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Good riddance to healers

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  • AmanaAmana Moderator UncommonPosts: 3,912

    If all there really is left at this point is arguing and namecalling, the thread will be locked. So let's get back on topic if you wish to actually engage in further discussion here. 

    To give feedback on moderation, contact mikeb@mmorpg.com

  • heavyhebrewheavyhebrew Member Posts: 309

    Originally posted by Amana

    If all there really is left at this point is arguing and namecalling, the thread will be locked. So let's get back on topic if you wish to actually engage in further discussion here. 

    Agent P has spoken!

    For me, the lack of the trinity means more time to enjoy playing. And finally PvP will be unshackled.

    TRUST THE COMPUTER! THE COMPUTER IS YOUR FRIEND!

    Stay Alert! Trust No One! Keep Your Laser Handy!

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  • VelronVelron Member Posts: 23
    Everyone responsible for their own heals makes me happy. No more worrying that I'm lucky enough to befriend a healer class with some skill for successful pvping.
  • shawn01shawn01 Member UncommonPosts: 166

    The only people who are not happy to not have to look for a healer for hours are the people who play healers. That is one of the reasons mmos have become so solo friendly; most people dont want to be completely dependant on one class.

     

    In every game i have played that had healers, its a make or break thing. You try to form a group to do something, and invariably, you have trouble finding a healer, while competing with 3 other groups also spamming for a healer. I cant count the number of times i have had groups disband because we could not find a healer.

     

    Healers can be some of the coolest people around, but they can also be, and often are the worst. They are in high demand, so they get an attitude. Not all of them, but id say more per capita than other classes, except maybe tanks.

     

    As a pvp'er, i would prefer a skill based system anyway. Its better to win because of skill, or lose because of a lack of skill, than to win or lose based on the class you play.

  • yegnatsyegnats Member Posts: 157

    Originally posted by Tekaelon

    I'm sorry for those of you who endured the bad behavior of a healer. No one should ever use their class as leverage in a group. It is a group effort after all.

    That being said I enjoy playing a support role. It is very gratifying keeping my team alive. I was a GvG monk for over two years and have yet to surpass that experience within any other game.  It never had anything to do with being singled out as better than anyone else or using the position to make demands. It was just the thrill of keeping my team alive. I will miss it in GW2!  My greatest fear for GW2 is that all classes will lack distinctivmess. I don't want GW2 to be turned into an FPS.

    Finally stop pretending healers are the only class with attitude problems. I've met and dealt with aragant and annoying tanks, and DPS. In fact most of the time as a healer you bite your tounge when a warrior over extends or a soft DPS refuses to kite damage. It is not the class floks, but the people who play them.

     

    Later

     I think the disctinction of classes is how they perform different roles. The support that a warrior will be very different compared to the support that a guardian can give. It's still support, but it's different. And some classes are more famous for a certain role, like guardians are probably the most famous for support, but they can still kick ass on their own with the rest of them. The variance and distinction is style and how they accomplish the different roles, which I think is a good thing. It gives more freedom and variety in the end.

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  • Originally posted by shawn01

    The only people who are not happy to not have to look for a healer for hours are the people who play healers. That is one of the reasons mmos have become so solo friendly; most people dont want to be completely dependant on one class.

     

    In every game i have played that had healers, its a make or break thing. You try to form a group to do something, and invariably, you have trouble finding a healer, while competing with 3 other groups also spamming for a healer. I cant count the number of times i have had groups disband because we could not find a healer.

     

    Healers can be some of the coolest people around, but they can also be, and often are the worst. They are in high demand, so they get an attitude. Not all of them, but id say more per capita than other classes, except maybe tanks.

     

    As a pvp'er, i would prefer a skill based system anyway. Its better to win because of skill, or lose because of a lack of skill, than to win or lose based on the class you play.

    more nonsense, only making red bars go down is "skill."  that would be wrong kiddie.

    i can't wait 4 the launch and all this fantasy of everyone doing everything equally well is gone.

