Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Dont buy/sub to Darkfall/Aventurine

2

Comments

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Originally posted by TigerDriver

    <..>

     Just read the latest blog report, they couldnt even get the ore/color right. And if concept art with vague statements that dont even match what your showing (he says you will be able to use 6 weapon icons and the art shows 9) how could it possibly be "in-game" and even be close to giving a ETA for release?

     <...>

     

    You didn't comprehend that part well. It says you will be able to choose between 6 basic weapon types of which the concept art shows JUST 1 (the double bladed axe) showing you the 9 possible crafted ranks of  that one=1!  weapon type.

    Btw this is also a player requested change (to be able to use all weapon types for all ranks in crafting), which shows they read and value the playermade suggestions.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • SysFailSysFail Member Posts: 375

    As a currently active Darkfall player, i would agree with the OP, but not entirely. If you think you would like the current darkfall then i would say sub and enjoy the game, but if you think that there is a major update in the shape of Darkfall 2.0 coming soon, if ever, then i would say no.

  • TigerDriverTigerDriver Member Posts: 43

    Originally posted by DarthRaiden

    Originally posted by TigerDriver

    <..>

     Just read the latest blog report, they couldnt even get the ore/color right. And if concept art with vague statements that dont even match what your showing (he says you will be able to use 6 weapon icons and the art shows 9) how could it possibly be "in-game" and even be close to giving a ETA for release?

     <...>

     

    You didn't comprehend that part well. It says you will be able to choose between 6 basic weapon types of which the concept art shows JUST 1 (the double bladed axe) showing you the 9 possible crafted ranks of  that one=1!  weapon type.

    Btw this is also a player requested change (to be able to use all weapon types for all ranks in crafting), which shows they read and value the playermade suggestions.

     tasos in the blog~ "Below you can see a concept example of the 6 initial designs in Image 1"

    ....there are 12 images in the concept example.

    I dont understand why guys continue to attack people critical of AV when they cant even get on the same page with the concept art from a game that is so close to release they are talking about giving a ETA. 

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Originally posted by TigerDriver

    Originally posted by DarthRaiden


    Originally posted by TigerDriver

    <..>

     Just read the latest blog report, they couldnt even get the ore/color right. And if concept art with vague statements that dont even match what your showing (he says you will be able to use 6 weapon icons and the art shows 9) how could it possibly be "in-game" and even be close to giving a ETA for release?

     <...>

     

    You didn't comprehend that part well. It says you will be able to choose between 6 basic weapon types of which the concept art shows JUST 1 (the double bladed axe) showing you the 9 possible crafted ranks of  that one=1!  weapon type.

    Btw this is also a player requested change (to be able to use all weapon types for all ranks in crafting), which shows they read and value the playermade suggestions.

     tasos in the blog~ "Below you can see a concept example of the 6 initial designs in Image 1"

    ....there are 12 images in the concept example.

    I dont understand why guys continue to attack people critical of AV when they cant even get on the same page with the concept art from a game that is so close to release they are talking about giving a ETA. 

     

    Because criticism has to be based on facts.

    'Image 1' you quote  shows  the 6 basic types Tasos talks about in the blog.

    6 basic types for axes + 6 basic types for greataxes (like the headline on this image 1 suggests)  = 12.

    Again your post showed that you didn't understand that part in the blog well. 

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • LisXiaLisXia Member Posts: 390

    Originally posted by DarthRaiden

    Originally posted by LisXia

    <..>

    All the OP is saying is, this project is not worth his money, and he tells us why.  The OP is saying, he does not want to be milked by paying for the claimed production of another game, while being served a dead game this is not maintained.  That is not what he expects from paying for an online game.

    <...>

    To say the current game is not maintained is factual wrong. It got several patches this year including bigger changes like the wilderness area and chaos churches and it will also get a siege mechanics revamp.

    The "milked by paying ..for another game" is also used contradictional.  Darkfall chapter 2.0  is a update to the game and falls also under the category "maintanance". Paying them to update the game is perfectly fine and sounds very reasonable makes both the game not dead and the game receives "maintantance".

    The proof of the pie is in the eating.  Hundreds of thousands sign up for the beta and a few thousand at best is still playing.  For a game to lose 90+% of its fan base within months of launch.  We have the verdict.

    A handful of fans does not make it an inferior game, it just makes it a game most of the original fans sees and discard.  If you happen to be the trivial minority that love it, it is the game for you.

