threads like this make me laugh out loud. I feel no pity for people who are "burned out" on rift or any game when i know 99% or more of them skip 75%+ of the real in game content anyway. They dont dwelve into the story lines, they rush to level.....they barely read quests, cept to see where to go or what to kill..........They dont really care about faction or reputations, they greedily gather thier gear as fast as they can < usually at the expense of others time > then sit back and complain there is nothing for them to do!..... HA i laugh out loud! Maybe you people should give up online gaming period, its obviously not ever going to satisfy you anyway!.......I Hope you find what ever it is you are looking for but i assure you gaming hasnt, isnt now, nor never will fill the gaps you all complain are leaving you with nothing to do with your time and get bored in mmorpg'
Originally posted by SuperDonk @ Krondin That was a very stupid post. I LOLed too. I don't read the garbage stories made up to legitimize collecting 10 mushrooms or pelts or shiny rocks because it is a COMPLETE WASTE OF MY TIME. The writing is terrible and it is the same story over and over and over and over and over and over again. I can only care about the local townfolks needs for so long before I get fed up and blast through to the end game. Why do people get off thinking they are better gamers because they read those dumb little side stories or that other people are burnt out because they skip that part? Does everyone have to RP? I play mmo games to smash other people in open combat, not make sure the local baker has enough flour for his cakes. You go ahead and read those, they are only timesinks to get people to play thier game longer anyways. Have fun.
Superdonk...
The whole situation is about what makes you have fun in playing a game. Some people have fun by stroking their epeen (being obserbably better than others); others by inmersing themselves in the stories that the writers wrote, being part of the game world if you will; others with socializing with friends, be these real life, or online; others are in it for the mechanics, that is, being presented with a challange through solo, group or raid play and conquering it. There might be a few more types, but these are the main catagories.
To me, you seem like the mechanics player. You don't really care about the story, you could care less about the collections, world events would put you off because its not really a big mechanic to overcome, and your main cup of tea would be to overcome the dungeons and raids. Once this is done, to you the game is done and over with, because there is nothing else for you to do. Your best bet is to go for a sandbox mmo. Let the players continually make content for you to overcome and stop stressing on what developers can crunch out. You will consume their content way faster than they could crank it out.
Notice that I am not saying your way of enjoying yourself is wrong. Its your prerogative what jolts your interest. However, accusing the devs for not catering to your playstyle, or telling other players their playstyles are wrong is very simpleminded of you. Let others enjoy the game the way they want to, and you do the same.
OP, your problem is similar to the prior poster. You found nothing else to do, because the game's fun came through the completion of mechanics, and not story or sociolizing or a myriad of other things that are available in it. Again, not to say you were wrong by doing what you did, however it isn't the game's fault that you had to do this, but mainly how you get your enjoyment of the game. If you continually go for themepark MMOs you are always going to run into this the moment you catch up with the output of the devs. This might take longer or shorter depending on your real life responsibilities, but it will happen eventually. A very robust Sanbox style MMO might be your cure as well.
[If you are just dying to try an MMO, my review can not help you, if you are like myself and TIRED of all these "face planting" games... RIFT is not ready for you, it is not finished, it does not have the content your heart, and minde desire, and it will as with any MMO "walk you along" and milk you giving you hopes of a better game. Again, imo it is not ready for those of us who want a "deep" gameplay experience, it is VERY similar to WoW in many ways, and very different in others]
I liked RIFT, Im not bashing RIFT, I still think RIFT can be a decent game.... That said.
I played since release.
I was/am a T3 Geared Warrior from GP - GSB - ROS
I left after 1.3
I was part of a great guild, decent community, decent ques for random pve dungeons or pvp warfronts.
Why did I leave?
In all 100% honesty, lack of content. There just isn't enough to do in the game to keep me interested, while yes the game may keep many interested and many will of course take personal offense and argue this posting. I left purely based on lack of content.
RAID - content after awhile get's very stale, as there are only 3 "Active" Raid areas. The Raids themselves have their fun moments so on, but ultimately the End Game is just not fun, it's baely rewarding on a "personal" level.
DUNGEONS - After you've done them 10 times, 20 times, 50 times each you just can't take it anymore... They are boring.
World PVE - Linear, boring...
I feel its not just RIFT that suffers from this but many MMO's.
After awhile, a short time at that the games become stale, the content becomes generic and prediclable.
In all sadness to say this, I actually have had more fun playing f2p VINDICTUS than many mmo's to date... and I absolutely am generally disgusted by f2p games....
My only hope for this game and future MMO's... Not so much generic, linear content.
This reads like a post from someone who played RIFT too much and burnt themselves out. Not enough content? You've got to be kiddings me....lol.
