so SWTOR wins MMORPGotY on one site and people think 'oh its because they paid them off'
Funny, I dont remember the cries of 'Trion paid off MMORPG.com'. Obviously Trion gives MMORPG a lot of money ofr advertising (its no coincidence Rift is alwats at or near the top of the free to try games list while EQ2 is never on there and games like LOTRO are rrarely on there)
It comes down to this: Some sites will count SWTOR as 2011. Since it is (in most peoples minds) the better game than Rift, it will likely win. other sites will count it for 2012, and rift will win.
But some people refuse to accept the fact that SWTOR is a quality game, and very critic friendly on top of that.
Do you guys realize these rewards are based on Marketing dollars ? They are freakin paid for.
I relize this, I don't think on its own merits swtor would have won any rewards its FAR too generic of a game, but again bribes and money can change peoples/companies minds. Itys kinda like the Tales and Final fantasy series, FF series always wins the awards because squaresoft has more money it can toss the award giving peoples way. Which is sad when most of the Tales series games are far better than final fantasy games in almost everyway (except graphics anyway, FF is always top for graphics, but the rest of the game is average at best), and I like both series. Tales of the Abyss for ps2 is one of my fave games, I'd reccomend it to anyone intersted in jrpgs over any final fantasy anyday, its just a far better game.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
so SWTOR wins MMORPGotY on one site and people think 'oh its because they paid them off'
Funny, I dont remember the cries of 'Trion paid off MMORPG.com'. Obviously Trion gives MMORPG a lot of money ofr advertising (its no coincidence Rift is alwats at or near the top of the free to try games list while EQ2 is never on there and games like LOTRO are rrarely on there)
It comes down to this: Some sites will count SWTOR as 2011. Since it is (in most peoples minds) the better game than Rift, it will likely win. other sites will count it for 2012, and rift will win.
But some people refuse to accept the fact that SWTOR is a quality game, and very critic friendly on top of that.
I just believe that any review or award given to an MMO before the first month is pointless advertisement. Giving GOTY awards to an MMO that's been out for less then a month is clearly bias cause most people will enjoy the game more till they have to pay the 15 a month.
OTOH, it's not like they have a lot of MMOs in the running. Between this and Rift? Even if Rift is the better game, TOR is clearly more popular.. the real joke is that its a contest with only two entries. Makes it pretty meaningless, no matter which of them they chose.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
so SWTOR wins MMORPGotY on one site and people think 'oh its because they paid them off'
Funny, I dont remember the cries of 'Trion paid off MMORPG.com'. Obviously Trion gives MMORPG a lot of money ofr advertising (its no coincidence Rift is alwats at or near the top of the free to try games list while EQ2 is never on there and games like LOTRO are rrarely on there)
It comes down to this: Some sites will count SWTOR as 2011. Since it is (in most peoples minds) the better game than Rift, it will likely win. other sites will count it for 2012, and rift will win.
But some people refuse to accept the fact that SWTOR is a quality game, and very critic friendly on top of that.
I don't see how a game can be considered a quality game, when it just copys and pastes from world of warcraft. I mean the classes, the progression, the combat all feels like it was copy and pasted from wow into swtor, thats why I don't feel swtor is a high quality game, to much plagurism involved in its making. I do admit the game is well coded though and runs well on older pc's, but then again that may be because of the outdated graphics the game uses compared to newer titles. Which is actually smart to do in a mmo, since a mmo relys on subs to make their money, its best to make the game as accessable as possible, its why WoW has so many subs, its just a very accessable game, doesn't mean its a good game, but like most things people will go the way of least resistance. I honestly loved wow at release, but now a days? I dispise any themepark mmorpg because its been done to death and we really do not need MORE themeparks coming out. Like I said in another post, if swtor came out 5 years ago, it'd not be getting as negative press and such, people are just sick of themeparks and the game is getting slammed because its bascally a worse version of world of warcraft.
