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Bland, Cookie Cutter with nothing new

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  • Cthulhu23Cthulhu23 Member Posts: 994

    Originally posted by Jackdog

    Originally posted by Cthulhu23


    Originally posted by Jackdog

    Oh it will be a huge success, just expect a large amount of player churn. As long as you look at it a single player game with some MMO options you won't be dissapointed.

    Or, even better, you can look at it for what it is:  An actual, very solid MMO.

     

     

    really ? a solid MMO that lacks features that other solid MMOs have had for years maybe

     

    Yeah, really.  And I always love when people pull the "single player with MMO options" card.  Shows a fundamental lack of understanding of what an MMO is.  Anyone that has played this game any significant amount of time can tell you that there are more reasons to group in this game than most other themepark MMOs on the market. 2 operations, 15 flashpoints, 3 different versions of PvP, including open world and FFA, heroic areas in every zone that require grouping, heroic quests as early as level 7 in all starter zones, and a handful of them given out on every single planet, and social points awarded to those that group which you can use to buy a lot of great gear.  To me, and many others, that's a hell of a lot more important than a few missing "features," most of which will be added in post launch.  

    It's massive.  

    It's multiplayer.

    It's online.  

    MMO.

     

     

     

  • Cthulhu23Cthulhu23 Member Posts: 994

    Originally posted by Rusty715

    Originally posted by Cthulhu23


     

    Or, even better, you can look at it for what it is:  An actual, very solid MMO.

     

     

    Its big, its online and lots of people play. Nobody said the people have to play together for it to be mulitplayer. Yep, its an MMO.

    Yeah, except this game gives you more opportunities and more reason to group up with other people than most themepark MMOs.  But, of course, you neglected to mention that fact, didn't you?  

    And you act like other themepark games force you to group.  95% of current themepark games allow you to make it to level cap without grouping with anyone if you so wish.  That's why they are themepark, because they cater to the casual.  But TOR gives you more opportunity and reason to group than most of them.  

     

  • onthestickonthestick Member Posts: 600

    Originally posted by h0urg1ass

    Originally posted by Eliandal


    Originally posted by Falin

    well gee of course they have 900k pre-orders they were all over their forums asking people to pre-order for a chance to get in the beta!

     

      Odd...I pre-ordered for Early Access (of course, since I was already in the beta it really wouldn't have mattered)

     

      But you really should get your 'facts' straight before posting.

     

      Finally, is there a particular reason you felt you absolutely HAD to have your own topic when there's 50 other

    Maybe those of us who have gripes with it are not important in your life, but in BioWare's mind we are.  To you, I'm worth nothing, but to BioWare I'm worth the $60.00 box price, the $180.00 a year subscription and the $40.00 a year expansion box price.  That makes me just as valuable to to BioWare as.... you.  Actually it makes those of us who don't like the game MORE valuable because they really need to do more work to convince us to part with $280.00 a year.  Keep it in perspective buddy.  BioWare barely glances at the known fanboy posts here, but I guarantee they're reading the detractors posts in order to see if/what they can improve in order to bring in those extra dollars.

     

    I really doubt Bioware reads any positive or negative posts here when they are getting plenty of feedback on their own forums and also ample feedback during beta weekends.

    However, trying to say that Bioware cares about those with gripes well i agree as long as those gripes are presented in mature and reasonable way. Which is hardly the case the way 'gripes' are presented here. So nope you are not as important as you think you are ;)

    Even devs of MMOS know that they cna not keep everyone happy. Unless the negativity really shows them the way to improve their game instead of generalising and repeating done to death complaints. And i don't think OP's opinion / post falls into that category of 'helping to improve the game'.

    How many servers SWTOR will launch with on release?

    ShredderSE - Umm how many do they need? Maybe 6.
    US, EU, Asian, France, German and Russian.
    Subs will be so low there is no need for more
    Snoocky-How many servers?
    The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

    Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  • Mythios11Mythios11 Member Posts: 129

    The SWTOR bashing posts are getting sooo old.  I'm not sure what people are looking to accomplish by spending their time writing a lenghty negative post about a game prior to launch. 

    Clearly, Bioware isn't going to read this post and suddenly recode the entire game. 

    The fanbois aren't gonna change their minds and most intelligent players who may be on the fence will try it themselves before making a final decision.

  • bunnyhopperbunnyhopper Member CommonPosts: 2,751

    The game will be a massive success in terms of revenue generated and sub numbers. It is also clearly well made.

