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good game but just Rift with guns.

13

Comments

  • teveritteteveritte Member Posts: 10

    SWTOR is to RIFT as Playstation 3 is to super nintendo.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by teveritte

    SWTOR is to RIFT as Playstation 3 is to super nintendo.

    LOL wow one of the funniest things I read here by far.....

  • Biggus99Biggus99 Member Posts: 916

    I find Rift horribly inadequate when placed side by side with SWTOR.  It's not even close, IMO.  I also found it paled in comparison to Cata Wow, even.  But just barely.  

     

  • TelilTelil Member Posts: 282

    Originally posted by teveritte

    SWTOR is to RIFT as Playstation 3 is to super nintendo.

    are you going to follow this up with reasons why?

    or is this just another statement from someone who cant understand the point of the thread but feels they need to comment on everything even the things they cant possibly understand?

    And yes this comment is designed to challenge you into a mental duel :) though i will be interested in hearing your comments...i dont think you add anything worth responding to :)

    go on suprise me!

  • dubyahitedubyahite Member UncommonPosts: 2,483

    I would say in many ways, Rift is better than SWTOR. My prime example would be the UI. Oh how I long for a UI that resembles that one in functionality. The dynamic events were fun for a while. The PvP levels were very well designed. Lots of intricacy to the maps.

     

    However, the fully released version of Rift held my attention for less time then the SWTOR beta has. Rift is just missing something that makes me care about the world, the lore, the factions, the story,  or anything really. It just seemed generic in that sense.

    TOR has a huge advantage in that area just because of the IP. I go into it knowledgable about the factions and the story and already know what I care about in that universe. It's been drilled into my head by decades of Lucas marketing and liscensing. It's got a huge head start on getting people to care about and be familiar with the world and story they've created. That may not matter to some, but it's a big deal to me.

    Beyond that, the game is just immersive on it's own. The writing is superb, the VO is very good, and the game just sucks me in when I play. I often lose track of time and end up playing for 8 hours without noticing it. In Rift, I felt every single hour I played, and I often felt the weight of grinding quests, rifts, pvp and pve instances weighing me down. Not that TOR is so radically different in the mechanics of playing (I fully admit that it's not really that different) but it doesn't feel grindy or boring to me. 

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  • TelilTelil Member Posts: 282

    Originally posted by dubyahite

    I would say in many ways, Rift is better than SWTOR. My prime example would be the UI. Oh how I long for a UI that resembles that one in functionality. The dynamic events were fun for a while. The PvP levels were very well designed. Lots of intricacy to the maps.

     

    However, the fully released version of Rift held my attention for less time then the SWTOR beta has. Rift is just missing something that makes me care about the world, the lore, the factions, the story,  or anything really. It just seemed generic in that sense.

    TOR has a huge advantage in that area just because of the IP. I go into it knowledgable about the factions and the story and already know what I care about in that universe. It's been drilled into my head by decades of Lucas marketing and liscensing. It's got a huge head start on getting people to care about and be familiar with the world and story they've created. That may not matter to some, but it's a big deal to me.

    Beyond that, the game is just immersive on it's own. The writing is superb, the VO is very good, and the game just sucks me in when I play. I often lose track of time and end up playing for 8 hours without noticing it. In Rift, I felt every single hour I played, and I often felt the weight of grinding quests, rifts, pvp and pve instances weighing me down. Not that TOR is so radically different in the mechanics of playing (I fully admit that it's not really that different) but it doesn't feel grindy or boring to me. 

    yes i think as i only levelled to 14 i have only scratched what SWOTR has to offer. I am hoping later levels provide more chalenge and diversity.

    I did find myself rushing through the last 3 or 4 quests just so i could get to Coruscant and get my specialisation. I think this is the main reason that for me it felt like Rift. I find myself rushing a lot in Rift too.

    But admittedly its very early days and there is a long road ahead of me.

  • red_cruiserred_cruiser Member UncommonPosts: 486

    The combat for this game seems to me to most closely resemble Champions Online. 

