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How many will stay ?

ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

I like Trion but once The Old Republic and Guild Wars 2 come to town will Rift even survive ?  Rift has done well so far but I sense their will be some major shifting here soon.

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Comments

  • thebigchin11thebigchin11 Member Posts: 519

    Not the guy to answer since i left 4 months ago, but I like the sound of my own voice.

    Chins

  • stragen001stragen001 Member UncommonPosts: 1,720

    Well, Rift has won me back for now with their free week offer, and im going to sub up again........ but only until SWTOR, or GW2 get released. I think you are right that many people will leave, but I think many people will also leave WOW, and other MMO's to play these games..so Rift is not alone

    Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  • thebigchin11thebigchin11 Member Posts: 519

    Have they combined servers- are there reasonable pops now?  It is the main thing that made me quit.

    Chins

  • stragen001stragen001 Member UncommonPosts: 1,720

    Originally posted by thebigchin11

    Have they combined servers- are there reasonable pops now?  It is the main thing that made me quit.

    They are doing free server transfers so you can move to a more populated server

    Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  • thebigchin11thebigchin11 Member Posts: 519


    Intereseting, as much as I want to hate it, it is the only AA title out there atm, so might have to eat my words

    Chins

  • WinnTechWinnTech Member UncommonPosts: 71

    If they adopt GWs sub plan (pay for the game and go) I can see the game lasting. Lets be honest, the game is decent, just not great. There is a problem with taking the good of many and gluing them together then adding a lil extra. I Loved the game at first, but now, I play it just when I get a free week from them. The game just doesn't hold my attention. Albeit, I am just one person, I note others that share my pain with the game.

    Another problem I see is that the "Action MMORPG" genre is starting to take off and I can say I wholeheartedly approve. Tera, C9 and Vindictus are great examples of the next gens that are pushing the envelope. Games like RIFT and WoW will fall behind and become relics that people play when "a break is needed".  The MMO industry is cannabalizing itself to save money and is failing its fans if you ask me. There was a good game once that I was tracking "Project Offset" now that is what I forsaw as the newer gen games that would replace RIFT and WoW style games. The model is aging and starting to show badly its faults.

    I want to see Trion succeed and progress. I am anticipating their sci-fi game and keep an eye on it. Rift, on the other hand, is only mediocre. But in my opinon WoW is mediocre now. Parts of me wish that they would take EQ1 and drop it on a newer engine and let us play the late great game again. But I digress, do I think RIFT will survive? Yes, they will. But the subs on it may be significantly lower unless they start working some real miracles.

    WinnTech

  • thebigchin11thebigchin11 Member Posts: 519

    dam Winn a few concise bullet points would have been easier on my eyes.  But I do agree, fighting a losing battle was the general gist?  better stuff on the horizon?

    Chins

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    Originally posted by WinnTech

    If they adopt GWs sub plan (pay for the game and go) I can see the game lasting. Lets be honest, the game is decent, just not great. There is a problem with taking the good of many and gluing them together then adding a lil extra. I Loved the game at first, but now, I play it just when I get a free week from them. The game just doesn't hold my attention. Albeit, I am just one person, I note others that share my pain with the game.

    Another problem I see is that the "Action MMORPG" genre is starting to take off and I can say I wholeheartedly approve. Tera, C9 and Vindictus are great examples of the next gens that are pushing the envelope. Games like RIFT and WoW will fall behind and become relics that people play when "a break is needed".  The MMO industry is cannabalizing itself to save money and is failing its fans if you ask me. There was a good game once that I was tracking "Project Offset" now that is what I forsaw as the newer gen games that would replace RIFT and WoW style games. The model is aging and starting to show badly its faults.

    I want to see Trion succeed and progress. I am anticipating their sci-fi game and keep an eye on it. Rift, on the other hand, is only mediocre. But in my opinon WoW is mediocre now. Parts of me wish that they would take EQ1 and drop it on a newer engine and let us play the late great game again. But I digress, do I think RIFT will survive? Yes, they will. But the subs on it may be significantly lower unless they start working some real miracles.

     No doubt, looking very much forward to their new sci-fi mmo.

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  • luciusETRURluciusETRUR Member Posts: 442

    I played rift for a month and a half, bought it on May 20th. I enjoyed the people I played with but the fact of the matter is the game has nothing. You grind prestige for gear or you grind dungeons, but the dungeons aren't that fun and the PvP isn't that great. I never did do raids, but I didn't enjoy my Rift life after a week of being 50. 