    The OP has given up hope and moved on.  You are free to hang on.  OP tell us his tale, his bitterness, and was the same sentiment shared among the many DF hopers who felt betrayed, their once faith and zeal utterly exploited by a developer whose name is nothing short of crook.

    If you love the crisis management patches, fine.  If you want to relive the same old dream of DF2 being the saviour, fine. It would take a very miraculous DF2 to turn the tide around, a miracle I will not place hope on this developer.

  • redpinsredpins Member Posts: 147

    You feed them money for hopes and dreams and nothing more. Regardless of your stance on the game, it is up to them to fix and patch the game correctly, based on reports of bugs from the players. Unforntunately, they respond rather slow, probably from denial or guilt that they can't meet the needs of the players. Leave behind Dark Fall if you want to, if not stay. It is your choice whether to fund their fantasy or not, and to entertain you as time goes by.

    I struggle not with life, money, emotions, and world, but against old mindsets and selves to be proven obsolete in a age and time of rapid changes. Go create fun, so you can have fun.

  • sakersaker Member RarePosts: 1,458

    I deeply love the idea of sandbox games, and skill based games. Am seriously sick-to-death of the boring Wow-ish theme-parks out there. And I do love the idea of indie developers, basically anything that isn't the giant-soulless typical non-creative companies that churn out the Wow-esq crapola. That being said I see numerous posts about this game, and others where people say "oh it's a indie developer you have to give them -X-" -X- being time, money, etc. Basically endless excuses for them. Well you know what, it's not welfare regardless of what certain truly evil scum say companies are not people, they are not entitled to life liberty, and the pursuit of happiness. As much as I like the idea of indie companies, maybe MMO's have just grown to the point where most indie companies are just plain too small and inexperienced to create such large complex systems. Maybe that's why they seem to keep failing so. I don't know just saying. I'm not sure there's any real reason why people should keep giving some of these companies the benefit of their doubts and keep feeding them money. From a psychological point of view it's really fascinating, it looks like basic addiction behavior. People keep going for the fix, and denying they have a problem.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Originally posted by LisXia

    Originally posted by DarthRaiden


    Originally posted by LisXia

    <..>

    All the OP is saying is, this project is not worth his money, and he tells us why.  The OP is saying, he does not want to be milked by paying for the claimed production of another game, while being served a dead game this is not maintained.  That is not what he expects from paying for an online game.

    <...>

    To say the current game is not maintained is factual wrong. It got several patches this year including bigger changes like the wilderness area and chaos churches and it will also get a siege mechanics revamp.

    The "milked by paying ..for another game" is also used contradictional.  Darkfall chapter 2.0  is a update to the game and falls also under the category "maintanance". Paying them to update the game is perfectly fine and sounds very reasonable makes both the game not dead and the game receives "maintantance".

    The proof of the pie is in the eating.  Hundreds of thousands sign up for the beta and a few thousand at best is still playing.  For a game to lose 90+% of its fan base within months of launch.  We have the verdict.

    A handful of fans does not make it an inferior game, it just makes it a game most of the original fans sees and discard.  If you happen to be the trivial minority that love it, it is the game for you.

    The OP has given up hope and moved on.  You are free to hang on.  OP tell us his tale, his bitterness, and was the same sentiment shared among the many DF hopers who felt betrayed, their once faith and zeal utterly exploited by a developer whose name is nothing short of crook.

    If you love the crisis management patches, fine.  If you want to relive the same old dream of DF2 being the saviour, fine. It would take a very miraculous DF2 to turn the tide around, a miracle I will not place hope on this developer.

     

    The "hunderds of thousands" is just the pop that is curious about every new beta just for trying out things, they didn't belong to Darkfall community.

    We are not at times of UO anymore with the one to rule them all MMORPG (WoW as after single player  designed  games doesn't count as a MMORPG). As with everything also with the MMORPG genre in which playstyles become more divers and get more specialized it is very natural to haver many MMORPG's, wannabe MMORPG's (called themepark gemes), MMO's, and multiplayer games in which a playerbase is divided in.

    Darkfall as first one in a special setting has still the biggest playerbase. (letting aside EVE which is a MMORPG but not in fantasy setting) .

    This is how i see it and you ofcourse entitled to your own opinion.

    However my point was that the current game receives maintanance and the devs work on a big update which is absolutely fine and doesn't justify to being called #unmaintained' or 'dead'.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Originally posted by saker

    <,,,> maybe MMO's have just grown to the point where most indie companies are just plain too small and inexperienced to create such large complex systems. Maybe that's why they seem to keep failing so. <..>

    We are to a point only indie companies will ever try and dare to be innovative and risk something.