[If you are just dying to try an MMO, my review can not help you, if you are like myself and TIRED of all these "face planting" games... RIFT is not ready for you, it is not finished, it does not have the content your heart, and minde desire, and it will as with any MMO "walk you along" and milk you giving you hopes of a better game. Again, imo it is not ready for those of us who want a "deep" gameplay experience, it is VERY similar to WoW in many ways, and very different in others]
I liked RIFT, Im not bashing RIFT, I still think RIFT can be a decent game.... That said.
I played since release.
I was/am a T3 Geared Warrior from GP - GSB - ROS
I left after 1.3
I was part of a great guild, decent community, decent ques for random pve dungeons or pvp warfronts.
Why did I leave?
In all 100% honesty, lack of content. There just isn't enough to do in the game to keep me interested, while yes the game may keep many interested and many will of course take personal offense and argue this posting. I left purely based on lack of content.
RAID - content after awhile get's very stale, as there are only 3 "Active" Raid areas. The Raids themselves have their fun moments so on, but ultimately the End Game is just not fun, it's baely rewarding on a "personal" level.
DUNGEONS - After you've done them 10 times, 20 times, 50 times each you just can't take it anymore... They are boring.
World PVE - Linear, boring...
I feel its not just RIFT that suffers from this but many MMO's.
After awhile, a short time at that the games become stale, the content becomes generic and prediclable.
In all sadness to say this, I actually have had more fun playing f2p VINDICTUS than many mmo's to date... and I absolutely am generally disgusted by f2p games....
My only hope for this game and future MMO's... Not so much generic, linear content.
This reads like a post from someone who played RIFT too much and burnt themselves out. Not enough content? You've got to be kiddings me....lol.
The clasic "bash a game because I left it" post
I like how personal and offended people get by simple video game feedback... lack of social economics.
If playing a game from release on a schedule specifically to do raid content, due to the fact there was nothing else to do is to much. Then via your opinion playing a game at all is to much.
Sorry, the game didn't burn me out nor is the game boring in said sense, if there was more to do, I'd still be playing.
Also to note, some posters must not be aware of the week long RAID lock outs. After you clear a raid dungeon it's locked until the following Wed. [So if one is unable to clear the raid content every single week like we could, then in a good sense one would lack the understanding of what "lack of end game content" means] Raid Rifts can be done sure and so can T2's, but again after several months of playing a game and being at end game content, at some point it becomes stale and un-rewarding.
That being said if thsi game had 2x / 3x the content i'd still be pecking away.
The fact is, the game runs out to soon, imo. The developers are making 0 attempts to "flesh" out the game as past MMO's have done. If anything the marity of the game industry has learned that producing a "small" game and producing expansions makes far more money, than producing an Everquest, and then expansions.
Look at how many of you get personally offended and bash posters because they point out a truth, the game lacks content, period. Whether you play the game simply to hit raid content [because thats all that was left to entertain] or you play, to play for hours and days on end. To some of us lack of content isn't worth $15 a month for a few hours a week, if that.
Not to sound rude, but those of you "bashing" posters for stating there is lack of content should really look at what's really offered, and compare it to other games, and or games of the past. The developers are nto your friends, they just want your money, stop defending them in that sense.
I got my moneys worth, I left, I posted why.
In months down the road if a good amount of content is added, i'll re-sub, complete, and if nothing keeps my attention, leave again.
I have a life, I play games for entertainment, not to lose myself.
[Ive been "gaming for 20years, from console to the very first MMOs]
I hope this "review" / feedback helps someone. Heck maybe it'll help a developer somewhere.
threads like this make me laugh out loud. I feel no pity for people who are "burned out" on rift or any game when i know 99% or more of them skip 75%+ of the real in game content anyway. They dont dwelve into the story lines, they rush to level.....they barely read quests, cept to see where to go or what to kill..........They dont really care about faction or reputations, they greedily gather thier gear as fast as they can < usually at the expense of others time > then sit back and complain there is nothing for them to do!..... HA i laugh out loud!
Maybe you people should give up online gaming period, its obviously not ever going to satisfy you anyway!.......I Hope you find what ever it is you are looking for but i assure you gaming hasnt, isnt now, nor never will fill the gaps you all complain are leaving you with nothing to do with your time and get bored in mmorpg's.
Whether people agree with the aggressive nature of this post or not, he's right.
If you're going to play 8 hours a day then obviously you're going to clear all content and be bored. I still have people in my guild that haven't hit 50 yet and haven't even started raiding yet. I myself have finished all endgame content but i've gone back and started doing everything i skipped and having fun.