     

    "glf guardian or water ele" incoming

  • shawn01shawn01 Member UncommonPosts: 166

    How is skill based only making bars go down. Do you even know what skill based is? Kiddie?

  • shawn01shawn01 Member UncommonPosts: 166

    Silly question, since you obviously do not. Skill based means that as you practice doing a skill it increases. So if you want to heal, you heal things and you gain skill in healing, if you want to be good with a sword you hit things with a sword. In a skill based system you can do anything and everything, although usually you cant do everything well.

     

    With a skill based system you arent tied to a class. If you spent 3 months perfecting your swordsmanship, that doesnt mean you cant learn to do something else. As opposed to a class based system, where if you chose to swing a sword at the beginning you are stuck as a warrior forever, unless you reroll.

  • AKASlaphappyAKASlaphappy Member UncommonPosts: 800

    Originally posted by noturpal

     

    "glf guardian or water ele" incoming

     


    Maybe for minmaxers this will be true, that they will do a search for a specific class with a specific build in mind. But why do you have to lump us all in with the MinMaxers of the gaming world? I have played GW1 for almost 2000 hours over 52 months (although to be fair I was only doing PVP until 26 months ago when I  started my first PVE character) and I have never once did a GLF monk or build. So how does that fit in to your all knowing people will be doing LFG theory? 


     


    In fact the only time I ever look for anything in the game is for healers for hard mode dungeons, but that does not mean I just looked for monks or a specific build. I will take a Ritualist healer and soul twisting over 2 monks any day of the week, and with the last patch, Dervish with avatar of dwayna has become a great AOE healer.


     


    Now guess what GW2 does not have a dedicated healer class like GW1 did, so that eliminates me from having to look for a healer. So what am I going to be LFG for when there is nothing that I will ever see as required to do a DE, or Dungeon (since I am not a minmaxer)? You made the assumption here everyone is going to be doing it, so Mr. All knowing future of GW2 what am I going to be looking for group for?

  • OberonnOberonn Member Posts: 59

    I think this whole concept is interesting and if they pull it off, may be one of the breakthrough MMO changes GW2 brings to gaming.

    However, I could be wrong ;-)

     

    Oberonn

    image

  • Dream_ChaserDream_Chaser Member Posts: 1,043

    This is entirely relevant to this discussion.

    "We want you to play with the people you enjoy playing with, rather than having to play with someone of a particular profession. So that guy who's kind of a jerk but also a monk? You don't need to invite him any more."

    Even ArenaNet know about this problem! I feel strangely vindicated by this video, I do. You'll have people who'll deny that you'll get players who play healers because they're total dicks and they're just forcing you to play with them so that they can spam you with their hate-filled shit. I've seen that in so many games, not just WoW and FF XI, but pretty much any game that requires you to include a healer class.

    Over the years, I've had to put up with people who're racists and homophobes, who randomly bring up shit about gay people and Islam in the middle of a freaking mission. Why? They're pricks! You get people who play healers because they know that they'll be invited into teams, then they pull that vitriolic bull on unsuspecting gamers. It's not all heales, no, but considering that I remember quite a few, I have to say that I'm glad that the healer profession is gone. Sometimes you just need to remove the soapbox that these people use.

    And again, watch the video, this isn't just me any more. This is me backed up by ArenaNet's own philosophy. It's right there in the video! They don't want you having to play with people because so-and-so is a certain profession, because that opens the door to absolute pricks playing wanted professions. In Guild Wars 2, you actually have to not be a sociopath, if you can be friendly, personable, and not insult everyone and engage in hate-speech at the first opportunity, you'll be welcomed by people. Otherwise? No, you won't.

    But there it is, right there. ArenaNet has spoken. I was actually looking up this video to show a friend the Shatterer fight from a warrior's perspective because they were curious, and I just couldn't believe how lucky I was to actually have ArenaNet point this out. I always knew, I always knew the real reason as to why they removed the healer class, even though they never outright said it themselves. But in that video? They did.

