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GW2: The Most Technologically Advanced MMO

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  • WarbandWarband Member UncommonPosts: 723

    Originally posted by Kalfer

    Originally posted by Alot

    Originally posted by Kalfer

    Originally posted by Kleir

    http://www.justin.tv/alienwarearena/b/281335903

    At the end of the first video, there is an interview where one of the arenanet staff talks about how GW2 will be playable with console controllers and it will be playable in 3D.

    From an earlier post we learned that GW2 can be used on portable devices.  You can chat to guild mates and do other minor things to still be apart of the game while not actually being at your computer to play it.

    If you know of any other sort of way GW2 will branch out to other devices or incorporate new technologies, please comment!

    It's a bit extreme statement, to just call GW2 the most advanced MMO in the thread title.

     

    I would love to read some articles about their server technology, the engine and such, but let's be honest. If you look at GW2 it looks like a more high rez version of GW1. They are relying on their art design to drive the technology.

     

    I think it's a good thing. It should mean that making armors, models and such should take less time, than if it had the detail and quality of TERA or Blade and Soul. Imagine how long it must take to make a simple weapon in those games due to the incredible graphics.

    GW2 looks great but it's because of the art. I hope it means we can have lots of people on screen without dragging down the servers, as well as having a long draw distance to add to immersion.

    Lesser detail and quality?

    No: http://www.arena.net/blog/pax-east-countdown-a-glimpse-of-the-thief

    Those are renderes right? I do not believe the in-game characters are like that.

     

    The in-game trailers show lots of textures that are so-so, but as I said it's a good game. Being a super hardcore visually stunning technical game creates problems. It was the right choice to boost their visuals through their art. We all know how amazing their art team is.

    They actually are like that if you look at the high rez shots taken from the demo I don''t think there's any detail lost, at least not to a significant degree. (these are screenshots taken by a fan playing thedemo, so none of this is pre-rendered)

     

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