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Why does EQ2 suck?

2

Comments

  • FaithRavenFaithRaven Member Posts: 169

    Why EQ2 its bad ?

    1. no pvp. only grind, get gear, grind, get gear, and so on

    2. game isn't finished, it should be in beta now

    3. after you do some quests there will be no fun doing others

    4. it don't have a real customer support

    5. you need to pay for updates while your paying a montly tax too

    6. not looking good to new players. they will need many months to reach a decent level.

    Killer: 80%
    Achiever: 60%
    Explorer: 33%
    Socializer: 26%

  • ThoomThoom Member Posts: 436



    Originally posted by FaithRaven

    Why EQ2 its bad ?
    1. no pvp. only grind, get gear, grind, get gear, and so on
    2. game isn't finished, it should be in beta now
    3. after you do some quests there will be no fun doing others
    4. it don't have a real customer support
    5. you need to pay for updates while your paying a montly tax too
    6. not looking good to new players. they will need many months to reach a decent level.



    Ok your entitled to your opinion, but maybe, just maybe you want to play the game 1st before posting negatively, or positively.

    Its obvious you haven't.

  • FaithRavenFaithRaven Member Posts: 169

    Actually i played it.

    It you think im wrong, how about come with arguments ?

    Killer: 80%
    Achiever: 60%
    Explorer: 33%
    Socializer: 26%

  • zoey121zoey121 Member Posts: 926

    Bugs, when entering the griffen screen goes black

    (option sit quit re log) 3 times in one setting, finnaly walked to the other area

    mastery quests gee funsies 500 + named mob not get a spirit cause its rare

    then on patch update notes "low behold they found the bug and fixed it" and players discovering opps not yet ......deleting said quest repeating it again.................

    Unifinshalbe quests

    axcess quests to content that folks usualy cannot finish untill green or grey then they are to high to enter that paticular area

    armor quests while wonderful they are in , 4 instances so over camped other groups could not get axcess to content specifici  incident on one server in storm hold

    shared debt experaince, while beating a dead horse, it seems you're repetivetiness comes into play with this deterant, and penalizes group play with gaining prices of other folks death as well

    solo play post 20 is beyond bad hope for a patch soon

    Soney's idea of solo area is a one inch area 3 mobs you can repetively kill , then have several adds that pop and whipe out any advancment due to debt experanice

    or the other wandering mob that is a higher level likes to haunt mulitple areas and whipe out hole groups of players

    off line selling ( have to be standing in front of the bulliten board in your own room selling, folks do this at night or afk *poor design implementation*

    mob, attacker share same spot in combat , mobs stuck in walls in dungons, invisable mobs, untargetable mobs on stairs

    trying to run from a mob using call for help can run accross zone and mob still follows

    keeping equipment updated, affording equipment trying to find other folks to help with quests for equipment

    the yellow brick road of where to group, level with few choices

    zonning city lag in certain areas

    those are some of the things stated by guild members that left recently

  • kmimmorpgkmimmorpg Member Posts: 624



    Originally posted by Pasomatt

    I have active subscriptions to both EQ2 and World of Warcraft. And for whatever reason I seem to play WoW more. It might be because I'm a casual gamer as opposed to hardcore. EQ2's repetitiveness seems to be much higher then World of Warcraft... thats the main factor that I can notice.
    Then there is the graphics. I have a pretty good computer and can not view Everquest 2 well. That coupled with the artistic style of the character/armor models makes it kinda just bug me. I much more prefer WoW's brighter, more stylized graphics to the attempt at photo-realism with an odd flair.
    Then there is the ability to actually solo and feel like I'm progressing through the game, I don't get this feeling much in Everquest 2.



    That is so wierd, I had to check to make sure I wasn't the one who posted this - because my feelings are the same! 

    BTW I am not playing EQ2 anymore, but I do not have harsh feelings about it.  image

  • NoubourneNoubourne Member Posts: 349

    EQ2 sucks because all the WoW fanbois say so.

