Ice all valid points, however i said on my early post. The reason why this thread exist is because for the first time in mmorpg history DAY1 preorders for SWTOR much much exceed expectations, not even a week old. There is a huge possibility that day 1 LAUNCH that SWTOR would sell as much box sales as World of warcraft cataclysm. In fact i expect it to happen.
Then you are seriously deluded. SWTOR won't come anywhere near Cataclysm's numbers. It won't even sell half as many boxes by launch. If by launch SWTOR sells a quarter of the boxes Cataclysm did, Bioware will be happy.
Cataclysm sold about 4.1 million boxes the first month I believe (correct me if I'm wrong, I know it was 4.something) I can assure you that Bioware will sell much more than 1 million boxes, you seem to be underestimating two things, 1. The size of the Star Wars' fanbase, and 2. the size of Bioware's fanbase, 2 million boxes on the first month would be my guess if not more. Again, I'm not so confident that they would reach 4 million boxes on the first month but it will certainly be more than what you're expecting.
Has past experience taught us nothing? You can't outWoW WoW. ToR is, in my opinion, a WoW clone. I predict it will follow the same avenue as all of the other WoW clones before it.
WoW was the logical end of EQ game design. They took everything good about EQ, polished it up within an inch of its life, threw all the bad and tedious things about EQ out the window, wrapped it all up in the already popular Warcraft universe, and struck gold.
If TOR can look at what Blizzard has done, improve on it, and offer up a similarly polished experience, but wrapped up in the Star Wars KOTOR universe, then they will be successful. If not, they won't be.
and theres the problem with today mmos copying wow ...
Notice where it says that if sw can improve what blizzard has done but you can't see where it says blizz took everything good in EQ and improved it?
"Happiness is not a destination. It is a method of life." -------------------------------
Ice all valid points, however i said on my early post. The reason why this thread exist is because for the first time in mmorpg history DAY1 preorders for SWTOR much much exceed expectations, not even a week old. There is a huge possibility that day 1 LAUNCH that SWTOR would sell as much box sales as World of warcraft cataclysm. In fact i expect it to happen.
Then you are seriously deluded. SWTOR won't come anywhere near Cataclysm's numbers. It won't even sell half as many boxes by launch. If by launch SWTOR sells a quarter of the boxes Cataclysm did, Bioware will be happy.
Cataclysm sold about 4.1 million boxes the first month I believe (correct me if I'm wrong, I know it was 4.something) I can assure you that Bioware will sell much more than 1 million boxes, you seem to be underestimating two things, 1. The size of the Star Wars' fanbase, and 2. the size of Bioware's fanbase, 2 million boxes on the first month would be my guess if not more. Again, I'm not so confident that they would reach 4 million boxes on the first month but it will certainly be more than what you're expecting.
link35, you can't argue with wow fan boys... they're living in a world where WOW is the only mmo worth buying and where everything other is "wow clone" and nothing else can be better than wow... no point arguing with them or trying to explain some facts to them... for them wow is mmo god and it always will be xD
"Happiness is not a destination. It is a method of life." -------------------------------
Whether you play it or not (I don't), there are a few things to keep in mind.
1. Companies don't magically make money. They have to put out a product that people want to buy. Correct me if I'm wrong, but Blizzard has done this astoundingly well.
2. Consumers typically aren't blindly loyal to companies. Blizzard must be doing something right to retain the millions of subscribers it holds onto each month. Sure, they may lose a few hundred thousand here or there, but they gain new subscribers as well.
3. I feel like I have to reiterate point 1 for some of the individuals posting in this thread:
Companies do not magically make money! They have to provide a product that people want to buy!
I just don't see this game killing wow. Blizzard doesn't need help in that dept they are doing fine all by themselves.
Yes Blizzard doesn't have a clue.
They had an astounding 247 000 subscribers at launch and now they only have 13 000 000. (give or take a mil)
BTW last I checked that was 11.4 million, that's more than a million less ;P not to mention that about half of those subscriptions are from China where their numbers work differently and can't really be compared to NA/EU numbers, so in reality it's more likely to be 5.7 million NA/EU subscribers or something like that.
I just don't see this game killing wow. Blizzard doesn't need help in that dept they are doing fine all by themselves.
Yes Blizzard doesn't have a clue.
They had an astounding 247 000 subscribers at launch and now they only have 13 000 000. (give or take a mil)
SWTOR won't reach a gazzillion million subs without Europe and Asia. It just can't be done with the US-players market alone.
The people who embrace argumentum ad numerum will see that as a sign of failure ("only a million subs? game must suck"), naturally.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
I don't know with those release prices... but a free unlimited trial might really take out some fire from WoW. I should imagine the pre-release thing was done to see how much interest the public have for TOR when looking at the move from a marketing angle. So I doubt that an unlimited trial will happen until they do all their statistics at the very least, maybe a few months or a year after launch. Boo.