     

    As for how long it will last, who knows.

     

    It's certainly not one for me though, competently done but rather flat and uninspiring. But that is just my own, highly subjective opinion. Clearly countless people love it (at least thus far).

     

    I see people still bigging up GW2 or comparing it to swtor. It looks promising and I will certainly be trying it, but I can't understand why people go into full on "fanboi" mode about a product that they more than likely have not actually tried for any length of time. GW2 may be great, it may be shit, why not just wait and find out before extolling it as "teh bestest thing ever".

    "Come and have a look at what you could have won."

  • eyceleycel Member Posts: 1,334

    Originally posted by h0urg1ass

    I've said it before and I'll say it again.  If this game had any other name attached to it, then it would be going down in flames like the hindenberg on all the review sites.  If it was called Space Wars and they replaced the Jedi and Sith with sword wielding space monks that have psionic powers, then this game wouldn't be anything special at all.  In fact, it would be getting laughed at.

    This game is riding on the Star Wars name alone.  If we remove that, then it's really nothing more than Vanilla WoW being rereleased almost a decade after the original.  The only innovation being that the dialogue is read to us instead of having to read it ourselves.

    At some point everyone, except for the most die hard fanboy's, are going to realize this.  What they do with it after that is anyone's guess.  My choice, after I came to this realization, was to go ahead and play it for the story and bail as soon as it turns into a monthly gear grind.  (Especially after I saw how ridiculously ugly and WoW'ified the end game raid gear looks! I sure as shit aint spending hours trying to piece together something with shoulder pads bigger than a Rancor. lol)

    This has to be the 20th post about the same thing, these people keep bringing up what if, what if this and what if that.  Why?

    Its like in charlie the chocolate factory when people start there dancing sequences and one of the brat kids gets killed for no reason after the singing, everyone is like, ops, lets continue on.  What are we suppose to say, opps for if the star wars game wasnt actually a star wars game? what the hell kinda sence does that make, what kinda point does that indicate?  Ill tell you what, none, becaue its a dumb analogy for people that wont be buying the game so they can come to terms with them selves that there doing the right thing being the gamers that they are or arnt. 

    First of all if your going to make synical accusations like what I have quoted, you need some substantial evidence not just what comes off the top of your tiny little ole mind.  If you made a montage telling your opinions and making some form of debateable dicussion that had any substance what so ever other then following the masses of crowds that keep splurting out the same spam shit ala " if SWTOR was a different name or if it was set in any other game world"  then taking something as rediculous like this to begin with would have some weight, as it stands it is far from.

    image

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by ktanner3

    Originally posted by Roin
    Am I the only one that enjoys post like the Op's? Seeing their suffering puts a big smile on my face. Knowing that people enjoying TOR causes them so much grief. It just gives me a warm fuzzy feeling inside. I even think about that line from PinHead from the original Hellraiser, everytime I read a post crying about TOR.  "Aww no tears, such a waste of good suffering."
    It has been entertaining to say the least. The GW2 and SWG brigade have been great entertainment these past few years here. Once the game launches I'll pop my head in here from time to time just to see if they are as hardcore as the anti-WOW bashers on this site are.

    Hehe, yeah this.

    I doubt the month of January I'll even be logging in here; too busy in-game. I MAY check back in February to see if people are still boohooing but doubtful.

    It'll actually be more interesting for me to read what the WoW sites and the Rift sites are saying at that time, as I think you're going to see a lot of "Hey, our server is dead. Trion MERGE NOW!" and that kind of stuff.


    WoW I think may not be so bad because they'll be busy talking about their new expansion, which Rift fans can't claim.

  • Rusty715Rusty715 Member Posts: 482

    Originally posted by Cthulhu23

    Originally posted by Rusty715


    Originally posted by Cthulhu23


     

    Or, even better, you can look at it for what it is:  An actual, very solid MMO.

     

     

    Its big, its online and lots of people play. Nobody said the people have to play together for it to be mulitplayer. Yep, its an MMO.

    Yeah, except this game gives you more opportunities and more reason to group up with other people than most themepark MMOs.  But, of course, you neglected to mention that fact, didn't you?  

    And you act like other themepark games force you to group.  95% of current themepark games allow you to make it to level cap without grouping with anyone if you so wish.  That's why they are themepark, because they cater to the casual.  But TOR gives you more opportunity and reason to group than most of them.  

