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Oh, this game is great now!

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  • AnubisanAnubisan Member UncommonPosts: 1,798

    Originally posted by toodlepip123

    I've always wondered why so many people defend a very badly made game where 99% of the time the developers don;t even care.  As explained in other posts and not just on this forum, they seem to be happy to take your money and laugh, all teh while issung the excuse..   it's not our problem it's the other guys responsibility.  As for a dawn "expansion", surely you mean patch right?   Patches and expansions are two wholly different things.

    I don't understand this opinion at all. SV is a very small indie company and they have done nothing but attempt to provide the best sandbox MMORPG experience available. You say they "don't even care", but these developers are the most approachable MMO devs I have ever seen. What other company lets you talk with the lead developers and even the CEO on IRC? What other company takes feature ideas directly off forum posts and chat conversations with the players? You can post complaints on the forums and the CEO himself will often reply. Can you honestly say they don't care when they are this open to the playerbase?

    As for them blaming certain problems on Epic games, who knows if they are telling the truth or not. The fact is you don't know the details behind the technical issues they were having or the hardware/software they are working on. When you license something as complicated as another company's 3D engine, there are often issues that require the assistance of the software's authors. It is not unreasonable to believe that SV needed Epic's help resolving some of their problems. You are merely assuming that they are not telling the truth. The fact is none of us know the truth about these problems, so we really can't say who is to blame. I personally believe that SV has done everything they can to resolve the problems MO has faced, but then again I tend to give most developers the benefit of the doubt... a position that seems increasingly rare these days.

  • kakasakikakasaki Member UncommonPosts: 1,205

    Originally posted by Rohn

    Originally posted by Beerhead


    Originally posted by ichimarunico


    Originally posted by Hipster

    I am playing the game and am hooked.  I dont really care if the mmorpg community likes it or not. It says alot when the most popular game on the site is WoW... with Rift, SWTOR, and GW2 in the top 10.

    Just sayin'

    You mean the four most popular MMORPGs in the world right now are in the top ten on an MMORPG-dedicated website's list? That's just incredible, I almost don't believe it.

    Edit: Sorry, four of five. I'd say EvE is still more popular than Rift.

     And the most popular beer in the US is Bud Light. So really what's your point? 

    2/4 games listed, while yes they are both very polished, are hand holding care bear themepark games. Hell, one of them has resorted to bribery in order to get more tanks to play. I HIGHLY doubt that SWTOR or GW2 will be much different in that department. With those budgets it would be suicide to make anything halfway challenging. Then the drones wouldn't play.

    Mortal Online is definitely not perfect, far far from it. But it does possess a certain charm that a decent bunch of people want to experience. Some of us are against quest helpers, tutorials and boss mods. Some of us want a little more out of our MMO. Some of us actually want an MMO experience. Not just a solo friendly experience. Some of us want to drink a 100 IBU imperial IPA, not a watered down adjunct mess of a lager.

    I just recently started playing MO and I have to say I like it quite a lot. There is a sense of community and danger that hasn't existed in MMO's in a long time. Your home city MEANS something. Your armor MEANS something. The relationships you develop MEAN something. It's quite a different experience than anything that is out right now.

     

    This is a great point, and one that I think is all too often lost here.

    People play games for a number of reasons.  Overall, I'd say most play any particular game because of the type of experience it offers.  Mortal Online provides an experience that is pretty rare within the MMO space right now.  Some are looking for that type of game, others aren't.

    For those that aren't, there are a ton of other games available.  As one that is looking for that type of semi-realistic, sandbox experience, MO gives me the type of gameplay and world that I find most enjoyable in an MMO.  And, not only has it improved, but it looks like the Dawn expansion will improve upon that sandbox experience.

    I'm not sure why there are those few people within the MMO community that believe a game shouldn't be allowed to exist if its gameplay doesn't appeal to them personally.

    I think you are making a non-existent argument here. The most vocal detractors of MO are self-described PvP/Full Loot/sandbox fans who are dissapointed with the final product. Your so called "theme-park" crowd never gave this game a second look and are not the ones hating on it on the forums.

     

    Just saying...

    A man is his own easiest dupe, for what he wishes to be true he generally believes to be true...

  • RohnRohn Member UncommonPosts: 3,730

    Originally posted by kakasaki

    Originally posted by Rohn


    Originally posted by Beerhead


    Originally posted by ichimarunico


    Originally posted by Hipster

    I am playing the game and am hooked.  I dont really care if the mmorpg community likes it or not. It says alot when the most popular game on the site is WoW... with Rift, SWTOR, and GW2 in the top 10.

    Just sayin'

    You mean the four most popular MMORPGs in the world right now are in the top ten on an MMORPG-dedicated website's list? That's just incredible, I almost don't believe it.

    Edit: Sorry, four of five. I'd say EvE is still more popular than Rift.

     And the most popular beer in the US is Bud Light. So really what's your point? 

    2/4 games listed, while yes they are both very polished, are hand holding care bear themepark games. Hell, one of them has resorted to bribery in order to get more tanks to play. I HIGHLY doubt that SWTOR or GW2 will be much different in that department. With those budgets it would be suicide to make anything halfway challenging. Then the drones wouldn't play.

    Mortal Online is definitely not perfect, far far from it. But it does possess a certain charm that a decent bunch of people want to experience. Some of us are against quest helpers, tutorials and boss mods. Some of us want a little more out of our MMO. Some of us actually want an MMO experience. Not just a solo friendly experience. Some of us want to drink a 100 IBU imperial IPA, not a watered down adjunct mess of a lager.

