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Interesting review i found.

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Comments

  • GetalifeGetalife Member CommonPosts: 786

    Originally posted by revy66

    Originally posted by whilan

    Actually i said and I can't believe i'm quoting myself :P

    Granted it may be somewhat misinformed.

    It MAY be somewhat misinformed.

    I didn't say it was misinformed i said theres a possible chance.

    Thats up to the fans to provide links to the contrary.

    The post is misinformed from head to toe. Go back and read my breakdown.

    And your breakdown is based on what? your own extensive hand on experince with game or what devs told you and what you saw in videos? if it is latter sorry i am just goign to call your post 'heresay'.

  • Dream_ChaserDream_Chaser Member Posts: 1,043


    Originally posted by Getalife

    Originally posted by revy66
    The post is misinformed from head to toe. Go back and read my breakdown.

    And your breakdown is based on what? your own extensive hand on experince with game or what devs told you and what you saw in videos? if it is latter sorry i am just goign to call your post 'heresay'.

    If that person has played one of the con demos, you're about to feel really silly. :P

    (Removed unnecessary quotes, don't want a quote pyramid.)

  • GetalifeGetalife Member CommonPosts: 786

    Originally posted by Dream_Chaser

     




    Originally posted by Getalife




    Originally posted by revy66

    The post is misinformed from head to toe. Go back and read my breakdown.






    And your breakdown is based on what? your own extensive hand on experince with game or what devs told you and what you saw in videos? if it is latter sorry i am just goign to call your post 'heresay'.





    If that person has played one of the con demos, you're about to feel really silly. :P

     

    (Removed unnecessary quotes, don't want a quote pyramid.)

    Silly for what? not being over hyped about the game? FYI i got chance to play GW2 demo too and it was very limited to make informed opinion regarding entire game and how all 1500 DE are going to work. So for those calling this blog misinformed and full of wrong information, where are they getting their info from? unless you work at ANET and know everything about the game extensively, you have no right to call others wrong.

    Such hypocricy and irony in this topic.

  • revy66revy66 Member Posts: 464

    Originally posted by Getalife

    Originally posted by revy66


    Originally posted by whilan

    Actually i said and I can't believe i'm quoting myself :P

    Granted it may be somewhat misinformed.

    It MAY be somewhat misinformed.

    I didn't say it was misinformed i said theres a possible chance.

    Thats up to the fans to provide links to the contrary.

    The post is misinformed from head to toe. Go back and read my breakdown.

    And your breakdown is based on what? your own extensive hand on experince with game or what devs told you and what you saw in videos? if it is latter sorry i am just goign to call your post 'heresay'.

    My analysis is based purely on my time with the game as well as all the hard facts we know. Obviously she played 40 minutes and still thought the game has a global cooldown, meanwhile, this is something you realise is wrong once you encounter your first enemy. Not 'heresay' at all, I would say.

  • HyperbeamHyperbeam Member Posts: 124

    Originally posted by jadedlevir

    What I take from it is that I know your a big bioware fan from your large amount of other post( so i was weary at the start),and you found a very obscure and unkown source that puts its competition in a negative light, and that source seems to want to downtalk gw2  anyway it can even tho it contradicts itself.... for example how is the gw2 personal story "exactly the same" as rifts quest which are all basically gather and kill quest? And how was she able to gather all she was able to gather about ther personal story in the demo when we know not much was shown about that at that event?

    And unless im mistaken, the demo put in at that event had things that were put in for demo purposes, which was explained at the event, and was some of the stuff she complains about...

    It's a very bias article that seems to be more concerned with bashing rift and gw2 in order to hold up lotro more than anything.

     

    Also, when are people going to stop with these annoying threads with the purpose of showing how "my games better, yours is overrated", because your intent seems very fishy op.

    It's laughable, to complain about threads of, 'my games better, yours is overrated', when you spend the majority of this post pointing out how, 'wrong', someone is because you perceive them to have an agenda against your, 'game'.

     

    Most people seem to have a problem with this link because the person who wrote that opinion keeps comparing GW2 to Rift.  Which we all know on here is seen as being very average.  So do yourselves a favor: those who are overhyping it, it'll never be as good as you imagine it could be.

     

    The best you can hope for is it'll be different enough from the pack to keep you interested in for a while and that'll you'll meet some good enough people to make the playtime seem worthwhile.

    Sure if you take this approach you'll never get as excited again but you'll also never be frothing with rage when someone dares to critise your next, 'saviour'. 

  • AlotAlot Member Posts: 1,948

    Originally posted by Hyperbeam

    Originally posted by jadedlevir

    What I take from it is that I know your a big bioware fan from your large amount of other post( so i was weary at the start),and you found a very obscure and unkown source that puts its competition in a negative light, and that source seems to want to downtalk gw2  anyway it can even tho it contradicts itself.... for example how is the gw2 personal story "exactly the same" as rifts quest which are all basically gather and kill quest? And how was she able to gather all she was able to gather about ther personal story in the demo when we know not much was shown about that at that event?

    And unless im mistaken, the demo put in at that event had things that were put in for demo purposes, which was explained at the event, and was some of the stuff she complains about...

    It's a very bias article that seems to be more concerned with bashing rift and gw2 in order to hold up lotro more than anything.