     

    I highlighted the part that confirms the OP "cookie cutter" description. This game offers nothing new at all and yet somehow is going to revolutionize the genre?The worst part is, during the cloning process BW left out some of the better portions. Such as replayability, with some variance in starting areas, and reliance on other players for anything at all.  A single player interactive movie with a sub fee is not revolutionary its a step back if anything.

    Really? This game sucks and Im not having fun? Im going to unsub right now. Thanks for the tip.

  • Rusty715Rusty715 Member Posts: 482

    Originally posted by popinjay

     




    Originally posted by ktanner3





    Originally posted by Roin

    Am I the only one that enjoys post like the Op's? Seeing their suffering puts a big smile on my face. Knowing that people enjoying TOR causes them so much grief. It just gives me a warm fuzzy feeling inside. I even think about that line from PinHead from the original Hellraiser, everytime I read a post crying about TOR.  "Aww no tears, such a waste of good suffering."






    It has been entertaining to say the least. The GW2 and SWG brigade have been great entertainment these past few years here. Once the game launches I'll pop my head in here from time to time just to see if they are as hardcore as the anti-WOW bashers on this site are.



     

    Hehe, yeah this.

     

    I doubt the month of January I'll even be logging in here; too busy in-game. I MAY check back in February to see if people are still boohooing but doubtful.

     

     

    It'll actually be more interesting for me to read what the WoW sites and the Rift sites are saying at that time, as I think you're going to see a lot of "Hey, our server is dead. Trion MERGE NOW!" and that kind of stuff.

     



    WoW I think may not be so bad because they'll be busy talking about their new expansion, which Rift fans can't claim.

    The onlly people I see boohooing are the fanboys that freak out with any criticism of the game. Nothing matters except that is Star Wars and it has full VO. No flaws at all in my game and nobody better mention any beause I wont see them. I get light sabers what does your game have? 

    Really? This game sucks and Im not having fun? Im going to unsub right now. Thanks for the tip.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by Rusty715

    The onlly people I see boohooing are the fanboys that freak out with any criticism of the game. Nothing matters except that is Star Wars and it has full VO. No flaws at all in my game and nobody better mention any beause I wont see them. I get light sabers what does game have? 

    People want story, they get story. Fans seem happy with that and apparently so where's the boohoo?


    What's so hard to understand about that?

  • XImpalerXXImpalerX Member UncommonPosts: 606

    I have been watching alot of videos of the game and I just can not get over how lack luster the animations are. The male "human" type race runs really stiff, as if his arms and legs are attached to his torso which has no skeletal system or muscles, its just a round metal can that allows his limbs to rotate. I notice alot of wierd twitching movements on some NPC's, like as if he is stuck in a animation loop, then when  the player gets closer it moves normally. Idle animations are staic, eyes dont blink etc...

    Compare the animations to say videos of Guild Wars 2 and its night and day. GW2 makes the characters seem alive, like they are living and breating and gravity is affecting their bodies. Idle animations are fantastic you can see them breathing and how it affects their entire body.

    I know that character animations dont make a game, but it shows the quality of the team developing the game, you spend all your time looking at your character, so it is a big part of an MMO.

     

    The first quest in Star Wars is to go kill 10 space rats, first quest in Guild Wars 2 is to kill a giant boss that plays out in a dynamic, scripted and cinematic event.

  • Cthulhu23Cthulhu23 Member Posts: 994

    Originally posted by Rusty715

    Originally posted by Cthulhu23


    Originally posted by Rusty715


    Originally posted by Cthulhu23


     

    Or, even better, you can look at it for what it is:  An actual, very solid MMO.

     

     

    Its big, its online and lots of people play. Nobody said the people have to play together for it to be mulitplayer. Yep, its an MMO.

    Yeah, except this game gives you more opportunities and more reason to group up with other people than most themepark MMOs.  But, of course, you neglected to mention that fact, didn't you?  

    And you act like other themepark games force you to group.  95% of current themepark games allow you to make it to level cap without grouping with anyone if you so wish.  That's why they are themepark, because they cater to the casual.  But TOR gives you more opportunity and reason to group than most of them.  

     

    I highlighted the part that confirms the OP "cookie cutter" description. This game offers nothing new at all and yet somehow is going to revolutionize the genre?The worst part is, during the cloning process BW left out some of the better portions. Such as replayability, with some variance in starting areas, and reliance on other players for anything at all.  A single player interactive movie with a sub fee is not revolutionary its a step back if anything.

