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The Engineer - Newest Profession Reveal!!!!!!!!

245

Comments

  • PNM_JenningsPNM_Jennings Member UncommonPosts: 1,093

    Originally posted by Remains

    Every engineer seems to be able to have 5 turrets down at the same time, and put down several mines, and they're ranged fighters..

    This profession could be a horror to face when trying to take a keep in WvWvW... just imagine: every keep, EVERYWHERE, will be packed with rifle-wielding engineers, and a crapload of mines and turrets. image

    I really hope they limit the overall number of turrets engineers can put down at a time. Otherwise taking a keep like that could easily be pretty aggravating. And not in a fun way.

  • KillHurtKillHurt Member Posts: 347

    I appreciate the reveal but this class is way too ridiculous (and possibly overpowered) for my tastes.

    image

  • onehunerdperonehunerdper Member Posts: 837

    Originally posted by KillHurt

    I appreciate the reveal but this class is way too ridiculous (and possibly overpowered) for my tastes.

    I'm pretty sure they're working heavily on balance.

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    image

  • Master10KMaster10K Member Posts: 3,065

    Well this profession looks pretty cool. Now I just need to read through all the interviews, blogs and the profession page before I understand how this profession will sorta work.

     

    But it seems that yet again the community was right on this one. Means the Mesmer is the next reveal.

    image

  • AblestronAblestron Member Posts: 333

    MUAHAHAHAHA my guess was totally right on the engineer ;D

    Im so happy!

  • DiovidiusDiovidius Member UncommonPosts: 1,026

    Originally posted by KillHurt

    I appreciate the reveal but this class is way too ridiculous (and possibly overpowered) for my tastes.

    How is it rediculous? Have you been following the lore of GW2 and seen the Charr movies?

    And how could it possibly be known if it's overpowered or not? We've only seen STAGED gameplay movies. Just because it is more high-tech than other professions does not mean that turrets own meteor showers.

  • Ender4Ender4 Member UncommonPosts: 2,247

    I've seen a lot of people complain about things being overpowered but this is the first time I've seen someone say it less than an hour after the class was even revealed~.

  • Dev_NightsDev_Nights Member Posts: 67

    I've got a feeling that the Engineer is going to be a class that takes a lot of skill to play effectively as. Although their skills look OP, I have a feeling that they are going to make it so skills like Absorb require good timing, along with all the timed bombs etc.

    Atleast I hope this is true otherwise I can imagine certain players just to use gimmick builds that require little/no skill.

  • cali59cali59 Member Posts: 1,634

    Originally posted by Diovidius

    Originally posted by KillHurt

    I appreciate the reveal but this class is way too ridiculous (and possibly overpowered) for my tastes.

    How is it rediculous? Have you been following the lore of GW2 and seen the Charr movies?

    And how could it possibly be known if it's overpowered or not? We've only seen STAGED gameplay movies. Just because it is more high-tech than other professions does not mean that turrets own meteor showers.

     Yeah, if you're worried about turrets, this seems like a good answer.

    http://www.youtube.com/watch?v=nsoLjYn2V24

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • onehunerdperonehunerdper Member Posts: 837

    Originally posted by Ender4

    I've seen a lot of people complain about things being overpowered but this is the first time I've seen someone say it less than an hour after the class was even revealed~.

    LOL, word, looks like ridiculous is right, just not for the profession

    image
    image

  • KillHurtKillHurt Member Posts: 347

    Originally posted by Diovidius

    Originally posted by KillHurt

    I appreciate the reveal but this class is way too ridiculous (and possibly overpowered) for my tastes.

    How is it rediculous? Have you been following the lore of GW2 and seen the Charr movies?

    And how could it possibly be known if it's overpowered or not? We've only seen STAGED gameplay movies. Just because it is more high-tech than other professions does not mean that turrets own meteor showers.

    You are telling all this to me, a HUGE fanboy of GW and GW2. Mainly it was the grenades that gave me concerns, just hearing and seeing how the cooldown was very small for them and watching how easy it was to take out an entire group of baddies.  Having said that, I know that everything was toned down quite a bit for the presentation and enemies will be much tougher, but it still concerns me. I'm just saying this is probably my least favorite  class, and am a bit disappointed. 

    So I just won't play it, and let anyone who wants to enjoy the class, because I'm sure it will be very interesting. Just too much sci-fi for me.

    image

  • DiovidiusDiovidius Member UncommonPosts: 1,026

    Originally posted by KillHurt

    You are telling all this to me, a HUGE fanboy of GW and GW2. Mainly it was the grenades that gave me concerns, just hearing and seeing how the cooldown was very small for them and watching how easy it was to take out an entire group of baddies.  Having said that, I know that everything was toned down quite a bit for the presentation and enemies will be much tougher, but it still concerns me. I'm just saying this is probably my least favorite  class, and am a bit disappointed. 

    So I just won't play it, and let anyone who wants to enjoy the class, because I'm sure it will be very interesting. Just too much sci-fi for me.

    I sincerely apologize, however it just fits with the direction Anet has taken with the Charr.

    I'm not a big fan of the Engineer  at the moment either but at the same time I realize how little can be said about how it will play and how strong it is until we see someone actual playing as one and we know the exact function of it's skills, traits and other mechanics.

  • KillHurtKillHurt Member Posts: 347

    Agreed, good sir. :)

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  • UnlightUnlight Member Posts: 2,540

    Originally posted by MMO.Maverick

    Awesome!!

