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1 Reason is all I need not to play...

dreamer05dreamer05 Member UncommonPosts: 679

I played GW on launch day and loved it!  I always loved the PvP and the PvE, only slightly repugnant was the huge percentage of instancing.  I still really enjoyed the game.  Out of all the Holy Grail reasons I have heard to "love" GW2 there is only one I need to be completely adverse to it.  The lack of a healing class.  Now I'm quite practical and understand why a game might want to eliminate healing classes.  They are usually popular because they are needed and not really a class that people play because they enjoy it.... However,  I am one of those people who completely enjoy it, and I know I am very far from being alone.  There are many of us who realize how difficult it really is to be a truly great healer, and who get enjoyment out of it.  The fact that they decided to completely isolate this group of players is EXACTLY why I will not be playing, no matter how much everyone may worship it.

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"God, please help us sinful children of Ivalice.."

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Comments

  • romanator0romanator0 Member Posts: 2,382

    Oh well. One man's trash is another man's treasure. While a few people will be turned off by the lack of healbots far more people are praising ArenaNet for doing it.

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  • romanator0romanator0 Member Posts: 2,382

    Originally posted by dreamer05

    Originally posted by romanator0

    Oh well. One man's trash is another man's treasure. While a few people will be turned off by the lack of healbots far more people are praising ArenaNet for doing it.

     


    Healbots is not the same as people who enjoy healing and far more jaded people will be praising the game once it is released.  That's the point, it seems amazing in your dorky little heads but once it's released it finds some way of always disappointing.  Oh I can't wait for this game, it will be the end all most amazingis game in the world!! Really?  Wasn't that what you said about the past 4 release games before you played them?

    If you're personally asking me if that is what I said about the past 4 games I played then no. However everything that has been said about GW2 and has been shown, has been shown to work exactly how it was said it would. I don't believe it to be the best thing ever, but I do expect it to be one of if not the funnest games I will ever play. If you don't like the game then don't play it. You also don't need to bash it either, you can just take the high road and ignore it. If you like being the healbot then you can stay in Rift.

    image

  • TemeritTemerit Member Posts: 27

    Im also one of the people who thoroughly enjoying healing. I played a Resto shaman in WoW, a Nature Healer in DCUO, and a cleric in Rift and loved them all. 

    I am also ecstatic about ArenaNets new take. Innovation is what this industry needs. Even if it fails, at least they attempted it rather than copying the same equation every other MMO does. Take a look at Darkfall. Low player base, but there are still people who heavily praise it just for being a different kind of MMO(I personally have never had more fun in any other MMO). 

    Although, to be honest, I do not know that much about how Arenanet is going to do it(I hear theyre doing away with tank/heal/dps and having all classes do everything), I still expect them to do well. If anything, ArenaNet has a reputation as being a heavily involved developer and I dont expect them to let their system be if its not up to par with what customers want.

  • aesperusaesperus Member UncommonPosts: 5,135

    Unless you really love direct healing classes, it might be a bit early to make this judgement. I wouldn't be surprised if that have some type of support class (not a healer, but wards / buffs / sheilds, etc.). Perhaps something akin to the prot monk in GW1, but not as blatant.

    If that's not your thing, then there are pleanty of MMOs w/ pure healing classes available. However there are still unannounced classes with skillsets we are clueless about.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by aesperus

    Unless you really love direct healing classes, it might be a bit early to make this judgement. I wouldn't be surprised if that have some type of support class (not a healer, but wards / buffs / sheilds, etc.). Perhaps something akin to the prot monk in GW1, but not as blatant.

    If that's not your thing, then there are pleanty of MMOs w/ pure healing classes available. However there are still unannounced classes with skillsets we are clueless about.

    http://www.guildwars2.com/en/the-game/professions/guardian/

    You can mess around with this and try to find a support build.

    http://gw2.luna-atra.fr/skills_tool/?lang=en

    image

  • dreamer05dreamer05 Member UncommonPosts: 679

    Originally posted by romanator0

    Originally posted by dreamer05


    Originally posted by romanator0


    Originally posted by dreamer05


    Originally posted by romanator0

    Oh well. One man's trash is another man's treasure. While a few people will be turned off by the lack of healbots far more people are praising ArenaNet for doing it.