     

    It offers STORY.  It offers fully voiced quests.  It may not be the most innovative game in the history of the market, but it does offer a few things that other themeparks don't have, and it's improved on quite a few other things.  Why can't this be enough?  And why does every single game that comes down the pipe have to be a revelation in gaming?  It's a silly argument by people looking to criticize a game they don't have any intention of playing.  

    And again...the whole "single player interactive movie" argument is an argument made by someone who truly doesn't understand what an MMO is.  It doesn't make this game an MMO.  It ENHANCES a game that is already an MMO by providing story and context to the level grind.  In a previous post I listed the myriad ways that this game encourages interaction with others.  You chose to brush it aside.  That doesn't make it any less true.  

  • RedempRedemp Member UncommonPosts: 1,136

     Every thread like this says the same thing, it basically devolves into a "You are a fanboy, and won't take criticism" argument.

      For the record .... I love the game, that doesn't mean I don't see some of its glaring flaws. I think just about every poster here who loves the game understands its weaknesses and truly wishs those to be worked on. Stating the fanboy's don't take criticism during a thread like this is such a last resort arguement. This thread wasn't a critque of the game, it was a smear ... when you smear something certain people enjoy without anything constructive it turns into a brawl.

     My suggestion to everyone involved : Ignore the smears, likewise ignore those who refuse to acknowledge any of Swtors flaws. Search for the posters with experience in the beta ( not a weekend test ) and most of them are very constructive with their likes and dislikes.

     To the mods : You should just station a mod on these threads until launch, remove any smears and unconstructive topics, likewise remove any "There are no flaws" reviews. They are both trolling, baiting, and cause for angst.

     

  • Rusty715Rusty715 Member Posts: 482

    Originally posted by popinjay

     




    Originally posted by Rusty715



    The onlly people I see boohooing are the fanboys that freak out with any criticism of the game. Nothing matters except that is Star Wars and it has full VO. No flaws at all in my game and nobody better mention any beause I wont see them. I get light sabers what does game have? 






    People want story, they get story. Fans seem happy with that and apparently so where's the boohoo?

     

     



    What's so hard to understand about that?

    There is nothing wrong with story but the game needs more than story to sell some of us. People pointing out the pros and cons of any MMO is what this site is about. No matter what negative is posted it always comes back to three things. Its Star Wars, its Bioware and it has VO. Gameplay and replayability dont matter, graphics dont matter, the fact that this has all been done before, doesnt matter. VO is the big selling point of this game and ive seen many "hitting the spacebar" posts of late. Likeing a game is one thing, denying any and all flaws is another.

    Really? This game sucks and Im not having fun? Im going to unsub right now. Thanks for the tip.

  • EliandalEliandal Member Posts: 796

    Originally posted by h0urg1ass

    Originally posted by Eliandal


    Originally posted by Falin

    well gee of course they have 900k pre-orders they were all over their forums asking people to pre-order for a chance to get in the beta!

     

      Odd...I pre-ordered for Early Access (of course, since I was already in the beta it really wouldn't have mattered)

     

      But you really should get your 'facts' straight before posting.

     

      Finally, is there a particular reason you felt you absolutely HAD to have your own topic when there's 50 other

    Maybe those of us who have gripes with it are not important in your life, but in BioWare's mind we are.  To you, I'm worth nothing, but to BioWare I'm worth the $60.00 box price, the $180.00 a year subscription and the $40.00 a year expansion box price.  That makes me just as valuable to to BioWare as.... you.  Actually it makes those of us who don't like the game MORE valuable because they really need to do more work to convince us to part with $280.00 a year.  Keep it in perspective buddy.  BioWare barely glances at the known fanboy posts here, but I guarantee they're reading the detractors posts in order to see if/what they can improve in order to bring in those extra dollars.

     

     

      You're asking ME to keep it in perspective?  What exactly does ANYTHING you posted have to do with my post?  I asked the OP to get his facts straight (he was straight up wrong about pre-ordering granting beta access) and wondered why he felt the need to create his own thread?

  • tgoodspetgoodspe Member UncommonPosts: 48

    I think reviews of games like this are silly. Your reviews are 100% your own opinion and you like to gripe about a bad beta experience to people that don't really care.

    Have you ever noticed that all of the things you, or anyone else, says can really be applied to any game out there right now if you just [insert name here] throughout most of what you said...

