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SO glad that the NDA is lifted...

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  • waynejr2waynejr2 Member EpicPosts: 7,771

    Originally posted by MMO.Maverick

    Originally posted by Wharg0ul

    Been playing closed beta for months.

    Whaaa?!

    I thought it was only for a month at max that each tester was allowed to test?? image

    With maybe a call back for a second time, but not months at a stretch.

    Not true.  I have been in testing since last year.  It all depends on what group you were invited to test.

    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • Wharg0ulWharg0ul Member Posts: 4,183

    Originally posted by popinjay

     




    Originally posted by Wharg0ul



    the combat is the least boring combat of any MMORPG that I have played. It's fast, and tactical at the same time.






    LOVING the fact that they don't have auto-attack.

     

     

    It ought to make PvP more fun and tactical in the same stroke. DCUO weened me off auto-attack games despite my resistance but now, I wouldn't go want future mmos to have auto-attack if I had a choice.

    well, IMO an auto-attack would just screw up the timing of the combat. That and for characters who have both ranged and melee abilities, it just doesn't make sense.

    I click an ability at the precise moment that I need it to happen. This allows me to perform what are basically combos, almost like a fighting game. I don't like down time, and so I try to never need to heal, or rest. With timing and strategy, I can clear a room taking very little damage.

    I sure as Hell don't miss the days of clicking "attack", and firing off a special every few seconds when they light up. image

    image

  • Joshua69Joshua69 Member UncommonPosts: 953

    Originally posted by kegtap

    Originally posted by Joshua69

    can anyone tell me now if I can make a fat character?

    http://www.gamebreaker.tv/the-republic-the-republic-class-and-races-video/ 

     

    Yes gamebreaker can show you how. They have some really round toons in this class race video : )

    omg thank you for that, just made my day. I can actually portray myself in game yay! Here I come RP

  • pensselisetapensseliseta Member Posts: 40

    Originally posted by Lidane

    Originally posted by Wharg0ul

    Each build has lasted roughly a month, with about a 2 week span between builds when the servers were down for deployment (pure agony.....I cannot express it). Most closed beta testers were re-invited from build to build.

    This is true. Pretty much once you got into a test build, you kept getting reinvited to the subsequent builds.

     

    Not me, my squadron got one invite, that's it. The game has improved a ton since spring '11, having now played in the beta weekends.

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