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Was betting on V.O. story really worth it?

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Comments

  • tawesstawess Member EpicPosts: 4,227

    Originally posted by Deewe

    One can't deny V.O. story sounds nice.

     

    Still for an MMO it might be of an hindrance: not only because it would slows the pace of game play but also because V.O. dialogs tend to get old faster than... quest you don't even read.

     

    Then, due to the story focus, there are so many common features missing: from the guild bank down to LFG tool.

     

    So the question is:

    In the long term do you think the story will encompasses everything else?

    I'l come back about 6 month after release and tell you.

     

    Until then i choose to not speculate. It has not botherd me in any previous BW games.

    This have been a good conversation

  • DeeweDeewe Member UncommonPosts: 1,980

    Originally posted by tawess

    Originally posted by Deewe

    One can't deny V.O. story sounds nice.

     

    Still for an MMO it might be of an hindrance: not only because it would slows the pace of game play but also because V.O. dialogs tend to get old faster than... quest you don't even read.

     

    Then, due to the story focus, there are so many common features missing: from the guild bank down to LFG tool.

     

    So the question is:

    In the long term do you think the story will encompasses everything else?

    I'l come back about 6 month after release and tell you.

     

    Until then i choose to not speculate. It has not botherd me in any previous BW games.

    A good point of view for sure.

     

    Still there's a sligth difference between TOR and BioWare others games: one is a MMO.

  • KingJigglyKingJiggly Member Posts: 777

    II never really understood how important VO is to people. I see it in movies all the time, and lots of movies lately suck. Look at Avatar. Simple story, great graphics,. And the used VOs. Nothing really special, its been done for countless of years. Now, I'll give it the fact that it is new in mmos, but is really THAT new? All they did was make it look somewhat more realistic. I myself would be more interested in the story, whether or not I have to read, listen or watch, doesn't matter in the end. Heck, some of the best games I've ever played had sucky graphics, weren't made by a big company, and I had to read, but all that didn't matter to me because it had one of the greatest stories I've ever witnessed in a game.  Its called geneforge btw, very very good game.

    Just no one get sucked into a mmo for a simple thing like VOs. Pay attenton to the big picture.

  • artemisentr4artemisentr4 Member UncommonPosts: 1,431

    Originally posted by KingJiggly

    II never really understood how important VO is to people. I see it in movies all the time, and lots of movies lately suck. Look at Avatar. Simple story, great graphics,. And the used VOs. Nothing really special, its been done for countless of years. Now, I'll give it the fact that it is new in mmos, but is really THAT new? All they did was make it look somewhat more realistic. I myself would be more interested in the story, whether or not I have to read, listen or watch, doesn't matter in the end. Heck, some of the best games I've ever played had sucky graphics, weren't made by a big company, and I had to read, but all that didn't matter to me because it had one of the greatest stories I've ever witnessed in a game.  Its called geneforge btw, very very good game.

    Just no one get sucked into a mmo for a simple thing like VOs. Pay attenton to the big picture.

    I would agree that VO alone would not make a big difference. But VO in a well acted out cutscene with interaction through choice that makes the scene different for each choice is not just simply VO. The big picture is how BW presents the VO with the entire package making a big difference in how I will care about each quest.

     

    I will get to change my personal story. Each chapter will be different based on the choices you made in the previous chapeter. You can and will go to different planets based on the choices. Your ending, titles and apperance will be changed based on the choices you make. And having just a text box with these choices would not be the same thing at all IMO. The well acted out VO that BW tends to have will make a big difference.