  • TeiloTeilo Member Posts: 284

    Originally posted by XImpalerX

    Compare the animations to say videos of Guild Wars 2 and its night and day. GW2 makes the characters seem alive, like they are living and breating and gravity is affecting their bodies. Idle animations are fantastic you can see them breathing and how it affects their entire body.

    Don't be coming in here with the whole GW2 is uber stuff - SWTOR might have issues, but I watched a video earlier that compared cut-scenes in the two games and the GW2 characters seemed exactly how you describe the SWTOR characters here. Apart from some animated fidgeting which made the characters look as bored by the whole thing as I was watching it, they were pretty static.

  • Cthulhu23Cthulhu23 Member Posts: 994

    Originally posted by XImpalerX

     

     The first quest in Star Wars is to go kill 10 space rats, first quest in Guild Wars 2 is to kill a giant boss that plays out in a dynmic, scripted and cinematic event.

    Bad misinformation is bad misinformation.  If you'd like, I could link you a video of one of the early quests...err...dynamic events...in GW2.  It's a Kill X of Y mission.  And it's right there on the right side of the screen where every themepark game keeps its quest tracker.  Great innovation, there.  

    Fact is, you will be doing quests in GW2.  You will be doing Kill X of Y quests.  It's just presented in a way, like TOR's fully voiced system and utilization of "bonus" objectives, that it doesn't apear you are doing the same normal grind that other themeparks do.  

    GW2 fans act like the game is so different and innovative, but much of it is the same stuff repackaged in a nicer looking box.  Don't believe me?  Wait until you play the game.  You'll see.  

  • onthestickonthestick Member Posts: 600

    Originally posted by Rusty715

    Originally posted by popinjay

     




    Originally posted by Rusty715



    The onlly people I see boohooing are the fanboys that freak out with any criticism of the game. Nothing matters except that is Star Wars and it has full VO. No flaws at all in my game and nobody better mention any beause I wont see them. I get light sabers what does game have? 







    People want story, they get story. Fans seem happy with that and apparently so where's the boohoo?

     

     



    What's so hard to understand about that?

    There is nothing wrong with story but the game needs more than story to sell some of us. People pointing out the pros and cons of any MMO is what this site is about. No matter what negative is posted it always comes back to three things. Its Star Wars, its Bioware and it has VO. Gameplay and replayability dont matter, graphics dont matter, the fact that this has all been done before, doesnt matter. VO is the big selling point of this game and ive seen many "hitting the spacebar" posts of late. Likeing a game is one thing, denying any and all flaws is another.

    And what are those flaws? not saying that there are not any. The major one being UI and character ceration but what else is so huge that it stopping you from enjoying the game? i would really like to know because in the end it is about opinion and naturally they will differ a lot

    . i know many who are fine with UI too doesn't mean i am going to beat it down into their head that they are wrong about it and that they can not enjoy game because i personally dislike the UI. Some people are just not that fussy and can look beyond the flaws to enjoy the game.

    How many servers SWTOR will launch with on release?

    ShredderSE - Umm how many do they need? Maybe 6.
    US, EU, Asian, France, German and Russian.
    Subs will be so low there is no need for more
    Snoocky-How many servers?
    The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

    Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by Rusty715

    The onlly people I see boohooing are the fanboys that freak out with any criticism of the game. Nothing matters except that is Star Wars and it has full VO. No flaws at all in my game and nobody better mention any beause I wont see them. I get light sabers what does your game have? 

    You're seeing only what you want to see, most likely only to be able to write some flamebait like this. Criticize the game all you want as long as you have a point, don't fill it with misinformation, as well as acknowledge it's simply your own opinion you're sharing and you only speak for yourself, most will have no problem with it.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • Cameo3Cameo3 Member Posts: 219

    You want to talk cookie cutter look no further then to wow arenas. (Cookie cutter builds AND cc-ability timers. I EVEN saw an addon that flashes your cc in a huge box on right side of screen so you can click it lol (one of many arena addons.))

    Or the fact that wow raids are stopwatch-based raids yea...same deal.

    Member of Talon | www.lakexeno.com
    RIFT: Redcameo, Warrior, Faemist Server
    RIFT: Bluecameo, Mage, Faemist Server

  • PigozzPigozz Member UncommonPosts: 886

    Originally posted by Cthulhu23

    Originally posted by XImpalerX

     

     The first quest in Star Wars is to go kill 10 space rats, first quest in Guild Wars 2 is to kill a giant boss that plays out in a dynmic, scripted and cinematic event.