I will say that Rift does lack in the non raid department. I'd love a reason to log on every day that doesn't revolve around daily quests.
threads like this make me laugh out loud. I feel no pity for people who are "burned out" on rift or any game when i know 99% or more of them skip 75%+ of the real in game content anyway. They dont dwelve into the story lines, they rush to level.....they barely read quests, cept to see where to go or what to kill..........They dont really care about faction or reputations, they greedily gather thier gear as fast as they can < usually at the expense of others time > then sit back and complain there is nothing for them to do!..... HA i laugh out loud!
Maybe you people should give up online gaming period, its obviously not ever going to satisfy you anyway!.......I Hope you find what ever it is you are looking for but i assure you gaming hasnt, isnt now, nor never will fill the gaps you all complain are leaving you with nothing to do with your time and get bored in mmorpg's.
Agree 100%. Every time I read the 'how boring end game is' comments, I think why do you rush through? As for not having enough end game content, OMG! What MMO has ever released yet with a ton of eng game content? Vanilla WoW? EQ? LoTRO? Which one?
If TRION had released Rift with 20 unique dungeons at end-game the complaint would be the same. Look at the WoW expansions that people burn through in 2-4 weeks. EQ2 has one of the broadest types of activities, and people complain about that too.
I'm only T2 geared, but I know I've skipped whole zones while leveling, haven't maxed crafting or faction/rep anywhere, just started on the Slivers, let alone the PvP system. There is content. I have an ex-WoW raider in my guild that express leveled in a couple weeks. I know he didn't see 90% of the game (didn't even have portals anywhere). But its his choice. If he ends up leaving I won't be surprised, as I'm sure he'll say the same - 'not enough end game content'.
When did 'end game' become the bloody Holy Grail of gaming? There's a whole world to explore, things to do, etc.
Personally, I think Rift is one of the best releases in years. I actually think they could have made the leveling a bit harder, but at least you can reach max level however you choose - questing, instance, pvp, crafting, rifting - there is a variety. Sorry to say any instance you have to do repetatively for gear in EVERY MMO gets boring. I would love to have the boss mechanics different when you go in, but even if you have 4-5 different mechanics - people will still learn them - then complain.
I'd love to see Rift add more crafitng (cooking/fishing), housing, mor world pvp, more instances, more zones - but it's been out less than six months, I expect much of that will be added over time.
Maybe many of the 'I'm bored already crowd' should stick to the console play through once RP games.
the game hasnt been out long enough to have a ton of end game content. i have also become bored playing rift but it is because i get bored with all mmos after a few months. dont blame "lack of endgame" when the game has only been out a few months.
You left because you beat the game. Its the same reason why people quit wow after "beating it" and then come back when new content is added, and then leave again. Its that way with all themepark games.
Until more people jump on the sandbox band wagon, were the players make the content and the content is dynamic (UO, or DFO if the game would expand faster), these are the game we will continue to get in the MMO world.
Edit: As to the people who say "you aren't reading the quest lines" Yea, I do. It doesn't make questing more enjoyable because I know eveyrone else is doing the same quest to kill the same mobs/bosses. It makes a nice story, but thats about it and it ends quickly.
I will say that Rift does lack in the non raid department. I'd love a reason to log on every day that doesn't revolve around daily quests.
but that was sposed to be the point with Rift, more dynamic content. instead they centered all their 'dynamic' around rifts which spawn in practically the same space every day and provide the same battles every day. rifts *are* dailies, if not 'hourlies', under the guise of dynamic content outside the regular dungeon/raid grind.
i played Rift through part of CB into OB and then purchased the game. in the end i was disappointed. during CB there were a number of players trying to get the devs to hear, that the rifts were turning into dailies/hourlies and that you could not base dynamic content *solely* on these regularly spawning rifts. this would become a grind and boring quite quickly for a number of people.
Rift made a shift in the right direction, but they didnt shift far enough. imagine for instance rifts opening up in a sandbox environment where people's homes and guildhalls were at stake. and an algorithim that moved the rifts around based on level and geolocation. (and honestly, it wouldn't even need to be sandbox, just include damageable housing with the random geolocation of rifts.)
my suggestion is not that this would make Rift the end all be all game, but rather that if someone with no dev experience can come up with a simple idea like this, then surely those dedicated to it can come up with so much better.
"There are at least two kinds of games. One could be called finite, the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing play." Finite and Infinite Games, James Carse
Yeah... im going to have to agree with teh op here. this game is promising, but the content is just so easy to breeze through, and top with the fact that the endgame is so monotonous, it makes it tough to hang on to this game if you are not a casual player........ anyone who has more then three 3 hours a day to spare for this game, and like variety would definitely find it hard to stay after a while...... it
[If you are just dying to try an MMO, my review can not help you, if you are like myself and TIRED of all these "face planting" games... RIFT is not ready for you, it is not finished, it does not have the content your heart, and minde desire, and it will as with any MMO "walk you along" and milk you giving you hopes of a better game. Again, imo it is not ready for those of us who want a "deep" gameplay experience, it is VERY similar to WoW in many ways, and very different in others]
I liked RIFT, Im not bashing RIFT, I still think RIFT can be a decent game.... That said.