    “How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?”
    R.A.Salvatore

  • catlanacatlana Member Posts: 1,677

    Originally posted by artemisentr4

    Originally posted by KingJiggly

    II never really understood how important VO is to people. I see it in movies all the time, and lots of movies lately suck. Look at Avatar. Simple story, great graphics,. And the used VOs. Nothing really special, its been done for countless of years. Now, I'll give it the fact that it is new in mmos, but is really THAT new? All they did was make it look somewhat more realistic. I myself would be more interested in the story, whether or not I have to read, listen or watch, doesn't matter in the end. Heck, some of the best games I've ever played had sucky graphics, weren't made by a big company, and I had to read, but all that didn't matter to me because it had one of the greatest stories I've ever witnessed in a game.  Its called geneforge btw, very very good game.

    Just no one get sucked into a mmo for a simple thing like VOs. Pay attenton to the big picture.

    I would agree that VO alone would not make a big difference. But VO in a well acted out cutscene with interaction through choice that makes the scene different for each choice is not just simply VO. The big picture is how BW presents the VO with the entire package making a big difference in how I will care about each quest.

     

    I will get to change my personal story. Each chapter will be different based on the choices you made in the previous chapeter. You can and will go to different planets based on the choices. Your ending, titles and apperance will be changed based on the choices you make. And having just a text box with these choices would not be the same thing at all IMO. The well acted out VO that BW tends to have will make a big difference.

    Let me explain something, Avatar is the only movie to ever post well above two billion dollars in revenue. Using one of the most finicially successful movies ever does weaken your case.

    VOs are very popular for a reason. Most people do not read that fast. So even thou the voice acting in a subtitled movie is usually much better, dubbed versions sell much better.  Most people simply communicate faster and better through speech. 

  • DeeweDeewe Member UncommonPosts: 1,980

    Originally posted by catlana

    Originally posted by artemisentr4


    Originally posted by KingJiggly

    II never really understood how important VO is to people. I see it in movies all the time, and lots of movies lately suck. Look at Avatar. Simple story, great graphics,. And the used VOs. Nothing really special, its been done for countless of years. Now, I'll give it the fact that it is new in mmos, but is really THAT new? All they did was make it look somewhat more realistic. I myself would be more interested in the story, whether or not I have to read, listen or watch, doesn't matter in the end. Heck, some of the best games I've ever played had sucky graphics, weren't made by a big company, and I had to read, but all that didn't matter to me because it had one of the greatest stories I've ever witnessed in a game.  Its called geneforge btw, very very good game.

    Just no one get sucked into a mmo for a simple thing like VOs. Pay attenton to the big picture.

    I would agree that VO alone would not make a big difference. But VO in a well acted out cutscene with interaction through choice that makes the scene different for each choice is not just simply VO. The big picture is how BW presents the VO with the entire package making a big difference in how I will care about each quest.

     

    I will get to change my personal story. Each chapter will be different based on the choices you made in the previous chapeter. You can and will go to different planets based on the choices. Your ending, titles and apperance will be changed based on the choices you make. And having just a text box with these choices would not be the same thing at all IMO. The well acted out VO that BW tends to have will make a big difference.

    Let me explain something, Avatar is the only movie to ever post well above two billion dollars in revenue. Using one of the most finicially successful movies ever does weaken your case.

    VOs are very popular for a reason. Most people do not read that fast. So even thou the voice acting in a subtitled movie is usually much better, dubbed versions sell much better.  Most people simply communicate faster and better through speech. 

    You used to communicate in SWG, since then there are quite none MMO in which people do communicate to any extend.

     

    V.O. does slow the pace of game play as people do need to wait till the speaking finishes to go on doing something more active.

     

    You usually don't play a MMO to virtually sit next to someone to hear a story.

  • ArChWindArChWind Member UncommonPosts: 1,340

    VO sounds great. OH.. WAIT!

     

    I am deaf so how is this going to help emersion for me???