When I play a new mmo I never played before, I don't wanna get a "I've played this exact same game before" feeling as my first impression, and thats exactly what I got with swtor AND rift. Neither game actually tried to do anything diffrent they both just copy and pasted from the current mmo champ world of warcraft. I'm waiting for Arche Age and Pso2 maybe even Tera, they all seem diffrent, and both fill a very diffrent and way under represented niche.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
OTOH, it's not like they have a lot of MMOs in the running. Between this and Rift? Even if Rift is the better game, TOR is clearly more popular.. the real joke is that its a contest with only two entries. Makes it pretty meaningless, no matter which of them they chose.
Like I said, ti won cuz of marketing dollars (Bioware has more they can spend) and fanboys making the game more popular than it should be. I knew swtor would win I mean bioware must spend hundreds of thousands for all the advertisment amoung the gamespy sites.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
OTOH, it's not like they have a lot of MMOs in the running. Between this and Rift? Even if Rift is the better game, TOR is clearly more popular.. the real joke is that its a contest with only two entries. Makes it pretty meaningless, no matter which of them they chose.
Here's the deal though:
On release, RIFT had smoother gameplay than SWTOR, more innovative gameplay than SWTOR, and a wider array of features (ability to make macros for instance) than SWTOR.
What does SWTOR have over RIFT? A different levelling experience. That is all.
Isn't levelling the tip of the icebergs in MMOs? Or is that where the market is headed - where MMOs are severely watered down, shadows of SRPGs?
The cherry on the icing is that SWTOR cannot under sensible terms be thought of as an MMO of 2011. If it won Best MMORPG of 2012, I think that would be fine.
But 2011? The farce is apparent.
"Never argue with a fool; onlookers may not be able to tell the difference."
so SWTOR wins MMORPGotY on one site and people think 'oh its because they paid them off'
Funny, I dont remember the cries of 'Trion paid off MMORPG.com'. Obviously Trion gives MMORPG a lot of money ofr advertising (its no coincidence Rift is alwats at or near the top of the free to try games list while EQ2 is never on there and games like LOTRO are rrarely on there)
It comes down to this: Some sites will count SWTOR as 2011. Since it is (in most peoples minds) the better game than Rift, it will likely win. other sites will count it for 2012, and rift will win.
But some people refuse to accept the fact that SWTOR is a quality game, and very critic friendly on top of that.
I don't see how a game can be considered a quality game, when it just copys and pastes from world of warcraft. I mean the classes, the progression, the combat all feels like it was copy and pasted from wow into swtor, thats why I don't feel swtor is a high quality game, to much plagurism involved in its making. I do admit the game is well coded though and runs well on older pc's, but then again that may be because of the outdated graphics the game uses compared to newer titles. Which is actually smart to do in a mmo, since a mmo relys on subs to make their money, its best to make the game as accessable as possible, its why WoW has so many subs, its just a very accessable game, doesn't mean its a good game, but like most things people will go the way of least resistance. I honestly loved wow at release, but now a days? I dispise any themepark mmorpg because its been done to death and we really do not need MORE themeparks coming out. Like I said in another post, if swtor came out 5 years ago, it'd not be getting as negative press and such, people are just sick of themeparks and the game is getting slammed because its bascally a worse version of world of warcraft.
When I play a new mmo I never played before, I don't wanna get a "I've played this exact same game before" feeling as my first impression, and thats exactly what I got with swtor AND rift. Neither game actually tried to do anything diffrent they both just copy and pasted from the current mmo champ world of warcraft. I'm waiting for Arche Age and Pso2 maybe even Tera, they all seem diffrent, and both fill a very diffrent and way under represented niche.
You hate themepark games. So you have no clue what is quality or not. Just as I hate dubstep so I couldnt tell you what is good dub step and what is bad dubstep. it all sounds wompwomp to me.