I played since release.
I was/am a T3 Geared Warrior from GP - GSB - ROS
I left after 1.3
I was part of a great guild, decent community, decent ques for random pve dungeons or pvp warfronts.
Why did I leave?
In all 100% honesty, lack of content. There just isn't enough to do in the game to keep me interested, while yes the game may keep many interested and many will of course take personal offense and argue this posting. I left purely based on lack of content.
RAID - content after awhile get's very stale, as there are only 3 "Active" Raid areas. The Raids themselves have their fun moments so on, but ultimately the End Game is just not fun, it's baely rewarding on a "personal" level.
DUNGEONS - After you've done them 10 times, 20 times, 50 times each you just can't take it anymore... They are boring.
World PVE - Linear, boring...
I feel its not just RIFT that suffers from this but many MMO's.
After awhile, a short time at that the games become stale, the content becomes generic and prediclable.
In all sadness to say this, I actually have had more fun playing f2p VINDICTUS than many mmo's to date... and I absolutely am generally disgusted by f2p games....
My only hope for this game and future MMO's... Not so much generic, linear content.
I stopped in the middel of T2 gear, but other than that I fully agree with all you say.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
[If you are just dying to try an MMO, my review can not help you, if you are like myself and TIRED of all these "face planting" games... RIFT is not ready for you, it is not finished, it does not have the content your heart, and minde desire, and it will as with any MMO "walk you along" and milk you giving you hopes of a better game. Again, imo it is not ready for those of us who want a "deep" gameplay experience, it is VERY similar to WoW in many ways, and very different in others]
I liked RIFT, Im not bashing RIFT, I still think RIFT can be a decent game.... That said.
I played since release.
I was/am a T3 Geared Warrior from GP - GSB - ROS
I left after 1.3
I was part of a great guild, decent community, decent ques for random pve dungeons or pvp warfronts.
Why did I leave?
In all 100% honesty, lack of content. There just isn't enough to do in the game to keep me interested, while yes the game may keep many interested and many will of course take personal offense and argue this posting. I left purely based on lack of content.
RAID - content after awhile get's very stale, as there are only 3 "Active" Raid areas. The Raids themselves have their fun moments so on, but ultimately the End Game is just not fun, it's baely rewarding on a "personal" level.
DUNGEONS - After you've done them 10 times, 20 times, 50 times each you just can't take it anymore... They are boring.
World PVE - Linear, boring...
I feel its not just RIFT that suffers from this but many MMO's.
After awhile, a short time at that the games become stale, the content becomes generic and prediclable.
In all sadness to say this, I actually have had more fun playing f2p VINDICTUS than many mmo's to date... and I absolutely am generally disgusted by f2p games....
My only hope for this game and future MMO's... Not so much generic, linear content.
Yeah I completely agree. I quit playing Rift for the exact same reason I quit DAOC, Shadowbane, pre-NGE SWG, Wow, LOTRO, COH/COV, and WAR. Some lasted longer than others but it boils down to the fact that after awhile you run out of things to do that aren't boring and repetitive. Its the curse of MMOs and video games in general. Players are able to chew through content at a far faster pace than MMO studios can create it.
Hm, IMVPO you make it sound a bit too generic. I stayed in SWG 4+ years, and in WOW and LOTRO almost 2 years, before running out of stuff. In Rift I ran out of stuff after 3 months, so I think its a bit a difference in quality and quantity.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
[If you are just dying to try an MMO, my review can not help you, if you are like myself and TIRED of all these "face planting" games... WoW is not ready for you, it is not finished, it does not have the content your heart, and minde desire, and it will as with any MMO "walk you along" and milk you giving you hopes of a better game. Again, imo it is not ready for those of us who want a "deep" gameplay experience, it is VERY similar to WoW in many ways, and very different in others]
I liked WoW, Im not bashing WoW, I still think RIFT can be a decent game.... That said.
I played since release.
I was/am a T11 Geared Warrior from GP - GSB - ROS
I left after 4.2
I was part of a great guild, decent community, decent ques for random pve dungeons or pvp warfronts.
Why did I leave?
In all 100% honesty, lack of content. There just isn't enough to do in the game to keep me interested, while yes the game may keep many interested and many will of course take personal offense and argue this posting. I left purely based on lack of content.
RAID - content after awhile get's very stale, as there are only 3 "Active" Raid areas. The Raids themselves have their fun moments so on, but ultimately the End Game is just not fun, it's baely rewarding on a "personal" level.
