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Why do we always have to be the hero

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  • nariusseldonnariusseldon Member EpicPosts: 27,775

    Originally posted by jasimon

    Originally posted by Sephiroso

    All you people talking "when everyone is a hero, no one is" is taking this shit way to far.

    Its just games people. Stop trying to get all deep and philisophical on us. Seriously.

     

    Its a GAME. Sure, i agree there should be more mmorpgs that allow us the choice to be good or evil(Faxion sort of comes to mind since most believe angels = good, demons = evil so in a way faxion allows you that choice but not really...)

    But to say 'when everyone kills the Lich King, no one really did anything' is kinda stupid when you look at the fact that you're playing a mostly scripted game. Just think about it for a second...

    Regardless if you killed him or not, no one really did anything...

    You're the one taking it too far.  Obviously we realize it's a game.  

    We're talking in the context of the game world.  We're quite aware that there isn't actually a real Lich King that gets killed.  

    However, in the context of the game world, there is.  The lack of any real meaning is to be taken in that context.  If there is only one Lich King, and once he is killed he is gone, then there is some real meaning there.  If he just respawns and you can farm him, then there isn't.

     

    *Real* meaning from a game, are you serious?

    Take Halo 3 .. you really think millions of players who go through the single campign are seeking "meaning", as opposed to have a good time being master chief (the hero) .. and bash some aliens? You think they mind there are millions of OTHER master chiefs out there?

    Same principle here in MMO. It is the illusion of greatness, and achievement that makes games work. Even if there is only 1 lich king per world .. there are tons of servers out there.

    And it would be silly to allow only ONE group to kill the lich king when blizz has MILLIONS of players.

  • TorikTorik Member UncommonPosts: 2,342

    Originally posted by nariusseldon

    Originally posted by jasimon


    Originally posted by Sephiroso

    All you people talking "when everyone is a hero, no one is" is taking this shit way to far.

    Its just games people. Stop trying to get all deep and philisophical on us. Seriously.

     

    Its a GAME. Sure, i agree there should be more mmorpgs that allow us the choice to be good or evil(Faxion sort of comes to mind since most believe angels = good, demons = evil so in a way faxion allows you that choice but not really...)

    But to say 'when everyone kills the Lich King, no one really did anything' is kinda stupid when you look at the fact that you're playing a mostly scripted game. Just think about it for a second...

    Regardless if you killed him or not, no one really did anything...

    You're the one taking it too far.  Obviously we realize it's a game.  

    We're talking in the context of the game world.  We're quite aware that there isn't actually a real Lich King that gets killed.  

    However, in the context of the game world, there is.  The lack of any real meaning is to be taken in that context.  If there is only one Lich King, and once he is killed he is gone, then there is some real meaning there.  If he just respawns and you can farm him, then there isn't.

     

    *Real* meaning from a game, are you serious?

    Take Halo 3 .. you really think millions of players who go through the single campign are seeking "meaning", as opposed to have a good time being master chief (the hero) .. and bash some aliens? You think they mind there are millions of OTHER master chiefs out there?

    Same principle here in MMO. It is the illusion of greatness, and achievement that makes games work. Even if there is only 1 lich king per world .. there are tons of servers out there.

    And it would be silly to allow only ONE group to kill the lich king when blizz has MILLIONS of players.

    It really boils down to what players consider meaningful.

    If only one group can kill the Lich King then to me that has no meaning unless I am part of the group.  If this has some sort of effect on the game world then the effect is equivalent to a dev patching the game.   The big Opening the Gates event from vanilla WoW had zero meaning for me since I did not participate in it, I was not online for the final event and I never really used the content that was introduced. 

    I consider the 'real meaning' of MMORPGs to be proving to yourself that you are good enough player to do the content and cooperating with other players.  Anything else is jsut a pretty sad attempt to validate yourself as having an importnat role in an imaginary world.

  • bunnyhopperbunnyhopper Member CommonPosts: 2,751

     

    In all seriousness though I agree with you op. But such a scenario is already in place in sandbox mmos were player interaction/domination sets aside the top dogs from the rest.

    "Come and have a look at what you could have won."

  • DrSmaShDrSmaSh Member UncommonPosts: 454

    Got fed up with being the hero and chosen one and all that BS. Playing the Rift beta made me sick to my stomach with all their "you are special" crap...

    Every time I read your post, I die a little inside...
  • CaskioCaskio Member UncommonPosts: 339

    IMO, I'd rather be a Hero among Heroes, than an average joe among average joes.

    "If you're going to act like a noob, I'll treat you like one." -Caskio

    Adventurers wear fancy pants!!!

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