    Bad misinformation is bad misinformation.  If you'd like, I could link you a video of one of the early quests...err...dynamic events...in GW2.  It's a Kill X of Y mission.  And it's right there on the right side of the screen where every themepark game keeps its quest tracker.  Great innovation, there.  

    Fact is, you will be doing quests in GW2.  You will be doing Kill X of Y quests.  It's just presented in a way, like TOR's fully voiced system and utilization of "bonus" objectives, that it doesn't apear you are doing the same normal grind that other themeparks do.  

    GW2 fans act like the game is so different and innovative, but much of it is the same stuff repackaged in a nicer looking box.  Don't believe me?  Wait until you play the game.  You'll see.  

    I dont know...You still gonna fight that awesome boss, I dont see that in other MMOs...

    Guess you "forgot" that in your "GW2 be so mediocre and fail!" speech

    I think I actually spent way more time reading and theorycrafting about MMOs than playing them

  • Rusty715Rusty715 Member Posts: 482

    Originally posted by Cthulhu23

     

     

    It offers STORY.  It offers fully voiced quests.  It may not be the most innovative game in the history of the market, but it does offer a few things that other themeparks don't have, and it's improved on quite a few other things.  Why can't this be enough?  And why does every single game that comes down the pipe have to be a revelation in gaming?  It's a silly argument by people looking to criticize a game they don't have any intention of playing.  

    And again...the whole "single player interactive movie" argument is an argument made by someone who truly doesn't understand what an MMO is.  It doesn't make this game an MMO.  It ENHANCES a game that is already an MMO by providing story and context to the level grind.  In a previous post I listed the myriad ways that this game encourages interaction with others.  You chose to brush it aside.  That doesn't make it any less true.  

    Im glad you explained what an MMO really is. Ive been playing games and following story lines for years and actually making choices about how and where to develop my characters without watching endless cut scenes and being forced to follow a certain path in a certain area. Ive also been able to roll alts in different areas and explore gameworlds without being forced to follow a certain path in the same area. The game leaves little variety in what you can do and where you can do it, you can chose to brush that aside but doesnt make it any less true.

    Really? This game sucks and Im not having fun? Im going to unsub right now. Thanks for the tip.

  • VikingGamerVikingGamer Member UncommonPosts: 1,350

    Originally posted by Naxrius

    No matter how blatantly bad a game is, a fanboys vision will always be clouded, and to them it wil still seem awesome.

    SWTOR will end up just like RIFT.

    If someone finds the game fun and so plays it, how is that having clouded vision? Sound to me more like you thinking the world revolves around you.

    Play game.

    if fun

    then play_more

    else quit

    fi

    All die, so die well.

  • XImpalerXXImpalerX Member UncommonPosts: 606

    Originally posted by Cthulhu23

    Originally posted by XImpalerX

     

     The first quest in Star Wars is to go kill 10 space rats, first quest in Guild Wars 2 is to kill a giant boss that plays out in a dynmic, scripted and cinematic event.

    Bad misinformation is bad misinformation.  If you'd like, I could link you a video of one of the early quests...err...dynamic events...in GW2.  It's a Kill X of Y mission.  And it's right there on the right side of the screen where every themepark game keeps its quest tracker.  Great innovation, there.  

    Fact is, you will be doing quests in GW2.  You will be doing Kill X of Y quests.  It's just presented in a way, like TOR's fully voiced system and utilization of "bonus" objectives, that it doesn't apear you are doing the same normal grind that other themeparks do.  

    GW2 fans act like the game is so different and innovative, but much of it is the same stuff repackaged in a nicer looking box.  Don't believe me?  Wait until you play the game.  You'll see.  

    For example, in a traditional MMO, the character who gives you a quest will tell you ogres are coming to destroy the character's home, and you need to kill them. You then get a quest which says, "Kill 0/10 ogres" and you proceed to kill a bunch of ogres standing around in a field picking daisies. Since every player in the game needs to be able to do this quest, the ogres will never actually threaten the character's home - they will just eternally pick daisies in the field. The ogres aren't actually doing what the quest says they are - the game is lying to you!

    At ArenaNet, we believe this is NOT good enough. In Guild Wars 2, if a character tells you ogres are coming to destroy a house, they will really come and smash down the house if you don't stop them!

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