I should mention that for me, a lot of my playing is late in the night. I work a swing shift and don't get home until 11:30 PM. This is the time I like to pop in and knock out quests, while the weekend is when I spend the most time closing rifts. With the typical MMO, this is a perfect time for questing, as I'm not fighting over mob spawns, and am generally left alone. For some reason, I tend to see a lot of rifts open at late hours with invasion forces piling out. Surely, there's not THAT many people on my server at that time of night to cause this, right?
I'm not really complaining, as this isn't some kind of dealbreaker. It is what it is. I've found that during the heavy rift/invasion activity when no one seems to be around or interested in tackling them, I can head over to Silverwood and catch up on my foraging. At least at my level I can pretty much solo anything there that heads my way.
Being serious, and dont take this the wrong way, but I really believe your 'problem' is the server/faction your on more than the game mechanics.
In Freemarch we get hammered all the time with invasions, but there are people of all levels (I have even seen 40s and 50s) jumping in to clean them up fast. Very seldom do the defiants on my server fail an invasion even in the less populated zones. So we hardly have to worry about lingering invasions and footholds.
I can say though, on the same exact server, on guardian....that I can't seem to find a single invasion thats not a failure. The areas around Sanctum are almost always littered with footholds and random invasion forces, its a total mess. So the way I see it, its not the game thats the problem here, its the community on your server in your faction that creates (through neglect) the problem for you.
EDIT: Oh and just want to point out I work night shift myself, almost all of my play tme is on my days off which is 9pm-9am window. And yes, there are tons of us on at that time.
The amount of times I've been in a group spending hours chasing rifts and having a blast pretty much negates that. I'm not into the whole "my faction is better than yours!" thing, because that's totally beside the point. There are times-- instances here and there-- where the invasions seem to overrun those willing to fight them off, but the times are generally off peak hours. Unlike, presumably, the OP, I don't see this all the time. It does happen though, and can be frustrating when all you want to do is turn in that one quest so you can ding and call it a night.
Incidentally, I played Defiant in beta, because I usually like the "bad" side. More often than not, those factions tend to have the better quests. My experience in Rift has been opposite. I rolled up a Guardian on release and am enjoying my time much more than I ever did in beta.
"You'll never win an argument with an idiot because he is too stupid to recognize his own defeat." ~Anonymous
I should mention that for me, a lot of my playing is late in the night. I work a swing shift and don't get home until 11:30 PM. This is the time I like to pop in and knock out quests, while the weekend is when I spend the most time closing rifts. With the typical MMO, this is a perfect time for questing, as I'm not fighting over mob spawns, and am generally left alone. For some reason, I tend to see a lot of rifts open at late hours with invasion forces piling out. Surely, there's not THAT many people on my server at that time of night to cause this, right?
I'm not really complaining, as this isn't some kind of dealbreaker. It is what it is. I've found that during the heavy rift/invasion activity when no one seems to be around or interested in tackling them, I can head over to Silverwood and catch up on my foraging. At least at my level I can pretty much solo anything there that heads my way.
Being serious, and dont take this the wrong way, but I really believe your 'problem' is the server/faction your on more than the game mechanics.
In Freemarch we get hammered all the time with invasions, but there are people of all levels (I have even seen 40s and 50s) jumping in to clean them up fast. Very seldom do the defiants on my server fail an invasion even in the less populated zones. So we hardly have to worry about lingering invasions and footholds.
I can say though, on the same exact server, on guardian....that I can't seem to find a single invasion thats not a failure. The areas around Sanctum are almost always littered with footholds and random invasion forces, its a total mess. So the way I see it, its not the game thats the problem here, its the community on your server in your faction that creates (through neglect) the problem for you.
EDIT: Oh and just want to point out I work night shift myself, almost all of my play tme is on my days off which is 9pm-9am window. And yes, there are tons of us on at that time.
The amount of times I've been in a group spending hours chasing rifts and having a blast pretty much negates that. I'm not into the whole "my faction is better than yours!" thing, because that's totally beside the point. There are times-- instances here and there-- where the invasions seem to overrun those willing to fight them off, but the times are generally off peak hours. Unlike, presumably, the OP, I don't see this all the time. It does happen though, and can be frustrating when all you want to do is turn in that one quest so you can ding and call it a night.
Incidentally, I played Defiant in beta, because I usually like the "bad" side. More often than not, those factions tend to have the better quests. My experience in Rift has been opposite. I rolled up a Guardian on release and am enjoying my time much more than I ever did in beta.
{mod dit}
My point still stands, if YOUR faction on YOUR server is NOT working together to handle the invasions. If they are consistantly leaving them to run thier course and walking on by. If they dont care enough to fight them and clear them. Then your FACTION on your SERVER is the cause of your problem. Maybe pick a different server, maybe pick a different faction, maybe hit the /1 chat and MOTIVATE your people to come help you!
