are playing the warrior or rogue souls. Oh and dont go Defiant because you will hardly ever win any warfronts, it seems like all the WoW kiddies went Defiant. Working as a team in WFs dont seem to comprehend with them. Overrall its a fun game if you can put up with the onesided and unbalanced pvp.

  • TwistingfateTwistingfate Member Posts: 177

                      As a non-biased review of Rift. Id have to say its a decent game. It didnt really fit in with what I personally wanted. couldnt keep my interest etc but if you like themepark mmo and a new world to explore, id say its worth it. The mechanics seemed fun and the game was pretty polished as far as i could see.

     

                  I played in a few of the beta's so my knowledge of the game only stretches as far as those. Regardless I still think its a pretty reasonable game. This is just my 2 cents about the game. I only played for maybe 5 hours total so i am no where near an expert on the game haha. Just my impressions :)

    image

  • Jason2444Jason2444 Member Posts: 372

    Originally posted by blueturtle13

     

     you clarified your opinion true. But half of what you said was untrue. Sorry. No WOW is not the Aion of the west. Aion has not been out that long. Besides most of WOWs subs are in China not the west. LOTRO and to a lesser degree EQ2 and DDO proved that there is still plenty of room in the gaming space for all parties involved if the game released is polished, feature packed and runs well which Rift does.

    I like how you completely left out the fact that DDO and LOTRO came out YEARS AGO before the MMO market was fit to burst with fantasy MMOs

    MMOs played: WoW, Star Wars Galaxies, Star Wars: The Old Republic, Guild Wars, Planetside, Global Agenda, Star Trek Online, RIFT, Everquest 2, Age of Conan, Warhammer Online, EvE online, APB
    Best MMO Companies: Trion Worlds, ArenaNet, CCP
    Worst MMO Companies: Electronic Arts

  • mmrbaisitemmrbaisite Member Posts: 61

    It would be ok as a f2p mcdonalds/fastfood game. Nothing is really in there. TTYL, prob in some weeks.

  • ThamorisThamoris Member UncommonPosts: 686

    Originally posted by Drea-mer

    Originally posted by BribarianI

    Is it fun for you?  No, It's a horrible game imo.

    Is it addicting? It is in the beginning actually.

    What are the professions like? Imagine WoW, even the levels and skillups are just copied. 'nuff said.

    What is the PvE like? Linear Themepark, imagine WoW but being told what to do and where to go by every quest.

    What is the PvP like? Almost no world PVP because rogues were ganking everyone, all the PVP happened in Warfronts.

     

    Does anything about Rift standout as different? No

     I looked through you last 20 posts and they are all bashing Rift. Why does this game threaten you so much? If you don't like it...just don't play it. Why do you take it so personal? Did Rift touch your private spots? ....I don't get people like you. I feel sorry for people like you.

     

    Personally, I'm playing Rift and having a blast. I expect to have lots of fun for a long time to come playing Rift. The only negative I see is issues with performance. Folks with kick butt machines are hard pressed to play on max settings.

  • KaocanKaocan Member UncommonPosts: 1,270

    Originally posted by Gormok

    If you plan on pvping roll rogue or warrior, if you roll mage or cleric you will get pwned. The caster souls are lacking hardcore no matter what they say on the Rift forums. Warriors and rogues you can spam melee skills all day, casters have stupid cooldown timers on most skills or long cast times for medicore damage skills, and they are very soft all glass without the cannon. Im actually cancelling both of my pre-orders and will wait for ToR or GW2.

    The pve is pretty solid on the other hand tho, but pvp is lacking unless you are playing the warrior or rogue souls. Oh and dont go Defiant because you will hardly ever win any warfronts, it seems like all the WoW kiddies went Defiant. Working as a team in WFs dont seem to comprehend with them. Overrall its a fun game if you can put up with the onesided and unbalanced pvp.

     Really?

    I must be a God then.

     

    I play a caster cleric, inquisitor/purifier/warden build. DPS on the trees, nothing in healing just base. I consitantly destroy anything melee unless I get focused on. We, on the defiant side, just an hour ago finished off a nice winning streak where we won 8 of 8 Codex matches and 5 of 6 Black Gardens. I'm only level 23 now and have already finished all my Black Garden AND Codex quests, have my PvP soul, purchased all my level 25 faction gear, and still have over 3k favor points left to spare.

    I really do think you made the right call on cancelling your pre-order. If you suck as bad as you make it sound I'ld quit playing too if I was you. Maybe ToR or GW2 will have a much better baby cakes mode built into thier PvP so you can compete. Obviously Rift PvP and class structure is WAY too complicated for you.

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • El_LionEl_Lion Member UncommonPosts: 154

    Is it fun for you?

    Yes, I'm enjoying my time doing quests, gathering, rifting, doing Warfronts and dungeons.

    Is it addicting?

    I want to reach level 50 fast in order to be able to raid with the guild I'm in, so yes, it's addicting for me. On the other had, if I wouldn't have been in a guild, I would not need to play that much.

    What are the professions like?

    I've only done the 3 gathering professions and those are nothing special. Just clicking on herbs, mines and corpses while leveling. You do get enough opportunities to raise your level tho and it does not feel like work.

    What is the PvE like?

    A lot of RIFTS, not a lot of tactics atm but I'm under 20. The mobs are not that easy, unless youre 1-2 levels above or in group. The quests are very rewarding itemwise. The dungeons environment are beautiful for what I've seen.

    What is the PvP like?

    Warfronts are fun. I only did one style of warfront for about 20 times. It's rewarding both XP wise as rep/honor wise. I certainly have fun doing Warfronts with guildies.

    Does anything about Rift standout as different?

    Not really, there are a lot of elements from different games. The magic is, the combination is done perfectly right and it's very enjoyable.

    Pops up now, some classes are very refreshing. Also, the soul sistem ads a lot of versatility to your character. It's awesome.

    Eaglix

  • DyrttDyrtt Member Posts: 422

    Isn't "non-biased opinion" a bit of a contradiction of terms?

Sign In or Register to comment.