     

    Also, when are people going to stop with these annoying threads with the purpose of showing how "my games better, yours is overrated", because your intent seems very fishy op.

    It's laughable, to complain about threads of, 'my games better, yours is overrated', when you spend the majority of this post pointing out how, 'wrong', someone is because you perceive them to have an agenda against your, 'game'.

     

    Most people seem to have a problem with this link because the person who wrote that opinion keeps comparing GW2 to Rift.  Which we all know on here is seen as being very average.  So do yourselves a favor: those who are overhyping it, it'll never be as good as you imagine it could be.

     

    The best you can hope for is it'll be different enough from the pack to keep you interested in for a while and that'll you'll meet some good enough people to make the playtime seem worthwhile.

    Sure if you take this approach you'll never get as excited again but you'll also never be frothing with rage when someone dares to critise your next, 'saviour'. 

    Unfortunately, most of the author's criticism is based on misinformation.

  • goblagobla Member UncommonPosts: 1,412

    Originally posted by revy66

    My analysis is based purely on my time with the game as well as all the hard facts we know. Obviously she played 40 minutes and still thought the game has a global cooldown, meanwhile, this is something you realise is wrong once you encounter your first enemy. Not 'heresay' at all, I would say.

    Genuine question:

    Has it also been confirmed that the client used at that event had no global cooldown?

    I could imagine them temporarily implementing a GCD in their test builds for whatever reason (keep net traffic down? Reduce strain on an UI that hasn't been optimized yet?) but taking it out in the main release.

    I mean let's be honest with each other, no matter how awesome the game a client that's barely in beta phase is bound to have a lot of flaws. And to someone who hasn't done much/any reading on the game they could perceive these flaws as being game flaws instead of just beta flaws.

    Same for some of the other points. Sharing personal stories may be in at release, but was it in at the client she played?

    DEs might be an amazing experience at release, but was the DE available at that event that much different from RIFTs events?

    The blog post doesn't seem to be about GW2 as it will be when finished, it seemed to me to be mostly about GW2 in it's current test client incarnation.

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  • GetalifeGetalife Member CommonPosts: 786

    Originally posted by revy66

    Originally posted by Getalife


    Originally posted by revy66


    Originally posted by whilan

    Actually i said and I can't believe i'm quoting myself :P

    Granted it may be somewhat misinformed.

    It MAY be somewhat misinformed.

    I didn't say it was misinformed i said theres a possible chance.

    Thats up to the fans to provide links to the contrary.

    The post is misinformed from head to toe. Go back and read my breakdown.

    And your breakdown is based on what? your own extensive hand on experince with game or what devs told you and what you saw in videos? if it is latter sorry i am just goign to call your post 'heresay'.

    My analysis is based purely on my time with the game as well as all the hard facts we know. Obviously she played 40 minutes and still thought the game has a global cooldown, meanwhile, this is something you realise is wrong once you encounter your first enemy. Not 'heresay' at all, I would say.

    Hard facts..you mean whatever devs have told you so far? i am not going to quote such a long post but you sounded way too confident about a lot of features of game which were not even available in demo. So how much time did you actually spent in game to make an opinion about the DE's for example considering there is over thousand DE in game. You have access to closed beta or you work at ANET?

    I know now you are going to tell me 'devs said so' and link me to an official blog or a video right?

  • AlotAlot Member Posts: 1,948

    Originally posted by Getalife

    Originally posted by revy66


    Originally posted by Getalife


    Originally posted by revy66


    Originally posted by whilan

    Actually i said and I can't believe i'm quoting myself :P

    Granted it may be somewhat misinformed.

    It MAY be somewhat misinformed.

    I didn't say it was misinformed i said theres a possible chance.

    Thats up to the fans to provide links to the contrary.

    The post is misinformed from head to toe. Go back and read my breakdown.

    And your breakdown is based on what? your own extensive hand on experince with game or what devs told you and what you saw in videos? if it is latter sorry i am just goign to call your post 'heresay'.

    My analysis is based purely on my time with the game as well as all the hard facts we know. Obviously she played 40 minutes and still thought the game has a global cooldown, meanwhile, this is something you realise is wrong once you encounter your first enemy. Not 'heresay' at all, I would say.

    Hard facts..you mean whatever devs have told you so far? i am not going to quote such a long post but you sounded way too confident about a lot of features of game which were not even available in demo. So how much time did you actually spent in game to make an opinion about the DE's for example considering there is over thousand DE in game. You have access to closed beta or you work at ANET?

    I know now you are going to tell me 'devs said so' and link me to an official blog or a video right?

    Please tell me why you seem to expect that when one of ArenaNet's Developer a says something it isn't true, even though they haven't given us any information that was proven to be false?

  • GetalifeGetalife Member CommonPosts: 786

    Originally posted by Alot

    Originally posted by Getalife


    Originally posted by revy66


    Originally posted by Getalife


    Originally posted by revy66


    Originally posted by whilan

    Actually i said and I can't believe i'm quoting myself :P

    Granted it may be somewhat misinformed.

    It MAY be somewhat misinformed.

    I didn't say it was misinformed i said theres a possible chance.

    Thats up to the fans to provide links to the contrary.

