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How is WoW "EZ Mode", if at all?

elockeelocke Member UncommonPosts: 4,335

Seriously, I want to know what makes people spew vitriol and call WoW an "EZ Mode" game.  I've played it and loved it.  Got burnt out on it, and have come back off and on because other MMOs just don't have the sheer amount of polish, quality and content that WoW does.  So where is this EZ mode aspect?  I've gotten to the endgame multiple times and have NEVER beaten high end raids without them being 2 years old and my level far above the intended level they were built for.  Even Cata's heroics are a PITA and I rarely do them do to difficulty and the small fact it takes forever to queue for them.

PVP, I get my arse handed to me all the time, although I do enjoy PVP from time to time.  I'm not the best PVPer, but I like the fast pace of it and the whole side game it offers next to the PVE game.

Again, where is the EZ mode?  In the leveling?  Really?  I've played games where leveling was "hardcore", EQ, FFXI, VG and frankly, I'd rather do it WoW's way then any other.  Leveling should be fun not work.  It should let your learn you class not make you scream in frustration and log off because you lost a level after dying.  So for leveling, if that's EZ mode, than please, give me more.  But other than the leveling game....what is really considered EZ mode?

Now, I know WoW needs a heavy dose of DEPTH, especially with endgame and crafting, but this doesn't have anything to do with Hardcore or EZ mode.  Depth to me is having so many options I can spend a night delving through character builds or professions or, like some games ALTERNATE ADVANCEMENT mechanics.  But again, this is game depth, not this wierd "EZ mode" griping I'm hearing.

So is it just an issue, once again, of horrible english?  Not using words correctly to define an issue with the game?  Sitting up there with nomeclature such as "Dumbed Down" or "WoW Clone" or the even more vague "hardcore/casual" branding?

Please, enlighten me.  Let's try to use proper English though, alright?

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Comments

  • shadylurkershadylurker Member Posts: 47

    I agree with you 100%  The vent I frequent is full of mouth breathers that spout the same stuff,  I never found the pvp in wow easy, its highly competitive.  I just dont know what to say to them.    I'm not a fan of wow, I like the idea of darkfall and would rather play something along those lines but they cant seem to get it right.   But I agree,  sure you can level decently fast in WOW  but who the hell wants to take 6 months to get to level 20. 

     

    EDIT:  these same people love EVE, where you basically pay to level which makes 0 sense to me. 

  • MertzaSkertzMertzaSkertz Member UncommonPosts: 161

     


     

    It is also in the progression. The talent tree has been severely dumbed down and it is pretty straight forward which gear is the best rather than having a huge line of gear that is equally balanced.

  • ErifNevowErifNevow Member Posts: 97

    I beilive that they complain because of the fact that it was "dumbed down" so to speak. From what I understand, WoW was not always like this.

     

    Also, in regards to leveling: I believe that leveling is part of the MMO, and should in fact be challenging. I think that early leveling should be larning your class, and late leveling being utilizing your class, mastering it I should say. But that's just me.

    Newb= Newly Enrolled Wannabe Badass.

  • cukimungacukimunga Member UncommonPosts: 2,258

    I wouldn't call WoW and "easy" game, just super casuall friendly. Lets take the death penalty for isntance.. You die nothing really happens except for you have to run back to where you died.  In other games, you lose xp, or even all your loot. 

    I could probably come up with more examples but you get the drift.   While for most people WoW is a lot of fun,, but to me there was no sense of risk vs reward.. Maybe it got better at endgame but I never could stick around long enough to find out..... Game just put me to sleep by the time I got to 50.

     

  • Vunak23Vunak23 Member UncommonPosts: 633

    WoW is EZ mode compared to other games. That doesn't mean WoW is ez mode, you have to look at the meaning in that statement. Though personally I did find WoW too easy for my self coming from a games like UO and FFXI. Lvling in WoW compared to other games is easy. Raids compared to other games is easy. PvP compared to other games is easy.

    It might take people a month or so to fiure out how to do a Raid, and once you do its pretty easy and you can down the boss in 15-20 minutes maybe less. FFXI had a boss that a Linkshell fought for 18 hours straight and still couldnt figure out how to kill the damn thing. Compared to other games WoW is easy mode. FFXI had a bos that hadnt been killed for something like 5 years untill the development team came out and gave hints on how to kill him and even then it took a long time for someone to figure out how to kill it.