    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • KingJigglyKingJiggly Member Posts: 777

    Originally posted by Deewe

    Originally posted by catlana


    Originally posted by artemisentr4


    Originally posted by KingJiggly

    II never really understood how important VO is to people. I see it in movies all the time, and lots of movies lately suck. Look at Avatar. Simple story, great graphics,. And the used VOs. Nothing really special, its been done for countless of years. Now, I'll give it the fact that it is new in mmos, but is really THAT new? All they did was make it look somewhat more realistic. I myself would be more interested in the story, whether or not I have to read, listen or watch, doesn't matter in the end. Heck, some of the best games I've ever played had sucky graphics, weren't made by a big company, and I had to read, but all that didn't matter to me because it had one of the greatest stories I've ever witnessed in a game.  Its called geneforge btw, very very good game.

    Just no one get sucked into a mmo for a simple thing like VOs. Pay attenton to the big picture.

    I would agree that VO alone would not make a big difference. But VO in a well acted out cutscene with interaction through choice that makes the scene different for each choice is not just simply VO. The big picture is how BW presents the VO with the entire package making a big difference in how I will care about each quest.

     

    I will get to change my personal story. Each chapter will be different based on the choices you made in the previous chapeter. You can and will go to different planets based on the choices. Your ending, titles and apperance will be changed based on the choices you make. And having just a text box with these choices would not be the same thing at all IMO. The well acted out VO that BW tends to have will make a big difference.

    Let me explain something, Avatar is the only movie to ever post well above two billion dollars in revenue. Using one of the most finicially successful movies ever does weaken your case.

    VOs are very popular for a reason. Most people do not read that fast. So even thou the voice acting in a subtitled movie is usually much better, dubbed versions sell much better.  Most people simply communicate faster and better through speech. 

    You used to communicate in SWG, since then there are quite none MMO in which people do communicate to any extend.

     

    V.O. does slow the pace of game play as people do need to wait till the speaking finishes to go on doing something more active.

     

    You usually don't play a MMO to virtually sit next to someone to hear a story.

    @ Deewe I never said Avatar wasn't succesful. But I do say it was a simple movie. I lso say Swtor will get tons of $ also. Doesn't make the VO any more special. I can say hmmm... Blockbuster was an incredibly succesful store. Until it died. See, revenue doesn't matter in the long run. But, that is beside the point. So no, it doesn't weaken my argument. It doesn't have anything to do with it. Now, what they spend money on does matter. I do not believe they should spend alot on VO, just guessing they are, but judging by the quality, I bet they are putting a good sum in there. I wish this game the best of luck, But again, NO ONE GET IT IF ITS JUST FOR VO. It'll get boring. Really fast. Look at the other things, like the pvp and story.

  • whilanwhilan Member UncommonPosts: 3,472

    Originally posted by KingJiggly

    Originally posted by Deewe


    Originally posted by catlana


    Originally posted by artemisentr4


    Originally posted by KingJiggly

    II never really understood how important VO is to people. I see it in movies all the time, and lots of movies lately suck. Look at Avatar. Simple story, great graphics,. And the used VOs. Nothing really special, its been done for countless of years. Now, I'll give it the fact that it is new in mmos, but is really THAT new? All they did was make it look somewhat more realistic. I myself would be more interested in the story, whether or not I have to read, listen or watch, doesn't matter in the end. Heck, some of the best games I've ever played had sucky graphics, weren't made by a big company, and I had to read, but all that didn't matter to me because it had one of the greatest stories I've ever witnessed in a game.  Its called geneforge btw, very very good game.

    Just no one get sucked into a mmo for a simple thing like VOs. Pay attenton to the big picture.

    I would agree that VO alone would not make a big difference. But VO in a well acted out cutscene with interaction through choice that makes the scene different for each choice is not just simply VO. The big picture is how BW presents the VO with the entire package making a big difference in how I will care about each quest.

     

    I will get to change my personal story. Each chapter will be different based on the choices you made in the previous chapeter. You can and will go to different planets based on the choices. Your ending, titles and apperance will be changed based on the choices you make. And having just a text box with these choices would not be the same thing at all IMO. The well acted out VO that BW tends to have will make a big difference.