    The post is misinformed from head to toe. Go back and read my breakdown.

    And your breakdown is based on what? your own extensive hand on experince with game or what devs told you and what you saw in videos? if it is latter sorry i am just goign to call your post 'heresay'.

    My analysis is based purely on my time with the game as well as all the hard facts we know. Obviously she played 40 minutes and still thought the game has a global cooldown, meanwhile, this is something you realise is wrong once you encounter your first enemy. Not 'heresay' at all, I would say.

    Hard facts..you mean whatever devs have told you so far? i am not going to quote such a long post but you sounded way too confident about a lot of features of game which were not even available in demo. So how much time did you actually spent in game to make an opinion about the DE's for example considering there is over thousand DE in game. You have access to closed beta or you work at ANET?

    I know now you are going to tell me 'devs said so' and link me to an official blog or a video right?

    Please tell me why you seem to expect that when one of ArenaNet's Developer a says something it isn't true, even though they haven't given us any information that was proven to be false?

    Any info can be proven right or wrong only when game releases. Till then don't expect everyone to take the word of devs for it. I am not saying you are wrong but i respect opinions of those more who have played the game themselves... players like me not the devs who have a vested interest in the game.

    The blog was just an opinion nothing more and yet so many see it is as some kind of personal attack.

  • revy66revy66 Member Posts: 464

    Originally posted by gobla

    Originally posted by revy66

    My analysis is based purely on my time with the game as well as all the hard facts we know. Obviously she played 40 minutes and still thought the game has a global cooldown, meanwhile, this is something you realise is wrong once you encounter your first enemy. Not 'heresay' at all, I would say.

    Genuine question:

    Has it also been confirmed that the client used at that event had no global cooldown?

    I could imagine them temporarily implementing a GCD in their test builds for whatever reason (keep net traffic down? Reduce strain on an UI that hasn't been optimized yet?) but taking it out in the main release.

    I mean let's be honest with each other, no matter how awesome the game a client that's barely in beta phase is bound to have a lot of flaws. And to someone who hasn't done much/any reading on the game they could perceive these flaws as being game flaws instead of just beta flaws.

    Same for some of the other points. Sharing personal stories may be in at release, but was it in at the client she played?

    DEs might be an amazing experience at release, but was the DE available at that event that much different from RIFTs events?

    The blog post doesn't seem to be about GW2 as it will be when finished, it seemed to me to be mostly about GW2 in it's current test client incarnation.

    I was at pax east and the demo did not have a global cooldown. It was purely based on skill animation which required you to finish your current skill so you could start your next much like Tera. It all feels smooth however since most skills don't require you to be rooted in place, even if you are on ranged. You could not share personal storylines at the time, however it seems like anyone can join you for help where it's possible. I can tell you that DE in GW2 are fundamentally different than Rift's. First of all, as I said you don't always do the same thing over and over as you do in Rift (granted they are not one-tiime events but feel different enough than rifts). Secondly, this time speaking from personal experience, dynamic events in Rift feel like an annoyance during leveling becuase they don't work well with the primary form of leveling in the game which is quests. You can simply level by quests, in which case you will find rifts and invasions little else other than frustrating or ultimately do rifts which gets old very quickly. In the demo I could simply go out and explore and find dynamic events to do and there is much more than simply killing mobs. Anyway, there is simply no use telling you how Rift's "dynamic events" are different than the ones in GW2, this is something you will find out yourself once you get around it. Something else, the scaling works well and you ARE supposed to be able to do some dynamic events alone, or else you wouldn't be able to advance from PvE (it's inevitable you will find yourself alone sometimes). In Rift, I  found myself waiting for an invasion to leave a quest hub for more than 1 hour and that was only 2 weeks since release.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Really, people, let's at least be honest: (at least) partly the blogger is being attacked because she wasn't enthusiastic of GW2 after playing it, because her handson impressions report was overall negative to lukewarm at best instead of excited and because she said she held LotrO in higher esteem than Rift or GW2 which she found both to be similar, according to her. And the OP is being attacked for posting it here while not being a pure GW2 fan.

     

    I decided to reread the blog again and see what the fuss is all about and how misinformed she was. Here's my take:

     

    Quick review of GW2:



    It seems like Rift got a jump on GW2. The GW2 events felt very much like Rift - although the content designer I talked to said the GW2 system is more fixed in size, scale and location. Similar approach to "grouping," as in, GW2 doesn't even require the public groups. Kills are shared, xp is shared, loot is shared. All you have to do is hit it - which makes me a little concerned about slackers/griefers.

    This is correct.

    Even before Rift was released, Rift's and GW2's system were both regarded to be 'dynamic content' in contrast to the staticness that PvE environments had in other, current MMO's. She even explains why it feels similar to her to Rift's system, with the casual group forming and how you don't have to trigger or accept a quest but just jump in it. A feeling after playing it can never be 'misinformed'. Granted, GW2 and Rift approach it differently, but both their systems fall into the category 'dynamic content' compared to the 'static PvE content' of other MMO's.



    And I don't care how many times this content designer told me "GW2 doesn't have quests." That personal story line looks and feels EXACTLY like questing. And to make things worse, those aren't shared with the people you group with. At character creation, you start branching along some story line. I guess if you play with a partner (like I do) you could create identical story lines so you could play together.