    "In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  • HomituHomitu Member UncommonPosts: 2,030

    I gotta agree.  I share your sentiments 100%.   I played old school FFXI for about 2 years, which is commonly labled (incorrectly, for the reasons you pointed out) a more "hardcore" game by fans.  I got max level with 2 jobs, completed all the dynamises, finished Sky, killed Kirin, competed against other top Linkshells to tag the hardest NMs when they spawned, and I can confidently say that compared to WoW's challenging content (competitive PvP and raids), anying in FFXI was a walk in the park.  A very very long, tedious walk in the park, but a summertime stroll nonetheless.  

     

    I do think that the length of the leveling experience and silly mechanics like losing experience upon death are often fallaciously described as "challenging," "difficult," or "hardcore."  I can't stress enough that there's nothing difficult about it.  It simply adds an element of tediousness to the leveling process and makes the achievement of reaching max level more significant.  

  • elockeelocke Member UncommonPosts: 4,335

    Originally posted by Vunak23

    WoW is EZ mode compared to other games. That doesn't mean WoW is ez mode, you have to look at the meaning in that statement. Though personally I did find WoW too easy for my self coming from a games like UO and FFXI. Lvling in WoW compared to other games is easy. Raids compared to other games is easy. PvP compared to other games is easy.

    It might take people a month or so to fiure out how to do a Raid, and once you do its pretty easy and you can down the boss in 15-20 minutes maybe less. FFXI had a boss that a Linkshell fought for 18 hours straight and still couldnt figure out how to kill the damn thing. Compared to other games WoW is easy mode. FFXI had a bos that hadnt been killed for something like 5 years untill the development team came out and gave hints on how to kill him and even then it took a long time for someone to figure out how to kill it.

    So it is a matter of perception.  To be fair though, if I had a choice, I would meld the depth of FFXI's game mechanics, quests that matter, missions, endgame options with WoW's controls, easier leveling, negligible death penalty and overall game polish.  But that' s just me.  I'm more of a make leveling fun but not work and make endgame more of a challenge but give more options in that endgame besides raiding. 

    To me, that's the only glaring issue WoW has, is it's one sided endgame aspect.  Give me housing, mini games, alternate advancement mechanics, collections(besides pets and mounts), more world PVP like castle sieges, crafting quests, and so on. 

  • EyrothathEyrothath Member UncommonPosts: 200

    Originally posted by ErifNevow

    I beilive that they complain because of the fact that it was "dumbed down" so to speak. From what I understand, WoW was not always like this.

     

    Also, in regards to leveling: I believe that leveling is part of the MMO, and should in fact be challenging. I think that early leveling should be larning your class, and late leveling being utilizing your class, mastering it I should say. But that's just me.

    Not necessarily.. LEVELING can be a root of all evil in MMORPG's, character progession is fine but leveling and classes in a MMORPG from level 0-90 or w/e, has been shown to take away much player driven content in a MMORPG..  EVE is an example of what to do in terms of character progression..

  • japojapo Member Posts: 306

    It's considered EZ Mode because any 12 year old can have a max level character within a couple of weeks of playing. 

    There is no thought needed.  There is no grouping needed.  There is no strategy needed.  There is no BRAIN needed.

    Quest markers, maps to get you where you need to be, exclmation points, question marks...just rush into a quest area and start killing stuff without thinking.  If you die, don't worry...there's no penalty...just run your ghost back to where you died and continue smacking stuff until you get all the "wolf teeth" that you need.

    You (OP) might think that losing a level or losing an item after death was frustrating.  Many of us feel it's just part of the game and it's actually an incentive of sorts to use one's brain and think...strategize...before doing something or traveling somewhere.

    That's why I feel that WoW is an "EZ Mode" game.

     

     

     

  • TreekodarTreekodar Member Posts: 524

    The focus in WoW is on the end-game. Of course leveling is going to be easy, it's not the main aspect after all. Sure, anyone can level to 85, but please do show me a group of morons playing through a heroic raid (or just Firelands for that matter). The point is that WoW is by no means easy, especially not compared to how it was back in Wrath of the Lich King. They've even gone so far as to nerf current raids by 20-30% to get more people ready for Firelands.