I think it's great that there is games coming out that threaten to steal some of the subs from WoW but I doubt it will be a WoW killer by any stretch.
I do however think that somebody should start "Fanboi Wars" where proud gamers physically fight to defend the honor of their beloved MMO and have the video's posted on youtube.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
Another "something vs WoW" thread......shit gets real old.
Indeed. The WoW General mods are getting tired fingers from deleting threads like this one.
Meh.
Don't "kill" anyone. Make a good game and get it out there.
"I do however think that somebody should start "Fanboi Wars" where proud gamers physically fight to defend the honor of their beloved MMO and have the video's posted on youtube."
Skinny nerd fights? Could be the new hit reality show.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
I think it's great that there is games coming out that threaten to steal some of the subs from WoW but I doubt it will be a WoW killer by any stretch.
I do however think that somebody should start "Fanboi Wars" where proud gamers physically fight to defend the honor of their beloved MMO and have the video's posted on youtube.
Sssssh The first rule of Fanboi Wars Club is we don't talk about Fanboi Wars Club. Oww.
I just don't see this game killing wow. Blizzard doesn't need help in that dept they are doing fine all by themselves.
Yes Blizzard doesn't have a clue.
They had an astounding 247 000 subscribers at launch and now they only have 13 000 000. (give or take a mil)
BTW last I checked that was 11.4 million, that's more than a million less ;P not to mention that about half of those subscriptions are from China where their numbers work differently and can't really be compared to NA/EU numbers, so in reality it's more likely to be 5.7 million NA/EU subscribers or something like that.
Make it only 4 million if it makes you feel better. That alone is enough to put it on top in the battle for subscribers.
If Bioware can retain 1 million subscibers for SWTOR after 6 months, they will be happy.
Thats right folks finally we have this game that will finally take down world of warcraft. After all these years of so called wow killer will finally arrive this holiday season.
You mean it's finally true. Oh thank god! Thanks for passing along this information to the rest of us.
##Best SWTOR of 2011 Posted by I_Return - SWTOR - "Forget the UI the characters and all ofhe nitpicking bullshit" "Greatest MMO Ever Created"
##Fail Thread Title of 2011 Originally posted by daveospice "this game looks like crap?"
Has past experience taught us nothing? You can't outWoW WoW. ToR is, in my opinion, a WoW clone. I predict it will follow the same avenue as all of the other WoW clones before it.
WoW was the logical end of EQ game design. They took everything good about EQ, polished it up within an inch of its life, threw all the bad and tedious things about EQ out the window, wrapped it all up in the already popular Warcraft universe, and struck gold.
If TOR can look at what Blizzard has done, improve on it, and offer up a similarly polished experience, but wrapped up in the Star Wars KOTOR universe, then they will be successful. If not, they won't be.
and theres the problem with today mmos copying wow ...
The problem is, they've been copying it without IMPROVING on it. That's why the fantasy MMO genre has stagnated.
What Blizzard did was take everything that EQ was doing and improved on it. They made it better. They made it more polished and intuitive. They got rid of a lot of the pointless time sinks. They didn't re-invent the MMO, they just improved on what had come before them.
Problem is, people since then have looked at what Blizzard is doing and haven't improved on it. They've alluded to it, or maybe added some new mechanics like public quests or whatever, but at the end of the day, the overall game design hasn't been improved.
If Bioware can offer an improved, polished up, intuitive, fun game that offers a sci-fi alternative to WoW in the Star Wars KOTOR universe, then they will do well. If not, they won't.
There's more than enough room in the market for both games. TOR doesn't need to kill WoW to be successful. It just has to be a fun, polished experience that plays to Bioware's strengths and which people want to play.
Why isn't there room in the market for both? Competition is healthy.
TOR and WoW are two different games. Different settings, different genres, etc. Setting TOR up as a WoW killer is asinine. I like the game and have every intention of playing TOR when it launches, but I'm not going to get wrapped up in that kind of hyperbole. It's absurd.
There's room for more than one successful game in the market.
It's about goddam time somebody got this out.
Another thing people have to undersand is, Bioware is fully aware of WoWs sub numbers. It would be foolish to even consider their goal being to topple WoW. It's a waste of time. They never set that as an objective, and didn't create the game with that intent.
People are forgetting what success is. WoW set a bar for a lot of subscibers, not a bar of success. Believe it or not, Rift has more subscribers than they anticipated, and they are laughing on their way to the bank in the faces of all the people who said "They can't kill WoW". They don't give a fuck about WoW. Success is not relative to WoW. It's relative to the companies objectives.......you dumbasses ^_^
There's more than enough room in the market for both games. TOR doesn't need to kill WoW to be successful. It just has to be a fun, polished experience that plays to Bioware's strengths and which people want to play.