    This is correct again in both regards.

    Personal Story do function more like quests, as has been observed and said many times before in reports. As for not sharing the quests with the group you're with: people can group with you in much the same way that people can group with you in other MMO's even when you're doing your quests, and people can also enter your personal district. But you cannot share your Personal Story quests with others in your group, like you can share quests in other MMO's (ie if they don't have it, they can accept and copy the quest from you).



    Skills have a global cooldown, like Rift. My Warrior chick had a skill that looked EXACTLY like the animation used for Rift's Bullrush charge. I had a nice self-heal, very spammable, and the health meter is a circle instead of a bar.

    Both right and wrong.

    Skills do not have a GCD. Warriors do have attacks that have a jump-to-mob charge effect. This might be seen as look and feel similar to Rift's bullrush charge. Also, her comment about her self-heal doesn't seem misinformed.



    The Fight On or whatever they called it was really cool - if you are dying you are given a "last chance" and if you succeed you get invulnerability! That was very cool. The moose that zoned into a rock and back out again, and then dropped a sword that was a definite upgrade, was not so cool. Made me very concerned about itemization and loot.

    Partly incorrect.

    Obviously her description of the downed mode was her own experiences and conform what we've seen in other footage. I can't be 100% sure, but I think she was wrong about the invulnerability, at least I can't recall a temporary inv buff after you come out of the downed mode.

    However, she wouldn't describe it if she hadn't experienced something like that in or around her downed time, and one of the downed skills does exactly that, give you a short invulnerability buff ('Call for Help' or something like that)



    Lovely to look at. My character was very pretty. However, the run animation was really bad - she looked like she had a tummyache, all bent over. GW2 has no mounts and relies on class-based run speed buffs. Swift travel is via the map to rally points. Death penalty is money - even in the tutorial, dying cost me 8 copper.

    Correct again, and personal taste.

    She found her character pretty and didn't like the run animation, that can happen, other ppl didn't like the run animation, nothing wrong about that. Her saying that there's no mounts, but speed buffs and swift travel via map is correct. The death penalty money, iirc that's correct too.

    So, nothing misinformed here.



    No cosmetic system. When oh when will these mmo's learn? GW2 allows you to keep the look of a particular piece of gear, but it is not slotted as a separate cosmetic. The armour has multiple dye areas which was really nice. Unfortunately, the starting armour for my Norn Warrior chick looked remarkably like the new LotRO captain set.

    Correct again.

    There is no social tab implemented a la LotrO (so far). Also, as she says the armor has multiple dye areas.

    I can't vouch for that last sentence though if the Norn warrior armor looks like the new LotrO captain set, but then again, that is how it looks to her who has seen both armor sets, can't really be misinformed about that.



    I'll try it again in beta, when I can play for more than 40 minutes. It may be that Rift will be on a 2nd or 3rd update by then, which would probably put Rift ahead of GW2. Right now, GW2 = Rift < LotRO.

    Well, that's her opinion. I disagree strongly with it, but it is how she felt after having played for 40 minutes or so. It isn't like she came to that conclusion after reading an info snippet or glanced some footage and then making some wild conclusions, now that would have been misinformed. The only thing you might fault her is that she drew her conclusion of GW=Rift < LotrO far too quickly, but she also said that it 'right now' felt to her like that after 1 playsession, and that she would be back to see for herself again when she'd have more time in the beta.

     

    Ok, I went into this second, more detailed viewing with an impression of her handson impressions report being mediocre and after scanning this thread with the idea that probably half of her blog was wrong and the majority of it personal taste.

    Now, after having gone through it more thoroughly, my impression is one of laughing in disbelief. I'm surprised and disappointed in a number of the so called informative posts here, and I'm now convinced that a number of GW2 fans posting here are heavily biased to the point of abandoning common sense and logic.

    Her blog was misinformed, people say?

    I found only two things that were downright incorrect, the GCD and the invulnerability buff after revival, and that last one could even be forgiven her since 1 of the downed skills grants that buff.

    Of her other comments, 12 comments were right on the spot and 5 comments were a matter of personal taste and experience.

     

    Misinformed?

    Please. Saying that in this particular case with this blog, it sounds more like trying to quench a slightly negative or lukewarm demo review. Really, guys image

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  • AmanaAmana Moderator UncommonPosts: 3,912

    Discuss the topic/blog posted if you wish, but  please refrain from attacking other posters or derailing the thread .

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  • AlotAlot Member Posts: 1,948

    Originally posted by MMO.Maverick

    Quick review of GW2:



    It seems like Rift got a jump on GW2. The GW2 events felt very much like Rift - although the content designer I talked to said the GW2 system is more fixed in size, scale and location. Similar approach to "grouping," as in, GW2 doesn't even require the public groups. Kills are shared, xp is shared, loot is shared. All you have to do is hit it - which makes me a little concerned about slackers/griefers.

    This is correct.

    Even before Rift was released, Rift's and GW2's system were both regarded to be 'dynamic content' in contrast to the staticness that PvE environments had in other, current MMO's. She even explains why it feels similar to her to Rift's system, with the casual group forming and how you don't have to trigger or accept a quest but just jump in it. A feeling after playing it can never be 'misinformed'. Granted, GW2 and Rift approach it differently, but both their systems fall into the category 'dynamic content' compared to the 'static PvE content' of other MMO's.