On release, RIFT had smoother gameplay than SWTOR, more innovative gameplay than SWTOR, and a wider array of features (ability to make macros for instance) than SWTOR.
What was this 'innovative gameplay'? Seriously, Rift felt even more like WoW than SWTOR does. All the macros and UI movements in the world cant fix the fact that Rift has some of the blandest gameplay the genre has ever seen. Boring presentation, boring world, and for as cool as the class system is, boring abilities.
Isn't levelling the tip of the icebergs in MMOs? Or is that where the market is headed - where MMOs are severely watered down, shadows of SRPGs?
I believe Rift was the first AAA MMO ever released where leveling was treated as what you do before the real game begins. EQ, EQ2, WoW, LOTRO...these games were all about the journey
On release, RIFT had smoother gameplay than SWTOR, more innovative gameplay than SWTOR, and a wider array of features (ability to make macros for instance) than SWTOR.
What was this 'innovative gameplay'? Seriously, Rift felt even more like WoW than SWTOR does. All the macros and UI movements in the world cant fix the fact that Rift has some of the blandest gameplay the genre has ever seen. Boring presentation, boring world, and for as cool as the class system is, boring abilities.
I found their take on the classes to be quite refreshing for a Western developer. You're rtight in the fact that the gameplay was pretty generic, but it's not as if TOR wins in that category. They're both the tired, antiquated EQ/DnD style gameplay.
As far as boring presentation and boring world, I can again agree but things like those are entirely subjective. I could have easily listed why I think SWTOR's "world" is a complete sham but I didn't because I realise for the SW fan, it might be enough that they are in a world that is an accurate depiction of the galaxy far, far away.
"Never argue with a fool; onlookers may not be able to tell the difference."
Isn't levelling the tip of the icebergs in MMOs? Or is that where the market is headed - where MMOs are severely watered down, shadows of SRPGs?
I believe Rift was the first AAA MMO ever released where leveling was treated as what you do before the real game begins. EQ, EQ2, WoW, LOTRO...these games were all about the journey
I can only speak of WoW and will do so because it is SWTOR's main competitor (word from the horse's, Riccietello's mouth). It hasn't been about the journey in a good while.
WoW Cataclysm is mainly Blizzard's OH SHIT! reaction to trying to hook in more players. Most if not all of the decisions they have taken have killed the world and hampered the "journey". I can't speak of EQ2 but that is a game on no one's minds so perhaps a crummy example?
Trion simply didn't make any pretense about it.
I don't think it's right; I would love a developer that truly focuses on their world rather than the dreaded "end game" but there you have it.
"Never argue with a fool; onlookers may not be able to tell the difference."
On release, RIFT had smoother gameplay than SWTOR, more innovative gameplay than SWTOR, and a wider array of features (ability to make macros for instance) than SWTOR.
What was this 'innovative gameplay'? Seriously, Rift felt even more like WoW than SWTOR does. All the macros and UI movements in the world cant fix the fact that Rift has some of the blandest gameplay the genre has ever seen. Boring presentation, boring world, and for as cool as the class system is, boring abilities.
You know you should wait tilll BW fix the Unresponsive combat before talking about Rift, I'm not even a Rift fan, but Rifts were much more innovative and I know, I even put money on you'd agree if SWTOR have them, you have been pretty fair with some of your defense of the game but I swear to God, this right here shows somethin, now we know Pharazonic dislikes SWTOR, and we know you like SWTOR as I once did(never liked Roft) but seriousely to be really honest true fans of their games will admit things, one being the games flaws, what's funy is Roft and SWTOR are about the same far as the world.
Show me a video were there is life in swtor, don't respond with there is, I want you to show me video, now it's crazy because I know there isn't, I played it, Rift has a one up on the gameplay aspects and involving people, I'm sorry but Rofts and seemless grouping to an extent was a pretty good thought, I actually wished SWTOR had thought of that shit, mainly on Typhon.