     


    Healbots is not the same as people who enjoy healing and far more jaded people will be praising the game once it is released.  That's the point, it seems amazing in your dorky little heads but once it's released it finds some way of always disappointing.  Oh I can't wait for this game, it will be the end all most amazingis game in the world!! Really?  Wasn't that what you said about the past 4 release games before you played them?

    If you're personally asking me if that is what I said about the past 4 games I played then no. However everything that has been said about GW2 and has been shown, has been shown to work exactly how it was said it would. I don't believe it to be the best thing ever, but I do expect it to be one of if not the funnest games I will ever play. If you don't like the game then don't play it. You also don't need to bash it either, you can just take the high road and ignore it. If you like being the healbot then you can stay in Rift.

     


    {mod edit}

    I don't see how I would wipe in GW2 because I pissed off a healer. You can't really piss off what isn't there. In GW2, if one person goes down the rest of the group fights on rather than being dependent on one person.

     

    And in theory that sounds just amazing doesn't it!  Just like in all developing games where everyone worships the "concept" of it all and it all sounds so perfect!  We will see how the people react to the launch of this game and how it works.  Until then you can't factually state how it does or will work.  And I wish it well because I was a fan of the original, but in my educated and experienced opinion it is quite niave to think you can eliminate class roles and still keep everyone happy, including my group of gamers who completely devote themselves to healing classes.

    image

    "God, please help us sinful children of Ivalice.."

  • thejsmthejsm Member UncommonPosts: 9

    Originally posted by dreamer05

    I played GW on launch day and loved it!  I always loved the PvP and the PvE, only slightly repugnant was the huge percentage of instancing.  I still really enjoyed the game.  Out of all the Holy Grail reasons I have heard to "love" GW2 there is only one I need to be completely adverse to it.  The lack of a healing class.  Now I'm quite practical and understand why a game might want to eliminate healing classes.  They are usually popular because they are needed and not really a class that people play because they enjoy it.... However,  I am one of those people who completely enjoy it, and I know I am very far from being alone.  There are many of us who realize how difficult it really is to be a truly great healer, and who get enjoyment out of it.  The fact that they decided to completely isolate this group of players is EXACTLY why I will not be playing, no matter how much everyone may worship it.

    Oh well, everyone else will be having fun in game. If they make the design work, why complain

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by Temerit

    Im also one of the people who thoroughly enjoying healing. I played a Resto shaman in WoW, a Nature Healer in DCUO, and a cleric in Rift and loved them all. 

    I am also ecstatic about ArenaNets new take. Innovation is what this industry needs. Even if it fails, at least they attempted it rather than copying the same equation every other MMO does. Take a look at Darkfall. Low player base, but there are still people who heavily praise it just for being a different kind of MMO(I personally have never had more fun in any other MMO). 

    Although, to be honest, I do not know that much about how Arenanet is going to do it(I hear theyre doing away with tank/heal/dps and having all classes do everything), I still expect them to do well. If anything, ArenaNet has a reputation as being a heavily involved developer and I dont expect them to let their system be if its not up to par with what customers want.

    Read the articles on this page

    http://www.guildwars2.com/en/the-game/combat/

    and read this

    http://www.arena.net/blog/jon-peters-talks-combat

    image

  • dreamer05dreamer05 Member UncommonPosts: 679

    Originally posted by thejsm

    Originally posted by dreamer05

    I played GW on launch day and loved it!  I always loved the PvP and the PvE, only slightly repugnant was the huge percentage of instancing.  I still really enjoyed the game.  Out of all the Holy Grail reasons I have heard to "love" GW2 there is only one I need to be completely adverse to it.  The lack of a healing class.  Now I'm quite practical and understand why a game might want to eliminate healing classes.  They are usually popular because they are needed and not really a class that people play because they enjoy it.... However,  I am one of those people who completely enjoy it, and I know I am very far from being alone.  There are many of us who realize how difficult it really is to be a truly great healer, and who get enjoyment out of it.  The fact that they decided to completely isolate this group of players is EXACTLY why I will not be playing, no matter how much everyone may worship it.

    Oh well, everyone else will be having fun in game. If they make the design work, why complain

    Everyone else is a far stretch.  And why complain?  Well if you would please read my original post it is because they completely alienated those of us who enjoy playing a healing class.

    image

    "God, please help us sinful children of Ivalice.."