    I don't think EQ2 sucks at all. It's the most fun I've had crafting and questing in an MMO ever before, and I've played WoW too. I would be playing WoW still if it weren't for 2 things:

    1. No mystery (this is the killer for me unfortunately)
    2. Graphics

    Essentially what it comes down to is personal preference. You'll either like the game, love the game, or not want to play it anymore. That doesn't mean the game sucks, although I can think of a couple that probably do fall into that category.

    Anyway, I'm having a blast in EQ2, and I have yet to see any game-breaking bug. I report the smaller bugs, but overall the first few months of EQ2 is without question the highest quality release for an MMO.

    Habit is not to be flung out the window by any man, but coaxed down the stairs one step at a time. - Mark Twain

  • AbdarAbdar Member UncommonPosts: 400

    Yup... bottom line.. you have to play it for yourself before you'll know if it's for you or not. I played EQ2 for 3 weeks, tried WoW for a while... and made a choice.

    Buy the game, play it, if you don't like it you can sell the thing for half price and you know its not the game for you.

    Ab.

  • truentseatruentsea Member Posts: 11
    eq2 graphix were sooo overrated.  First thing I asked when I logged in was where are the great graphics? cause this shiet looks like everything else.
  • aeric67aeric67 Member UncommonPosts: 798

    The primary reason EQ2 sucks, in my opinion, is because your fun level is determined by the skills of other players. Shared group experience debt means you are more directly affected by bad players than before. However, if you are in a guild or have real-life friends and exclusively play with them, then don't worry. The game is very fun with other skilled players. But if you don't know anyone who plays, you are up to the roll of the dice in getting a good group so you can actually have fun. If you don't know anyone, you will have two jobs: (a) Playing the game and (b) Making skilled friends and keeping them around.

    Solo content has improved with last patch, so this may be less of a problem now. I wouldn't know, though, since I almost exclusively group and rarely have a problem getting groups. I've also built up a friends list and am in a good guild. Keep in mind that I am talking after 15th level here. Before then, you can solo very easily and there is almost no point in grouping.

    I still think EQ2 is better than WoW, but only because WoW to me feels like preschool. I know, it's a dead horse, but it's still my opinion of WoW. It's very good if you've not played an MMORPG before. Otherwise...

  • FaithRavenFaithRaven Member Posts: 169

    Eq2 players compete for this rankings:


    Most Game Discoveries:   Darkith   785 items
    Most NPC Kills: Allkill 98,737 kills
    Highest Melee Hit: Mady 2,565 points of damage - Serrated Bone Dirk
    Highest Magic Hit: Altais 4,969 points of damage
    Best Kills vs Deaths Ratio: Panthera 12,834 kills per death
    Most Quests Completed: Callawyn 679 quests
    Highest Guild Point Contributor: Lavinia 85,299 guild points

     

    killing 12.000 mobs without dieing. Why its dead implemented in this game anyway ?

    killing 100.000 mobs in total, and i bet that guy haven't saw more than 100 different looking monster. So killing same monster that have no change against you more than 1.000 times, thats really great fun.

    Killer: 80%
    Achiever: 60%
    Explorer: 33%
    Socializer: 26%

  • VampirianVampirian Member Posts: 41

    EQ2 is a good game, but aside from the graphics and Heroic opportunities it brings nothing new to the market.

    The biggest mistake was creating a good vs. evil world that means absolutely nothing as far as game play is considered. If they would have put more focus on this and created a "Reason" for their being two seperate sides then the game would flourish as much as WoW.

    The lack of PvP in a strife torn world lends to nothing. This is the biggest reason why people find WoW more appealing. Because WoW creates a purpose, albeit a generic one. (horde vs Alliance)

    If we are all sheep being herded towrads a purpose then we are happy. If we are sheep just left to graze all day, then we start to miss the wolves. Monotony is the key. WoW is just as monotonous, but it has a purpose. EQII has no purpose other than to level and obtain gear.

