Item shop and subscriptions can coexist. I don't like them, but they can (LOTRO, Champions, etc).
The problem is for CCP, the items in those shops cost a few dollars at most. When you START with a ~$70 dollar monocle.... well, that's just stupidity.
-get rid of the sandbox and introduce a levelbased skill system
-delete all shipclasses except 6 because they are iconic
-introduce a new borked combat system
-introduce a expansion, then revamp the game to a completely broken game less then a week later
-introduce dungeons, claim they are bugged but proven by exploiters that the content still was in development.
-fk up AI so you can kill everything within 1 second
-bork up the entire storyline of that current franchise
-screw up the entire ingame economy
-buy out competitive MMO's to your own and let them die.
-say publicly to the community they want the WOW fanbois over the current community and if that means the current community will leave 'so be it' replying with 'they don't dare to leave our game' which is followed by a 98% exodus of all players
-make fake trailers of space content, show that of at fanfests but never relasing/developing it.
-store all your acct data on a 1970 data server and get it hacked and all your acct/credit card data in the hands of hackers
-promise to your community that it never happens again, followed by a 2nd hack less then 2 weeks later.
When CCP does all this: then they might be close into taking the reign from SOE.
You're reading the graphs backwards, you have to read them right to left instead of left to right. They clearly show decline. Whether it will stay that way is anyone's guess though, subs ebb and flow in all games.
I'm not reading it wrong at all, the average has stayed at 40k~ since before through and after the RMT ordeal.
Actually the statement by CCP that this article is about has the following quote;
"However, over the past two months, our subscribers have gone down from their peak this summer."
Gdemami - Informing people about your thoughts and impressions is not a review, it's a blog.
What happened is a direct result of lack of support from player base. Further more CCP leadership dared people to vote with their wallets. If everyone recalls an email from CEO right after NeX store release. Saying that basically people who disagree will quite down and those that really don't like it can GTFO.
Well guess what, we did (myself included). So now all of the sudden he is interested in listening to what we were saying all along. It is sad that my peers (software developers) are being let go because another CEO climbed up too high on the ego pole but I think this is best for the game.
Personally I will wait a little and see how things unfold before I will make a decision of weather I will come back to EVE or not.
Thanks guys. This is what you get for complaining like little bitches. Layoffs.
Let me remind anyone reading what the leaked document said (as well as the telling title of "Greed is Good"):
Among the more interesting revelations:
- Selling faction standings for a price
- 'Vanity' clothing items that will cost more than a capital ship (about $61.00 US dollars or 1.4B ISK for an eye monocle)
- Selling minerals and ore on the open market
- New types of ammunition only available through the microtransaction store
- Integrating microtransactions into the total EVE Online experience
- Deliberate shortening of a product's lifespan
- Selling performance enhancers and "items of power"
- Relying on statistics of micro-sales as an indication of what the EVE community really wants
Now, yeah...you can blame the players who didn't want to stick around and get shafted, but that's really not where the blame falls mate. The blame falls on the GREED of CCP.
I feel very sorry for the released employees - but the players share no blame in that.
What is funny is the cash shop was put in place mainly for players avatars so that they could buy more clothes and accessories for them when Incarna launched. Well since they have scrapped Incarna there is no reason to buy from the NEX. Why bother when the reason to buy the clothes for characters was for customization purposes and to make your character look different from everyone elses when WiS went live. Makes no sense to buy anything from NEX for WiS if we don't have Incarna because the only person that can really see your avatar is you.
CCP should have finished what they started with Incarna, because that way the time and resources used to make CQ's, cash shop clothing would not have been wasted. Now they have a useless cash items store that sells items for avatars that only the player will ever see. Yeah...CCP is showing it has some real thinkers working for it.
Item shop and subscriptions can coexist. I don't like them, but they can (LOTRO, Champions, etc).
The problem is for CCP, the items in those shops cost a few dollars at most. When you START with a ~$70 dollar monocle.... well, that's just stupidity.
I cannot fathom such line of thought. Who cares if they sell virtual pink pants for 4000€ ? If it doesn't give an advantage and you are not forced to buy it does not really concern you.
Cashshop for clothing is not a bad idea. Done right some extra artists can earn their own wage by creathing clothing for the players
You can't fathom why people might be irritated that a piece of fluff monocle cost more than their character's capital ships? It IS still a game after all. If the price of the monocle was $1.00 instead of ~$70, they'd probably have sold 1000x as many, and earned even more money, and had happy (or happier anyways) players. CCP shot themselves in the foot with their "MACROtransactions".