  • sonoggisonoggi Member Posts: 1,119

    healbots are for noobs. they make every pvp encounter down right annoying. they make no sense conceptually. theres no such thing in any fantasy or sci fi setting as a character who perpetually fills up green bars. in all the fantasy books ive read as a kid, a cleric might expend all her energy to save a wounded character's life. but she doesnt go bunny-hopping, spamming Lifebloom forever on every critter and their mom. if youre into healing then obviously GW2 isnt the game for you, even though you wil pick it up, i guarantee it. for every person that's going "QQ no healbots, im not playing this", there are 10 other people rejoicing.

     

    i did arenas in WoW for years, and im excited to turn my back on this bad, impossible-to-balance and confining system. you just KNOW that developers take pvp seriously when they move away from the holy trinity. i just know TOR's pvp will be an afterthought, and always imbalanced just like WoW's. theyre just too deluded to realize this right now. in fact, the WoW-esque classes and talent trees is why i wont be picking up TOR.

     

    remember, GW2 is set out to be a serious pvp game. something Blizz attempted for WoW, but then realized they went in the wrong direction with 1) too many abilites, 2) the holy trinity, 3) no direction for class design, 4) out-dated combat system. all these abilities on one's action bar are extremely difficult to balance. the holy trinity defies all pvp design logic, always has; healers will run around heal-tanking everything, tanks will laugh at dps with ridiculous HP and mitigation spells, yet DPS will continue 2-shotting every other DPS, which is the majority of every game's population. overall, most MMO's right now have a flawed rock-paper-scissors system, the if you know youre games you'll notice the trend lately has been to move away from PVP in general because it's stupid hard to balance with the current mainstream mechanics.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by dreamer05

    Originally posted by romanator0


    Originally posted by dreamer05


    Originally posted by romanator0


    Originally posted by dreamer05


    Originally posted by romanator0

    Oh well. One man's trash is another man's treasure. While a few people will be turned off by the lack of healbots far more people are praising ArenaNet for doing it.

     


    Healbots is not the same as people who enjoy healing and far more jaded people will be praising the game once it is released.  That's the point, it seems amazing in your dorky little heads but once it's released it finds some way of always disappointing.  Oh I can't wait for this game, it will be the end all most amazingis game in the world!! Really?  Wasn't that what you said about the past 4 release games before you played them?

    If you're personally asking me if that is what I said about the past 4 games I played then no. However everything that has been said about GW2 and has been shown, has been shown to work exactly how it was said it would. I don't believe it to be the best thing ever, but I do expect it to be one of if not the funnest games I will ever play. If you don't like the game then don't play it. You also don't need to bash it either, you can just take the high road and ignore it. If you like being the healbot then you can stay in Rift.

     


    {mod edit}

    I don't see how I would wipe in GW2 because I pissed off a healer. You can't really piss off what isn't there. In GW2, if one person goes down the rest of the group fights on rather than being dependent on one person.

     

    And in theory that sounds just amazing doesn't it!  Just like in all developing games where everyone worships the "concept" of it all and it all sounds so perfect!  We will see how the people react to the launch of this game and how it works.  Until then you can't factually state how it does or will work.  And I wish it well because I was a fan of the original, but in my educated and experienced opinion it is quite niave to think you can eliminate class roles and still keep everyone happy, including my group of gamers who completely devote themselves to healing classes.

    Since when has ArenaNet said they are eliminating class roles? The only two that are gone are the meatshield (tank) and the healbot (healer). The two that just so happen to be the only important people in a group when they are there. It sounds to me like you haven't read anything on the game. It also just so happens to be that "your group of gamers who completely devote themselves to healing classes" are a minority.

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  • SwaneaSwanea Member UncommonPosts: 2,401

    It may not have a dedicated healing class but you can still play support.

     

    Instead of tanking, you can tank.

    Instead of DPS, you can dps.

     

    I've always played support.  IE tank/healer/control rather then a straight up dps class.

     

    This game won't have a holy trinity, but it will still have a trinity.  Well, I guess you could say it will be a trapazoid.  Tank/DPS/Support/Control.

    I know I can find a job in one of those areas I like.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by Swanea

    It may not have a dedicated healing class but you can still play support.

     

    Instead of tanking, you can tank.

    Instead of DPS, you can dps.

     

    I've always played support.  IE tank/healer/control rather then a straight up dps class.