It's crazy because when I was ingame I'd say thin like "Wtf are these jedi leaders saying?" everyone in the instance got quiet. Same with the unresponsive combat, nothing could be said.
I do like SWTOR over Rift yet I don't like SWTOR enough to play it and act like it is perfect and fun(to me) and that it's justified to get MMO and/or GOTY for the year 2011, even SWTOR fans can agree that it's B/S, I'm not even hating on them, I mean hell congrats to BW but deep down everyone knows it'd be even more of a statement to achieve it year 2012.
Honestly if you switch Rift and SWTOR's date's around just by these awards I'd know Rift would get GOTY.
May the common sense be with you folk
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
On release, RIFT had smoother gameplay than SWTOR, more innovative gameplay than SWTOR, and a wider array of features (ability to make macros for instance) than SWTOR.
What was this 'innovative gameplay'? Seriously, Rift felt even more like WoW than SWTOR does. All the macros and UI movements in the world cant fix the fact that Rift has some of the blandest gameplay the genre has ever seen. Boring presentation, boring world, and for as cool as the class system is, boring abilities.
I found their take on the classes to be quite refreshing for a Western developer. You're rtight in the fact that the gameplay was pretty generic, but it's not as if TOR wins in that category. They're both the tired, antiquated EQ/DnD style gameplay.
As far as boring presentation and boring world, I can again agree but things like those are entirely subjective. I could have easily listed why I think SWTOR's "world" is a complete sham but I didn't because I realise for the SW fan, it might be enough that they are in a world that is an accurate depiction of the galaxy far, far away.
But the class system was *far* from innovative. It was copied straight from WoW (as was SWTOR), but they gave you more than three trees to choose from. Other games have done multiclassing better (Runes of Magic). Ive even seen people say it was innovative how you can switch from a tank to a healer on the fly. yeah, WoW did that too. The class thing is one of the strongest things about the game, but it isnt groundbreaking.
And yes, Rift and SWToR do a lot of the same things wrong. Both are linear to a point of ridiculousness. Both have a world that can feel dead. But where SWToR shines is the NPCs have personal;ity. the VO helps, but even without it the personalities shine through. Also the world in SWTOR often has things that make you go 'awesome'. the statues on Dromund Kass. The big golden Hutt on Nar Shadaa. Some of the wreckage on Taris. this sort of thing is mostly missing from Rift. Stuff is pretty, but not memorable.
And i feel there are more things I havent seen before in SWTOR than Rift. like the group conversations in flashpoints. I think its hilarious to see everyone pick light side choices, but the person that wins the roll is the one guy with the snarky, or evil, response. Another great touch is you frequently get followup mails from your quest NPCs that update you on what happened because of your decision.
SWTOR is *far* from perfect. id give it about a 7.5. but I do feel its the strongest release since WoW.
Isn't levelling the tip of the icebergs in MMOs? Or is that where the market is headed - where MMOs are severely watered down, shadows of SRPGs?
I believe Rift was the first AAA MMO ever released where leveling was treated as what you do before the real game begins. EQ, EQ2, WoW, LOTRO...these games were all about the journey
I can only speak of WoW and will do so because it is SWTOR's main competitor (word from the horse's, Riccietello's mouth). It hasn't been about the journey in a good while.
WoW Cataclysm is mainly Blizzard's OH SHIT! reaction to trying to hook in more players. Most if not all of the decisions they have taken have killed the world and hampered the "journey". I can't speak of EQ2 but that is a game on no one's minds so perhaps a crummy example?
Trion simply didn't make any pretense about it.
I don't think it's right; I would love a developer that truly focuses on their world rather than the dreaded "end game" but there you have it.
Yeah, but at launch WoW was 100% about the journey. Now it clearly isnt, but thats an age thing. Even EQ reached this point.