    It's not that there isn't enough to do, it's that the quality of what to do seems to be lacking. Rifting is fun, WFs are fun, World PvP is fun, but after a while, spamming 1, 1, 1, 2 gets boring. Not to mention the continuation of "hit rating" or whatever. I'll stick with DFO and Global Agenda until PlanetSide 2 releases.

  • thebigchin11thebigchin11 Member Posts: 519

    Originally posted by luciusETRUR

    I played rift for a month and a half, bought it on May 20th. I enjoyed the people I played with but the fact of the matter is the game has nothing. You grind prestige for gear or you grind dungeons, but the dungeons aren't that fun and the PvP isn't that great. I never did do raids, but I didn't enjoy my Rift life after a week of being 50. 

    It's not that there isn't enough to do, it's that the quality of what to do seems to be lacking. Rifting is fun, WFs are fun, World PvP is fun, but after a while, spamming 1, 1, 1, 2 gets boring. Not to mention the continuation of "hit rating" or whatever. I'll stick with DFO and Global Agenda until PlanetSide 2 releases.

     

    nice ideas cheaply implemented.  They went for a small but full world, which I understand.  But still got dull.

    Chins

  • stragen001stragen001 Member UncommonPosts: 1,720

    Originally posted by luciusETRUR

     after a while, spamming 1, 1, 1, 2 gets boring. 

    But isnt that the same for pretty much any MMORPG. The MMOFPS genre is taking off now which will do away with 1,1,1,2 spamming, but I can count on 1 hand the MMORPGs that you dont have to do that in.

    Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  • Master10KMaster10K Member Posts: 3,065

    I'm only playing Rift right now because the prospect of playing Guild Wars 2 got me intrigued in the MMO genre and I had to see how the generic MMOs do things, before I immerse myself in the innovative game that is GW2 (whenever the hell it comes out). So yeah, I won't be playing Rift when GW2 comes out. Heck, I won't be playing Rift in 2 weeks, when my 30 days run out.

    image

  • thebigchin11thebigchin11 Member Posts: 519

    I am a mmo veteran- I survived 6 weeks, it is dull.  When I first played wow in 04/05 it was genuinely an alternative to the pub.  Now it is a last resort.  Shame. 

    Chins

  • thebigchin11thebigchin11 Member Posts: 519

    then again maybe I just got older and less interested in time-wasting- dunno?

    Chins

  • luciusETRURluciusETRUR Member Posts: 442

    Originally posted by stragen001

    Originally posted by luciusETRUR

     after a while, spamming 1, 1, 1, 2 gets boring. 

    But isnt that the same for pretty much any MMORPG. The MMOFPS genre is taking off now which will do away with 1,1,1,2 spamming, but I can count on 1 hand the MMORPGs that you dont have to do that in.

    You're absolutely right. I play DFO and Global Agenda, neither of which have that. The only point-and-click I can think of playing anytime soon is the Dawntide Beta and if EQ Next is point-and-click I'll play that. Other than that, I'm done with them.

  • monarc333monarc333 Member UncommonPosts: 622
    Just quit myself, about 2 weeks ago. Unfortunately, the only new content they have released was raids. Sure you have new dailies, but that's not really content in my book. The next patch is supposed to have new zones, so we'll see. Either way it was always just a filler mmo until star wars tor came out. I'm busy with mass effect 1/2 atm so, I'll prob not be going back. Was fun for awhile tho.
  • luciusETRURluciusETRUR Member Posts: 442

    I think a big problem with MMOs these days is instant teleportations, most of the daily quests and about everything else that destroys immersion. It makes MMOs feels a hell of a lot smaller.

  • Master10KMaster10K Member Posts: 3,065

    Originally posted by luciusETRUR

    I think a big problem with MMOs these days is instant teleportations, most of the daily quests and about everything else that destroys immersion. It makes MMOs feels a hell of a lot smaller.

    I think most MMOs have bigger problems than something as minor as allowing players to conveniently travel to set points, once an hour. Or other convinient, yet so called "immersion breaking" things like the LFG system. Like releasing in a terrible state  that simple puts prospectitve players off or the sheer unimaginative, lazyness, in the design of certain fundamental aspects, like questing. So I'd rather have developers make MMOs more fun, than frustrating, as you seem to suggest by your disdain for convient yet immersion breaking things.

    image

  • BartDaCatBartDaCat Member UncommonPosts: 813

    Rift really is "more of the same" in my opinion.  Even with the recent addition of new "world events", the game fails to feel fun or rewarding.  The newer content is just Trion finding new ways to keep people mindlessly grinding for useless crap that doesn't add any real excitement or lasting appeal.  A few cosmetic changes that are neither game enhancing or game breaking in an overpowered sense.  I am disappointed that a game with an idea that seemed so ready to break the mold fell so far from the mark, and wound up being another MMO grind-fest with nothing all that groundbreaking to offer.