This about sums it up. People who like Sci-Fi will most likely play TOR and (if nothing else good comes out at the time) people who like Fantasy will play WoW.
I just don't see this game killing wow. Blizzard doesn't need help in that dept they are doing fine all by themselves.
Yes Blizzard doesn't have a clue.
They had an astounding 247 000 subscribers at launch and now they only have 13 000 000. (give or take a mil)
BTW last I checked that was 11.4 million, that's more than a million less ;P not to mention that about half of those subscriptions are from China where their numbers work differently and can't really be compared to NA/EU numbers, so in reality it's more likely to be 5.7 million NA/EU subscribers or something like that.
Make it only 4 million if it makes you feel better. That alone is enough to put it on top in the battle for subscribers.
If Bioware can retain 1 million subscibers for SWTOR after 6 months, they will be happy.
Lol, just trying to put those numbers into perspective for you, WoW is still the best MMO out there, there's no denying that. And you're absolutely right, if SWTOR has 1 million subs EA/Bioware will be extremely happy, considering they said that they would only need 500k subs to be profitable, my points were all pertaining to initial box sales though, there's no way to really know if SWTOR will be able to retain even half of its box sales as subs until the game releases.
Problem is, people since then have looked at what Blizzard is doing and haven't improved on it. They've alluded to it, or maybe added some new mechanics like public quests or whatever, but at the end of the day, the overall game design hasn't been improved.
To be fair, they often haven't had a chance to. It's difficult to enter a new (and somewhat unpolished) game and wait for the 7 years of improvements to bring it up to Behemoth's level of polish.
Any MMO new arrival that suffered the same server instability nightmares, bugs, crashes and login queues that WoW had in its first six months would not survive the experience. Gamers would declare it dead and move on. Hell, we often declare games dead even before they release now.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Comments
I just don't see this game killing wow. Blizzard doesn't need help in that dept they are doing fine all by themselves.
Cataclysm sold about 4.1 million boxes the first month I believe (correct me if I'm wrong, I know it was 4.something) I can assure you that Bioware will sell much more than 1 million boxes, you seem to be underestimating two things, 1. The size of the Star Wars' fanbase, and 2. the size of Bioware's fanbase, 2 million boxes on the first month would be my guess if not more. Again, I'm not so confident that they would reach 4 million boxes on the first month but it will certainly be more than what you're expecting.
Notice where it says that if sw can improve what blizzard has done but you can't see where it says blizz took everything good in EQ and improved it?
"Happiness is not a destination. It is a method of life."
-------------------------------
Yes Blizzard doesn't have a clue.
They had an astounding 247 000 subscribers at launch and now they only have 13 000 000. (give or take a mil)
link35, you can't argue with wow fan boys... they're living in a world where WOW is the only mmo worth buying and where everything other is "wow clone" and nothing else can be better than wow... no point arguing with them or trying to explain some facts to them... for them wow is mmo god and it always will be xD
"Happiness is not a destination. It is a method of life."
-------------------------------
Yeah, but they don't have any women. So they are still just nerds.
Furor is SWTOR sells as much CATA did that's fine.
The problem with an MMO is that no matter how many copies you sell at launch,whether is tons or not,
it boils down to keeping a substancial number of players in it after launch,that's the key specially when you have a subscription
type MMO,if SWTOR can do this and make a profit, then is all good.
Don't worry about WoW and their 10 plus million subs,Blizzard already made more than even in revenue with WoW years
ago.I like Bioware,they are one the best dialogue wise game developers out there,I'm just not interested
in SWTOR,but hey those who are?,have fun.
I'm waiting for Guild Wars 2.
In both parts of the sentences... They HAD ... the number of 13 000 000 subscribers is still going down... slowly, but going...
"Happiness is not a destination. It is a method of life."
-------------------------------
People bickering about WoW is hilarious to read.
Whether you play it or not (I don't), there are a few things to keep in mind.
1. Companies don't magically make money. They have to put out a product that people want to buy. Correct me if I'm wrong, but Blizzard has done this astoundingly well.
2. Consumers typically aren't blindly loyal to companies. Blizzard must be doing something right to retain the millions of subscribers it holds onto each month. Sure, they may lose a few hundred thousand here or there, but they gain new subscribers as well.
3. I feel like I have to reiterate point 1 for some of the individuals posting in this thread:
Companies do not magically make money! They have to provide a product that people want to buy!
BTW last I checked that was 11.4 million, that's more than a million less ;P not to mention that about half of those subscriptions are from China where their numbers work differently and can't really be compared to NA/EU numbers, so in reality it's more likely to be 5.7 million NA/EU subscribers or something like that.