You know you should wait tilll BW fix the Unresponsive combat before talking about Rift, I'm not even a Rift fan, but Rifts were much more innovative and I know, I even put money on you'd agree if SWTOR have them, you have been pretty fair with some of your defense of the game but I swear to God, this right here shows somethin, now we know Pharazonic dislikes SWTOR, and we know you like SWTOR as I once did(never liked Roft) but seriousely to be really honest true fans of their games will admit things, one being the games flaws, what's funy is Roft and SWTOR are about the same far as the world.
1. I dont PvP much so the unresponsive combat doesnt affect me. the only class Ive noticed it on was my Guardian, with the riposte ability. every other class and every other ability has been smooth for me.
2. Rifts were *not* innovative, it was Public Quests from WAR. Invasions were a little different, but just invasions alone isnt enough to say Rift was more innovative than SWTOR.
3. See my above post for why i think SWTOR's world is better.
You made it sound like SWTOR took GOTY. It got MMO of the year, and that's not saying much because it really didn't have much competition - so congrats I guess. As for best GOTY, they gave that crown to Skyrim, which also took RPG of the year.
I still can't grasp how Skyrim took RPG of the year from The Witcher 2. Bethesda's game is inferior to the CD Projekt's one in so many levels. The only thing in Skyrims favor is it's sandbox feautures.
I guess "sandbox" alone is enough for many people these days no matter if other areas, vital in an RPG, like class mechanics, skill and leveling process, dialogs, interface, players actions impact on the world suck donkey balls.
The cherry on the icing is that SWTOR cannot under sensible terms be thought of as an MMO of 2011. If it won Best MMORPG of 2012, I think that would be fine.
Oh yeah, like it'd have a snowball's chance in hell of winning that
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
Comments
so SWTOR wins MMORPGotY on one site and people think 'oh its because they paid them off'
Funny, I dont remember the cries of 'Trion paid off MMORPG.com'. Obviously Trion gives MMORPG a lot of money ofr advertising (its no coincidence Rift is alwats at or near the top of the free to try games list while EQ2 is never on there and games like LOTRO are rrarely on there)
It comes down to this: Some sites will count SWTOR as 2011. Since it is (in most peoples minds) the better game than Rift, it will likely win. other sites will count it for 2012, and rift will win.
But some people refuse to accept the fact that SWTOR is a quality game, and very critic friendly on top of that.
I relize this, I don't think on its own merits swtor would have won any rewards its FAR too generic of a game, but again bribes and money can change peoples/companies minds. Itys kinda like the Tales and Final fantasy series, FF series always wins the awards because squaresoft has more money it can toss the award giving peoples way. Which is sad when most of the Tales series games are far better than final fantasy games in almost everyway (except graphics anyway, FF is always top for graphics, but the rest of the game is average at best), and I like both series. Tales of the Abyss for ps2 is one of my fave games, I'd reccomend it to anyone intersted in jrpgs over any final fantasy anyday, its just a far better game.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
I just believe that any review or award given to an MMO before the first month is pointless advertisement. Giving GOTY awards to an MMO that's been out for less then a month is clearly bias cause most people will enjoy the game more till they have to pay the 15 a month.
OTOH, it's not like they have a lot of MMOs in the running. Between this and Rift? Even if Rift is the better game, TOR is clearly more popular.. the real joke is that its a contest with only two entries. Makes it pretty meaningless, no matter which of them they chose.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
I don't see how a game can be considered a quality game, when it just copys and pastes from world of warcraft. I mean the classes, the progression, the combat all feels like it was copy and pasted from wow into swtor, thats why I don't feel swtor is a high quality game, to much plagurism involved in its making. I do admit the game is well coded though and runs well on older pc's, but then again that may be because of the outdated graphics the game uses compared to newer titles. Which is actually smart to do in a mmo, since a mmo relys on subs to make their money, its best to make the game as accessable as possible, its why WoW has so many subs, its just a very accessable game, doesn't mean its a good game, but like most things people will go the way of least resistance. I honestly loved wow at release, but now a days? I dispise any themepark mmorpg because its been done to death and we really do not need MORE themeparks coming out. Like I said in another post, if swtor came out 5 years ago, it'd not be getting as negative press and such, people are just sick of themeparks and the game is getting slammed because its bascally a worse version of world of warcraft.