    See? Healers as nasty jerks, not just something I invented.

    (Now you can take your bitching about fallacies to ArenaNet instead! Haha.)

    (To be honest, the way some people have been kneejerk-defensive in regards to this particular statement, I honestly think that they too must be some of the greatest perpetrators of playing a healing class just so that they can force people to group with them, because they don't know how to not be a dick. Could name names, but I won't. :P)

  • XasapisXasapis Member RarePosts: 6,337

    I'm sure you'll find something to whine about in GW2. You excluded the healers, nice for you.

     

    Maybe human interactions in MMORPGs is just not your strong card.

  • BoltonsquadBoltonsquad Member UncommonPosts: 403

    No healer class means that i won't be purchasing the game, i only enjoy playing healers in MMO's, such a shame tbh :(

  • Dream_ChaserDream_Chaser Member Posts: 1,043

    Originally posted by Xasapis

    I'm sure you'll find something to whine about in GW2. You excluded the healers, nice for you.

    Maybe human interactions in MMORPGs is just not your strong card.

    Projection much, bro?

    As it stands, I love GW2, and I'm sure that we'll have a veritable barage of butthurt healers who can't find a group because they can't stop talking about how homophobic/racist they are.

    Good riddance to such people, I'm glad I won't be seeing you in GW2.

  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by Boltonsquad

    No healer class means that i won't be purchasing the game, i only enjoy playing healers in MMO's, such a shame tbh :(

    Just out of curiousity, which part of healing is it that you like?  Is it the part where you're supporting people?  Do you prefer to basically be a pacifist and do no attacks?  is it the actual, physical act of healing and watching a green bar go up?

  • XasapisXasapis Member RarePosts: 6,337

    Originally posted by Dream_Chaser

    ...

    Projection much, bro?

    As it stands, I love GW2, and I'm sure that we'll have a veritable barage of butthurt healers who can't find a group because they can't stop talking about how homophobic/racist they are.

    Good riddance to such people, I'm glad I won't be seeing you in GW2.

    No, just straightforward logic. They will have players interacting since it's an MMORPG and they'll have the parties formed to hav some sort of synergy so as to make it worthwhile to form parites in the first place. It won't be the usual trinity but it will be something else. Something like support, augmenting, crowd controlling, countering or something similar. So while you will not have healing, you will have other people with skills that will be sought after.

     

    In any case, I will be buying the game because I find it very interesting. It is just interesting to me because I've never met somebody with such a pronounced anti-social behavior that is so honest about it. And a weird discrimination too, considering that you're stereotyping not towards people who treated you bad but towards anybody that used a certain class in an MMO.

  • MumboJumboMumboJumbo Member UncommonPosts: 3,219

    Originally posted by Xasapis

    I'm sure you'll find something to whine about in GW2. You excluded the healers, nice for you.

    Maybe human interactions in MMORPGs is just not your strong card.

    IMO, the single best thing I read about this game that first got me excited (after seeing the trailer and noticing the art/story and becoming interested) was:

    COMBAT - A New Way At Looking At Healing & Death

    In my previous mmorpgs - I enjoyed combat but I instantly did not enjoy doing damage (taking extremes to ambush someone) and watch a heal blot out my advantage eg in 1v1 and in groups 8v8. This was especially true because:

    1) Specialist classes -> some could not overcome others

    2) Groups -> dependence on the right composition of healers in arenas/scenarios

    3) Dungeons -> Healers/Tanks useful

    4) Sieges -> defending ranged dps useful and defending the "bridge" Tanks/Healers useful

    5) Solo -> sometimes your preferred class does not have what it takes in pve

    etc

    All of these across the whole game limit how you play the game. It's not a question of forcing grouping through limiting how you play the game. Secondly it's not a question of excluding healers so much as superceding them. Healers still work in the games they are designed in and there is good gameplay in those situations. But it's hoped that there is better gameplay eg above and also for ppl that like playing healers with SUPPORT professions-speced in GW2.