    The mainstream is dead boring and all the indie trying for something different just shows mainstream is about to implode.

    Just LOTRO had some success with such phenomenal ID no wonder, the game itself isn't very innovative.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • raistlinmraistlinm Member Posts: 673

    Originally posted by DarthRaiden

    Originally posted by saker

    <,,,> maybe MMO's have just grown to the point where most indie companies are just plain too small and inexperienced to create such large complex systems. Maybe that's why they seem to keep failing so. <..>

    We are to a point only indie companies will ever try and dare to be innovative and risk something.

    The mainstream is dead boring and all the indie trying for something different just shows mainstream is about to implode.

    Just LOTRO had some success with such phenomenal ID no wonder, the game itself isn't very innovative.

     GW2 as far as opinions go seem to be creating one of the most innovative games to come in some time and that is not being made by an indie company nor was FFXIV so not sure what has you making this statement.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Originally posted by raistlinm

    Originally posted by DarthRaiden


    Originally posted by saker

    <,,,> maybe MMO's have just grown to the point where most indie companies are just plain too small and inexperienced to create such large complex systems. Maybe that's why they seem to keep failing so. <..>

    We are to a point only indie companies will ever try and dare to be innovative and risk something.

    The mainstream is dead boring and all the indie trying for something different just shows mainstream is about to implode.

    Just LOTRO had some success with such phenomenal ID no wonder, the game itself isn't very innovative.

     GW2 as far as opinions go seem to be creating one of the most innovative games to come in some time and that is not being made by an indie company nor was FFXIV so not sure what has you making this statement.

    Suggest wait and see on GW, the stuff that has become public is more worrying then satisfying for me and FFXIV i don't know much beside it received everywhere bad scores(but cant say much on it cause i never played it myself).

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • LisXiaLisXia Member Posts: 390

    Originally posted by DarthRaiden

    ...

     

    The "hunderds of thousands" is just the pop that is curious about every new beta just for trying out things, they didn't belong to Darkfall community.

    We are not at times of UO anymore with the one to rule them all MMORPG (WoW as after single player  designed  games doesn't count as a MMORPG). As with everything also with the MMORPG genre in which playstyles become more divers and get more specialized it is very natural to haver many MMORPG's, wannabe MMORPG's (called themepark gemes), MMO's, and multiplayer games in which a playerbase is divided in.

    Darkfall as first one in a special setting has still the biggest playerbase. (letting aside EVE which is a MMORPG but not in fantasy setting) .

    This is how i see it and you ofcourse entitled to your own opinion.

    However my point was that the current game receives maintanance and the devs work on a big update which is absolutely fine and doesn't justify to being called #unmaintained' or 'dead'.

    Well you do not know many of the hundreds of thousands, stop trying to belittle them, they do not belong to the DF community, they find a better gameworld elsewhere.

    We have seen hundreds of thousands from another beta converted into some 50% player base.  LoTRO is one, and recently RIFT.  Contrast that to DF and we have a telling tale.  Whatever excuse matters not, we have a fact.  Interprete that as you wish.

    I doubt that darkfall has a bigger playerbase, well maybe you compare DF to the other failed games, and feel success.  Fine.  There are many other successful titles but if you wish not to compare to any serious games, fine.  Hell even RTS attracts more players, same for ladder hardcore Disblo2.  These ladder players are way more competitive, and won't whine endlessly over a server wipe.  And these millions of hardcore players shun DF, for the real fight they are engaged in.

    The developer of DF put in some code here and there, they changed something, but over the years, they lost practically every player they start with.  You can call that maintenance, I see them as digging a grave.

    Ah ha, the same "miracle patch coming next" slogan.  Have we not have enough?  They have been promising big patches over these years, I see enough crying wolf.  If they take so long to come up with a big patch, I see the meaning of your "maintenance".  I will not be able to see a successful DF in my lifetime, maybe the next race after humanity goes extinct, will see a DF coming up, in which they play the human beings as a fantasy race.

  • TigerDriverTigerDriver Member Posts: 43

    Originally posted by DarthRaiden

    Originally posted by LisXia

    <..>

    All the OP is saying is, this project is not worth his money, and he tells us why.  The OP is saying, he does not want to be milked by paying for the claimed production of another game, while being served a dead game this is not maintained.  That is not what he expects from paying for an online game.