    XP and loot isb't shared, everyone get's their own roll. You need to effectively contribute to killing a mob.



    And I don't care how many times this content designer told me "GW2 doesn't have quests." That personal story line looks and feels EXACTLY like questing. And to make things worse, those aren't shared with the people you group with. At character creation, you start branching along some story line. I guess if you play with a partner (like I do) you could create identical story lines so you could play together.

    This is correct again in both regards.

    Personal Story do function more like quests, as has been observed said many times before in reports. As for not sharing the quests with the group you're with: people can group with you in much the same way that people can group with you in other MMO's even when you're doing your quests, and people can also enter your personal district. But you cannot share your Personal Story quests with others in your group, like you can share quests in other MMO's (ie if they don't have it, they can accept and copy the quest from you).

     

    Misinformed/uninformed as she says that a content designer told her that there were no quests, even though it has been told that the Personal Storyline does make use of some sort of questing. If it feels like questing to her okay, but saying that something LOOKS EXACTLY, no.



    Skills have a global cooldown, like Rift. My Warrior chick had a skill that looked EXACTLY like the animation used for Rift's Bullrush charge. I had a nice self-heal, very spammable, and the health meter is a circle instead of a bar.

    Both right and wrong.

    Skills do not have a GCD. Warriors do have attacks that have a jump-to-mob charge effect. This might be seen as look and feel similar to Rift's bullrush charge. Also, her comment about her self-heal doesn't seem misinformed.

     

    The only similarity between the Charge in GW2 and the charge in Rift is that you rapidly move forward, in Rift videos you can see that the character flies towards the target, in GW2 the character runs, in Rift the character is surrounded by flames and sparkling effects, in GW2, not really. Warriors don't have spammable self-heals, all of the Warrior self-heals currently revealed have got a recharge of minimally 12 seconds.



    The Fight On or whatever they called it was really cool - if you are dying you are given a "last chance" and if you succeed you get invulnerability! That was very cool. The moose that zoned into a rock and back out again, and then dropped a sword that was a definite upgrade, was not so cool. Made me very concerned about itemization and loot.

    Partly incorrect.

    Obviously her description of the downed mode was her own experiences and conform what we've seen in other footage. I can't be 100% sure, but I think she was wrong about the invulnerability, at least I can't recall a temporary inv buff after you come out of the downed mode.

    However, she wouldn't describe it if she hadn't experienced something like that in or around her downed time, and one of the downed skills does exactly that, give you a short invulnerability buff ('Call for Help' or something like that)

     

    There is a downed skill that gives invulnerability "Help me!" but it starts as soon as you activate it, wether you succeed or not doesn't matter. Wasn't a moose, it was a centaur, and it didn't transform into a rock, it summoned two giant stone hands instead.



    Lovely to look at. My character was very pretty. However, the run animation was really bad - she looked like she had a tummyache, all bent over. GW2 has no mounts and relies on class-based run speed buffs. Swift travel is via the map to rally points. Death penalty is money - even in the tutorial, dying cost me 8 copper.

    Correct again, and personal taste.

    She found her character pretty and didn't like the run animation, that can happen, other ppl didn't like the run animation, nothing wrong about that. Her saying that there's no mounts, but speed buffs and swift travel via map is correct. The death penalty money, iirc that's correct too.

    So, nothing misinformed here.



    No cosmetic system. When oh when will these mmo's learn? GW2 allows you to keep the look of a particular piece of gear, but it is not slotted as a separate cosmetic. The armour has multiple dye areas which was really nice. Unfortunately, the starting armour for my Norn Warrior chick looked remarkably like the new LotRO captain set.

    Correct again.

    There is no social tab implemented a la LotrO (so far). Also, as she says the armor has multiple dye areas.

    I can't vouch for that last sentence though if the Norn warrior armor looks like the new LotrO captain set, but then again, that is how it looks to her who has seen both armor sets, can't really be misinformed about that.

    There are town clothes, which may be the social tab she is talking about.



    I'll try it again in beta, when I can play for more than 40 minutes. It may be that Rift will be on a 2nd or 3rd update by then, which would probably put Rift ahead of GW2. Right now, GW2 = Rift < LotRO.

    Well, that's her opinion. I disagree strongly with it, but it is how she felt after having played for 40 minutes or so. It isn't like she came to that conclusion after reading an info snippet or glanced some footage and then making some wild conclusions, now that would have been misinformed. The only thing you might fault her is that she drew her conclusion of GW=Rift < LotrO far too quickly, but she also said that it 'right now' felt to her like that after 1 playsession, and that she would be back to see for herself again when she'd have more time in the beta.

     

    Yes, she is misinformed and she may got a problem with her sight. Telling people that you aren't really informed, okay, but spouting out misinformation like that, no.

    Even if a certain feature may not be in game yet, you should do some research before making a review.

