Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Rift: The Future of Rift: A Q&A With Scott Hartsman

13»

Comments

  • cali59cali59 Member Posts: 1,634

    Originally posted by SpandexDroid

    the future of Rift is that it will probably go FTP


     

     As soon as I saw the title of the article I thought the same thing.

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880

    Originally posted by cali59



    Originally posted by SpandexDroid



    the future of Rift is that it will probably go FTP






     

     As soon as I saw the title of the article I thought the same thing.

    A game with 600k+ subs that hasn't really bottomed out or lost very many subs since launch will probably not go f2p. Then again look at LOTRO. The game had around 350k subs and they did it. 

  • SilverbranchSilverbranch Member UncommonPosts: 195

    Thanks for the article Bill! :)

    Wherever you go, there you are.

  • KnyttaKnytta Member UncommonPosts: 414

    I am still having fun, it is a great game for me. It may not be a great game if you are a harcore MMO player that plays a lot of hours every week. I find Trions speed in providing new content, updates and the general quality and functionality of Rift refreshing. Rift is a hit and will remain so and I look forward to what is coming in the future.

    Chi puo dir com'egli arde é in picciol fuoco.

    He who can describe the flame does not burn.

    Petrarch


  • dj525dj525 Member Posts: 39

    Working real hard at turning this into WOW 2.0..... Its cool my sub will be over soon and I'll just move on once again. Sucks really loved Rift.

  • Tutu2Tutu2 Member UncommonPosts: 572

    Originally posted by Alalala



    Another boring WoW clone - go this quest hub, do 5 quests, then go down the road to the next quest hub, repeat until you fall asleep or realize your life is finite.  Combat is standard 1, 1, 2, 3, 1, 1, 2, 4, repeat.



    I do need to give some props though - nice graphics, fun character build system, stable tech both client and server, and a dev/producer team that is A+ in terms of content and communication.



    Just wish they would have done something, anything, to move this genre forward.


     

    This about sums up RIFT. I play it and enjoy it and love the developers; their communication, ability to live up to their promises and technical stability. The class system is fun to play around with and the graphics are really top-notch. I also love the PvP, it's the first MMO where I find myself enjoying the PvP over PvE most of the time. It is however, grossly unoriginal with a bland story. I stick with it because I like the company; their passion, drive and ability to listen to their playerbase and jump right onto any gameplay and technical mistakes is a rare find these days. 

  • JangocatJangocat Member Posts: 46

    They had a good idea but this game needs a LOT of work. I bought it and played several months. I found the graphics and animations to be sub par by mmo standards and character customization was very limited. SOE has two 8 year old MMO's with better graphics. The gameplay was boring, very little strategy, spaming your biggest attack was as effective as anything. No useful crowd control options, basically pull an extra mob and you're done. And you couldn't walk 20 feet without all kinds of annying trash mob agro. This game got repetitive and annoying real fast, it needs a ton of work. I didn't see anything in this article that made me want to re sub. As other have said this is a WOW clone, but it's an even more dumbed down game.

  • Z3R01Z3R01 Member UncommonPosts: 2,426

    Originally posted by Illyssia



    Not really bashing Rift...just I see it for what it is, a WoW clone. Sure there are a lot worse games out there, but as a gamer I look for new challenges. MMORPG seem to love Torchlight as well and while it makes a good cheap STeam/XBLA download it is a clone and when Diablo 3 hits we won't be thinking about it any more. Same deal with Rift...GW2 and SW:TOR look the best prospects for a new mmo on the horizon, the ammount of game in both cases that has been developed is staggering.


     

    I hope you arent too upset when Torchlight 2 destroys Diablo 3... Its going to be hilarious. Sadly the critics are afraid to give Blizzard a shit score so Diablo will get high critic praise and obviously sell well. As for rift being forgotten, TOR and GW2 wont pull shit from Rift, but they will utterly destroy WoW. Since WoW is so weak right now people are leaving it for Rift.

    Playing: Nothing

    Looking forward to: Nothing 


  • carebear77carebear77 Member Posts: 86

    Playing rift now since launch and cant say that i would be able to leave soon, cause there is just too much to do all the time with the zone and world events. When i was running around this morning at 1am trying (without much luck) to help sort out the freemarch area from the new type of zone event, i kept on thinking that going back to an mmo without dynamic content will be uber zzz boring. Just cant imagine myself playing in a dead world again. Rift rocks !!!

  • carebear77carebear77 Member Posts: 86

    BTW : i dont think tor and gw2 will kill rift. They dont have dynamic content. so it will be right back to rift when tor's shiny wears off..... 

  • pierthpierth Member UncommonPosts: 1,494

    Originally posted by carebear77

    BTW : i dont think tor and gw2 will kill rift. They dont have dynamic content. so it will be right back to rift when tor's shiny wears off..... 

     

    Did you really just type that GW2 won't have dynamic content? Really?

  • carebear77carebear77 Member Posts: 86

    lol soz yeah , GW2 has dynamic content, will hav to wait and see if its as gewd though . 

     

  • MurlockDanceMurlockDance Member Posts: 1,223

    Originally posted by Z3R01

    I hope you arent too upset when Torchlight 2 destroys Diablo 3... Its going to be hilarious. Sadly the critics are afraid to give Blizzard a shit score so Diablo will get high critic praise and obviously sell well. As for rift being forgotten, TOR and GW2 wont pull shit from Rift, but they will utterly destroy WoW. Since WoW is so weak right now people are leaving it for Rift.

    I am so looking forward to TL2! I still play TL1 when I want to be offline. I think TL2 could very well steal me away from EQ2 for a bit which might be a good thing since I like playing too much EQ2 sometimes...

    I guess only time will tell what effect TOR and GW2 will have on WoW as a whole. I don't know what Bioware's and Anet's plans are with respect to release in Asia, but as long as Blizzard has their Asian playerbase, they'll do well. And then there are the diehard WoW players who won't budge no matter what. I see posts from them on these forums quite often stating that there are just no alternatives to WoW... period.

    Playing MUDs and MMOs since 1994.

    image
  • BartDaCatBartDaCat Member UncommonPosts: 813

    When I read this:

    Massively: When can we take the fight into the Planes themselves?



    We cannot give specifics, but yeah… we love the idea, and are planning on it for the future. Stay tuned!

    I regained some shaken faith in Trion.  I had posted something similar to this idea in a Suggestion thread on Trion's forums, and there was a lot of positive feedback leaning in this direction.  I am very happy to see that Trion was also interested in this same idea.

     

    It sounds like they are taking RIFT in a positive direction that will make the game very accessible to various playstyles, and rewarding players with rich experiences without having to pull a "WoW" and dumb down content to a drastic degree.

     

    I was also very happy to read that they realize that making changes to the mechanics of the PvE aspect of the game for the sake of PvP "balance" is not a direction they want to go.  Nothing made me hate World of Warcraft more than seeing abilities that I had grown accustomed to using for PvE suddenly become almost useless for the sake of game "balance" for Arenas and Battlegrounds.

     

    I look forward to seeing some smart execution of the future ideas for RIFT.  I hope they live up to their talk.

  • newbismnewbism Member Posts: 39

    I don't think they will add an AA system because it will give new players in future expansions a difficult time to catch up.  Unless all the aa's would be granted after an expansion.

    I would favor an AA system to gear dependancy, since advancing would be doable in any area of the game, rather than that specific 5 man dungeon or raid, and specific boss that has the piece of gear you "need".

Sign In or Register to comment.