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Who’s bigger? Comparison of Landmass between MMORPGs

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  • dsorrentdsorrent Member CommonPosts: 1,627


    Originally posted by Imperatorian

    I /seriously/ doubt the average 18 year old can run a km within 4 minutes and 19 seconds. The fittest of my class, at the age of 16, did 1200m within 5:34 now (or something) and he's a semi-proffesional SOCCER PLAYER now. I do it in 7:29 and I'm joining the navy. Then again I was 15(and really fat), but I /really/ doubt the average 18 year old does that fast. If the average ones do it so fast how fast do the athletes and the fat kids do it?

    That's why I posted the link to the source of my informatrion. You can read more about the source of this data here.

    I guess the Arabs are just that much faster than we are because the report was done on Arab youths, age 9-19.

  • ChillyChilly Member Posts: 2

    It's nice having a big game so u can play it for ages without keep on doing the same stuff. But whats the use in having a huge map when theres hardly any variation or details? Landmass isn't really a criteria for a mmo-whatever game simply because it would make us end up with games with huge maps but boring as hell.image

  • GreatnessGreatness Member UncommonPosts: 2,188
    Lineage 2 is probably the biggest I have played, but DnL is the biggest, I think.

    ~Greatness~
    Currently, not playing any mmorpg. Need to find one.

    ~Greatness~

    Currently Playing:
    Nothing

  • VeviVevi Member Posts: 146

    It does seem that when Dark and Light goes live it will win The landmass title

    here is a link to info about SWG, WWIIOL, and others.

     

     http://www5.playnet.com/downloads/worldsize.pdf#search='size%20of%20SWG'

    image

  • ZepeeZepee Member Posts: 947



    Originally posted by Imperatorian




    Originally posted by dsorrent



    Originally posted by Orcc



    Originally posted by dsorrent



    Originally posted by Groucho


    Originally posted by Orcc
    Dark and Light is by far the biggest, with 40,000 square km of landmass.
    Interesting. If that were a US state, it would rank between Maryland (25,000 sq km) and West Virginia (62,000 sq km). Pretty tiny when you think about it in real world terms.


    Yes, but get rid of motorized transportation and those states will seem HUGE to you. :)


    Way back when, in the good ol' noobie days when the land was still fresh, I decided to treck from Trinsic to Yew, took me about 2 hours including stops to beat the occasional troll down. Once you get a horse you can probably do the same in under or around half an hour. Excluding the new land masses which I havent played in UO is pretty small. But what was there was perfect, UO was the greatest MMOG ive played. ::::08::


    image



    Ok, I had to look it up for fun... ::::02::

    So based on a previous post, UO was 49^2 km. So, let's say the land mass of UO is 7km x 7km. The average 18 year old boy can run 1km in 4 minutes 19 seconds. So to do 7 km, assuming he didn't tire, it would be like 29 minutes. Even if he stopped for a 30 minute rest in the middle, it should still only take 1 hour! Therefore, based on these calculations we can only assume that gravity in Ultima Online is stronger than gravity here on earth making long distance travel that much harder. :)


    I /seriously/ doubt the average 18 year old can run a km within 4 minutes and 19 seconds. The fittest of my class, at the age of 16, did 1200m within 5:34 now (or something) and he's a semi-proffesional SOCCER PLAYER now. I do it in 7:29 and I'm joining the navy. Then again I was 15(and really fat), but I /really/ doubt the average 18 year old does that fast. If the average ones do it so fast how fast do the athletes and the fat kids do it?

    "Everything between these floating comma type things is my sig. Not part of my above text.

    If ignorance is bliss, you'd think people would be happier when you point out what morons they are!"



    Dude, r u crazy????? U must be super slow.....Im like a B in sports and I dont do that much time.... Not putting much effort into it I can do 1Km in around 4 mins, last year I really needed a good time(it was a tournament) and Ive done it in 3.4x(x= between 0 and 5) mins.... And a friend of me who is good @sports(although he doesnt play soccer or athletics) has done it in 3.12 mins I think.... Thats "soccer semi pro" but be suckiest guy on earth......