I cannot fathom such line of thought. Who cares if they sell virtual pink pants for 4000€ ? If it doesn't give an advantage and you are not forced to buy it does not really concern you.
Well it does concern us in a roundabout way. CCP spent months of development time and effort developing content that "doesn't concern us". That's time and effort wasted that was better off spent fixing all the past expansions that didn't pan out or even developing a real expansion.
Thanks guys. This is what you get for complaining like little bitches. Layoffs.
Do not blame the players for this, this is all on CCP. Poorly managed companies never last. CCP the last few years has been poorly managed. Blame the guy in charge. - not the players.
Simple math ahead.
Make a bad game = people will not play your game = no money coming in.
Make a good game = people playing = money being made by the company.
couldn't they just leave Eve as is, scrap Dust514 and put the majority of their efforts into WoD? Oh well, hope that GW2 keeps me entertained long enough for WoD to come out.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I cannot fathom such line of thought. Who cares if they sell virtual pink pants for 4000€ ? If it doesn't give an advantage and you are not forced to buy it does not really concern you.
Well it does concern us in a roundabout way. CCP spent months of development time and effort developing content that "doesn't concern us". That's time and effort wasted that was better off spent fixing all the past expansions that didn't pan out or even developing a real expansion.
The creation of a cash shop for clothing is the work of a week for 2devs max. The monocle itself a day max. Walking in Stations was what took so much time.
Of course you might still say it's shit as it didn't improve the core gameplay and player interaction is still missing but thats another point. Personally the only thing i raged about a little is how retarded the controls turned out from my viewpoint as a longterm fps player. I think many potential players wanted a character to represent them. If they manage to finally implement stations as a meeting point between characters it might increase players which would be in the interest of all eve players. That's the line of thought why i personally supported it. As more players means more fun in eve .
Lastly regarding cash shop:
They could also just go the gabe way and give players tools to create clothing and get a good chunk of the selling price. Even better if players could prize their own creations so creators could freely compete
Maybe it's for the better. I had some misgivings when it was first announced that CCP would develop World of Darkness Online, as I am not convinced EvE and (pen-and-paper) WoD have that much in common, in terms of playstyle or atmosphere. At least, now White Wolf can go back developing WoD full-time, while CCP could make an attempt to redeem itself in front of EvE players. I wish luck to both ...
You're reading the graphs backwards, you have to read them right to left instead of left to right. They clearly show decline. Whether it will stay that way is anyone's guess though, subs ebb and flow in all games.
Yeah, you're correct, read from right to left they make sense, I was confused at first. Clearly shows a decline in active players, let's say oh, about 20%?
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Comments
and I always said WoD is vaporware nobody took it seriously.
BestSigEver :P
Item shop and subscriptions can coexist. I don't like them, but they can (LOTRO, Champions, etc).
The problem is for CCP, the items in those shops cost a few dollars at most. When you START with a ~$70 dollar monocle.... well, that's just stupidity.
Dust will sure be an epic failure.
OMG LOL!!!
Bravo!!!! That was purely EPIC!
Actually the statement by CCP that this article is about has the following quote;
"However, over the past two months, our subscribers have gone down from their peak this summer."
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
What happened is a direct result of lack of support from player base. Further more CCP leadership dared people to vote with their wallets. If everyone recalls an email from CEO right after NeX store release. Saying that basically people who disagree will quite down and those that really don't like it can GTFO.
Well guess what, we did (myself included). So now all of the sudden he is interested in listening to what we were saying all along. It is sad that my peers (software developers) are being let go because another CEO climbed up too high on the ego pole but I think this is best for the game.
Personally I will wait a little and see how things unfold before I will make a decision of weather I will come back to EVE or not.
Let me remind anyone reading what the leaked document said (as well as the telling title of "Greed is Good"):
Among the more interesting revelations:
- Selling faction standings for a price
- 'Vanity' clothing items that will cost more than a capital ship (about $61.00 US dollars or 1.4B ISK for an eye monocle)
- Selling minerals and ore on the open market
- New types of ammunition only available through the microtransaction store
- Integrating microtransactions into the total EVE Online experience
- Deliberate shortening of a product's lifespan
- Selling performance enhancers and "items of power"
- Relying on statistics of micro-sales as an indication of what the EVE community really wants
Now, yeah...you can blame the players who didn't want to stick around and get shafted, but that's really not where the blame falls mate. The blame falls on the GREED of CCP.
I feel very sorry for the released employees - but the players share no blame in that.