    Eleanor Rigby.

  • Greymantle4Greymantle4 Member UncommonPosts: 809

    It's quite simple for me. The outdoor leveling content has been dumbed down a lot and gear stats have gone the other direction. They didn't stop there they made leveling exp go faster then the content your playing turning quests in the zone green and grey before you even finish the zone.

    The combination of the two has made the outdoor pve just a time sink to end game with zero challenge. This is what killed wow for me for I love to play alts. What a waste of resources on the 1-60 content for the revamp in Cata. 

    To answer your question when my brother's nine year old daughter can level in Wow with ease that is the main reason (there is more)  I feel Wow is EZ mode. This would have never happen at launch.

  • elockeelocke Member UncommonPosts: 4,335

    Originally posted by Eyrothath

    Originally posted by ErifNevow

    I beilive that they complain because of the fact that it was "dumbed down" so to speak. From what I understand, WoW was not always like this.

     

    Also, in regards to leveling: I believe that leveling is part of the MMO, and should in fact be challenging. I think that early leveling should be larning your class, and late leveling being utilizing your class, mastering it I should say. But that's just me.

    Not necessarily.. LEVELING can be a root of all evil in MMORPG's, character progession is fine but leveling and classes in a MMORPG from level 0-90 or w/e, has been shown to take away much player driven content in a MMORPG..  EVE is an example of what to do in terms of character progression..

    I completely disagree with that.  EVE's style of logging in picking a skill to learn and then waiting days to months or longer....really?  sounds like it's a side note and no true character progression is happening except passage of time.  If that type of system is in conjuction with a "skill up" system then it wouldn't be so bad, but...in EVE, it's not.  For example, in EVE, say you put a skill in the queue to learn how to fly the next type of ship.  Ok that makes sense.  However, while waiting on that, you should be rewarded for whatever you are doing in the meantime.  Say mining.  You should get skillups in mining while you mine.  Or skillups in space combat if you are fighting pve/pvp enemies.  But that's about EVE and a whole other discussion.

  • june32ndjune32nd Member Posts: 122

    this was said in the comments of 5 reasons wow is great or whatever, you can find it on the front page.. this commentor put it perfect


     


    thats why WoW is easy mode, they took away all that made the real mmorpgs players want to play and replaced it with spood fed. I was done with wow after i busted my ass getting to 40 and farming linen cloth to get enough gold for my basic mount. then after tbc was release and that went on for a bit they lowered it from lvl 40 to 30, then to lvl 20 and drop the gold enormously. enough of the minority bitched and got their way cause they were casuals. I love how all the wow players no bitch how heroics and raids are too hard for them now hahahaha. makes me want to come back just to have my hard raids and dungeons back... but then i remember 40 man raids are way gone cause people bitched....


     


    Mothanos quote is under this

     

     



    Mothanos writes:

    Loved the early days of wow, it was a hardcore mmo.

    Hardcore pve contend

    Hardcore pvp grinding

    needed to invest a massive amount of time to obtain a full pvp or pve set.

     

    then came the casauls and wow went from 1 million subs to 5 to 8 to 12, the community is rotten with justin bieber kids who want all items mailed the day they come out.

     

    Blizzard lost most of its hardcore fans in WoW, but as long as they can milk out the casuals all is good i supose :)

     

    nice post William ;)




    7/11/11 8:29:22 AM  / Report


     




    image

  • DoomedfoxDoomedfox Member UncommonPosts: 679

    Originally posted by elocke

    Originally posted by Vunak23

    WoW is EZ mode compared to other games. That doesn't mean WoW is ez mode, you have to look at the meaning in that statement. Though personally I did find WoW too easy for my self coming from a games like UO and FFXI. Lvling in WoW compared to other games is easy. Raids compared to other games is easy. PvP compared to other games is easy.

    It might take people a month or so to fiure out how to do a Raid, and once you do its pretty easy and you can down the boss in 15-20 minutes maybe less. FFXI had a boss that a Linkshell fought for 18 hours straight and still couldnt figure out how to kill the damn thing. Compared to other games WoW is easy mode. FFXI had a bos that hadnt been killed for something like 5 years untill the development team came out and gave hints on how to kill him and even then it took a long time for someone to figure out how to kill it.