  • Jimmy562Jimmy562 Member UncommonPosts: 1,158

    Originally posted by Alot

    Originally posted by MMO.Maverick

    Quick review of GW2:



    It seems like Rift got a jump on GW2. The GW2 events felt very much like Rift - although the content designer I talked to said the GW2 system is more fixed in size, scale and location. Similar approach to "grouping," as in, GW2 doesn't even require the public groups. Kills are shared, xp is shared, loot is shared. All you have to do is hit it - which makes me a little concerned about slackers/griefers.

    This is correct.

    Even before Rift was released, Rift's and GW2's system were both regarded to be 'dynamic content' in contrast to the staticness that PvE environments had in other, current MMO's. She even explains why it feels similar to her to Rift's system, with the casual group forming and how you don't have to trigger or accept a quest but just jump in it. A feeling after playing it can never be 'misinformed'. Granted, GW2 and Rift approach it differently, but both their systems fall into the category 'dynamic content' compared to the 'static PvE content' of other MMO's.

    XP and loot isb't shared, everyone get's their own roll. You need to effectively contribute to killing a mob.



    And I don't care how many times this content designer told me "GW2 doesn't have quests." That personal story line looks and feels EXACTLY like questing. And to make things worse, those aren't shared with the people you group with. At character creation, you start branching along some story line. I guess if you play with a partner (like I do) you could create identical story lines so you could play together.

    This is correct again in both regards.

    Personal Story do function more like quests, as has been observed said many times before in reports. As for not sharing the quests with the group you're with: people can group with you in much the same way that people can group with you in other MMO's even when you're doing your quests, and people can also enter your personal district. But you cannot share your Personal Story quests with others in your group, like you can share quests in other MMO's (ie if they don't have it, they can accept and copy the quest from you).

     

    Misinformed/uninformed as she says that a content designer told her that there were no quests, even though it has been told that the Personal Storyline does make use of some sort of questing. If it feels like questing to her okay, but saying that something LOOKS EXACTLY, no.



    Skills have a global cooldown, like Rift. My Warrior chick had a skill that looked EXACTLY like the animation used for Rift's Bullrush charge. I had a nice self-heal, very spammable, and the health meter is a circle instead of a bar.

    Both right and wrong.

    Skills do not have a GCD. Warriors do have attacks that have a jump-to-mob charge effect. This might be seen as look and feel similar to Rift's bullrush charge. Also, her comment about her self-heal doesn't seem misinformed.

     

    The only similarity between the Charge in GW2 and the charge in Rift is that you rapidly move forward, in Rift videos you can see that the character flies towards the target, in GW2 the character runs, in Rift the character is surrounded by flames and sparkling effects, in GW2, not really. Warriors don't have spammable self-heals, all of the Warrior self-heals currently revealed have got a recharge of minimally 12 seconds.



    The Fight On or whatever they called it was really cool - if you are dying you are given a "last chance" and if you succeed you get invulnerability! That was very cool. The moose that zoned into a rock and back out again, and then dropped a sword that was a definite upgrade, was not so cool. Made me very concerned about itemization and loot.

    Partly incorrect.

    Obviously her description of the downed mode was her own experiences and conform what we've seen in other footage. I can't be 100% sure, but I think she was wrong about the invulnerability, at least I can't recall a temporary inv buff after you come out of the downed mode.

    However, she wouldn't describe it if she hadn't experienced something like that in or around her downed time, and one of the downed skills does exactly that, give you a short invulnerability buff ('Call for Help' or something like that)

     

    There is a downed skill that gives invulnerability "Help me!" but it starts as soon as you activate it, wether you succeed or not doesn't matter. Wasn't a moose, it was a centaur, and it didn't transform into a rock, it summoned two giant stone hands instead.



    Lovely to look at. My character was very pretty. However, the run animation was really bad - she looked like she had a tummyache, all bent over. GW2 has no mounts and relies on class-based run speed buffs. Swift travel is via the map to rally points. Death penalty is money - even in the tutorial, dying cost me 8 copper.

    Correct again, and personal taste.

    She found her character pretty and didn't like the run animation, that can happen, other ppl didn't like the run animation, nothing wrong about that. Her saying that there's no mounts, but speed buffs and swift travel via map is correct. The death penalty money, iirc that's correct too.

    So, nothing misinformed here.



    No cosmetic system. When oh when will these mmo's learn? GW2 allows you to keep the look of a particular piece of gear, but it is not slotted as a separate cosmetic. The armour has multiple dye areas which was really nice. Unfortunately, the starting armour for my Norn Warrior chick looked remarkably like the new LotRO captain set.

    Correct again.

    There is no social tab implemented a la LotrO (so far). Also, as she says the armor has multiple dye areas.

    I can't vouch for that last sentence though if the Norn warrior armor looks like the new LotrO captain set, but then again, that is how it looks to her who has seen both armor sets, can't really be misinformed about that.

    There are town clothes, which may be the social tab she is talking about.



    I'll try it again in beta, when I can play for more than 40 minutes. It may be that Rift will be on a 2nd or 3rd update by then, which would probably put Rift ahead of GW2. Right now, GW2 = Rift < LotRO.

    Well, that's her opinion. I disagree strongly with it, but it is how she felt after having played for 40 minutes or so. It isn't like she came to that conclusion after reading an info snippet or glanced some footage and then making some wild conclusions, now that would have been misinformed. The only thing you might fault her is that she drew her conclusion of GW=Rift < LotrO far too quickly, but she also said that it 'right now' felt to her like that after 1 playsession, and that she would be back to see for herself again when she'd have more time in the beta.