    <...>

    To say the current game is not maintained is factual wrong. It got several patches this year including bigger changes like the wilderness area and chaos churches and it will also get a siege mechanics revamp.

    The "milked by paying ..for another game" is also used contradictional.  Darkfall chapter 2.0  is a update to the game and falls also under the category "maintanance". Paying them to update the game is perfectly fine and sounds very reasonable makes both the game not dead and the game receives "maintantance".

     That is not correct. Aventurine has stated DF 2.0 is "a new game" which I assume is to pave the way for a server wipe (of some type) like AV has talked about.

    Aventurine has stated that they are not in fact going to be updating DF 1.0 past the siege system patch which is still not in game after stating they it would be in-game June'ish /then July'ish /then we are working on it /then we are not sure when it will be, after stating it was finished and being tested/balanced right now.

    This is why I started this thread. Because Aventurine continues to decive,double-talk, *what ever word you want to use to describe* to continue misleading the player base from week to week, month to month.

  • SilverbarrSilverbarr Member Posts: 306

    Originally posted by TigerDriver

    Originally posted by DarthRaiden


    Originally posted by LisXia

    <..>

    All the OP is saying is, this project is not worth his money, and he tells us why.  The OP is saying, he does not want to be milked by paying for the claimed production of another game, while being served a dead game this is not maintained.  That is not what he expects from paying for an online game.

    <...>

    To say the current game is not maintained is factual wrong. It got several patches this year including bigger changes like the wilderness area and chaos churches and it will also get a siege mechanics revamp.

    The "milked by paying ..for another game" is also used contradictional.  Darkfall chapter 2.0  is a update to the game and falls also under the category "maintanance". Paying them to update the game is perfectly fine and sounds very reasonable makes both the game not dead and the game receives "maintantance".

     That is not correct. Aventurine has stated DF 2.0 is "a new game" which I assume is to pave the way for a server wipe (of some type) like AV has talked about.

    Aventurine has stated that they are not in fact going to be updating DF 1.0 past the siege system patch which is still not in game after stating they it would be in-game June'ish /then July'ish /then we are working on it /then we are not sure when it will be, after stating it was finished and being tested right now.

    This is why I started this thread. Because Aventurine continues to decive,double-talk, *what ever word you want to use to describe* to continue misleading the player base from week to week, month to month.

    If they were testing it, then don't you expect that if a problem has been found that they need to then work on it? These things happen in all MMO's making a post in order to discredit a whole company due to your own personal opinion is just immature really.

     

    M

    "Regard your soldiers as your children, and they will follow you into the deepest valleys. Look on them as your own beloved sons, and they will stand by you even unto death!"
    - Sun Tzu, the Art of War

    image

    Support the Indie Developers - Kickstarter

  • TigerDriverTigerDriver Member Posts: 43

    Originally posted by Silverbarr

    Originally posted by TigerDriver


    Originally posted by DarthRaiden


    Originally posted by LisXia

    <..>

    All the OP is saying is, this project is not worth his money, and he tells us why.  The OP is saying, he does not want to be milked by paying for the claimed production of another game, while being served a dead game this is not maintained.  That is not what he expects from paying for an online game.

    <...>

    To say the current game is not maintained is factual wrong. It got several patches this year including bigger changes like the wilderness area and chaos churches and it will also get a siege mechanics revamp.

    The "milked by paying ..for another game" is also used contradictional.  Darkfall chapter 2.0  is a update to the game and falls also under the category "maintanance". Paying them to update the game is perfectly fine and sounds very reasonable makes both the game not dead and the game receives "maintantance".

     That is not correct. Aventurine has stated DF 2.0 is "a new game" which I assume is to pave the way for a server wipe (of some type) like AV has talked about.

    Aventurine has stated that they are not in fact going to be updating DF 1.0 past the siege system patch which is still not in game after stating they it would be in-game June'ish /then July'ish /then we are working on it /then we are not sure when it will be, after stating it was finished and being tested right now.

    This is why I started this thread. Because Aventurine continues to decive,double-talk, *what ever word you want to use to describe* to continue misleading the player base from week to week, month to month.

    If they were testing it, then don't you expect that if a problem has been found that they need to then work on it? These things happen in all MMO's making a post in order to discredit a whole company due to your own personal opinion is just immature really.