    I just recently started playing MO and I have to say I like it quite a lot. There is a sense of community and danger that hasn't existed in MMO's in a long time. Your home city MEANS something. Your armor MEANS something. The relationships you develop MEAN something. It's quite a different experience than anything that is out right now.

     

    This is a great point, and one that I think is all too often lost here.

    People play games for a number of reasons.  Overall, I'd say most play any particular game because of the type of experience it offers.  Mortal Online provides an experience that is pretty rare within the MMO space right now.  Some are looking for that type of game, others aren't.

    For those that aren't, there are a ton of other games available.  As one that is looking for that type of semi-realistic, sandbox experience, MO gives me the type of gameplay and world that I find most enjoyable in an MMO.  And, not only has it improved, but it looks like the Dawn expansion will improve upon that sandbox experience.

    I'm not sure why there are those few people within the MMO community that believe a game shouldn't be allowed to exist if its gameplay doesn't appeal to them personally.

    I think you are making a non-existent argument here. The most vocal detractors of MO are self-described PvP/Full Loot/sandbox fans who are dissapointed with the final product. Your so called "theme-park" crowd never gave this game a second look and are not the ones hating on it on the forums.

     

    Just saying...

     

    If you'd had bothered to read through the entire set of quotes, you'd probably have been able to detect the context of the comment.

    Just sayin'....

    Hell hath no fury like an MMORPG player scorned.

  • toodlepip123toodlepip123 Member Posts: 125

    Originally posted by Rohn

    Originally posted by Consensus


    Originally posted by ariargento

    It's been a long time since I had this fun with an MMORPG :o

    I bought Mortal Online on release day. After some hours trying to get into the game, all I could do was kill a pig and play the most bugged and unfinished game I've ever tried since Dark & Light. I basically ragequit. Those were like the worst spent 50€ in my game-life. I promised myself to never look back and never play that crap again.

    However, after reading good stuff here and there, I decided to give it a chance and I reactivated my account. After spending this weekend playing the game, all I can say is: oh my god! This game is great now! :O

    Coming from Darkfall, I'm really LOVING the almost zero grind that I have deal with in order to increase my stats. I'm being honest with you guys that in less than 8 hours of gameplay I was able to cap my attributes, start reading some books, get my combat skills +50 (some of them almost 100) and learn to tame and ride a mount. As people were saying, it looks like I'll be able to play with veteran players in less than a month. Great!

    Also, I'm playing the game on a Q9550 and a GTX470 with 4GB of RAM. I can play the game in full settings with DX10 with almost no drops in framerate... considering I couldn't play the game when it was released without crashing every 10 minutes, Starvault definetly has improved the engine.

    So, here I am, getting some rocks to craft some gear, and enjoying my return to this game. I'm really glad to come back, Mortal Online is starting to become the sandbox we all (or at least I did) waited for. Can't wait to see what's next with Dawn!

     

    PD: Sorry for my english, I know it isn't perfect :P

    Please can you say what you actually find different? I also played at release and I did all of those things you mentioned, its not like the grind or skill system has changed. I don't think you mentioned anything new.

    Hopefully the lag has been fixed and is mostly from what I read. however seems to me that there is still not really much content, and even after reading up on dawn it seems abit weak to me personally. I mean for example what is the use of horse genetic system without the actual breeding system which is to come in the future. none but some visual diversity.

    I think its kind of sad they are still adding "placeholder"  content this far after release, and things we thought we'd see at release such as tindrem are still not in.

     

    Just a note: the skill system did change somewhat a few months ago when they increased the number of "learn by doing" skills, how some of the skills advance, and how skill books work.

    Also, combat has improved markedly since launch.  It is quite precise at this time.

    I agree that the genetic system will be more useful when the breeding skill is in the game, but I'd hardly call it a "placeholder".  It is the foundation upon which breeding will be built, and will offer some variety in mounts even before breeding is in.

    Personally, I think the Task system will add a lot more to the game than people realize.  The additional PvE won't hurt, either.  Better guild functionality will be great for the guilds as well.

    The games been out.. how long now? ANd it's still not in what the vast majoirty would call a release quality state.   Just going by the posts over on the offical forums, not to mention the hundreds of deleted posts over there, proves that.

  • AnubisanAnubisan Member UncommonPosts: 1,798

    Originally posted by toodlepip123

    The games been out.. how long now? ANd it's still not in what the vast majoirty would call a release quality state.   Just going by the posts over on the offical forums, not to mention the hundreds of deleted posts over there, proves that.

    Most people who actually play the game consider it to be in a pretty good state at this point and it is only improving. Of course it is hard to convince people otherwise if they don't even try the game... 

  • RohnRohn Member UncommonPosts: 3,730

    Originally posted by Anubisan

    Originally posted by toodlepip123

    The games been out.. how long now? ANd it's still not in what the vast majoirty would call a release quality state.   Just going by the posts over on the offical forums, not to mention the hundreds of deleted posts over there, proves that.

    Most people who actually play the game consider it to be in a pretty good state at this point and it is only improving. Of course it is hard to convince people otherwise if they don't even try the game... 

     

    I'd agree with you - it is in a pretty good state right now, and should improve with the Dawn expansion.

    Unfortunately, it's pretty common for old information to continue to be perpetuated - not just about MO, but about a lot of games.

    Hell hath no fury like an MMORPG player scorned.

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