When I play a new mmo I never played before, I don't wanna get a "I've played this exact same game before" feeling as my first impression, and thats exactly what I got with swtor AND rift. Neither game actually tried to do anything diffrent they both just copy and pasted from the current mmo champ world of warcraft. I'm waiting for Arche Age and Pso2 maybe even Tera, they all seem diffrent, and both fill a very diffrent and way under represented niche.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
Like I said, ti won cuz of marketing dollars (Bioware has more they can spend) and fanboys making the game more popular than it should be. I knew swtor would win I mean bioware must spend hundreds of thousands for all the advertisment amoung the gamespy sites.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
Here's the deal though:
On release, RIFT had smoother gameplay than SWTOR, more innovative gameplay than SWTOR, and a wider array of features (ability to make macros for instance) than SWTOR.
What does SWTOR have over RIFT? A different levelling experience. That is all.
Isn't levelling the tip of the icebergs in MMOs? Or is that where the market is headed - where MMOs are severely watered down, shadows of SRPGs?
The cherry on the icing is that SWTOR cannot under sensible terms be thought of as an MMO of 2011. If it won Best MMORPG of 2012, I think that would be fine.
But 2011? The farce is apparent.
"Never argue with a fool; onlookers may not be able to tell the difference."
I need to take this advice more.
You hate themepark games. So you have no clue what is quality or not. Just as I hate dubstep so I couldnt tell you what is good dub step and what is bad dubstep. it all sounds wompwomp to me.
... By being a better MMORPG.
Philosophy of MMO Game Design
Because Rift isn't the better MMORPG?
In their opinion and mine.
.. But in a good way.
Except they couldn't justify themselves whatsoever. The whole section is a joke.
You're entitled to your opinion though; I respect that.
"Never argue with a fool; onlookers may not be able to tell the difference."
I need to take this advice more.
What was this 'innovative gameplay'? Seriously, Rift felt even more like WoW than SWTOR does. All the macros and UI movements in the world cant fix the fact that Rift has some of the blandest gameplay the genre has ever seen. Boring presentation, boring world, and for as cool as the class system is, boring abilities.
I believe Rift was the first AAA MMO ever released where leveling was treated as what you do before the real game begins. EQ, EQ2, WoW, LOTRO...these games were all about the journey
I found their take on the classes to be quite refreshing for a Western developer. You're rtight in the fact that the gameplay was pretty generic, but it's not as if TOR wins in that category. They're both the tired, antiquated EQ/DnD style gameplay.
As far as boring presentation and boring world, I can again agree but things like those are entirely subjective. I could have easily listed why I think SWTOR's "world" is a complete sham but I didn't because I realise for the SW fan, it might be enough that they are in a world that is an accurate depiction of the galaxy far, far away.
"Never argue with a fool; onlookers may not be able to tell the difference."
I need to take this advice more.
I can only speak of WoW and will do so because it is SWTOR's main competitor (word from the horse's, Riccietello's mouth). It hasn't been about the journey in a good while.
WoW Cataclysm is mainly Blizzard's OH SHIT! reaction to trying to hook in more players. Most if not all of the decisions they have taken have killed the world and hampered the "journey". I can't speak of EQ2 but that is a game on no one's minds so perhaps a crummy example?
Trion simply didn't make any pretense about it.
I don't think it's right; I would love a developer that truly focuses on their world rather than the dreaded "end game" but there you have it.
"Never argue with a fool; onlookers may not be able to tell the difference."
I need to take this advice more.