    ---------------------------------------------------------------------

    image
    Played- Runescape, Conquer
    Tested- EQ, RYL, Freeworld

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    image
    Played- Runescape, Conquer
    Tested- EQ, RYL, Freeworld

  • DrafellDrafell Member Posts: 588

    The actual USEABLE landmass in DarkSpace is around 200000 million sq km. Which means that Dark And Light would fit into it approximately 5 million times.

    ------------------------------
    http://www.darkspace.net

  • GrouchoGroucho Member Posts: 100

    As the starter of this thread, I'm obligated to point out that I'm not using this as a criteria for which game is better.  Just interested on who has built the largest world.

    How big is Morrowind?  How big was Daggerfall?  Those were both huge.

  • AluadanAluadan Member Posts: 118

    DnL is just WAY too big though imho. There's only so much interesting content you can stick in all that open space as well as actually running into other players. Would much rather see them shrink it down a fair amount.

  • dsorrentdsorrent Member CommonPosts: 1,627


    Originally posted by Zepee
    Dude, r u crazy????? U must be super slow.....Im like a B in sports and I dont do that much time.... Not putting much effort into it I can do 1Km in around 4 mins, last year I really needed a good time(it was a tournament) and Ive done it in 3.4x(x= between 0 and 5) mins.... And a friend of me who is good @sports(although he doesnt play soccer or athletics) has done it in 3.12 mins I think.... Thats "soccer semi pro" but be suckiest guy on earth......

    ROTFL

  • ImperatorianImperatorian Member Posts: 1,000

    Well, maybe I'm getting confuzed and it was 1600 meters, but I'm pretty sure it was 1200.

    Oh, and that soccer semi pro is indeed the suckiest guy in the world. I hope he dies a slow, agonizing death. But I don't think that was the term of sucky you meant.

    "Everything between these floating comma type things is my sig. Not part of my above text.

    If ignorance is bliss, you'd think people would be happier when you point out what morons they are!"

  • eNRGyeNRGy Member Posts: 4

    I don't know if an accurate comparison is really possible.

    These games are all set in entirely abstract worlds and we have no common frames of reference to measure them. If one game claims to be 40,000km2 then how did they calculate that? Somewhere along the line they made some numbers up. The average height of a human, the average speed someone might run at, an arbitrary "width" for tiles etc.

    For example if you base your comparison on the length of time it takes to "run" across a world then your figures are botched by the speed at which characters in that game run - slower running speed = bigger world?

    Some games are clearly huge but allow rapid movement to anywhere in the game (Teleporting etc) while others are smaller but force you to go everywhere on foot and therefore feel bigger.

    Comparison by people who have played the games will vary.

    Numerical comparisons are unfair.

    The only fair comparison is what content the games have. It still isn't quantifiable but it's what really matters.


  • ianubisiianubisi Member Posts: 4,201


    Originally posted by eNRGy
    The only fair comparison is what content the games have. It still isn't quantifiable but it's what really matters.

    I second that.

  • StaxicStaxic Member Posts: 145

    Eve is massive. HUGE. But you zone quite a bit. I haven't played D&L because I can't win a stupid beta sweepstakes, but it is advertised that there won't be constant zoning.

    I wonder if you have to mine all day long in D&L? image

     

    <edit> oh yeah. A 4 minute kilometer should be pretty easy. Before I went in the Army, I was running 7 1/2 - 8 minute miles just trying to get in shape for Basic. After Basic I was running 2 miles in 10 1/2 minutes (PT test is 2 miles). My time was top 50% of the group, but not the best 10% of time (Based on points that the PT test gives you). A freakin' soccer player should be able to run faster than that if he wants to run up and down the pitch all day.

  • ZelphZelph Member Posts: 115



    Originally posted by eNRGy

    I don't know if an accurate comparison is really possible.
    These games are all set in entirely abstract worlds and we have no common frames of reference to measure them. If one game claims to be 40,000km2 then how did they calculate that? Somewhere along the line they made some numbers up. The average height of a human, the average speed someone might run at, an arbitrary "width" for tiles etc.
    For example if you base your comparison on the length of time it takes to "run" across a world then your figures are botched by the speed at which characters in that game run - slower running speed = bigger world?
    Some games are clearly huge but allow rapid movement to anywhere in the game (Teleporting etc) while others are smaller but force you to go everywhere on foot and therefore feel bigger.
    Comparison by people who have played the games will vary.
    Numerical comparisons are unfair.
    The only fair comparison is what content the games have. It still isn't quantifiable but it's what really matters.