    So it is a matter of perception.  To be fair though, if I had a choice, I would meld the depth of FFXI's game mechanics, quests that matter, missions, endgame options with WoW's controls, easier leveling, negligible death penalty and overall game polish.  But that' s just me.  I'm more of a make leveling fun but not work and make endgame more of a challenge but give more options in that endgame besides raiding. 

    To me, that's the only glaring issue WoW has, is it's one sided endgame aspect.  Give me housing, mini games, alternate advancement mechanics, collections(besides pets and mounts), more world PVP like castle sieges, crafting quests, and so on. 

    I always found that lvling in a group with ppls u enjoy playing with is a way more fun than running around by myself finishing the same quests over and over again (only the mobs/locations change).

    I personally found WoW too easy myself i played it only a few times each time for about 2 weeks to a month tho and only started playing because i wanted some easy fun. Besides the obvious easy lvling and not too challenging dungeons (only made it to lvl 60 around each time before i got bored  so maybe after 60 it was different but even if.... it wouldn't change the easy mode till 60) the thing that did strike me most as too easy was the making gold part maybe its just me but if u are able to get nearly everything u want after 2 weeks of playing than i would call it easy....

     

    ps. I am aware that my English most likely will not qualify as "proper English" which was what u asked for....still hope that u somehow will manage to understand what i said.....


  • GolelornGolelorn Member RarePosts: 1,395

    Not sure what "others games" WoW is being compared to. It seems to be on par with almost everything out there.

    Most are just mashing buttons to faceroll. Again, to me, its just as easy as the other hundreds of button mashing facerolling MMOs.

  • Germaximus_SGermaximus_S Member UncommonPosts: 1,061

    I dont think people are referring to the actual content itself most of the time when they call it easy mode.

    I could be wrong but i believe it has more to do with the fact that you do not have to raid to get raid gear and you basically have "uber loot" handed to you.

    Some of the content has been and is quite easy but yeah theres also some really cool challenging content as well.

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  • sevitothsevitoth Member UncommonPosts: 375

    Originally posted by Zeppelin4

    It's quite simple for me. The outdoor leveling content has been dumbed down a lot and gear stats have gone the other direction. They didn't stop there they made leveling exp go faster then the content your playing turning quests in the zone green and grey before you even finish the zone.

    The combination of the two has made the outdoor pve just a time sink to end game with zero challenge. This is what killed wow for me for I love to play alts. What a waste of resources on the 1-60 content for the revamp in Cata. 

    To answer your question when my brother's nine year old daughter can level in Wow with ease that is the main reason (there is more)  I feel Wow is EZ mode. This would have never happen at launch.

    This. What's the point in completely re-doing the old lands if you are just going to level through it so fast you only get to see a portion of the re-made zones? Blizzard should have removed the faster leveling from the old lands when they re-made it.

     

     

    Currently Playing: DAOC Uthgard

    Previously Played: UO, DAOC, Shadowbane, AC2, SWG, Horizons, COX, WOW, EQ2, LOTRO, AOC, WAR, Vanguard, Rift, SWTOR, ESO, GW2.

  • HaegemonHaegemon Member UncommonPosts: 267

    The people who say "EZ mode" all have one major thing in common:

     

    Their prefered style of MMO has become marginalized. The old idea that the 20% of your most loyal, hardcore, time-consuming players will carry a game for a decade was vastly superceded by a much better idea design-

    Make a fun game and let people catch up to their friends and they'll play longer.

     

    Now, they do still have hardcore stuff to do, things that people still get paid-sponsorships to do professionally. But because information actually gets shared much more openly now than it ever would have during UO/EQ era, the only achievements that really matter for this are seasonal championships and world-first boss kills.

    Those guys still spend plenty of time each week making their attempts, putting in the hardcore-hours. And then unlike the old days, because they don't have to fight through another guild to get to the boss, they explain the strategy. They share the information back out to other people.

    Most people who claim "hardcore", but aren't actually skilled/hardcore enough to be in that sponsored group, still want server-firsts to be some big, e-peen inflatin things, but because now information is shared and bosses don't have to be counter-camped with idiotic spawn timers, server-firsts don't mean jack.