DUNGEONS - After you've done them 10 times, 20 times, 50 times each you just can't take it anymore... They are boring.
World PVE - Linear, boring...
I feel its not just WoW that suffers from this but many MMO's.
After awhile, a short time at that the games become stale, the content becomes generic and prediclable.
In all sadness to say this, I actually have had more fun playing f2p VINDICTUS than many mmo's to date... and I absolutely am generally disgusted by f2p games....
My only hope for this game and future MMO's... Not so much generic, linear content.
Scarn34 I'm curious on the numbers with this. How much /timeplayed do you have, assuming there is such a / command? How long did it take you to get to 50? And how much time did it take to get the best raid gear? THanks!
Sounds like the OP needs to break away from the cloned traditional P2P games for a while, theres plenty of free fun games out there that are familiar yet somewhat different...
I am currently burned on the wow clones but having a blast casually playing both hellgate and eternal eden while waiting for GW2 and possibly TSW to release..
Try bouncing around in different f2p and or freemium games, you may find one you like at least as a refreshing break or maybe more..
Yep, people intentionally pay a three and six month subscription in advance hoping the game will fail.
If they paid it in advance, that would suggest they already have jobs.
LOL, yeah, I paid for 6 months because I expected it to fail, and I used my EBT card to pay for it as well.
Actually, I fell for the "its such a good deal, why not buy a 6 month sub".
Thing about Rift is, its a high quality, standard theme park MMORPG with a specific amount of available content. (as all theme parks are).
How long you enjoy playing Rift depends on what your play style is (casual vs hardcore) and what you're looking for in an MMO, (raiding for better gear vs other activities such as territory control)
I only lasted about a month and a half because I have no interest in gear grinding in dungeons nor did I find Rift's PVP worthwhile since its really just an alternate method of gear grinding.
It's not Rift, its me, I want something a bit different than what Rift offers, so I now expect a game like this to entertain me for no more than 3 months. (probable prediction of my time in SWTOR and GW2 respectively)
OP enjoyed the game, but eventually came to the end of the road and unless he wants to rinse and repeat what he's already done its time for a new MMO until the next expansion.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
RAID - content after awhile get's very stale, [snip]
DUNGEONS - After you've done them 10 times, 20 times, 50 times each you just can't take it anymore... They are boring.
World PVE - Linear, boring...
I feel its not just RIFT that suffers from this but many MMO's.
Absolutely right, imho. Which is what many are sick & tired of same 'ol linear grind and repeated content; 2-hours required for raids ad nauseum as the only outlet for better gear, and repeated lobby-system shoe-box instances for entertainment at $15/month.
I enjoyed the journey, and anyone that can get a box deal fpr Rift should give it a try, but it was the same journey I've made several times before over the last several years, and end-game is fairly shallow and redundant. Hopefully the genre will grow beyond this attention deficit disorder in my lifetime.
All if this stuff started when World of Warcraft came out, also SW: ToR, and probally GW2 will be like rift, major lack of content for a while, and both will probally be extremly linear.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
The problem is that themepark mmos are dependent on devs handing out more content to keep up with demand, with no sandbox to allow players to generate their own content; the worlds feel limited and repetitive.
Even with a game like RIFT, which I agree is a good game, there's just nothing to hold you, I've just quit after playing since beta, for Gods and Heroes, but I have no doubt that will only last me 2 months.
Rift is a very well built game. The speed at which you go through content either works for or against your enjoyment. Folks that play 30 hours a week will burn through content faster than the Devs can create it regardless of the game.
I wish people would stop hyjacking threads with this 'if you're bored of an A* MMO in 3 months then you have no life' argument - its invalid.
My brother works 2 jobs, has a gf he lives with, friends, 2 cats and goes to the gym - he stopped playing RIFT after a month having completed most of it and cba with yet-another-raiding-grind.
I find the complete opposite to the true, if you have nothing fulfilling in your life then you are more tolerant of how stale the game is but if you have rewarding things in your life then gaming is suppose to be a fun temporary diversion. If It's not fun then what's the point. I could be doing housework, spending time with friends, doing overtime at work and getting PAID to do something stale, go on dates - gaming should be FUN, sooner companies stop lobbing out content designed to give us different types of grinds the better.
-- Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL
[If you are just dying to try an MMO, my review can not help you, if you are like myself and TIRED of all these "face planting" games... RIFT is not ready for you, it is not finished, it does not have the content your heart, and minde desire, and it will as with any MMO "walk you along" and milk you giving you hopes of a better game. Again, imo it is not ready for those of us who want a "deep" gameplay experience, it is VERY similar to WoW in many ways, and very different in others]
I liked RIFT, Im not bashing RIFT, I still think RIFT can be a decent game.... That said.
I played since release.