  • ThorkuneThorkune Member UncommonPosts: 1,969

    I recently quit, but I will be going back I am sure. Trion is an amazing company and I know thaey will address everyone's concerns eventually.

  • luciusETRURluciusETRUR Member Posts: 442

    Originally posted by Master10K

    Originally posted by luciusETRUR

    I think a big problem with MMOs these days is instant teleportations, most of the daily quests and about everything else that destroys immersion. It makes MMOs feels a hell of a lot smaller.

    I think most MMOs have bigger problems than something as minor as allowing players to conveniently travel to set points, once an hour. Or other convinient, yet so called "immersion breaking" things like the LFG system. Like releasing in a terrible state  that simple puts prospectitve players off or the sheer unimaginative, lazyness, in the design of certain fundamental aspects, like questing. So I'd rather have developers make MMOs more fun, than frustrating, as you seem to suggest by your disdain for convient yet immersion breaking things.

    Sure, we can go into a lot of other things, I said it's a big problem with new MMOs, not the only problem or the biggest even. I don't mind broken games at release to be honest. You could make an argument that DF is still broken.

  • aspekxaspekx Member UncommonPosts: 2,167

    i came back for the free week. checked my mail, respec'd what characters had to, and then....nothing.

    i dont remember who wrote it but the article on 5 Things Wrong with Rift, really nailed it for me. i couldn't express it but the author did. lifeless, single track, questing; crafting that's at least as bad as WoW's; and the list went on.

    although i will take issue with the author on one thing: pvp imbalance. i think Trion needs to make up its mind about pvp and pve. im afraid with that many class combos it becomes too difficult to balance pvp. they should have expanded their 'pvp souls' concept and made it possible to attain multiple pvp souls early on. that way they could keep the pvp balanced as well as let the pve alone.

    basically the game bores the living hell outa me. i played from CB 3 to about 1.2 i think. i loved it in CB, and i have tried, really tried to get back into it. however, i just can't.

    sorry Trion, i think you've done a really good job here with your first launch, but i just couldn't get into any further than i did.

    "There are at least two kinds of games.
    One could be called finite, the other infinite.
    A finite game is played for the purpose of winning,
    an infinite game for the purpose of continuing play."
    Finite and Infinite Games, James Carse

  • luciusETRURluciusETRUR Member Posts: 442

    Originally posted by Torvaldr

    Originally posted by luciusETRUR

    I think a big problem with MMOs these days is instant teleportations, most of the daily quests and about everything else that destroys immersion. It makes MMOs feels a hell of a lot smaller.

    I think the big problem with MMOs today is a lack of mystery and the unknown.  Part of what made MMOs intriguing when I first started (Lineage) was that no one knew all the combat formulas, how stats affected everything, and so on.  No one got to parse every combat and add mods removed the mystery.

    Now I'm now actually against mods or math.  I'm a math geek, but one key aspect that made those early games (UO, Lineage, etc) so compelling is that we didn't know everything and had to actually "game" to play them.  We don't do that with games anymore.  We know all the numbers, the exact right pieces of gear to acquire, the most efficient way to acquire them, and it is boring.

    Look at the innovative class system Trion came up with and how we can switch on the fly.  The bad thing is only a few of those combinations are actually effective in the roles needed for group play.  Compounding the problem is that contrived group play is the only way to acquire more powerful loot.  The pieces of the game are very interesting, but the sum ends up being very one dimensional and boring.

    Play a game with a smaller playerbase. There will be unknowns.

  • naraku209naraku209 Member Posts: 226

    While Rift is a really good game, I have a feeling it may end up being Free to Play when ToR and GW2 hit. i don't think it has the sub base to survive. i could be wrong but that's the way it seems. Everywhere i read, Rift is the game till these big titles come out

    image

  • BenthonBenthon Member Posts: 2,069

    I think Rift will retain a healthy playerbase, but it definitely won't hit WoW's success. Probably nobody ever will again. Every single MMO that comes out splits the market that much more.

    He who keeps his cool best wins.

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