     

    M

     Agreed. I am diffently not complaining about the time it takes to fix bugs in the siege system. It was this quote

    Edit : found the part that bothered me and a lot of people.

    http://www.darkfallonline.com/blog/darkfall-siege-mechanics-and-values-balancing-feedback/

    As we mentioned in the previous activity report, the new siege system is complete and in the testing and balancing phases....We also mentioned that it is completely configurable. We’re testing the functionality of it right now but the big task is getting the balance right and for this we’ll need input from Darkfall’s players

    If they were testing it in May for DF 1.0 (because DF 2.0 at this point has not even been mentioned, its under the X-pac name 'arena' ) how can the huge problem with the new siege system be getting it converted from DF 2.0 to work with 1.0?  

  • pupurunpupurun Member UncommonPosts: 561

    Originally posted by Loke666

    And of course like most none Greece people does it seems to me like they always have vactions and retire many years before anyone else. ;)

    Well i am Greek ..and you are Swedish ..And just because we have a financial crisis , this doesn't mean that it was cause by our lazyness or our many days of holidays..Don't eat what your TV is feeding you.Check this out

    http://www.eurofound.europa.eu/areas/qualityoflife/eurlife/index.php?template=3&radioindic=175&idDomain=2&firstDifferentiator=475

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Originally posted by pupurun

    Originally posted by Loke666



    And of course like most none Greece people does it seems to me like they always have vactions and retire many years before anyone else. ;)

    Well i am Greek ..and you are Swedish ..And just because we have a financial crisis , this doesn't mean that it was cause by our lazyness or our many days of holidays..Don't eat what your TV is feeding you.Check this out

    http://www.eurofound.europa.eu/areas/qualityoflife/eurlife/index.php?template=3&radioindic=175&idDomain=2&firstDifferentiator=475

     

    You should probably explain that the 'EL' bar represents Greece.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • osmundaosmunda Member Posts: 1,087

    Originally posted by Loke666

    I am not sure post count is the thing that make criticism valid or not.

    His point is that AVI have been slowing down their speed of patching a lot and that is true.

    I wouldn't call it a legitime reason to quit or not trying out the game at all, but if you already are disgruntled on other stuff it might be the last drop.

    And of course like most none Greece people does it seems to me like they always have vactions and retire many years before anyone else. ;)

    Still, if you enjoy your time in the game you should keep playing, if not stop waste your time-

    The relative work week has already been pointed out. I'd just like to point out that a good portion of the core staff is Norwegian (formerly Razorwax) Moving to Greece may be a big part of why Darkfall has come as far as it has (between the lower cost of living and the government grats for side projects)

    http://en.wikipedia.org/wiki/Aventurine_SA

  • LisXiaLisXia Member Posts: 390

    Originally posted by osmunda

    Originally posted by Loke666

    I am not sure post count is the thing that make criticism valid or not.

    His point is that AVI have been slowing down their speed of patching a lot and that is true.

    I wouldn't call it a legitime reason to quit or not trying out the game at all, but if you already are disgruntled on other stuff it might be the last drop.

    And of course like most none Greece people does it seems to me like they always have vactions and retire many years before anyone else. ;)

    Still, if you enjoy your time in the game you should keep playing, if not stop waste your time-

    The relative work week has already been pointed out. I'd just like to point out that a good portion of the core staff is Norwegian (formerly Razorwax) Moving to Greece may be a big part of why Darkfall has come as far as it has (between the lower cost of living and the government grats for side projects)

    http://en.wikipedia.org/wiki/Aventurine_SA

    The sad thing is AVI failed to pull it off.  Not even close.  They produced a game that is totally different from what they promised.  Too many fans fall in love with the original dreams and find the final delivery pathetic.

    As always it is bad to promise something you cannot deliver, not even remotely close.

  • strangerdangstrangerdang Member Posts: 233

    Originally posted by LisXia

    Originally posted by osmunda

    Originally posted by Loke666

    I am not sure post count is the thing that make criticism valid or not.

    His point is that AVI have been slowing down their speed of patching a lot and that is true.

    I wouldn't call it a legitime reason to quit or not trying out the game at all, but if you already are disgruntled on other stuff it might be the last drop.

    And of course like most none Greece people does it seems to me like they always have vactions and retire many years before anyone else. ;)

    Still, if you enjoy your time in the game you should keep playing, if not stop waste your time-

    The relative work week has already been pointed out. I'd just like to point out that a good portion of the core staff is Norwegian (formerly Razorwax) Moving to Greece may be a big part of why Darkfall has come as far as it has (between the lower cost of living and the government grats for side projects)

    http://en.wikipedia.org/wiki/Aventurine_SA

    The sad thing is AVI failed to pull it off.  Not even close.  They produced a game that is totally different from what they promised.  Too many fans fall in love with the original dreams and find the final delivery pathetic.