SWTOR won't reach a gazzillion million subs without Europe and Asia. It just can't be done with the US-players market alone.
The people who embrace argumentum ad numerum will see that as a sign of failure ("only a million subs? game must suck"), naturally.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
I don't know with those release prices... but a free unlimited trial might really take out some fire from WoW. I should imagine the pre-release thing was done to see how much interest the public have for TOR when looking at the move from a marketing angle. So I doubt that an unlimited trial will happen until they do all their statistics at the very least, maybe a few months or a year after launch. Boo.
Another "something vs WoW" thread......shit gets real old.
I think it's great that there is games coming out that threaten to steal some of the subs from WoW but I doubt it will be a WoW killer by any stretch.
I do however think that somebody should start "Fanboi Wars" where proud gamers physically fight to defend the honor of their beloved MMO and have the video's posted on youtube.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
Indeed. The WoW General mods are getting tired fingers from deleting threads like this one.
Meh.
Don't "kill" anyone. Make a good game and get it out there.
"I do however think that somebody should start "Fanboi Wars" where proud gamers physically fight to defend the honor of their beloved MMO and have the video's posted on youtube."
Skinny nerd fights? Could be the new hit reality show.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Sssssh The first rule of Fanboi Wars Club is we don't talk about Fanboi Wars Club. Oww.
Only way WOW is going down is if Blizzard pulls the plug. Chop it to pieces and throws it into the incinerator.
And I don't see that happening. Besides people said the same thing about RIFT and how it was going to be the WOW' killer".
Make it only 4 million if it makes you feel better. That alone is enough to put it on top in the battle for subscribers.
If Bioware can retain 1 million subscibers for SWTOR after 6 months, they will be happy.
You mean it's finally true. Oh thank god! Thanks for passing along this information to the rest of us.
##Best SWTOR of 2011
Posted by I_Return - SWTOR - "Forget the UI the characters and all ofhe nitpicking bullshit" "Greatest MMO Ever Created"
##Fail Thread Title of 2011
Originally posted by daveospice
"this game looks like crap?"
The problem is, they've been copying it without IMPROVING on it. That's why the fantasy MMO genre has stagnated.
What Blizzard did was take everything that EQ was doing and improved on it. They made it better. They made it more polished and intuitive. They got rid of a lot of the pointless time sinks. They didn't re-invent the MMO, they just improved on what had come before them.
Problem is, people since then have looked at what Blizzard is doing and haven't improved on it. They've alluded to it, or maybe added some new mechanics like public quests or whatever, but at the end of the day, the overall game design hasn't been improved.
If Bioware can offer an improved, polished up, intuitive, fun game that offers a sci-fi alternative to WoW in the Star Wars KOTOR universe, then they will do well. If not, they won't.
There's more than enough room in the market for both games. TOR doesn't need to kill WoW to be successful. It just has to be a fun, polished experience that plays to Bioware's strengths and which people want to play.
Game is being released in EU and NA ... Asia and Australia will see the game later - sadly and stupidly.... I knew EA would fuck this up somehow xD
"Happiness is not a destination. It is a method of life."
-------------------------------
It's about goddam time somebody got this out.
Another thing people have to undersand is, Bioware is fully aware of WoWs sub numbers. It would be foolish to even consider their goal being to topple WoW. It's a waste of time. They never set that as an objective, and didn't create the game with that intent.
People are forgetting what success is. WoW set a bar for a lot of subscibers, not a bar of success. Believe it or not, Rift has more subscribers than they anticipated, and they are laughing on their way to the bank in the faces of all the people who said "They can't kill WoW". They don't give a fuck about WoW. Success is not relative to WoW. It's relative to the companies objectives.......you dumbasses ^_^
This about sums it up. People who like Sci-Fi will most likely play TOR and (if nothing else good comes out at the time) people who like Fantasy will play WoW.
Lol, just trying to put those numbers into perspective for you, WoW is still the best MMO out there, there's no denying that. And you're absolutely right, if SWTOR has 1 million subs EA/Bioware will be extremely happy, considering they said that they would only need 500k subs to be profitable, my points were all pertaining to initial box sales though, there's no way to really know if SWTOR will be able to retain even half of its box sales as subs until the game releases.
To be fair, they often haven't had a chance to. It's difficult to enter a new (and somewhat unpolished) game and wait for the 7 years of improvements to bring it up to Behemoth's level of polish.
Any MMO new arrival that suffered the same server instability nightmares, bugs, crashes and login queues that WoW had in its first six months would not survive the experience. Gamers would declare it dead and move on. Hell, we often declare games dead even before they release now.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.