     

    This game won't have a holy trinity, but it will still have a trinity.  Well, I guess you could say it will be a trapazoid.  Tank/DPS/Support/Control.

    I know I can find a job in one of those areas I like.

    Actually you won't really be able to tank. The tanks main mechanic is taunting or using attacks that specifically generate aggro or threat and there are none of those skills in GW2.

    image

  • ihatepugsihatepugs Member Posts: 61

    I liked playing the monk for a long while in Guild Wars.  I played it whenever no one else seemed to to want to play it.  My enjoyment with the monk was using energy efficient skills to push the red bars up.  I was also a fan of the mouse-click dodging in game, so those were a few elements I would have wished to be in the game.  Being able to dodge a projectile was sometimes the difference between life and death in Guild Wars.  

    Despite that, I see ways that people can prevent taking damage now through double-tap dodging and a variety of support skills, so I don't feel that it's that important to have a monk.  The ways that the Guardian can support players seems to be an attractive opportunity to monks.  Aside from Guardian though, you can see the Elementalists have ways of controlling how monsters move.  The rangers and warriors have ways of protecting other players as well as themselves as well.  If you think like a monk with your newly adopted class, it seems there are still lots of possibilities available to explore.  Being able to change your bars on the fly opens up lots of options.  Please consider a few of them.  They look like great fun.  

  • dreamer05dreamer05 Member UncommonPosts: 679

    Originally posted by sonoggi

    healbots are for noobs. they make every pvp encounter down right annoying. they make no sense conceptually. theres no such thing in any fantasy or sci fi setting as a character who perpetually fills up green bars. in all the fantasy books ive read as a kid, a cleric might expend all her energy to save a wounded character's life. but she doesnt go bunny-hopping, spamming Lifebloom forever on every critter and their mom. if youre into healing then obviously GW2 isnt the game for you, even though you wil pick it up, i guarantee it. for every person that's going "QQ no healbots, im not playing this", there are 10 other people rejoicing.

     

    i did arenas in WoW for years, and im excited to turn my back on this bad, impossible-to-balance and confining system. you just KNOW that developers take pvp seriously when they move away from the holy trinity. i just know TOR's pvp will be an afterthought, and always imbalanced just like WoW's. theyre just too deluded to realize this right now. in fact, the WoW-esque classes and talent trees is why i wont be picking up TOR.

     

    Wow you sound like someone who has never played a healer and who probably doesn't appreciate a good one when you see them.  We are not called "healbots", we are healers.  And they make a PvP encounter annoying to you because when we do our job right, it makes your job harder.  And yes in many fantasy novel settings there are plenty of healers.  Do they talk about restoring green bars?  No, just like your main heroes don't talk about lowering green bars.  Although I could have saved myself the time by reading the last statement "i did arenas in WoW for years." That would have explained a lot more to me before I wasted my time.

    image

    "God, please help us sinful children of Ivalice.."

  • sonoggisonoggi Member Posts: 1,119

    Originally posted by dreamer05

    Again using your little terms does not eliminate the fact that there are those of us who perfer and enjoy healing or tanking.  I have read plenty about the game.  And I never claimed to be a part of the majority, but only the part of a group who will certainly not play because of the wipe of our class role.

     

    you can go and play SWTOR. however, i know that not only will you buy GW2, but you will play it and maybe even like it. remember what i said in a year's time.  junkies always be lookin for new drugs.

  • dreamer05dreamer05 Member UncommonPosts: 679

    Originally posted by romanator0

    Originally posted by dreamer05

    Again using your little terms does not eliminate the fact that there are those of us who perfer and enjoy healing or tanking.  I have read plenty about the game.  And I never claimed to be a part of the majority, but only the part of a group who will certainly not play because of the wipe of our class role.

    Goodbye then. If you know you aren't going to play the game then why are you spending all your time on its forums bashing it. (This sounds a little like what you said about me on the Rift forums. Funny huh)

    Funny I spent one thread that I created debating the issue when you spent countless time bashing a game that is already released.  Seems jaded now doesn't it?  You know the best arguement against someone is probably not the same one they were setting out to use against you.

    image

    "God, please help us sinful children of Ivalice.."

  • twruletwrule Member Posts: 1,251

    Originally posted by dreamer05

    Again using your little terms does not eliminate the fact that there are those of us who perfer and enjoy healing or tanking.  I have read plenty about the game.  And I never claimed to be a part of the majority, but only the part of a group who will certainly not play because of the wipe of our class role.