I was/am a T3 Geared Warrior from GP - GSB - ROS
I left after 1.3
I was part of a great guild, decent community, decent ques for random pve dungeons or pvp warfronts.
Why did I leave?
In all 100% honesty, lack of content. There just isn't enough to do in the game to keep me interested, while yes the game may keep many interested and many will of course take personal offense and argue this posting. I left purely based on lack of content.
RAID - content after awhile get's very stale, as there are only 3 "Active" Raid areas. The Raids themselves have their fun moments so on, but ultimately the End Game is just not fun, it's baely rewarding on a "personal" level.
DUNGEONS - After you've done them 10 times, 20 times, 50 times each you just can't take it anymore... They are boring.
World PVE - Linear, boring...
I feel its not just RIFT that suffers from this but many MMO's.
After awhile, a short time at that the games become stale, the content becomes generic and prediclable.
In all sadness to say this, I actually have had more fun playing f2p VINDICTUS than many mmo's to date... and I absolutely am generally disgusted by f2p games....
My only hope for this game and future MMO's... Not so much generic, linear content.
This is one of the best posts to be honest. Rift doesn't have anything to do seriously. My guild hasn't even cleared every raid yet (4/5 GSB, 3/4 GP, and Galenir in RoS) but I'm bored as crap just because the content is beyond terrible and boring.
I would say the game wasn't even fun in a way. gave nothing new and just did whats been done already worse. 2 Days left on a cancelled subscription.
Comments
Superdonk...
The whole situation is about what makes you have fun in playing a game. Some people have fun by stroking their epeen (being obserbably better than others); others by inmersing themselves in the stories that the writers wrote, being part of the game world if you will; others with socializing with friends, be these real life, or online; others are in it for the mechanics, that is, being presented with a challange through solo, group or raid play and conquering it. There might be a few more types, but these are the main catagories.
To me, you seem like the mechanics player. You don't really care about the story, you could care less about the collections, world events would put you off because its not really a big mechanic to overcome, and your main cup of tea would be to overcome the dungeons and raids. Once this is done, to you the game is done and over with, because there is nothing else for you to do. Your best bet is to go for a sandbox mmo. Let the players continually make content for you to overcome and stop stressing on what developers can crunch out. You will consume their content way faster than they could crank it out.
Notice that I am not saying your way of enjoying yourself is wrong. Its your prerogative what jolts your interest. However, accusing the devs for not catering to your playstyle, or telling other players their playstyles are wrong is very simpleminded of you. Let others enjoy the game the way they want to, and you do the same.
OP, your problem is similar to the prior poster. You found nothing else to do, because the game's fun came through the completion of mechanics, and not story or sociolizing or a myriad of other things that are available in it. Again, not to say you were wrong by doing what you did, however it isn't the game's fault that you had to do this, but mainly how you get your enjoyment of the game. If you continually go for themepark MMOs you are always going to run into this the moment you catch up with the output of the devs. This might take longer or shorter depending on your real life responsibilities, but it will happen eventually. A very robust Sanbox style MMO might be your cure as well.
Happy gaming all!
This reads like a post from someone who played RIFT too much and burnt themselves out. Not enough content? You've got to be kiddings me....lol.
The clasic "bash a game because I left it" post
"I play Tera for the gameplay"
I thought about taking Vangaurd seriously before buying RIFT but there were four huge factors holding me back.
-Sony Sony Sony...
-Zero PvP
-Horribly outdated character and armor models...
-Sony Sony Sony....It needed mentioning again lol
"I play Tera for the gameplay"
I like how personal and offended people get by simple video game feedback... lack of social economics.
If playing a game from release on a schedule specifically to do raid content, due to the fact there was nothing else to do is to much. Then via your opinion playing a game at all is to much.
Sorry, the game didn't burn me out nor is the game boring in said sense, if there was more to do, I'd still be playing.
Also to note, some posters must not be aware of the week long RAID lock outs. After you clear a raid dungeon it's locked until the following Wed. [So if one is unable to clear the raid content every single week like we could, then in a good sense one would lack the understanding of what "lack of end game content" means] Raid Rifts can be done sure and so can T2's, but again after several months of playing a game and being at end game content, at some point it becomes stale and un-rewarding.
That being said if thsi game had 2x / 3x the content i'd still be pecking away.
The fact is, the game runs out to soon, imo. The developers are making 0 attempts to "flesh" out the game as past MMO's have done. If anything the marity of the game industry has learned that producing a "small" game and producing expansions makes far more money, than producing an Everquest, and then expansions.
Look at how many of you get personally offended and bash posters because they point out a truth, the game lacks content, period. Whether you play the game simply to hit raid content [because thats all that was left to entertain] or you play, to play for hours and days on end. To some of us lack of content isn't worth $15 a month for a few hours a week, if that.