    As always it is bad to promise something you cannot deliver, not even remotely close.

     What the heck are you talking about?

    They promised a sandbox ffa full loot game and its by far the best one out there.

     

    They produced a totally diffrent game....its been out for a while now, not sure what you were expecting but how can you fall in love with whatever original dreams they had years ago if that game was never produced?  Just bit they hype and never let go?  Pretty sure what were playing now is the full loot sandbox they originally promised.

     

    Also, your response had nothing to do with the two quotes you referenced., im a bit confused why you even quoted anyone if you wanted to put a random negative review over what you thought this game was going to be like several years ago.

  • HotjazzHotjazz Member UncommonPosts: 742

    Originally posted by strangerdang

     What the heck are you talking about? They promised a sandbox ffa full loot game and its by far the best one out there. Pretty sure what were playing now is the full loot sandbox they originally promised.

    No, DF1 is not the game AV promised us, but hopefully DF2 will be that game.

    This awesome mmo can only muster a few hundred players prime time, and that tells you how AV fucked up. You can not make a game normal players can`t play. When you have to spend your whole evening running around in an empty map just to find another player, you`re pretty rude if you call it a pvp mmo.

    Fact is a WOW player will have ten times as much pvp as a Darkfall player, and the WOW player will kill ten times less NPCs than a Darkfall player. I know, I`ve played bouth for years. Sure you can get jumped in this FFA game when you have to kill 20000 NPC just to start to pvp. It doesn`t mean the game is any good.

    Darkfall is not a pvp mmo, it`s a full-loot PVE mmo. All the good pvpers left after three months, and we are left with Korean clones and achivers. If they fail to make DF2 a game for normal persons, then they can just kill this grindy PVE mmo.

    And yes, I`ve been pissed for the last 1 1/2 years

     

  • LisXiaLisXia Member Posts: 390

    Originally posted by strangerdang

    Originally posted by LisXia


    Originally posted by osmunda


    Originally posted by Loke666

    I am not sure post count is the thing that make criticism valid or not.

    His point is that AVI have been slowing down their speed of patching a lot and that is true.

    I wouldn't call it a legitime reason to quit or not trying out the game at all, but if you already are disgruntled on other stuff it might be the last drop.

    And of course like most none Greece people does it seems to me like they always have vactions and retire many years before anyone else. ;)

    Still, if you enjoy your time in the game you should keep playing, if not stop waste your time-

    The relative work week has already been pointed out. I'd just like to point out that a good portion of the core staff is Norwegian (formerly Razorwax) Moving to Greece may be a big part of why Darkfall has come as far as it has (between the lower cost of living and the government grats for side projects)

    http://en.wikipedia.org/wiki/Aventurine_SA

    The sad thing is AVI failed to pull it off.  Not even close.  They produced a game that is totally different from what they promised.  Too many fans fall in love with the original dreams and find the final delivery pathetic.

    As always it is bad to promise something you cannot deliver, not even remotely close.

     What the heck are you talking about?

    They promised a sandbox ffa full loot game and its by far the best one out there.

     

    They produced a totally diffrent game....its been out for a while now, not sure what you were expecting but how can you fall in love with whatever original dreams they had years ago if that game was never produced?  Just bit they hype and never let go?  Pretty sure what were playing now is the full loot sandbox they originally promised.

     

    Also, your response had nothing to do with the two quotes you referenced., im a bit confused why you even quoted anyone if you wanted to put a random negative review over what you thought this game was going to be like several years ago.

    If you have to ask me what the heck I am saying, you know nothing.

    Ask around the old fans, how much AVI has promised which never make it to the game.  They promised a world in which there is pve, there is everything.  They delivered an empty world in which people struggle to even control the interface.  They deliver a game in which cheaters farm the game for shortcuts, in which boats can fly, swimmers swim faster than boats, people can walk under a city wall, runner outsped a mount ...

    AVI is so shameless they did not modify that list of promise well into early launch, and everyone sees how crippled the game feature delivery is, comparing to the promise.  They double charge people after they create a new server, and pretend it is a new service, the US server.  Come on, which game charge subscribers again with their second server, would WoW charge us when we create a new alt on another server?