     

    Yes, she is misinformed and she may got a problem with her sight. Telling people that you aren't really informed, okay, but spouting out misinformation like that, no.

    Even if a certain feature may not be in game yet, you should do some research before making a review.

    In my opinion, experiencing the game is much greater than simpy reading what the game is supposed to contain.

    Still, much like the TOR previews, its 1 negative preview out of many positive.

  • AKASlaphappyAKASlaphappy Member UncommonPosts: 800

    Originally posted by MMO.Maverick



    1. And I don't care how many times this content designer told me "GW2 doesn't have quests." That personal story line looks and feels EXACTLY like questing. And to make things worse, those aren't shared with the people you group with. At character creation, you start branching along some story line. I guess if you play with a partner (like I do) you could create identical story lines so you could play together.

    This is correct again in both regards.

    Personal Story do function more like quests, as has been observed and said many times before in reports. As for not sharing the quests with the group you're with: people can group with you in much the same way that people can group with you in other MMO's even when you're doing your quests, and people can also enter your personal district. But you cannot share your Personal Story quests with others in your group, like you can share quests in other MMO's (ie if they don't have it, they can accept and copy the quest from you).











    2. Lovely to look at. My character was very pretty. However, the run animation was really bad - she looked like she had a tummyache, all bent over. GW2 has no mounts and relies on class-based run speed buffs. Swift travel is via the map to rally points. Death penalty is money - even in the tutorial, dying cost me 8 copper.

    Correct again, and personal taste.

    She found her character pretty and didn't like the run animation, that can happen, other ppl didn't like the run animation, nothing wrong about that. Her saying that there's no mounts, but speed buffs and swift travel via map is correct. The death penalty money, iirc that's correct too.

               So, nothing misinformed here.

     

     


    1. Ok so every time that the developers are talking about no quests in GW2 they are talking about dynamic events, and they also say the personal story is different. So apparently since you say she is correct, that must mean it is OK to take things out of context to make a statement about a game? Unless you can find me a quote by the developers where they say the personal story is not a personal quest for your character she is wrong. Because she is taking what the developers have said out of context since they are talking about dynamic events. So if you are going to defend this I guess I can go to the TOR forums and start taking all the Bioware developer’s quotes out of context. For example did you know that the Bioware developers said they hate people that play sandbox games and that they would never make a game like that. Oh yes it is fun taking what people say out of context and adding your own personal slant to it.


     


     


    2. So how is sheathing your weapons a class-based run speed buff? Since the developers have stated and shown in video that you run faster with your weapons sheathed. Please explain to me how this is class base since that is what the blogger said and you said she is correct!

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by Alot

    XP and loot isb't shared, everyone get's their own roll. You need to effectively contribute to killing a mob.

     IMO there is still something to take away from this section. How everything felt in comparison to Rift's rifts. Technical aspects she may have gotten wrong really aren't as important as how things feel, in comparison to the competition. 

    Misinformed/uninformed as she says that a content designer told her that there were no quests, even though it has been told that the Personal Storyline does make use of some sort of questing. If it feels like questing to her okay, but saying that something LOOKS EXACTLY, no.

    This is really on Anet here, if you're going to use catch phrases like "We ditched quests, or whatever" Try not to include things that feel like quests. It could leave some people scratching their head.

     

    Yes, she is misinformed and she may got a problem with her sight. Telling people that you aren't really informed, okay, but spouting out misinformation like that, no.

    Even if a certain feature may not be in game yet, you should do some research before making a review.

    This really isn't a  review it's an impression, which is nice to see, whether it's misinformed or not. It's one insight into how GW2 may feel for some.

    (yellow) the rest of my reply.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • dinamsdinams Member Posts: 1,362

    Well well

    A lotro fanboy reviewing GW2, bunch of misinformation throwned together in a single "review"...

     

    Well heres the reason this guy(or girl?) is writing on a blog and not in a gaming site..

    "It has potential"
    -Second most used phrase on existence
    "It sucks"
    -Most used phrase on existence

  • DJJazzyDJJazzy Member UncommonPosts: 2,053

    Not so interesting. It would have been better if she got some of her facts straight.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197

    I akin this impression of GW2 to be about the same as that one recent "preview" of SWTOR from that one site who's name I can't remember.  

     

    Sometimes writers just have impressions of games that may be way too critical or misinformed to a degree and the results often have the effect that we see in this thread here.  Plenty of disgruntled fans.  It doesn't really bother me too much,   as long as everyone keeps in mind that the game will only be as good as what it actually is and not what everyone expects it to be.



  • dinamsdinams Member Posts: 1,362

    Originally posted by maskedweasel

    I akin this impression of GW2 to be about the same as that one recent "preview" of SWTOR from that one site who's name I can't remember.  

     

    Sometimes writers just have impressions of games that may be way too critical or misinformed to a degree and the results often have the effect that we see in this thread here.  Plenty of disgruntled fans.  It doesn't really bother me too much,   as long as everyone keeps in mind that the game will only be as good as what it actually is and not what everyone expects it to be.