    Let me explain something, Avatar is the only movie to ever post well above two billion dollars in revenue. Using one of the most finicially successful movies ever does weaken your case.

    VOs are very popular for a reason. Most people do not read that fast. So even thou the voice acting in a subtitled movie is usually much better, dubbed versions sell much better.  Most people simply communicate faster and better through speech. 

    You used to communicate in SWG, since then there are quite none MMO in which people do communicate to any extend.

     

    V.O. does slow the pace of game play as people do need to wait till the speaking finishes to go on doing something more active.

     

    You usually don't play a MMO to virtually sit next to someone to hear a story.

    @ Deewe I never said Avatar wasn't succesful. But I do say it was a simple movie. I lso say Swtor will get tons of $ also. Doesn't make the VO any more special. I can say hmmm... Blockbuster was an incredibly succesful store. Until it died. See, revenue doesn't matter in the long run. But, that is beside the point. So no, it doesn't weaken my argument. It doesn't have anything to do with it. Now, what they spend money on does matter. I do not believe they should spend alot on VO, just guessing they are, but judging by the quality, I bet they are putting a good sum in there. I wish this game the best of luck, But again, NO ONE GET IT IF ITS JUST FOR VO. It'll get boring. Really fast. Look at the other things, like the pvp and story.

    yep VO isn't the be all end all, it's just an upgrade from text IMO. They still do have other features, such as flashpoints, which are dugeons that change based on what decisions you made, you get optional areas if you bring certain classes with you that you wouldn't normally.  Crafting skills are used in these flashpoints to open these other areas as well.

    PvP was explained a little while ago, well at least open world PvP was: places to take over, planets to fight over, turrents to use, One whole planet dedicated to just PvPing.

    Story is a duh matter in Bioware games, what Bioware game doesn't focus on story. VO is just a mechanic to deliver said story.

    Not to mention a whole slew of mini features like hologram systems, rewards for exploring off the beaten path, affecting other peoples quests and not just your own, Mods making a bigger factor in weapon/armor power then the armor/weapon itself, cosmetic armor that with the modding system can be used in raids (ala the tusken raider outfit), plus many more

    So yeah a game with Just VO would be boring and get that way really fast, it's just that SWTOR has a whole bunch of other features as well including the VO. I think a company like Bioware isn't strapped for cash, probably more straped for time.  They meant to use similar combat mechanics (tab targeting/ability use) so that people would be familer with the combat. Many people here see that as a negative. I don't but thats just me.  VO is something Bioware does and seeing the difference between text based and VO, i'm in the boat that VO are greatly needed.  Just Bioware needs to get out of that box they put the player in whenever they talk to an NPC. Something simlar to how Heavy rain does their talking would be fine (without the QET button thing)

    The problem with this post is it's selecting one part of the story telling mechanic and saying was that worth it? by itself? No but when it's packaged with the other things like characters moving around, people reacting to each other, it just seems like hearing their voices makes more sense with the way they are doing it.

    Try and do this once, take a bioware game (any recent one will do) turn the sound down, and the subtitles on, or if it's possible just turn the voices off. Now try and play like that and see if it's nearly as interesting as with it on.  Somehow myself i doubt that.

    Considering story is a big thing with them and this game, that aspect really needs to sell itself i just don't see it doing that with text, considering we can point at nearly any MMO and say well that game does that to. The storytelling is what is going to set this game apart from most others in the MMO feild. Not just that it has story but everything that goes into telling that story from facial expressions, to movement, to reactions to choices, to the VO.

    Help me Bioware, you're my only hope.

    Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.

    image

  • Creslin321Creslin321 Member Posts: 5,359
    I really liked the older model where the majority of text was not voiced, but certain critical dialog was. Like BG2.


    It made the voiced parts really special and memorable. When everything is voiced, I find that I skip nearly all of the voice acting simply because I read faster than they talk and I want to get on with it.

    Are you team Azeroth, team Tyria, or team Jacob?

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