You know you should wait tilll BW fix the Unresponsive combat before talking about Rift, I'm not even a Rift fan, but Rifts were much more innovative and I know, I even put money on you'd agree if SWTOR have them, you have been pretty fair with some of your defense of the game but I swear to God, this right here shows somethin, now we know Pharazonic dislikes SWTOR, and we know you like SWTOR as I once did(never liked Roft) but seriousely to be really honest true fans of their games will admit things, one being the games flaws, what's funy is Roft and SWTOR are about the same far as the world.
Show me a video were there is life in swtor, don't respond with there is, I want you to show me video, now it's crazy because I know there isn't, I played it, Rift has a one up on the gameplay aspects and involving people, I'm sorry but Rofts and seemless grouping to an extent was a pretty good thought, I actually wished SWTOR had thought of that shit, mainly on Typhon.
It's crazy because when I was ingame I'd say thin like "Wtf are these jedi leaders saying?" everyone in the instance got quiet. Same with the unresponsive combat, nothing could be said.
I do like SWTOR over Rift yet I don't like SWTOR enough to play it and act like it is perfect and fun(to me) and that it's justified to get MMO and/or GOTY for the year 2011, even SWTOR fans can agree that it's B/S, I'm not even hating on them, I mean hell congrats to BW but deep down everyone knows it'd be even more of a statement to achieve it year 2012.
Honestly if you switch Rift and SWTOR's date's around just by these awards I'd know Rift would get GOTY.
May the common sense be with you folk
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
But the class system was *far* from innovative. It was copied straight from WoW (as was SWTOR), but they gave you more than three trees to choose from. Other games have done multiclassing better (Runes of Magic). Ive even seen people say it was innovative how you can switch from a tank to a healer on the fly. yeah, WoW did that too. The class thing is one of the strongest things about the game, but it isnt groundbreaking.
And yes, Rift and SWToR do a lot of the same things wrong. Both are linear to a point of ridiculousness. Both have a world that can feel dead. But where SWToR shines is the NPCs have personal;ity. the VO helps, but even without it the personalities shine through. Also the world in SWTOR often has things that make you go 'awesome'. the statues on Dromund Kass. The big golden Hutt on Nar Shadaa. Some of the wreckage on Taris. this sort of thing is mostly missing from Rift. Stuff is pretty, but not memorable.
And i feel there are more things I havent seen before in SWTOR than Rift. like the group conversations in flashpoints. I think its hilarious to see everyone pick light side choices, but the person that wins the roll is the one guy with the snarky, or evil, response. Another great touch is you frequently get followup mails from your quest NPCs that update you on what happened because of your decision.
SWTOR is *far* from perfect. id give it about a 7.5. but I do feel its the strongest release since WoW.
Yeah, but at launch WoW was 100% about the journey. Now it clearly isnt, but thats an age thing. Even EQ reached this point.
http://www.youtube.com/watch?v=QhWHIkvfa90
Just sayin'
1. I dont PvP much so the unresponsive combat doesnt affect me. the only class Ive noticed it on was my Guardian, with the riposte ability. every other class and every other ability has been smooth for me.
2. Rifts were *not* innovative, it was Public Quests from WAR. Invasions were a little different, but just invasions alone isnt enough to say Rift was more innovative than SWTOR.
3. See my above post for why i think SWTOR's world is better.
LMAO you nailed it.
I ... uh ... I .. I must have this game ...
I still can't grasp how Skyrim took RPG of the year from The Witcher 2. Bethesda's game is inferior to the CD Projekt's one in so many levels. The only thing in Skyrims favor is it's sandbox feautures.
I guess "sandbox" alone is enough for many people these days no matter if other areas, vital in an RPG, like class mechanics, skill and leveling process, dialogs, interface, players actions impact on the world suck donkey balls.
Oh yeah, like it'd have a snowball's chance in hell of winning that
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
MMO of the year, maybe. But only because there's no competition.
Game of the year? What a joke...