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What feature would you like to see first?

SWTOR is at its infancy and thus missing many features that most established MMOs have. Force willing, BioWare will only add to the game and allow it to grow in many different ways. To those currently playing, what features would you like to see the devs add to the game first?

 

Is it guild banks? Or Chat bubbles (for those RPes)? What about BW-made damage meters for personal use? 

 

Bear in mind I am not talking about flat out mods - but features BW themselves develop and implement. 

"Never argue with a fool; onlookers may not be able to tell the difference."

I need to take this advice more.

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Comments

  • DeltaFrc670DeltaFrc670 Member Posts: 71

    Pazzak

    image
  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    You forgot addons and macros to your list.

    For me macros are essential to make PVP fun.  As it is now I only really do PVE in SWTOR.  I would venture into PVP more if I could do at least some simple macros...

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • AZHokie54AZHokie54 Member UncommonPosts: 295

    Customizable UI. Unit Frames at the very least.

  • DannyGloverDannyGlover Member Posts: 1,277

    1. An option for mouseover on abilities
    2. Turn chase camera off
    3. The ability to drag open windows around

    I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.

  • PuremallacePuremallace Member Posts: 1,856

    Basics before I touch this:

    1. GTN UI upgrade to 2011

    2. UI customization period

    3. Dual spec

     

    Other things:

    4. 50 bracket

    5. Non RNG based pvp gear acqusition system

    6. /roll command

    7. Free transfers

    8. EXTREME reduction in sharding like EXTREME

    9. Cast animation vs ability cast delay fix

     

     

  • AfterlifeAfterlife Member UncommonPosts: 256

    I'm with the UI crowd.

  • pharazonicpharazonic Member Posts: 860

    Seems like UI is a big one. I guess that is one thing Trion got brilliantly right. 

    "Never argue with a fool; onlookers may not be able to tell the difference."

    I need to take this advice more.

  • itchmonitchmon Member RarePosts: 1,999

    3) Customization of space ship A la player housing

     

    2) Ability to fiddle more with UI

     

    1) dual-spec

    RIP Ribbitribbitt you are missed, kid.

    Currently Playing EVE, ESO

    Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.

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  • eyceleycel Member Posts: 1,334

    Im all about VoiP, I dont use teamspeak or vent so when a game has voice chat already added It is great.

    image

  • PuremallacePuremallace Member Posts: 1,856

    Originally posted by pharazonic

    Seems like UI is a big one. I guess that is one thing Trion got brilliantly right. 

    I'll be delighted to throw money at a dev who is interested in making a quality product. Trion gets my money and Bioware needs to prove a few things first. They got the mother of cash cows on their hands right now if they put the effort into it.

  • UsualSuspectUsualSuspect Member UncommonPosts: 1,243

    I'd like to see them focus on giving life to the game world before anything else. It's like walking through a graveyard in most places, all you hear are your own footsteps. It seems to me like they're having trouble coding the whole area sounds thing. Like I was in the Agent area and overheard a couple of people talking - I was like, ooh, first time I'd heard that. So I moved away and the voices got quieter, until I was so far away I couldn't hear them anymore. Except, the next line they spoke came back on at full volume. Oops.

    I imagine it's a work in progress, obviously they rushed TOR through the door with some things unfinished, and this is one of them. Hopefully we'll get sounds of wildlife and overheard conversations that work in the future. That would go a long way to making this game feel more alive.

  • travdotytravdoty Member UncommonPosts: 274

    How is fixing the retarded auction house not a poll choice?

  • kartanakartana Member UncommonPosts: 148

    LFG tool (like Rift etc)

    Dual Spec

  • Creslin321Creslin321 Member Posts: 5,359

    Now, I know a lot of people don't want this.  But if SWTOR implemented dual AC spec (the ability to switch AC's at will), then I would resub right now.

    I just can't stand being pigeonholed into one class.  It's boring to me.  I like the variety that being able to broadly respec or switch roles provides.

    I really disliked the questing in Rift, but the soul system kept me playing just because I loved being able to tweak my class and change the way it played. 

    I'm not sure how many people agree with me on this, but I just wanted to put it out there.

    Are you team Azeroth, team Tyria, or team Jacob?

  • TalinTalin Member UncommonPosts: 923

    Originally posted by Creslin321

    Now, I know a lot of people don't want this.  But if SWTOR implemented dual AC spec (the ability to switch AC's at will), then I would resub right now.

    I just can't stand being pigeonholed into one class.  It's boring to me.  I like the variety that being able to broadly respec or switch roles provides.

    I really disliked the questing in Rift, but the soul system kept me playing just because I loved being able to tweak my class and change the way it played. 

    I'm not sure how many people agree with me on this, but I just wanted to put it out there.

    Dual-spec and lower cost respec are the most important things in the game for me now. Completely in agreement.

  • CalerxesCalerxes Member UncommonPosts: 1,641

    Customizable UI and configurable inventory sort button.

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • ZhauricZhauric Member UncommonPosts: 292

    Originally posted by Talin

    Originally posted by Creslin321

    Now, I know a lot of people don't want this.  But if SWTOR implemented dual AC spec (the ability to switch AC's at will), then I would resub right now.