    I believe the rant is not so about her opinion, but the misinformation and lack of interest in seeking the facts (I recognized this when she said about the concern with slackers and griefers and not wondering how they would remedy this (which they already nailed it))

     

    Not saying that everyone should all "bend to the mighty GW2 and worship it" but if you are going to publish your "review" about it in the internet, atleast do it right

    "It has potential"
    -Second most used phrase on existence
    "It sucks"
    -Most used phrase on existence

  • DJJazzyDJJazzy Member UncommonPosts: 2,053

    Originally posted by maskedweasel

    I akin this impression of GW2 to be about the same as that one recent "preview" of SWTOR from that one site who's name I can't remember.  

     

    Sometimes writers just have impressions of games that may be way too critical or misinformed to a degree and the results often have the effect that we see in this thread here.  Plenty of disgruntled fans.  It doesn't really bother me too much,   as long as everyone keeps in mind that the game will only be as good as what it actually is and not what everyone expects it to be.

    One of the issues that people have preconceived notions and bias before playing a game. Professional reviewers and writers hide it a lot better than amatuers (and even then some of the professionals are just horrible as well). Impressions are fine if you want to tell people about it but don't try to put in stuff in there that just isn't true.

  • MeowheadMeowhead Member UncommonPosts: 3,716

    This whole thread is ridiculous.  One person makes negative comments in a preview of SW:ToR, and all of a sudden all the Bioware fanbois come jumping in and bashing that person, bashing the review, and generally acting as if there couldn't possibly be a single problem with their game, talking about how anybody who writes anything negative must be stupid and delusional.  Fanbois are so ridiculous and unreasonable, you SW:ToR people should just calm down and accept your game might have problems.  SW:ToR is not perfect, and lots of people won't enjoy it.

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    .... what?  This is a thread about a negative preview of Guild Wars 2?  Gosh darn it, burn the heretic and her crappy opinion!  I fully support all the reasonable and well spoken fans of Guild Wars 2, and Arenanet can do no wrong.

    (PS.  How come in every thread like this, fans of other games spend time accusing fans of the particular game of being unreasonable and crazy, when the exact same behavior happens in threads about their own game of choice?  Even if it isn't the behavior of that particular fan, every game fandom is stuffed full of people who will act like whatever they lambast in fans of other games.  What kind of halfassed weak fan can't even have a little righteous indignation when somebody isn't as well informed on the fan's favorite game as all right thinking people should be?)

  • dinamsdinams Member Posts: 1,362

    Originally posted by Meowhead

    This whole thread is ridiculous.  One person makes negative comments in a preview of SW:ToR, and all of a sudden all the Bioware fanbois come jumping in and bashing that person, bashing the review, and generally acting as if there couldn't possibly be a single problem with their game, talking about how anybody who writes anything negative must be stupid and delusional.  Fanbois are so ridiculous and unreasonable, you SW:ToR people should just calm down and accept your game might have problems.  SW:ToR is not perfect, and lots of people won't enjoy it.

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    .... what?  This is a thread about a negative preview of Guild Wars 2?  Gosh darn it, burn the heretic and her crappy opinion!  I fully support all the reasonable and well spoken fans of Guild Wars 2, and Arenanet can do no wrong.

    (PS.  How come in every thread like this, fans of other games spend time accusing fans of the particular game of being unreasonable and crazy, when the exact same behavior happens in threads about their own game of choice?  Even if it isn't the behavior of that particular fan, every game fandom is stuffed full of people who will act like whatever they lambast in fans of other games.  What kind of halfassed weak fan can't even have a little righteous indignation when somebody isn't as well informed on the fan's favorite game as all right thinking people should be?)

    Was this directed to the OP (a SW:TOR avid follower), a sarcasm, or just criticism to the people ranting here?

    I dont know xD

    "It has potential"
    -Second most used phrase on existence
    "It sucks"
    -Most used phrase on existence

  • AlotAlot Member Posts: 1,948

    Originally posted by dinams

    Originally posted by Meowhead

    This whole thread is ridiculous.  One person makes negative comments in a preview of SW:ToR, and all of a sudden all the Bioware fanbois come jumping in and bashing that person, bashing the review, and generally acting as if there couldn't possibly be a single problem with their game, talking about how anybody who writes anything negative must be stupid and delusional.  Fanbois are so ridiculous and unreasonable, you SW:ToR people should just calm down and accept your game might have problems.  SW:ToR is not perfect, and lots of people won't enjoy it.

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    .... what?  This is a thread about a negative preview of Guild Wars 2?  Gosh darn it, burn the heretic and her crappy opinion!  I fully support all the reasonable and well spoken fans of Guild Wars 2, and Arenanet can do no wrong.

    (PS.  How come in every thread like this, fans of other games spend time accusing fans of the particular game of being unreasonable and crazy, when the exact same behavior happens in threads about their own game of choice?  Even if it isn't the behavior of that particular fan, every game fandom is stuffed full of people who will act like whatever they lambast in fans of other games.  What kind of halfassed weak fan can't even have a little righteous indignation when somebody isn't as well informed on the fan's favorite game as all right thinking people should be?)

    Was this directed to the OP (a SW:TOR avid follower), a sarcasm, or just criticism to the people ranting here?

    I dont know xD

    It was an outburst of emotions.

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