     

    Yet I find it strange that they wanted to wait with mesmer till the last, I'd have expected that they would reveal the mesmer and keep the mystery new profession to the last. Anyway, looking good image

    I'm not surprised.  In fact, I was kind of expecting it.  I'm totally biased so this certainly isn't based on logical deduction or subjectivity but -- of course they'd save the best for last!  I'm just going to have to wait a bit longer for *my* new wallpapers to be released.

    Engineer looks good though.  Sounds like it could make for some very complex and challenging gameplay.

  • AblestronAblestron Member Posts: 333

    Originally posted by KillHurt

    Originally posted by Diovidius


    Originally posted by KillHurt

    I appreciate the reveal but this class is way too ridiculous (and possibly overpowered) for my tastes.

    How is it rediculous? Have you been following the lore of GW2 and seen the Charr movies?

    And how could it possibly be known if it's overpowered or not? We've only seen STAGED gameplay movies. Just because it is more high-tech than other professions does not mean that turrets own meteor showers.

    You are telling all this to me, a HUGE fanboy of GW and GW2. Mainly it was the grenades that gave me concerns, just hearing and seeing how the cooldown was very small for them and watching how easy it was to take out an entire group of baddies.  Having said that, I know that everything was toned down quite a bit for the presentation and enemies will be much tougher, but it still concerns me. I'm just saying this is probably my least favorite  class, and am a bit disappointed. 

    So I just won't play it, and let anyone who wants to enjoy the class, because I'm sure it will be very interesting. Just too much sci-fi for me.

    they dont make underpowered enemies for this they use the skill presentations on much lower lvl enemies to make them die quicker. Considering how MANY bombs it took him to kill them, and the fact that cooldowns are reduced by a lot for the videos I cant say they will be any more use than as a form of CC in the actual game; a very good CC at that tho. 

  • ZzadZzad Member UncommonPosts: 1,401

    This looks like the April´s Fools joke "Commando".....

    I don´t like it at all.....

      Ijust cannot imagine a Sylvari throwing granades,placing sensored mines and using automated turrets....

  • onehunerdperonehunerdper Member Posts: 837

    Originally posted by Ablestron

    Originally posted by KillHurt


    Originally posted by Diovidius


    Originally posted by KillHurt

    I appreciate the reveal but this class is way too ridiculous (and possibly overpowered) for my tastes.

    How is it rediculous? Have you been following the lore of GW2 and seen the Charr movies?

    And how could it possibly be known if it's overpowered or not? We've only seen STAGED gameplay movies. Just because it is more high-tech than other professions does not mean that turrets own meteor showers.

    You are telling all this to me, a HUGE fanboy of GW and GW2. Mainly it was the grenades that gave me concerns, just hearing and seeing how the cooldown was very small for them and watching how easy it was to take out an entire group of baddies.  Having said that, I know that everything was toned down quite a bit for the presentation and enemies will be much tougher, but it still concerns me. I'm just saying this is probably my least favorite  class, and am a bit disappointed. 

    So I just won't play it, and let anyone who wants to enjoy the class, because I'm sure it will be very interesting. Just too much sci-fi for me.

    they dont make underpowered enemies for this they use the skill presentations on much lower lvl enemies to make them die quicker. Considering how MANY bombs it took him to kill them, and the fact that cooldowns are reduced by a lot for the videos I cant say they will be any more use than as a form of CC in the actual game; a very good CC at that tho. 

    Oh wow I didn't even catch that comment.  Yeah all the enemies on these videos are supposed to die quickly.  It's all to display the abilities and graphics, not show actual combat.

    image
    image

  • nomssnomss Member UncommonPosts: 1,468

    This is awsome. But it seems to play like a ranger thou.

  • DiovidiusDiovidius Member UncommonPosts: 1,026

    Originally posted by Zzad

    This looks like the April´s Fools joke "Commando".....

    I don´t like it at all.....

      Ijust cannot imagine a Sylvari throwing granades,placing sensored mines and using automated turrets....

    The Sylvari may be plants but they are not treehuggers, they are curious and open to anything. Sylvari Necromancers for example consider death to be a natural part of life instead of going all protect-life-at-all-costs-I'm-such-a-hippie.

  • NethermancerNethermancer Member Posts: 520

    sooooo sweet.......I love this type of class

    played both an engineer in AO and Hellgate London

    Gw2 is looking better and better everyday. Wow a game truely to be excited about.

    Playing: PO, EVE
    Waiting for: WoD
    Favourite MMOs: VG, EVE, FE and DDO
    Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    From what it looks like, I'm expecting the Engineer to be the crowd control master class with ability to sprinkle the battlefield with turrets, mines and all kinds of cc hurt.

     

    So far it also looks more like a defensive/kiting oriented class in contrast to for example the Thief which is clearly an offensive, highly mobile class.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • RageaholRageahol Member UncommonPosts: 1,127

    yup since the start i knew i was playing one of these badboys...So glad i stuck to it

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  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by Zzad

    This looks like the April´s Fools joke "Commando".....

    I don´t like it at all.....

      Ijust cannot imagine a Sylvari throwing granades,placing sensored mines and using automated turrets....

    You should! and You will!

     

    and yea what Diovidius said....

    This is not a game.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by needalife214

    yup since the start i knew i was playing one of these badboys...So glad i stuck to it

    ? Was it known that Engineer would be one of the classes in GW2?

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    Originally posted by MMO.Maverick

    Originally posted by needalife214

    yup since the start i knew i was playing one of these badboys...So glad i stuck to it

    ? Was it known that Engineer would be one of the classes in GW2?

    I guess it was guessed that there would be one and it would be cool.

    This is not a game.

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