    No auto attack.  One powerful attack destroys most of the weak mobs in a group.  Mobs come in a variety of different strengths.  Overall, a little too easy.  Spammy feeling.

    In Rifts, I used a variety of different spell rotations to prevent myself from having any down time.  I thought it made grinding fairly interesting.  In SW:ToR, I didn't quite see that possiblity, but the rest button largely removes any sting from taking damage or using up your resources.

    Rifts felt more sophisticated, but not as polished.  SW:ToR has a good responsiveness and feel.

  • I find it interesting that there are such divergent feelings about the same game (Rift), especially the "souless world" comment that is thrown about.

    People are reacting to things they find hard to pinpoint. Doesn't make the comments any less valid but it makes it incredibly difficult to discuss.

    Maybe it is a bit like (sexual) attraction... wow, what a mystery that is sometimes, although science tells us that how people smell can have a huge influence and this is mediated by the group of genes responsible for our immune response. 

    I wonder if there is something similar to say about MMOs and whether we hate or love them - there is probably not an evolutionary basis for our reactions. :)

    I think my point is, don't get offended by people's dismissal of a game you like; the reasons they give are the best expression they can give to their feelings but aren't the underlying reason.

  • dubyahitedubyahite Member UncommonPosts: 2,483

    Originally posted by Telil

    Originally posted by dubyahite

    I would say in many ways, Rift is better than SWTOR. My prime example would be the UI. Oh how I long for a UI that resembles that one in functionality. The dynamic events were fun for a while. The PvP levels were very well designed. Lots of intricacy to the maps.

     

    However, the fully released version of Rift held my attention for less time then the SWTOR beta has. Rift is just missing something that makes me care about the world, the lore, the factions, the story,  or anything really. It just seemed generic in that sense.

    TOR has a huge advantage in that area just because of the IP. I go into it knowledgable about the factions and the story and already know what I care about in that universe. It's been drilled into my head by decades of Lucas marketing and liscensing. It's got a huge head start on getting people to care about and be familiar with the world and story they've created. That may not matter to some, but it's a big deal to me.

    Beyond that, the game is just immersive on it's own. The writing is superb, the VO is very good, and the game just sucks me in when I play. I often lose track of time and end up playing for 8 hours without noticing it. In Rift, I felt every single hour I played, and I often felt the weight of grinding quests, rifts, pvp and pve instances weighing me down. Not that TOR is so radically different in the mechanics of playing (I fully admit that it's not really that different) but it doesn't feel grindy or boring to me. 

    yes i think as i only levelled to 14 i have only scratched what SWOTR has to offer. I am hoping later levels provide more chalenge and diversity.

    I did find myself rushing through the last 3 or 4 quests just so i could get to Coruscant and get my specialisation. I think this is the main reason that for me it felt like Rift. I find myself rushing a lot in Rift too.

    But admittedly its very early days and there is a long road ahead of me.

    I think there are always things that happen like that in MMO's. I don't think its necessarily a bad thing. In TOR for example, I have rushed ahead at the exact same time as you to try to get the Advanced Class. This is partially because I tend to play healers or tanks, and they don't get any healing or tanking abilities until they get that AC. 

     

    It definitely is a slow road. one thing I don't see people talking about much is how slow the character progression is in this game. Think about rift for example, before you're too far in the game you have 3 souls and it's not hard to go pick up all the rest in the very low levels. You can be speccing your character 50 thousand different ways right off the bat, and they get lots of unique abilities right away.

    The TOR classes develop much more slowly. You have to wait until level 10 before you can even really pick your actual class, after that they do give you abilities each level, but there are not many at a time. This is especially true if you are playing a support role. I mean my mercenary only had one heal by the time he had his ship that was from learned talents. There is one more no cost heal that you get from the talent tree (I think on the second level so level 15 ish or something). Tanks don't even get a taunt until level 14 or something, well after you've leveled past the first instance. 