  • FaithRavenFaithRaven Member Posts: 169



    Originally posted by Vampirian

    EQ2 is a good game, but aside from the graphics and Heroic opportunities it brings nothing new to the market.
    The biggest mistake was creating a good vs. evil world that means absolutely nothing as far as game play is considered. If they would have put more focus on this and created a "Reason" for their being two seperate sides then the game would flourish as much as WoW.
    The lack of PvP in a strife torn world lends to nothing. This is the biggest reason why people find WoW more appealing. Because WoW creates a purpose, albeit a generic one. (horde vs Alliance)
    If we are all sheep being herded towrads a purpose then we are happy. If we are sheep just left to graze all day, then we start to miss the wolves. Monotony is the key. WoW is just as monotonous, but it has a purpose. EQII has no purpose other than to level and obtain gear.



    Thats what i said many times. You level, you get gear, you are happy about how great you look and then what ? You just continue same mobs but with more attack and defense ?

    Killer: 80%
    Achiever: 60%
    Explorer: 33%
    Socializer: 26%

  • aeric67aeric67 Member UncommonPosts: 798

    FaithRaven, how is it that one person's chosen playstyle decides the quality of a game for you?

    Who is that by the way?

  • aeric67aeric67 Member UncommonPosts: 798


    Originally posted by Vampirian
    EQ2 is a good game, but aside from the graphics and Heroic opportunities it brings nothing new to the market.
    The biggest mistake was creating a good vs. evil world that means absolutely nothing as far as game play is considered. If they would have put more focus on this and created a "Reason" for their being two seperate sides then the game would flourish as much as WoW.
    The lack of PvP in a strife torn world lends to nothing. This is the biggest reason why people find WoW more appealing. Because WoW creates a purpose, albeit a generic one. (horde vs Alliance)
    If we are all sheep being herded towrads a purpose then we are happy. If we are sheep just left to graze all day, then we start to miss the wolves. Monotony is the key. WoW is just as monotonous, but it has a purpose. EQII has no purpose other than to level and obtain gear.

    What purpose does WoW have at the moment to PvP?

    I must agree that the two contrasting cities and the race/class balance in EQ2 is very indicative of a PvP game and, it seems, is all but a waste without a PvP system. It is explained by lore and such if you stopped to pay attention, which few people actually do. I still fully expect that to change in future expansions, despite the denial of the devs.

  • JohnarkJohnark Member Posts: 901

    Well, EQ2 doesn't suck as a MMORPG.  But it sucks ***compared*** to World of Warcraft!

    If WoW did not exist, I would of kept playing EQ2!!!!!!!!!

    EQ2 has anoying loading time in between each area. WoW doesn't.

    EQ2 is quite linear and restricts players to the same areas. WoW doesn't.  Although each area in EQ2 is very nice, graphics are amazing.  But again, grinding in the same area for 3-5 levels got anoying.

    EQ2 is owned by SOE.  With Star Wars Galaxies, SOE never alerted players when servers crashed, they purposely shut down the forums to avoid having thousands of complaints due to server shutdowns, they respond to bug reports and CSR tickets after 48 hours when they specifically say 24 hours. And when they do respond, they never asume it's their fault.  They always ask to check your video card drivers, check windows, etc... it's never them.  Blizzard so far, I reported 2 bugs, and it was their fault, and they said so, and it was fixed 1-3 days later.  Oh and in EQ2, I reported that Griffon travelling "black screen" problem, they claimed it was my fault, until hundreds of players reported it, then claimed it was their fault.  I hate SOE.

    EQ2 has great character customization.  But lacks variety in armor.  So my Elf's face had a slight difference in between other elves, but we all wore the same damn armor!  WoW... my Undead and Night-Elf face look the same thing as everyone else, but it's hardly seen because everyone's armor looks totally difference! There's so much more armor variety in WoW that I'm starting to not care about the lack of character customization in WoW!

    Anyways, I could go on.  But as you can see, take away WoW from the market and EQ2 is a not so bad MMORPG.  It has great graphics, lots of quests that cannot be soloed and forces group-play which is how a real MMORPG is supose to be, lots of voice-acting, huge worlds (even if each huge world is chopped up into smaller pieces and has loading time in between) and a great combat system which is very identical to WoW (I wonder who stole from who?)