    I just can't stand being pigeonholed into one class.  It's boring to me.  I like the variety that being able to broadly respec or switch roles provides.

    I really disliked the questing in Rift, but the soul system kept me playing just because I loved being able to tweak my class and change the way it played. 

    I'm not sure how many people agree with me on this, but I just wanted to put it out there.

    Dual-spec and lower cost respec are the most important things in the game for me now. Completely in agreement.

    Well they already said dual spec is something they intend on implementing and soon. I believe their precise words were 'soon after launch'. Not sure if I could find the quote again. But Creslin's idea I'm not sure. Many seem to want to dual spec but not wanting the ability to change your AC. So don't think they are taking it to that level but I know I have seen many on the boards say they want dual spec but not the AC changing *shrugs*

    For me I guess it would be dual spec (doesn't matter if with AC as well or not just some more flexibiity would be good) and surprisingly enough to myself, server forums. I hate to invest time into a character somewhere just to learn that the community is full of whiney idiots. I'm a husband and father of three that works nearly 50 hours a week so my time is limited and precious to me. To spend it trying this server and that server is an amazing amount of time wasted for me.

  • PuremallacePuremallace Member Posts: 1,856

    Originally posted by Creslin321

    Now, I know a lot of people don't want this.  But if SWTOR implemented dual AC spec (the ability to switch AC's at will), then I would resub right now.

    I just can't stand being pigeonholed into one class.  It's boring to me.  I like the variety that being able to broadly respec or switch roles provides.

    Rift was made to cater to people who think like this. Dual spec I am ok with. AC spec is is a no even in my book. It is just the way the game is designed. To TOR fans that is as major as say a Warrior being able to swtich to a cleric.

     

    You got to remember a Sith Inq is basically a Mage and a Sith Ass is basically a Rogue. That is how major a AC switch would be. Please TOR fans do not argue cimantics with me I am just trying to explain it in a way a Rift fan would understand.

  • tort0429tort0429 Member UncommonPosts: 297

    Originally posted by Creslin321

    Now, I know a lot of people don't want this.  But if SWTOR implemented dual AC spec (the ability to switch AC's at will), then I would resub right now.

    I just can't stand being pigeonholed into one class.  It's boring to me.  I like the variety that being able to broadly respec or switch roles provides.

    I really disliked the questing in Rift, but the soul system kept me playing just because I loved being able to tweak my class and change the way it played. 

    I'm not sure how many people agree with me on this, but I just wanted to put it out there.

    Agreed.

     

  • Creslin321Creslin321 Member Posts: 5,359

    Originally posted by Puremallace

    Originally posted by Creslin321

    ...

    Rift was made to cater to people who think like this. Dual spec I am ok with. AC spec is is a no even in my book. It is just the way the game is designed. To TOR fans that is as major as say a Warrior being able to swtich to a cleric.

     

    You got to remember a Sith Inq is basically a Mage and a Sith Ass is basically a Rogue. That is how major a AC switch would be. Please TOR fans do not argue cimantics with me I am just trying to explain it in a way a Rift fan would understand.

     Eh, the classes in SWTOR are pretty mixed up to begin with even if you just allow respec (which is already allowed).  For example, a Sith sorceror can switch beteween being a "mage" and being a "cleric" with a respec.  Just like the Bounty Hunter can switch between "Ranged DPS" and "Full on healing."

    You're right that it will change the way the game plays, but that's actually what I like :).  But I agree that I don't think this will ever happen, it goes against the philosophy of the game.  Right now the game has 4 (mirrored) "base" classes on each side that each have their own storyline.  Each of these base classes also have 2 advanced classes that are significantly different. 

    This means that there are 8 storylines and 8 classes (if you bounce between the factions).  So that you could play the game 8 times and get a different story experience.

    I think this was what BW was going for, and I think this is why they won't allow AC respec.

    Are you team Azeroth, team Tyria, or team Jacob?

  • DecoyTrooperDecoyTrooper Member Posts: 239

    dual-spec

  • VhalnVhaln Member Posts: 3,159

    Assuming we're talking little features that could reasonably be expected in the near future...

    I voted other - appearance tab.  Yes, it's that important to me.

     

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430

    Originally posted by Puremallace

    Basics before I touch this:

    1. GTN UI upgrade to 2011

    2. UI customization period

    3. Dual spec

     

    Other things:

    4. 50 bracket

    5. Non RNG based pvp gear acqusition system

    6. /roll command

    7. Free transfers

    8. EXTREME reduction in sharding like EXTREME

    9. Cast animation vs ability cast delay fix

     

     

    well, it probably won't be something you play anytime soon.  In fact with your list of demands, I would really stop watching it and  wait for someone to give you the thumbs up.

    I self identify as a monkey.

  • EliandalEliandal Member Posts: 796

      UI 'fixes' would be top on my list.  The ability to resize and move/remove parts.  I'm pretty happy with the rest of the game.

  • findaratofindarato Member Posts: 74

    Raids that are not RNG based.  Wait till you get to SOA and have your DPS get mind trapped all because of some RNG instead of any mechanic that makes even the smallest amount of sence.

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