    I think the difference is this:

    HEALERS -> REACTIVE (magically cure that broken leg)

    SUPPORT -> PROACTIVE (magically shield that leg + add a splint and bandage if the leg is broken in the event)!

    To sum: I don't think offensive (proactive/dynamic/tactical) gameplay should be neutralized so easily. eg Romans: Best defence is attack, President Chirac on starwars: "History has proven that the sword is mightier than the shield..." etc.

  • Dream_ChaserDream_Chaser Member Posts: 1,043

    Anyway, I just wanted to point out that ArenaNet shares my point of view, and removed healers because they (on average, but not always) tend to be played by pricks who use the necessity of the class to force other, nicer people to group with them. i'm kind of sick of healers, to be honest, most of the healers I've met have been arseholes, whereas most people of other professions are really nice, usually those who do tanking roles being the most pleasant in past MMORPGs.

    If you have a problem with not being able to use healing as a clutch for not being able to find a group? Take it up with ArenaNet, or take some classes on how to socialise properly, or find people that will actually like you despite your point of view. What this means is that people who're genuine pricks won't be able to force me to group with them any more, I can just pretend such people exist, since I won't be forced to have meaningful interactions with inexcusable sociopaths.

    Not all healers are like that, no, but that there is a noteworthy number of them means that inviting a healer to a group is always a gamble, and I have so many bad memories of healers being outright pricks that I'm really glad of this choice. People like that will either learn to be nicer, they'll just keep their traps shut, or they'll find another game. Good job, ArenaNet! Good job!

    So yeah, got a problem with that? Take it up with ArenaNet. There is no discussion about this, both they and I know why they removed the healing profession, they say it as plain as day in the video I linked.

    So you're better off mailing ArenaNet than bitching about it here.

    /thread

  • KyleranKyleran Member LegendaryPosts: 44,069

    Originally posted by shawn01

    As a pvp'er, i would prefer a skill based system anyway. Its better to win because of skill, or lose because of a lack of skill, than to win or lose based on the class you play.

    I find it better to win rather than lose regardless the circumstances, as long as we stay within the confines of the rules of course. image

    Amazed this thread continues to roll onwards.  We get it, GW2 won't have healers, Arenanet hates them, all healers are overbearing jerks who only exist to spoil your fun therefore they must be done away with.

    Everyone happy now?  End thread.

     

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  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by Dream_Chaser

    So yeah, got a problem with that? Take it up with ArenaNet. There is no discussion about this, both they and I know why they removed the healing profession, they say it as plain as day in the video I linked.

    So you're better off mailing ArenaNet than bitching about it here.

    /thread

    I think you've just had REALLY bad experience with healers.  Most of the healers I've met are pretty nice.

    You can't use anecdotal evidence other than to explain your own experiences, but if MOST people say most healers are nice, that suggests your experiences went horribly wrong somehow.

    Also, Arenanet never said the majority of healers are jerks.  They weren't saying 'We got rid of healers because they're racist dicks'.

    The problem with healers is that they're a vital role that is generally woefully under represented considering how important they are.  So yeah, if a healer is a jerk sometimes you had to put up with it just to finish content, but that doesn't mean (... and Arenanet didn't even hint at this) that most healers are jerks.

    You shouldn't be putting that off on Arenanet, because it makes them seem kind of crazy.  Not that I'm saying you're crazy for having bad personal experiences, but if a whole company thinks most healers are racist homophobes, I'd personally be a little worried about that company.

     


    Originally posted by Kyleran

    Amazed this thread continues to roll onwards.  We get it, GW2 won't have healers, Arenanet hates them, all healers are overbearing jerks who only exist to spoil your fun therefore they must be done away with.

    Everyone happy now?  End thread.