    But WoW wins for me.  So I cancelled my EQ2 account the day I bought WoW and realized I had more fun and less frustration playing WoW.

    So here's a warning to anyone.

    If you wanna play EQ2, don't play WoW.  You will be tempted to stick with WoW until the day you get bored of WoW.

    ___________ ___ __ _ _ _
    Stealth - Ambush - Hemorrhage - Sinister Strike x2 - Cold Blood - Eviscerate - Vanish - Preparation - Cold Blood - Ambush - ... you're dead! :P

  • FinduilasFinduilas Member Posts: 377

    I haven't played WoW but even if I had I would not compare it to EQ2, just to make a point. I'd point to many other games that I thought had better features.

    Anyhow, I played EQ2, and CAN say this; It does not suck, but it is not for everyone.

    My biggest gripes were,


    • Little or no solo content for the casual gamer to enjoy for an hour during the evening, despite early promises from SOE.

    • Online selling. You can go out and fight or you can sell your stuff, but not both. So you set up shop then go to bed, and hope to sell your stuff, when mostly everyone is also in bed.

    • SOEs arrogance, "this is how we want you to progress through the game""we feel that offline trading would not work it would ruin the economy""whilst we accept that some people do not have much time to play, remember this is a multiplayer game and we WANT people to group. Solo content does not help build community." Despite a volume of contrary views from the Beta testers.

    • The lack of fore thought that went into the whole EU/UK server thing, which they finally accepted and acknowledged on their site.

    My biggest gripe with SOE is their money grabbing attitude. YES all developers want to make money, but some also want to make an original, fresh, revolutionary, perhaps even historic product. They also reward long term customer loyalty as opposed to seeing it as a further way to make money. In Everquest SOE could have given some content free, stuff the game needed, rather than putting it in an expansion.

    The in-game map, armor dyes, bazaar, knowledge portals, extra bank space. They didn't HAVE to give these away free, but it would have been nice, and a show of their appreciation. I believe most EQ players would have eventually bought the expansions anyway, to explore new lands, and find new treasure.

    Now SOE is doing the same in EQ2.

    Blizzard may be just as guilty, but since I have not played WoW, I cannot make any kind of considered opinion.

  • FaithRavenFaithRaven Member Posts: 169

    Blizzard put you to pay the game, pay montly fee, but you will get free updates. SOE put you to pay for updates also.

    You can sell while your offline in WoW.

    Certain classes can solo very well in WoW.

    Killer: 80%
    Achiever: 60%
    Explorer: 33%
    Socializer: 26%

  • aeric67aeric67 Member UncommonPosts: 798

    Well, I guess it remains to be seen who will have put out more content in a year's time. I'm still waiting for that honor system Blizzard has been talking about to make the half of their game that is PvP a worth while thing to do. Until then, you really just have half the game that you should have had.

  • WillJones420WillJones420 Member Posts: 263

    First off, I didn't think EQ2 sucked, it just wasn't good enough for my expectations.  My own fault, because I put it up on a pedestal before it was released and ended up getting disappointed.  My quibbles with it:

    1: My biggest hope for EQ2 was to be part of a gaming community that wasn't full of a bunch of lamers.  Before release, the EQ2 forum regulars were an awesome bunch.  I guess I must have been unlucky to get on a server that had a bunch of the same crap as other MMO's.  Whiners, beggers, and people who do nothing else but spam LFG comments.  It was a disappointment.

    2: SOE's empty promises.  They fed us all these gimmicks and glamours to make EQ2 look super cool, and it did look super cool even when playing it.  However, that didn't do much to refute the one most critical thing missing from the game.  Fun.  I just found a lot of the game to be trite and boring, getting in the same groups and the same dungeons to do quests that weren't that interesting anyway.  As cool as having Christopher Lee play Lucan D'Lere is, it wasn't enough to keep me enjoying the game.