Not to sound rude, but those of you "bashing" posters for stating there is lack of content should really look at what's really offered, and compare it to other games, and or games of the past. The developers are nto your friends, they just want your money, stop defending them in that sense.
I got my moneys worth, I left, I posted why.
In months down the road if a good amount of content is added, i'll re-sub, complete, and if nothing keeps my attention, leave again.
I have a life, I play games for entertainment, not to lose myself.
[Ive been "gaming for 20years, from console to the very first MMOs]
I hope this "review" / feedback helps someone. Heck maybe it'll help a developer somewhere.
Whether people agree with the aggressive nature of this post or not, he's right.
If you're going to play 8 hours a day then obviously you're going to clear all content and be bored. I still have people in my guild that haven't hit 50 yet and haven't even started raiding yet. I myself have finished all endgame content but i've gone back and started doing everything i skipped and having fun.
I will say that Rift does lack in the non raid department. I'd love a reason to log on every day that doesn't revolve around daily quests.
Agree 100%. Every time I read the 'how boring end game is' comments, I think why do you rush through? As for not having enough end game content, OMG! What MMO has ever released yet with a ton of eng game content? Vanilla WoW? EQ? LoTRO? Which one?
If TRION had released Rift with 20 unique dungeons at end-game the complaint would be the same. Look at the WoW expansions that people burn through in 2-4 weeks. EQ2 has one of the broadest types of activities, and people complain about that too.
I'm only T2 geared, but I know I've skipped whole zones while leveling, haven't maxed crafting or faction/rep anywhere, just started on the Slivers, let alone the PvP system. There is content. I have an ex-WoW raider in my guild that express leveled in a couple weeks. I know he didn't see 90% of the game (didn't even have portals anywhere). But its his choice. If he ends up leaving I won't be surprised, as I'm sure he'll say the same - 'not enough end game content'.
When did 'end game' become the bloody Holy Grail of gaming? There's a whole world to explore, things to do, etc.
Personally, I think Rift is one of the best releases in years. I actually think they could have made the leveling a bit harder, but at least you can reach max level however you choose - questing, instance, pvp, crafting, rifting - there is a variety. Sorry to say any instance you have to do repetatively for gear in EVERY MMO gets boring. I would love to have the boss mechanics different when you go in, but even if you have 4-5 different mechanics - people will still learn them - then complain.
I'd love to see Rift add more crafitng (cooking/fishing), housing, mor world pvp, more instances, more zones - but it's been out less than six months, I expect much of that will be added over time.
Maybe many of the 'I'm bored already crowd' should stick to the console play through once RP games.
Proud member of Hammerfist Clan Gaming Community.
Currently playing: RIFT, EQ2, WoW, LoTRO
Retired: Warhammer, AoC, EQ
Waiting: SWToR & GW2
the game hasnt been out long enough to have a ton of end game content. i have also become bored playing rift but it is because i get bored with all mmos after a few months. dont blame "lack of endgame" when the game has only been out a few months.
You left because you beat the game. Its the same reason why people quit wow after "beating it" and then come back when new content is added, and then leave again. Its that way with all themepark games.
Until more people jump on the sandbox band wagon, were the players make the content and the content is dynamic (UO, or DFO if the game would expand faster), these are the game we will continue to get in the MMO world.
Edit: As to the people who say "you aren't reading the quest lines" Yea, I do. It doesn't make questing more enjoyable because I know eveyrone else is doing the same quest to kill the same mobs/bosses. It makes a nice story, but thats about it and it ends quickly.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
but that was sposed to be the point with Rift, more dynamic content. instead they centered all their 'dynamic' around rifts which spawn in practically the same space every day and provide the same battles every day. rifts *are* dailies, if not 'hourlies', under the guise of dynamic content outside the regular dungeon/raid grind.
i played Rift through part of CB into OB and then purchased the game. in the end i was disappointed. during CB there were a number of players trying to get the devs to hear, that the rifts were turning into dailies/hourlies and that you could not base dynamic content *solely* on these regularly spawning rifts. this would become a grind and boring quite quickly for a number of people.
Rift made a shift in the right direction, but they didnt shift far enough. imagine for instance rifts opening up in a sandbox environment where people's homes and guildhalls were at stake. and an algorithim that moved the rifts around based on level and geolocation. (and honestly, it wouldn't even need to be sandbox, just include damageable housing with the random geolocation of rifts.)
my suggestion is not that this would make Rift the end all be all game, but rather that if someone with no dev experience can come up with a simple idea like this, then surely those dedicated to it can come up with so much better.
"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse
Took you that long to figure this out OP ? Took me 2 weeks.