     

    ... gosh darnit.  This is exactly what I meant.  Arenanet doesn't hate healers.  :/  There are problems with the design of healers in trinity games, and they just picked one method of dealing with it.  That doesn't mean they said healers are the antichrist or anything. :/  Arenanet doesn't want to do healers or dedicated classes, they're going to go with a different type of trinity setup.  That's a GAME DESIGN decision, not a declaration of war against healers. :/

  • MumboJumboMumboJumbo Member UncommonPosts: 3,219

    Originally posted by Kyleran

    Originally posted by shawn01

    As a pvp'er, i would prefer a skill based system anyway. Its better to win because of skill, or lose because of a lack of skill, than to win or lose based on the class you play.

    I find it better to win rather than lose regardless the circumstances, as long as we stay within the confines of the rules of course. image

    Amazed this thread continues to roll onwards.  We get it, GW2 won't have healers, Arenanet hates them, all healers are overbearing jerks who only exist to spoil your fun therefore they must be done away with.

    Everyone happy now?  End thread.

     

    au contraire mon ami...  If I win I want to win with style and if I lose I want to lose and learn. I read a post about an experienced player losing in EvE to a newbie illustrating why this game is skill-based and how it was an awesome experience losing...

    Healers -> Support

    eg cautorizing a wound -> antibiotics

    I'm hoping this is how works out for GW2.

  • XasapisXasapis Member RarePosts: 6,337

    Keep in mind that one bad experience leaves a more lasting impression than a hundred good ones. Which is most likely what is happening with the OP. I seriously doubt that the amount of healers who are both anti-social and choose that role to force themselves upon others is anything but a really really small minority.

  • chiksochikso Member Posts: 150

    Originally posted by Meowhead

    Originally posted by Boltonsquad

    No healer class means that i won't be purchasing the game, i only enjoy playing healers in MMO's, such a shame tbh :(

    Just out of curiousity, which part of healing is it that you like?  Is it the part where you're supporting people?  Do you prefer to basically be a pacifist and do no attacks?  is it the actual, physical act of healing and watching a green bar go up?

    In other words: healbotting. In MMORPGs, healbot is a person reduced solely to healing party members (frequently by pressing one button over and over for several hours). This is most often determined by a choice of class.

    He is simply intimidated at the idea of looking at anything more other than green bars. I mean it's not like you won't be able to support your teammates in GW2, quite the opposite actually. Just...you know...it will be something more than push buttons and see bars go up.

  • BoltonsquadBoltonsquad Member UncommonPosts: 403

    Originally posted by Meowhead

    Originally posted by Boltonsquad

    No healer class means that i won't be purchasing the game, i only enjoy playing healers in MMO's, such a shame tbh :(

    Just out of curiousity, which part of healing is it that you like?  Is it the part where you're supporting people?  Do you prefer to basically be a pacifist and do no attacks?  is it the actual, physical act of healing and watching a green bar go up?

    I enjoy casting healing spells to support allies, I enjoy all PvP aspects of a healer/support class, I enjoy been able to stun/CC enemies while healing I don't enjoy doing damage of any kind other than damage from stuns and CC's while im healing.

  • BoltonsquadBoltonsquad Member UncommonPosts: 403

    Originally posted by chikso

    Originally posted by Meowhead


    Originally posted by Boltonsquad

    No healer class means that i won't be purchasing the game, i only enjoy playing healers in MMO's, such a shame tbh :(

    Just out of curiousity, which part of healing is it that you like?  Is it the part where you're supporting people?  Do you prefer to basically be a pacifist and do no attacks?  is it the actual, physical act of healing and watching a green bar go up?

    In other words: healbotting. In MMORPGs, healbot is a person reduced solely to healing party members (frequently by pressing one button over and over for several hours). This is most often determined by a choice of class.

    He is simply intimidated at the idea of looking at anything more other than green bars. I mean it's not like you won't be able to support your teammates in GW2, quite the opposite actually. Just...you know...it will be something more than push buttons and see bars go up.

    Lol please, damage dealers are by far the easiest classes to play in majority of MMO's with little to no "User input" other than buffing them.

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