    3: Various other things.  Being forced to group 90% of the time: not that appealing.  Not having any options between PvP, especially since you're having two factions like WoW does, evil races vs. good races.  Stupid, and disrespectful, IMO.  It doesn't hold up a lot of good RP capabilities.  A supposedly revelutionary crafting a tradeskill system that was actually just as much of a tedious chore as it was in EQLive.  WoW's is better, and Horizons still has the best crafting system I've seen so far.

    Those are just my views on it though.  WoW's community isn't a great one, but I don't find it to be an overly bad one either.  It does have that one critical element though.

    It's fun to play.

  • FaithRavenFaithRaven Member Posts: 169



    Originally posted by aeric67

    Well, I guess it remains to be seen who will have put out more content in a year's time. I'm still waiting for that honor system Blizzard has been talking about to make the half of their game that is PvP a worth while thing to do. Until then, you really just have half the game that you should have had.



     

    Blizzard put a great content on Starcraft and Warcraft for free. Remember that they were patching the games for free even after 3-4 years after release ? No other producer made this. They ran server for so many years for FREE, and they still do.

    Starcraft & Diablo & Warcraft servers have more than 1 mil players online in same time.

    This say something about Blizzard :)

    Killer: 80%
    Achiever: 60%
    Explorer: 33%
    Socializer: 26%

  • Billius8Billius8 Member Posts: 574


    Originally posted by remyburke
    Originally posted by geld
    EQ2 sucks because it's made for newbs. click here
    The same reason WoW sucks or any other EQ clones.
    holy crap, read this article....the author hits the nail on the head...seriously. imageA.K.A. Wrython Hellsong, lvl 32 Erudite Dirge -- Befallen
    image

    Bought the first point: that you need a steady flow of newb's into the game, but not really the rest. What's killing these new MMORPG's is the abandon any semblance of an idea that worked in order to try something new. Permadeath is a good example. This is little different than setting a timer on your character and having it deleted at the end. Contrary to this article, this does not foster roleplay, indeed it defeats it. Most people in a game, just as in real life, make friends based upon the premise they're going to stick around awhile. If you're going to have to abandon your character identity, this is little different than moving out-of-town in real life. Why make permanent bonds only to break them?

    Trying the new and abandoning the tried, is why newer MMORPG's are having trouble these days.

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433



    Originally posted by geld

    EQ2 sucks because it's made for newbs. click here
    The same reason WoW sucks or any other EQ clones.



     

    I aint half as eloquent as the writer is.  But let's take the teleportation.  If you remove teleportation completely, you enforce a simulation game with MMORPG limits.  Peoples left games who lack teleportation, because they where tired to play a travelling simulation.  Same apply with any other aspect.

    Humans are about choices.  If they have choices, options, the more the better.

    - "Solo is, will always be, the main market. A MMORPG that succeed with little or no solo appeal is doing great considering they are ignoring the main player base.''

    - "If I understand you well, you are telling me until next time. " - Ren

  • BroodsteRBroodsteR Member Posts: 86

    These people who criticize Everquest 2 have no respect whatsoever to Art.
    This game is a masterpiece, really, just look at it, it was created from the heart of the developers.

    These people who make stupid unconstructive comments (eg it's boring) are just uneducated disrespectful people. Ignore them.

    I'm sure Everquest 2 is a great game =]

    Liked: Shadowbane, Neocron, Ultima Online(Before UO:R)
    Not Sure about: DAoC
    Disliked: AC1, Everquest 1, Everquest 2, World of Garbage(Warcraft), Eve Online, Jumpgate, AC2, Anarchy Online, Sims Online, Saga of Ryzom, Lineage II, City of Heroes, FFXI, Planetside, UO:R(and after)

  • WickesWickes Member UncommonPosts: 749
    As long as they are somewhere else, life is bliss.  Hopefully SOE will make the game more slow and difficult and raise the prices so we can weed out yet more riffraf.

  • ShadusShadus Member UncommonPosts: 669

    It failed to meet alot of peoples expectiations and alot don't even try it because its SOE.

    It sucks less.

    Shadus

    Shadus

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