    Basically, what I'm saying, is that the classes are MUCH more diverse as you reach the higher levels. They start getting a lot more options for talent builds and abilities to use. The diversity you're looking for is there in classes at higher levels. 

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  • KuinnKuinn Member UncommonPosts: 2,072

    Originally posted by Telil

    Oh ye the title lol.

    Yes the game reminded me so much of Rift. the way it plays and feels was of a very polished easyier difficulty game along the lines of Rift. Not a bad thing either.

     

    Personally I found Rift somehow depressing and "grey" in all feelings. In TOR however I had most fun in years in mmorpgs and wanted to see how the story unfolds and cant wait to experience PvP planets, I had fun unlike in Rift, and that's what is important over any "mechanic this and that" talk to me.

  • eyceleycel Member Posts: 1,334

    I played Rift beta quite a bit, I really loved it, I havent bought it yet but intend to, theres been alot of great games this year to play.  Having played both betas, the quality and polish of Rift is unparalel I think to anything Iv ever played but SWTOR was amazing also.  I would give in terms of beta the edge to Rift.

    As much as I liked the Art style in SWTOR Rifts was just spectacular, it really was amazing!  Everything In that game looked like it came straight out of the developers engine with precision and accuracy the way they intended it to be. 

    image

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  • PelaajaPelaaja Member Posts: 697

    Originally posted by Supersoups

    Another thing i would like to mention is that while playing SWTOR i never looked at my xp bar not even once. That is how much i was engrossed in storyline and quests. In rift i usually just want to get over with it and kept staring at xp gains.

    Funny, all I did in SWTOR was spacerapping the dialogues and watching XP bar. The story was generic SW to me. Levelled all classes to at least 10 on earlier beta.

    And that pretty much sums it to me on SW:TOR. If you're a SW junkie, you want this game. If you're not that much of a SW junkie you'll probably skip the title or get it from the sales bin later on.

    image

  • SupersoupsSupersoups Member Posts: 1,004

    Originally posted by Pelaaja

    Originally posted by Supersoups

    Another thing i would like to mention is that while playing SWTOR i never looked at my xp bar not even once. That is how much i was engrossed in storyline and quests. In rift i usually just want to get over with it and kept staring at xp gains.

    Funny, all I did in SWTOR was spacerapping the dialogues and watching XP bar. The story was generic SW to me. Levelled all classes to at least 10 on earlier beta.

    And that pretty much sums it to me on SW:TOR. If you're a SW junkie, you want this game. If you're not that much of a SW junkie you'll probably skip the title or get it from the sales bin later on.

    I am not a SW junkie but thanks for your assumptions.

    image

  • ZeroxinZeroxin Member UncommonPosts: 2,515

    LOL. "Rift with guns" somehow sounds like a worser insult than "WoW in space".

    This is not a game.

  • grunt187grunt187 Member CommonPosts: 956

    Give me my rift with guns,pew pew pew pew.image

    The following statement is false
    The previous statement is true

  • dubyahitedubyahite Member UncommonPosts: 2,483

    Originally posted by Zeroxin

    LOL. "Rift with guns" somehow sounds like a worser insult than "WoW in space".

    It's Battlestar Galactica Online with ground combat! 

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  • herculeshercules Member UncommonPosts: 4,925

    LoL  just seems weird to call a game rift with guns considering rift is such a direct ripoff if i ever seen one of wow .best call it wow with guns even .

    even wow did not ripoff eq near as much as rift cloned wow.

  • dubyahitedubyahite Member UncommonPosts: 2,483

    Originally posted by hercules

    LoL  just seems weird to call a game rift with guns considering rift is such a direct ripoff if i ever seen one of wow .best call it wow with guns even .

    even wow did not ripoff eq near as much as rift cloned wow.

    I think both Rift and WoW have guns in them....

     

    /thread

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  • alantheceltalanthecelt Member Posts: 122

    See, i found it more like eve with simpler space combat and more planetside activities.....