    Just a quick note: Dark and Light's world is spherical and roughly the size of Mars, however, the landmass currently in the game is 40,000km2 (as mentioned previously) and will likely stay that size unless they need to expand due to overpopulation, which isn't likely. Now, they use existing satellite data of earth and mars to create the world, resulting in true-to-life (and scale) landscapes. Trees, plants, characters, etc., are all fully scaled to size as well, so the size of the landmass in comparison to the objects within remains properly scaled. Movement speeds are also appropriate in relation to real life, so there is no fudging on the world size as many other games do. Sure, there are various transportation methods that can increase ones movement speeds, such as dodos, dragons, and other mounts, but I fail to see how that has an effect on the "size" of the world - I mean earth is still the size of earth, regardless of cars, trains, or planes.

    You are right though, when it comes down to it, it's not the size of the world that matters, it's the quality (i.e. content) of the world that matters in the end.

    * All the above information can be found on vworldpowered.com (DnL's world creation engine), bionatics.com (vegetation used for world engine), and in the various dev chats and interviews with the developers.

    image

    image

  • ianubisiianubisi Member Posts: 4,201

    The way I'm reading y'all's descriptions of the size of Dark and Light lends me to believe there is going to be a lot of nothing to see but scenery all throughout that world. If that proves true it will be a disaster for that game.

    I have absolutely zero interest in treking all over the countryside to see things across miles of lonely, abandoned nothingness...and keep in mind that exploration is the number one thing I love in MMOGs. I want to see POIs that include MOBs and NPCs, not grassblades and riverbeds.

  • XzaroXzaro Member UncommonPosts: 1,719

    Exploration is part of the game, which means all u have to do is explore if you want, it gives u Socials EXP AND money for making maps.

    You know what that means? That means there will be TONS of secret places with hidden treasures/mobs etc..

    Keep in mind that there are 10 kingdoms, with over 40,000 fortresses throughout the world. The mobs also move according to season/weather, and build their own houses or group up.

    I don't see how it's going to be empty like that. Sure, there will be places where it's like a wilderness, trees all over and no city to be seen, but that's what makes the exploration part fun.

    image

  • blacksacblacksac Member Posts: 1,045

     

    Movie of gameplay - (big 62mb, will need to play DivX)  image

    http://www.darkandlight.net/videos/E3_Trailer_lowdef.avi

     

    Information about gameplay in DnL  image

    http://ap.ofganareth.com/forum/index.php?act=SF&f=22

     

    Information specifically about Exploration in DnL  image

    http://ap.ofganareth.com/forum/index.php?act=ST&f=22&t=250&s=1225d7eb9d6901036a1e7dc4441adc4b

     

  • WillJones420WillJones420 Member Posts: 263
    The sheer size of DnL does make it look pretty interesting.  I have to wonder though, will it be too big for the mobs?  In Horizons I was able to walk around the wilderness for an hour without seeing a single Mob, one of the things that made the adventuring aspect of this game suck horribly.  Will this be an issue in DnL?

  • XzaroXzaro Member UncommonPosts: 1,719


    Originally posted by WillJones420
    The sheer size of DnL does make it look pretty interesting. I have to wonder though, will it be too big for the mobs? In Horizons I was able to walk around the wilderness for an hour without seeing a single Mob, one of the things that made the adventuring aspect of this game suck horribly. Will this be an issue in DnL?

    You will see rabits and monkeys in forests. Lizards in deserts etc..

    Some you can't kill, and is just part of the nature and environment. So you won't feel lonely ::::20::

    image

  • stone-seraphstone-seraph Member Posts: 376

    that is probably my only concern about DnL, if we get enough publicity i dont think that will be a problem with everyone on the same map

    image

    Make of it what you will.
    image

  • CleffyCleffy Member RarePosts: 6,414

    My concern is if 65k people decide to be in the same city at the same time.  Ouch 65000000 polies on screen.  That would lagz0r so bad.

    This wont win largest land mass but it will get up there.  The Korean version of Ragnarok Online is more then twice as big as Delaware.

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