If all you're doing is seeing it and walking on by yourself just to complain about it later, then you're as much the cause of the problem as everyone else. Its a damn war, its an invasion on the world of Telara. Either your on board with fighting to defend your home or you're not. If all you want to do is have the war go away so you can pick your flowers in peace, well than you got no right to stand up and complain about anyone else who isn't willing to fight the fight.
This has NOTHING to do with a prefered or 'better' faction. Its about the attitudes of the players on a specific faction on a specific server. Each and every one of them can handle the rifts well or very badly depending on thier player bases attitude.
Im having something of the opposite problem of the OP, invasions and rifts are destroyed too fast, which means i will have to go back to questing or warfronts to gain XP. Solo questing is one of the most boring things I know in MMOs, Im paying to play with people...
Also on the post above: Hes right, you sometimes have to motivate other people to do stuff, and its usually not alot thats needed. I've noticed that especially in warfronts, basicly one person saying "Ok, lets do this" and a couple of "nice healing" "good work" is sometimes all it takes to win. Same thing goes for rifts and invasions.
This is what i already expirienced in the beta and never bought Rift.
Rift playerbase might get bored realy fast, hope they prove their players the oposite, but i also said Rift population might drop off rapidly after 2 or 3 months.
Rift pops are fine. All depends on your community. The more people in your area the harder and frequent the rifts are. Ive never fought a rift or invasion alone, someone always comes along. Then three more and next thing you know its a raid.
Invasions never last that long either. And Taking a quest hub back is easy after the main guy leaves plus if you get there at the right time the npcs will help you.
So you have to kill a few guys to turn in a quest, is it realy that much of a drag on your quest grinding that mmo players have been complaining about for years to do a dynamic quest.
Maybe your build sucks so your strugling or maybe like someone said earlier your all burnt out on mmos. Ive been around here for awhile and it seems like the same posters always preaching doom and gloom on the new game and hyping the next one... until it comes out then back to the same ole.
Rifts will get old just like quests and dungeons get old. Good thing we play for social reasons and not just for quest/dungeon grinding.
Comments
The amount of times I've been in a group spending hours chasing rifts and having a blast pretty much negates that. I'm not into the whole "my faction is better than yours!" thing, because that's totally beside the point. There are times-- instances here and there-- where the invasions seem to overrun those willing to fight them off, but the times are generally off peak hours. Unlike, presumably, the OP, I don't see this all the time. It does happen though, and can be frustrating when all you want to do is turn in that one quest so you can ding and call it a night.
Incidentally, I played Defiant in beta, because I usually like the "bad" side. More often than not, those factions tend to have the better quests. My experience in Rift has been opposite. I rolled up a Guardian on release and am enjoying my time much more than I ever did in beta.
"You'll never win an argument with an idiot because he is too stupid to recognize his own defeat." ~Anonymous
{mod dit}
My point still stands, if YOUR faction on YOUR server is NOT working together to handle the invasions. If they are consistantly leaving them to run thier course and walking on by. If they dont care enough to fight them and clear them. Then your FACTION on your SERVER is the cause of your problem. Maybe pick a different server, maybe pick a different faction, maybe hit the /1 chat and MOTIVATE your people to come help you!
If all you're doing is seeing it and walking on by yourself just to complain about it later, then you're as much the cause of the problem as everyone else. Its a damn war, its an invasion on the world of Telara. Either your on board with fighting to defend your home or you're not. If all you want to do is have the war go away so you can pick your flowers in peace, well than you got no right to stand up and complain about anyone else who isn't willing to fight the fight.
This has NOTHING to do with a prefered or 'better' faction. Its about the attitudes of the players on a specific faction on a specific server. Each and every one of them can handle the rifts well or very badly depending on thier player bases attitude.
Im having something of the opposite problem of the OP, invasions and rifts are destroyed too fast, which means i will have to go back to questing or warfronts to gain XP. Solo questing is one of the most boring things I know in MMOs, Im paying to play with people...
Also on the post above: Hes right, you sometimes have to motivate other people to do stuff, and its usually not alot thats needed. I've noticed that especially in warfronts, basicly one person saying "Ok, lets do this" and a couple of "nice healing" "good work" is sometimes all it takes to win. Same thing goes for rifts and invasions.
Same here
At one point it became to much
Rift pops are fine. All depends on your community. The more people in your area the harder and frequent the rifts are. Ive never fought a rift or invasion alone, someone always comes along. Then three more and next thing you know its a raid.
Invasions never last that long either. And Taking a quest hub back is easy after the main guy leaves plus if you get there at the right time the npcs will help you.
So you have to kill a few guys to turn in a quest, is it realy that much of a drag on your quest grinding that mmo players have been complaining about for years to do a dynamic quest.
Maybe your build sucks so your strugling or maybe like someone said earlier your all burnt out on mmos. Ive been around here for awhile and it seems like the same posters always preaching doom and gloom on the new game and hyping the next one... until it comes out then back to the same ole.
Rifts will get old just like quests and dungeons get old. Good thing we play for social reasons and not just for quest/dungeon grinding.