Yeah... im going to have to agree with teh op here. this game is promising, but the content is just so easy to breeze through, and top with the fact that the endgame is so monotonous, it makes it tough to hang on to this game if you are not a casual player........ anyone who has more then three 3 hours a day to spare for this game, and like variety would definitely find it hard to stay after a while...... it
I stopped in the middel of T2 gear, but other than that I fully agree with all you say.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Hm, IMVPO you make it sound a bit too generic. I stayed in SWG 4+ years, and in WOW and LOTRO almost 2 years, before running out of stuff. In Rift I ran out of stuff after 3 months, so I think its a bit a difference in quality and quantity.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Scarn34 I'm curious on the numbers with this. How much /timeplayed do you have, assuming there is such a / command? How long did it take you to get to 50? And how much time did it take to get the best raid gear? THanks!
I'm a very casual player having a lot of fun with Rift. I have a level 30ish mage and I'm not in a hurry to reach end-game.
My 16-year-old son who doesn't play mmorpgs (because he thinks they are "nerdy") saw me playing for the first time this morning and said:
That look just like WoW. Maybe the graphics are a little better.
He summarized all the forums on this topic after just taking a glance. I thought it was funny.
But I still play. Just saying.
Sounds like the OP needs to break away from the cloned traditional P2P games for a while, theres plenty of free fun games out there that are familiar yet somewhat different...
I am currently burned on the wow clones but having a blast casually playing both hellgate and eternal eden while waiting for GW2 and possibly TSW to release..
Try bouncing around in different f2p and or freemium games, you may find one you like at least as a refreshing break or maybe more..
Playing GW2..
I agree with OP .
However you have to think of dungeons as a tennis court . The court is always the same and so is the game but why do people play tennis?
Because its fun ?
It seems to me that you are looking for a virtual life inside an MMORPG , probably some sort of SANDBOX mmo is more suited to your game style.
But I don't know any good sand box games out at this time that are new .
maybe Archage ?
Yep, people intentionally pay a three and six month subscription in advance hoping the game will fail.
If they paid it in advance, that would suggest they already have jobs.
"TO MICHAEL!"
Yeah, I have the feeling that Rift is more for people like you than for OP.
Nothing wrong in that, a game should find a focus group and make them really happy but there are other games that focus more on raiders (like Wow).
LOL, yeah, I paid for 6 months because I expected it to fail, and I used my EBT card to pay for it as well.
Actually, I fell for the "its such a good deal, why not buy a 6 month sub".
Thing about Rift is, its a high quality, standard theme park MMORPG with a specific amount of available content. (as all theme parks are).
How long you enjoy playing Rift depends on what your play style is (casual vs hardcore) and what you're looking for in an MMO, (raiding for better gear vs other activities such as territory control)
I only lasted about a month and a half because I have no interest in gear grinding in dungeons nor did I find Rift's PVP worthwhile since its really just an alternate method of gear grinding.
It's not Rift, its me, I want something a bit different than what Rift offers, so I now expect a game like this to entertain me for no more than 3 months. (probable prediction of my time in SWTOR and GW2 respectively)
OP enjoyed the game, but eventually came to the end of the road and unless he wants to rinse and repeat what he's already done its time for a new MMO until the next expansion.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
All if this stuff started when World of Warcraft came out, also SW: ToR, and probally GW2 will be like rift, major lack of content for a while, and both will probally be extremly linear.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
Rift is a very well built game. The speed at which you go through content either works for or against your enjoyment. Folks that play 30 hours a week will burn through content faster than the Devs can create it regardless of the game.
I wish people would stop hyjacking threads with this 'if you're bored of an A* MMO in 3 months then you have no life' argument - its invalid.
My brother works 2 jobs, has a gf he lives with, friends, 2 cats and goes to the gym - he stopped playing RIFT after a month having completed most of it and cba with yet-another-raiding-grind.
I find the complete opposite to the true, if you have nothing fulfilling in your life then you are more tolerant of how stale the game is but if you have rewarding things in your life then gaming is suppose to be a fun temporary diversion. If It's not fun then what's the point. I could be doing housework, spending time with friends, doing overtime at work and getting PAID to do something stale, go on dates - gaming should be FUN, sooner companies stop lobbing out content designed to give us different types of grinds the better.
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Note: PlayNC will refuse to allow you access to your account if you forget your password and can't provide a scanned image of the product key for the first product you purchased..... LOL
This is one of the best posts to be honest. Rift doesn't have anything to do seriously. My guild hasn't even cleared every raid yet (4/5 GSB, 3/4 GP, and Galenir in RoS) but I'm bored as crap just because the content is beyond terrible and boring.
I would say the game wasn't even fun in a way. gave nothing new and just did whats been done already worse. 2 Days left on a cancelled subscription.