    I'm curious - If you've read up on the game, you know that Anet designed the guardian class specifically (and they said this directly several times) to appeal to those who enjoy traditional support roles such as tanking and healing found in other games. How do you respond to this?

  • sonoggisonoggi Member Posts: 1,119

    Originally posted by dreamer05

    Originally posted by sonoggi

    healbots are for noobs. they make every pvp encounter down right annoying. they make no sense conceptually. theres no such thing in any fantasy or sci fi setting as a character who perpetually fills up green bars. in all the fantasy books ive read as a kid, a cleric might expend all her energy to save a wounded character's life. but she doesnt go bunny-hopping, spamming Lifebloom forever on every critter and their mom. if youre into healing then obviously GW2 isnt the game for you, even though you wil pick it up, i guarantee it. for every person that's going "QQ no healbots, im not playing this", there are 10 other people rejoicing.

     

    i did arenas in WoW for years, and im excited to turn my back on this bad, impossible-to-balance and confining system. you just KNOW that developers take pvp seriously when they move away from the holy trinity. i just know TOR's pvp will be an afterthought, and always imbalanced just like WoW's. theyre just too deluded to realize this right now. in fact, the WoW-esque classes and talent trees is why i wont be picking up TOR.

     

    Wow you sound like someone who has never played a healer and who probably doesn't appreciate a good one when you see them.  We are not called "healbots", we are healers.  And they make a PvP encounter annoying to you because when we do our job right, it makes your job harder.  And yes in many fantasy novel settings there are plenty of healers.  Do they talk about restoring green bars?  No, just like your main heroes don't talk about lowering green bars.  Although I could have saved myself the time by reading the last statement "i did arenas in WoW for years." That would have explained a lot more to me before I wasted my time.

     

    i played Resto Druid, Holy Pally, and Resto Shammy. in pve and arenas. it bored me because it was facerolling. yes you are called healbots because youre just watching dozens of green bars on a raid UI while using 4-5 buttons to fill them up. no thanks.

     

    moving onto lore, no there isnt a single character who never runs out of mana and spams heals on everything that moves.

     

    what's wrong with doing arenas in WoW for years? it's the closest any MMO came to semi-playable pvp. and im telling you they removed the trinity not only to enhance PVE, but also because it makes PVP balancing infinitely easier. GW2 will be a a PVP game as much as PVE.

  • dreamer05dreamer05 Member UncommonPosts: 679

    Originally posted by twrule

    Originally posted by dreamer05

    Again using your little terms does not eliminate the fact that there are those of us who perfer and enjoy healing or tanking.  I have read plenty about the game.  And I never claimed to be a part of the majority, but only the part of a group who will certainly not play because of the wipe of our class role.

    I'm curious - If you've read up on the game, you know that Anet designed the guardian class specifically (and they said this directly several times) to appeal to those who enjoy traditional support roles such as tanking and healing found in other games. How do you respond to this?

    I respond with the fact that appealing to those who enjoy traditional support roles, does not encompass those of us who devote ourselves to healing roles.  It more appeals to classical tanking roles and resembles the forbidden tanking class more than any class that could possibly look like a healing class.

    image

    "God, please help us sinful children of Ivalice.."

  • sonoggisonoggi Member Posts: 1,119

    Originally posted by twrule

    Originally posted by dreamer05

    Again using your little terms does not eliminate the fact that there are those of us who perfer and enjoy healing or tanking.  I have read plenty about the game.  And I never claimed to be a part of the majority, but only the part of a group who will certainly not play because of the wipe of our class role.

    I'm curious - If you've read up on the game, you know that Anet designed the guardian class specifically (and they said this directly several times) to appeal to those who enjoy traditional support roles such as tanking and healing found in other games. How do you respond to this?

    i think he's mixing up "healing" with "supporting", because apparently his conception of healer does not involve healbotting. if hes looking for other ways to keep people alive, there will be plenty of options in GW2 through the means of buffs, debuffs and CC.

  • sidhaethesidhaethe Member Posts: 861

    Why are we responding to this again?