What is funny is the cash shop was put in place mainly for players avatars so that they could buy more clothes and accessories for them when Incarna launched. Well since they have scrapped Incarna there is no reason to buy from the NEX. Why bother when the reason to buy the clothes for characters was for customization purposes and to make your character look different from everyone elses when WiS went live. Makes no sense to buy anything from NEX for WiS if we don't have Incarna because the only person that can really see your avatar is you.
CCP should have finished what they started with Incarna, because that way the time and resources used to make CQ's, cash shop clothing would not have been wasted. Now they have a useless cash items store that sells items for avatars that only the player will ever see. Yeah...CCP is showing it has some real thinkers working for it.
A preliminary on some of those fired:
"Confirmed list of 20%ers:
Community:
Wrangler/ Christian Danhill
Pann/ Valerie Massey
Fallout/ Misty Matonis
Zymurgist/ Kevin Dudenbostel
Mike Read
Content:
Pall Ivarsson
Hilmir Þór Einarsson
CCP Maiden Steel
Gnauton/ Gauti Fridriksson
Other:
Valar/ Emil Fridrikson
Finnz/ Finnur Kári Guðnason
Hammerhead/ Noah Ward
Kristleifur Þorsteinsson
Unconfirmed, but likely:
Kitty von Sometime "
Copied from here: http://failheap-challenge.com/showthread.php?4155-ccp-focusing-on-the-eve-universe-a-ccp-announcement/page8
F2P/P2P excellent thread.
http://www.mmorpg.com/discussion2.cfm/thread/282517/F2P-An-Engineers-perspective.html
Heh, now people are making calls to unsubscribe. I've seen about nine threads now with people calling on the community to unsubscribe to punish ccp.
I cannot fathom such line of thought. Who cares if they sell virtual pink pants for 4000€ ? If it doesn't give an advantage and you are not forced to buy it does not really concern you.
Cashshop for clothing is not a bad idea. Done right some extra artists can earn their own wage by creathing clothing for the players
Pi*1337/100 = 42
You can't fathom why people might be irritated that a piece of fluff monocle cost more than their character's capital ships? It IS still a game after all. If the price of the monocle was $1.00 instead of ~$70, they'd probably have sold 1000x as many, and earned even more money, and had happy (or happier anyways) players. CCP shot themselves in the foot with their "MACROtransactions".
Well it does concern us in a roundabout way. CCP spent months of development time and effort developing content that "doesn't concern us". That's time and effort wasted that was better off spent fixing all the past expansions that didn't pan out or even developing a real expansion.
Do not blame the players for this, this is all on CCP. Poorly managed companies never last. CCP the last few years has been poorly managed. Blame the guy in charge. - not the players.
Simple math ahead.
Make a bad game = people will not play your game = no money coming in.
Make a good game = people playing = money being made by the company.
couldn't they just leave Eve as is, scrap Dust514 and put the majority of their efforts into WoD? Oh well, hope that GW2 keeps me entertained long enough for WoD to come out.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
Yep. Now that Incarna is effectively dead so is my interest in the game.
Incarna could have been awesome, but CCP went about it in a completely wrong and stupid way.
The creation of a cash shop for clothing is the work of a week for 2devs max. The monocle itself a day max. Walking in Stations was what took so much time.
Of course you might still say it's shit as it didn't improve the core gameplay and player interaction is still missing but thats another point. Personally the only thing i raged about a little is how retarded the controls turned out from my viewpoint as a longterm fps player. I think many potential players wanted a character to represent them. If they manage to finally implement stations as a meeting point between characters it might increase players which would be in the interest of all eve players. That's the line of thought why i personally supported it. As more players means more fun in eve .
Lastly regarding cash shop:
They could also just go the gabe way and give players tools to create clothing and get a good chunk of the selling price. Even better if players could prize their own creations so creators could freely compete
Pi*1337/100 = 42
Yeah, you're correct, read from right to left they make sense, I was confused at first. Clearly shows a decline in active players, let's say oh, about 20%?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Really sad my guess F2p soon very soon?
MAGA
Game is kind of boring. It didn't evolve. They should have done combat like freelancer.
Actually, it did evolve, but not necessarily in the right direction, or quickly enough and they have a bad habit of never finishing what they start.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
In a game about flying spaceships I want to walk around like every other MMORPG.
Sarcasm aside, there are other Sci-Fi mmorpgs that focus on being on your legs. EVE is not one of them.
The idea was to expand EVE into the single greatest Sci-Fi experience in gaming history.
Now, with no Incarna? its just a simple space mining game.
Doomed to mediocrity for the rest of its existance.