    They lie and lie, piling excuse after excuse, and you ask me, what the heck am i saying?  Never mind.

    I have no issues with you loving the game, it is the best to you, who cares.  I do not understand why I cannot love the original claims of AVI, they promised, they suggested quite a good gaming world, that is what attracted me, and many others.  When they delivered that pile of )(%&, many of us feel sad, some claimed betrayed, some raged, 90+% of the fans left.  Why?  Because AVI promised the world but delivered a turd.  Why can't we be disappointed.  It has been delivered, so we must accept it?

    If you think that AVI promised only a full loot ffa pvp at the start, you need to wake up.  If all you seek is full loot ffa pvp, that is you, not many of us care for just that.  If AVI promised only full loot ffa pvp in an empty world with endless grind, no stat cap, and ample opportunity to cheat, they are at least honest.  But they were not, never was, never will be.  period.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Originally posted by LisXia

    If you have to ask me what the heck I am saying, you know nothing.

    Ask around the old fans, how much AVI has promised which never make it to the game.  They promised a world in which there is pve, there is everything.  They delivered an empty world in which people struggle to even control the interface.  They deliver a game in which cheaters farm the game for shortcuts, in which boats can fly, swimmers swim faster than boats, people can walk under a city wall, runner outsped a mount ...

    There is a lot of PvE (hence ask the FPS crowd who will tell you there is TOO MUCH of it) and i doubt AV or anyone creating  a game will promise "everything".  The world is also not empty is just you don't stumble on critters on every step like in most MMORPG's which is a different and refreshing approach to the Genre. They promised monsters will have their own habitats and settlements and thats what they delivered.  Cheating occurs in every game and AV is one of those companies who took this seriously and cut every hacking down pretty fast. It is no coincidence that there is only 1 ! time a report of a flying boat as you say. It is also no coincidence the reports of runner outspeed mount or run under city walls and are faster then boats are now about 2 years old. Those things are almost non existant because of AV's measures against it. It was really impressive how such things got silenced pretty fast.

    AVI is so shameless they did not modify that list of promise well into early launch, and everyone sees how crippled the game feature delivery is, comparing to the promise.  They double charge people after they create a new server, and pretend it is a new service, the US server.  Come on, which game charge subscribers again with their second server, would WoW charge us when we create a new alt on another server?

    That could be a perception from someone reading up the planned feature list from alpha and not closely following development afterwards.  From my observation they delivered what they promised if you follow their development process and watch closely the announcements what will be not included duringthe  beta testing phase. They offered free transfer to US server for existing subscribers so what you talking about double charge ?  

    They lie and lie, piling excuse after excuse, and you ask me, what the heck am i saying?  Never mind.

    I have no issues with you loving the game, it is the best to you, who cares.  I do not understand why I cannot love the original claims of AVI, they promised, they suggested quite a good gaming world, that is what attracted me, and many others.  When they delivered that pile of )(%&, many of us feel sad, some claimed betrayed, some raged, 90+% of the fans left.  Why?  Because AVI promised the world but delivered a turd.  Why can't we be disappointed.  It has been delivered, so we must accept it?

    If you think that AVI promised only a full loot ffa pvp at the start, you need to wake up.  If all you seek is full loot ffa pvp, that is you, not many of us care for just that.  If AVI promised only full loot ffa pvp in an empty world with endless grind, no stat cap, and ample opportunity to cheat, they are at least honest.  But they were not, never was, never will be.  period.

     

    IMO you belong to the people who during developement created their own version of  DF in their mind and can't accept any other real implementation. Living in a nice dream is better then any reality right ?  Unfortunately while developing a game  you need to undergo  compromises such of that performance is more important then placing things on the ground and clutter the landscape and bulk the server.

    btw such a discussion is pretty old and remember me what has been discussed at launch to death already. Now 2,5  years later you should accept DF what it is and get over it. OP also said he had great fun with the game how it is for a big period of time.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • TigerDriverTigerDriver Member Posts: 43

    Originally posted by DarthRaiden

    Originally posted by LisXia



    If you have to ask me what the heck I am saying, you know nothing.

    Ask around the old fans, how much AVI has promised which never make it to the game.  They promised a world in which there is pve, there is everything.  They delivered an empty world in which people struggle to even control the interface.  They deliver a game in which cheaters farm the game for shortcuts, in which boats can fly, swimmers swim faster than boats, people can walk under a city wall, runner outsped a mount ...