    Have fun playing Rift. I mean that seriously. Not any one game can appeal to everyone. Guild Wars 2 exists for people like me. I don't need to convince you to change your mind in order to be happy.

    image

  • dreamer05dreamer05 Member UncommonPosts: 679

    Originally posted by sonoggi

    Originally posted by dreamer05


    Originally posted by sonoggi

    healbots are for noobs. they make every pvp encounter down right annoying. they make no sense conceptually. theres no such thing in any fantasy or sci fi setting as a character who perpetually fills up green bars. in all the fantasy books ive read as a kid, a cleric might expend all her energy to save a wounded character's life. but she doesnt go bunny-hopping, spamming Lifebloom forever on every critter and their mom. if youre into healing then obviously GW2 isnt the game for you, even though you wil pick it up, i guarantee it. for every person that's going "QQ no healbots, im not playing this", there are 10 other people rejoicing.

     

    i did arenas in WoW for years, and im excited to turn my back on this bad, impossible-to-balance and confining system. you just KNOW that developers take pvp seriously when they move away from the holy trinity. i just know TOR's pvp will be an afterthought, and always imbalanced just like WoW's. theyre just too deluded to realize this right now. in fact, the WoW-esque classes and talent trees is why i wont be picking up TOR.

     

    Wow you sound like someone who has never played a healer and who probably doesn't appreciate a good one when you see them.  We are not called "healbots", we are healers.  And they make a PvP encounter annoying to you because when we do our job right, it makes your job harder.  And yes in many fantasy novel settings there are plenty of healers.  Do they talk about restoring green bars?  No, just like your main heroes don't talk about lowering green bars.  Although I could have saved myself the time by reading the last statement "i did arenas in WoW for years." That would have explained a lot more to me before I wasted my time.

     

    i played Resto Druid, Holy Pally, and Resto Shammy. in pve and arenas. it bored me because it was facerolling. yes you are called healbots because youre just watching dozens of green bars on a raid UI while using 4-5 buttons to fill them up. no thanks.

     

    moving onto lore, no there isnt a single character who never runs out of mana and spams heals on everything that moves.

     

    what's wrong with doing arenas in WoW for years? it's the closest any MMO came to semi-playable pvp. and im telling you they removed the trinity not only to enhance PVE, but also because it makes PVP balancing infinitely easier. GW2 will be a a PVP game as much as PVE.

    Because saying the only experience that you have is in Wow is the same thing as saying "the only time I pottied was on the potty." What a horrible excuse.  And no actual PLAYABLE Pvp was made way before WoW.  It's called DAOC. And because it made things easier?  That's not much of a validation either.  Oh so we just have all the DPS classes shooting each other the whole time!  That is not PvP.  The point of having to balance PvP is what makes PvP great.  Because what you are given makes you important in some way.

    image

    "God, please help us sinful children of Ivalice.."

  • dreamer05dreamer05 Member UncommonPosts: 679

    Originally posted by sonoggi

    Originally posted by twrule


    Originally posted by dreamer05

    Again using your little terms does not eliminate the fact that there are those of us who perfer and enjoy healing or tanking.  I have read plenty about the game.  And I never claimed to be a part of the majority, but only the part of a group who will certainly not play because of the wipe of our class role.

    I'm curious - If you've read up on the game, you know that Anet designed the guardian class specifically (and they said this directly several times) to appeal to those who enjoy traditional support roles such as tanking and healing found in other games. How do you respond to this?

    i think he's mixing up "healing" with "supporting", because apparently his conception of healer does not involve healbotting. if hes looking for other ways to keep people alive, there will be plenty of options in GW2 through the means of buffs, debuffs and CC.

    If they give me some resemblance of a prot monk in GW then I will be satisfied, but up until this point they have not.

    image

    "God, please help us sinful children of Ivalice.."

  • dreamer05dreamer05 Member UncommonPosts: 679

    Originally posted by sidhaethe

    Why are we responding to this again?

    Have fun playing Rift. I mean that seriously. Not any one game can appeal to everyone. Guild Wars 2 exists for people like me. I don't need to convince you to change your mind in order to be happy.

    Because I have something called a valid point? It's not about convincing me to be happy with the game.  It's a valid point on how they completely left a whole group of MMO players dry when they eliminated our class.  If it's made for people like you, GREAT FOR YOU!! But for people like me who enjoyed the first game very much, but have been destroyed of hope by the class we play.... I am allowed questions and protestations.

    image

    "God, please help us sinful children of Ivalice.."

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