    Which means those people don't get to make a name for themselves, which means they don't get the psychological motivators that are potentially absent in part or full from their real-life, and they don't like that. People like being made to feel good about themselves, our brains wouldn't have glands to make those chemicals otherwise.

    People don't like having an easy source of those chemicals turned off though, because the work/time requirements to achieve those kinds of reactions from the real-world is so drastic, the penalties are to stiff and if you try to jump in late, you'll almost certainly be at a disadvantage. It only favors the ultra-hardcore with the best stuff... And the hardcore/casual cycle repeats...

    Lets Push Things Forward

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  • TreekodarTreekodar Member Posts: 524

    Originally posted by sevitoth

    This. What's the point in completely re-doing the old lands if you are just going to level through it so fast you only get to see a portion of the re-made zones? Blizzard should have removed the faster leveling from the old lands when they re-made it.

     

     

    The quests in the zone doesn't become unavailable when they turn green. What's stopping you from doing the whole zone?

    Eleanor Rigby.

  • NibsNibs Member UncommonPosts: 287

    Where is the EZ mode?

    Everything before raids.

    See, in earlier games, the day-to-day PvE content was challenging. Just getting to the raid content was an achievement in itself. Dungeons we hard. If another party deeper into the dungeon than you (because dungeons used to be big open things that many people could be in rather than instances with just your party) had a bad pull and tried to run for it, you could suddenly have 20+ extra mobs trained through your party. If your party then made the mistake of hitting one of those, or catching them in a poorly timed AE nuke, that whole train would come back and kick your arse every which way but loose.

    Dieing, which is nigh on impossible in WoW, actually meant something. You lost XP. 1 death could undo hours of levelling in EQ. Later games lessened this to be easier swallow, WoW got rid of it entirely. You thought about things before you did them. "Let's just rush it and see" was never an option.

    Where's the EZ mode in WoW? Levels 1-85.

  • KalafaxKalafax Member UncommonPosts: 601

    WoW is ez mode because you can get max level in less then a month, and be raid worthy in maybe a month and a half, then its just beating your head up against very easy bosses( None of the bosses are hard, they just have movement gimmicks which alot of idiots mess up, thus making people think it might be hard, but its not. ). As for PvP, WoW hasnt had a balanced PvP system in years, so you cant really even trying to look at this when refrencing peoples comments of EZ mode, cause they dont mean pvp they mean everything else, but to just clarify most classes in pvp involve hitting only a few buttons and hoping your shit hits before they get there stuff off, its not diffcult in the least, its just very unforgiving/unblanaced.

    Mess with the best, Die like the rest

  • CzelawCzelaw Member UncommonPosts: 173

    Just a quick thought....you can lvl to max in hours, not months,weeks or even days. Hours I'd say thats kinda easy. To me it also makes it worthless. Just a thought.

    image
  • sevitothsevitoth Member UncommonPosts: 375

    Originally posted by Treekodar

    Originally posted by sevitoth

    This. What's the point in completely re-doing the old lands if you are just going to level through it so fast you only get to see a portion of the re-made zones? Blizzard should have removed the faster leveling from the old lands when they re-made it.

     

     

    The quests in the zone doesn't become unavailable when they turn green. What's stopping you from doing the whole zone?

    You can do the entire zone, but then you will outlevel the next zones. The bottom line is that the xp gain is way to fast. It should have been toned down when the zones were re-done. The reason the xp gain was increased originally was so people could hurry through the old lands and get to the new expansion lands. Now that the old lands are re-done, it should be removed.

     

    Currently Playing: DAOC Uthgard

    Previously Played: UO, DAOC, Shadowbane, AC2, SWG, Horizons, COX, WOW, EQ2, LOTRO, AOC, WAR, Vanguard, Rift, SWTOR, ESO, GW2.

  • alkarionlogalkarionlog Member EpicPosts: 3,584

    topic title, just log on your wow account and choose a char, done now you have all the ez mode, I just wanted to know if it have a hard mode, that is the one I would want to play

    FOR HONOR, FOR FREEDOM.... and for some money.
  • blayugsblayugs Member Posts: 108

    WoW isnt very deep when it comes to gameplay its just spam, saying that though Rift is even more Ezy mode than WOW, you dont even need an entire hotbar you can get away just fine with one super macro.

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