    There is a lot of PvE (hence ask the FPS crowd who will tell you there is TOO MUCH of it) and i doubt AV or anyone creating  a game will promise "everything".  The world is also not empty is just you don't stumble on critters on every step like in most MMORPG's which is a different and refreshing approach to the Genre. They promised monsters will have their own habitats and settlements and thats what they delivered.  Cheating occurs in every game and AV is one of those companies who took this seriously and cut every hacking down pretty fast. It is no coincidence that there is only 1 ! time a report of a flying boat as you say. It is also no coincidence the reports of runner outspeed mount or run under city walls and are faster then boats are now about 2 years old. Those things are almost non existant because of AV's measures against it. It was really impressive how such things got silenced pretty fast.

    AVI is so shameless they did not modify that list of promise well into early launch, and everyone sees how crippled the game feature delivery is, comparing to the promise.  They double charge people after they create a new server, and pretend it is a new service, the US server.  Come on, which game charge subscribers again with their second server, would WoW charge us when we create a new alt on another server?

    That could be a perception from someone reading up the planned feature list from alpha and not closely following development afterwards.  From my observation they delivered what they promised if you follow their development process and watch closely the announcements what will be not included duringthe  beta testing phase. They offered free transfer to US server for existing subscribers so what you talking about double charge ?  

    They lie and lie, piling excuse after excuse, and you ask me, what the heck am i saying?  Never mind.

    I have no issues with you loving the game, it is the best to you, who cares.  I do not understand why I cannot love the original claims of AVI, they promised, they suggested quite a good gaming world, that is what attracted me, and many others.  When they delivered that pile of )(%&, many of us feel sad, some claimed betrayed, some raged, 90+% of the fans left.  Why?  Because AVI promised the world but delivered a turd.  Why can't we be disappointed.  It has been delivered, so we must accept it?

    If you think that AVI promised only a full loot ffa pvp at the start, you need to wake up.  If all you seek is full loot ffa pvp, that is you, not many of us care for just that.  If AVI promised only full loot ffa pvp in an empty world with endless grind, no stat cap, and ample opportunity to cheat, they are at least honest.  But they were not, never was, never will be.  period.

     

    IMO you belong to the people who during developement created their own version of  DF in their mind and can't accept any other real implementation. Living in a nice dream is better then any reality right ?  Unfortunately while developing a game  you need to undergo  compromises such of that performance is more important then placing things on the ground and clutter the landscape and bulk the server.

    btw such a discussion is pretty old and remember me what has been discussed at launch to death already. Now 2,5  years later you should accept DF what it is and get over it. OP also said he had great fun with the game how it is for a big period of time.

     1- hacking was so bad, for so long (first year) , I didnt think it was possible to have that many people hacking in a single game and they only cracked down once (last year). Sea tower fights are still looted by china farmers warping to graves (a month ago) and my largest siege fight (2'ish months ago) whole groups of people road bluetails underwater to graves. hacking today in darkfall is still higher % then any MMO out there.

    2- A lot of features where hyped right up to open beta (effecting the pvp style of your city/hamlet area) but I think four legged run is the one that fucked a lot of players since it was promised thru beta, thru EU first year , thru the start of NA and then deemed 'to powerfull' and shelved, leaving people who had waited 2 years after rolling mahirim hanging with no race changes. (they ended  up giving mahirim the OP racial but this was a good example of things promised right up to the day of 'oh ya, naa were not doing that anymore- my bad'

    3- Aventurine in fact fucked guys who opt'd to play on EU with the promise they would be allowed to transfere for free to NA because they were not the "publisher" for the NA server and told people they had to rebuy the game. After much backlash (3 months?) they reversed their ruling and said in fact you could now transfere to NA in 3 months for free. Bonus points for guessing who the publisher of the darkfall NA server is

    4- While these discussion points are 'old' , I want you to remember these when DF 2.0 is finally released and Aventurine fucks over the player base again (with a server wipe by new skill system/item "numbers" wtf that means) so you can accept it and get over it, as you say.

     

     

    Bonus points- Aventurine is the publisher for Darkfall on the NA1 server (which makes the 'cant transfere due to publisher issues' problem way back in the day interesting to say the least)

  • bongloadsbongloads Member UncommonPosts: 381

    AV's using the classic carrot-on-a-stick business practice.  In this analogy, the carrot is represented by AV's lies, and the jackass is represented by the paying consumer.

Sign In or Register to comment.