     

    :p

     

  • PelaajaPelaaja Member Posts: 697

    Originally posted by Supersoups

    Originally posted by Pelaaja


    Originally posted by Supersoups

    Another thing i would like to mention is that while playing SWTOR i never looked at my xp bar not even once. That is how much i was engrossed in storyline and quests. In rift i usually just want to get over with it and kept staring at xp gains.

    Funny, all I did in SWTOR was spacerapping the dialogues and watching XP bar. The story was generic SW to me. Levelled all classes to at least 10 on earlier beta.

    And that pretty much sums it to me on SW:TOR. If you're a SW junkie, you want this game. If you're not that much of a SW junkie you'll probably skip the title or get it from the sales bin later on.

    I am not a SW junkie but thanks for your assumptions.

    Didn't want to write all shades of grey here, but you're welcome.

    image

  • tkoreapertkoreaper Member UncommonPosts: 412

    I'm gonna end this discussion right now by saying this:

    The reason why people are saying SWTOR has more story then every other game is because you are force fed the story. Also, given the fact that it's a SW IP, fans already have something to relate to. Behind the force fed story using voice acting and other slick tricks, it's just the same boring ass questing as every other game. If all those "other" games force fed you the story like SWTOR does, no one would see the difference or even bring it up.

  • GMan3GMan3 Member CommonPosts: 2,127

    Originally posted by tkoreaper

    I'm gonna end this discussion right now by saying this:

    The reason why people are saying SWTOR has more story then every other game is because you are force fed the story. Also, given the fact that it's a SW IP, fans already have something to relate toy. Behind the force fed story using voice acting and other slick tricks, it's just the same boring ass questing as every other game. I all those "other" games force fed you the story like SWTOR does, no one would see the difference or even bring it up.

        Except that the QUANTITY of the stories as well as the QUALITY is what people are talking about.  Of course if other developers actually TRIED to give a decent story then you might be right, but since most developers barely seem to have passed their literature classes, I just can't agree with you.

    "If half of what you tell me is a lie, how can I believe any of it?"

  • RobsolfRobsolf Member RarePosts: 4,607

    Originally posted by Creslin321

    I would say that the quests and story in SWTOR is vastly superior to Rift.  I thought that the quests in Rift were mind-numbingly bland.

    But I also felt like the class and world design in Rift was superior to SWTOR.  SWTOR has standard 3 talent tree classes, whereas Rift had a really neat customizable class system.  The world design in SWTOR I found to also just be "off."  Too many vast empty spaces, too much walking through absolutely nothing to get to a quest objective.

    Indeedy. 

    Standard Rift questing was mind-numbing, though the arching character questline is pretty decent.  It's pretty clear that the intent of the devs was for players to focus on Rifts and have you doing that at least 50% of the time.  But the rifts themselves got old after doing the 4th Life rift in Zone X... It was like doing the same quest over and over again in a randomized environment.  For those people that like the random dungeon feature in Diablo it probably appeals, but I'm not one of them.

    Like SWTOR, Rift was pretty polished, even in open beta, but that's where the similarities begin and end for me.  I've tried many times to get hooked on the game over many free weekends.  But I'd just end up playing for like an hour or 2 and never touching it the rest of the free time.  The $0 deal enticed me, but not enough. 

    In contrast, SWTOR has me skipping meals, all the while, feeling 0% grindy.  The cutscenes don't just add to the story, they give my brain a break, where in a normal MMO, I'd be grinding mob after mob after mob... 

  • mikahrmikahr Member Posts: 1,066

    Originally posted by Biggus99

    Name me one VO quest giver that asked you to kill x amount of y mob.  Just one.  I'll wait for your answer.  

     

    Well, since you insist:

    On Taris, quest is to kill x rakghouls and collect their thingy and scan x piles of bones to compare DNA :)

    Oh, just to add, SWTOR is better than Rift, theres no doubt about it, i found Rift pretty souless and bland, though class developent is great but in my crystal ball i have forseen many problems and FOTM with it back before it was released, it was too robust, OTOH SWTOR is a bit dry on that side i must admit. Kinda different ends of extremes.

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